/* Copyright (C) 1999-2006 Paul Davis This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. */ #include #include #include /* for snprintf, grrr */ #include #include "pbd/failed_constructor.h" #include "pbd/xml++.h" #include "pbd/file_utils.h" #include "pbd/error.h" #include "gtkmm2ext/rgb_macros.h" #include "ardour/filesystem_paths.h" #include "ui_config.h" #include "i18n.h" using namespace std; using namespace PBD; using namespace ARDOUR; UIConfiguration::UIConfiguration () : #undef UI_CONFIG_VARIABLE #undef CANVAS_VARIABLE #define UI_CONFIG_VARIABLE(Type,var,name,val) var (name,val), #define CANVAS_VARIABLE(var,name) var (name), #include "ui_config_vars.h" #include "canvas_vars.h" #undef UI_CONFIG_VARIABLE #undef CANVAS_VARIABLE _dirty (false) { load_state(); } UIConfiguration::~UIConfiguration () { } int UIConfiguration::load_defaults () { int found = 0; std::string default_ui_rc_file; std::string rcfile; if (getenv ("ARDOUR_SAE")) { rcfile = "ardour3_ui_sae.conf"; } else { rcfile = "ardour3_ui_default.conf"; } if (find_file_in_search_path (ardour_config_search_path(), rcfile, default_ui_rc_file) ) { XMLTree tree; found = 1; string rcfile = default_ui_rc_file; info << string_compose (_("Loading default ui configuration file %1"), rcfile) << endl; if (!tree.read (rcfile.c_str())) { error << string_compose(_("cannot read default ui configuration file \"%1\""), rcfile) << endmsg; return -1; } if (set_state (*tree.root(), Stateful::loading_state_version)) { error << string_compose(_("default ui configuration file \"%1\" not loaded successfully."), rcfile) << endmsg; return -1; } _dirty = false; } return found; } int UIConfiguration::load_state () { bool found = false; std::string default_ui_rc_file; if ( find_file_in_search_path (ardour_config_search_path(), "ardour3_ui_default.conf", default_ui_rc_file)) { XMLTree tree; found = true; string rcfile = default_ui_rc_file; info << string_compose (_("Loading default ui configuration file %1"), rcfile) << endl; if (!tree.read (rcfile.c_str())) { error << string_compose(_("cannot read default ui configuration file \"%1\""), rcfile) << endmsg; return -1; } if (set_state (*tree.root(), Stateful::loading_state_version)) { error << string_compose(_("default ui configuration file \"%1\" not loaded successfully."), rcfile) << endmsg; return -1; } } std::string user_ui_rc_file; if (find_file_in_search_path (ardour_config_search_path(), "ardour3_ui.conf", user_ui_rc_file)) { XMLTree tree; found = true; string rcfile = user_ui_rc_file; info << string_compose (_("Loading user ui configuration file %1"), rcfile) << endmsg; if (!tree.read (rcfile)) { error << string_compose(_("cannot read ui configuration file \"%1\""), rcfile) << endmsg; return -1; } if (set_state (*tree.root(), Stateful::loading_state_version)) { error << string_compose(_("user ui configuration file \"%1\" not loaded successfully."), rcfile) << endmsg; return -1; } _dirty = false; } if (!found) error << _("could not find any ui configuration file, canvas will look broken.") << endmsg; pack_canvasvars(); return 0; } int UIConfiguration::save_state() { XMLTree tree; std::string rcfile(user_config_directory()); rcfile = Glib::build_filename (rcfile, "ardour3_ui.conf"); // this test seems bogus? if (rcfile.length()) { tree.set_root (&get_state()); if (!tree.write (rcfile.c_str())){ error << string_compose (_("Config file %1 not saved"), rcfile) << endmsg; return -1; } } _dirty = false; return 0; } XMLNode& UIConfiguration::get_state () { XMLNode* root; LocaleGuard lg (X_("POSIX")); root = new XMLNode("Ardour"); root->add_child_nocopy (get_variables ("UI")); root->add_child_nocopy (get_variables ("Canvas")); if (_extra_xml) { root->add_child_copy (*_extra_xml); } return *root; } XMLNode& UIConfiguration::get_variables (std::string which_node) { XMLNode* node; LocaleGuard lg (X_("POSIX")); node = new XMLNode(which_node); #undef UI_CONFIG_VARIABLE #undef CANVAS_VARIABLE #define UI_CONFIG_VARIABLE(Type,var,Name,value) if (node->name() == "UI") { var.add_to_node (*node); } #define CANVAS_VARIABLE(var,Name) if (node->name() == "Canvas") { var.add_to_node (*node); } #include "ui_config_vars.h" #include "canvas_vars.h" #undef UI_CONFIG_VARIABLE #undef CANVAS_VARIABLE return *node; } int UIConfiguration::set_state (const XMLNode& root, int /*version*/) { if (root.name() != "Ardour") { return -1; } Stateful::save_extra_xml (root); XMLNodeList nlist = root.children(); XMLNodeConstIterator niter; XMLNode *node; for (niter = nlist.begin(); niter != nlist.end(); ++niter) { node = *niter; if (node->name() == "Canvas" || node->name() == "UI") { set_variables (*node); } } return 0; } void UIConfiguration::set_variables (const XMLNode& node) { #undef UI_CONFIG_VARIABLE #undef CANVAS_VARIABLE #define UI_CONFIG_VARIABLE(Type,var,name,val) \ if (var.set_from_node (node)) { \ ParameterChanged (name); \ } #define CANVAS_VARIABLE(var,name) \ if (var.set_from_node (node)) { \ ParameterChanged (name); \ } #include "ui_config_vars.h" #include "canvas_vars.h" #undef UI_CONFIG_VARIABLE #undef CANVAS_VARIABLE } void UIConfiguration::pack_canvasvars () { #undef CANVAS_VARIABLE #define CANVAS_VARIABLE(var,name) canvas_colors.insert (std::pair* >(name,&var)); #include "canvas_vars.h" #undef CANVAS_VARIABLE } uint32_t UIConfiguration::color_by_name (const std::string& name) { map* >::iterator i = canvas_colors.find (name); if (i != canvas_colors.end()) { return i->second->get(); } // cerr << string_compose (_("Color %1 not found"), name) << endl; return RGBA_TO_UINT (random()%256,random()%256,random()%256,0xff); } void UIConfiguration::set_dirty () { _dirty = true; } bool UIConfiguration::dirty () const { return _dirty; }