/* Copyright (C) 2002-2007 Paul Davis This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. */ #include "canvas/line.h" #include "canvas/canvas.h" #include "canvas/debug.h" #include "tempo_lines.h" #include "ardour_ui.h" using namespace std; #define MAX_CACHED_LINES 128 TempoLines::TempoLines (ArdourCanvas::Canvas& canvas, ArdourCanvas::Group* group, double screen_height) : _canvas (canvas) , _group(group) , _clean_left(DBL_MAX) , _clean_right(0.0) , _height(screen_height) { } void TempoLines::tempo_map_changed() { _clean_left = DBL_MAX; _clean_right = 0.0; double_t d = 1.0; // TODO: Dirty/slow, but 'needed' for zoom :( for (Lines::iterator i = _lines.begin(); i != _lines.end(); d += 1.0) { Lines::iterator next = i; ++next; i->second->set_x0 (-d); i->second->set_x1 (-d); ArdourCanvas::Line* f = i->second; _lines.erase(i); _lines.insert(make_pair(- d, f)); i = next; } } void TempoLines::show () { for (Lines::iterator i = _lines.begin(); i != _lines.end(); ++i) { i->second->show(); } } void TempoLines::hide () { for (Lines::iterator i = _lines.begin(); i != _lines.end(); ++i) { i->second->hide(); } } void TempoLines::draw (const ARDOUR::TempoMap::BBTPointList::const_iterator& begin, const ARDOUR::TempoMap::BBTPointList::const_iterator& end, double samples_per_pixel) { ARDOUR::TempoMap::BBTPointList::const_iterator i; ArdourCanvas::Line *line = 0; gdouble xpos; double beat_density; uint32_t beats = 0; uint32_t bars = 0; uint32_t color; const size_t needed = distance (begin, end); ArdourCanvas::Rect const visible = _canvas.visible_area (); /* get the first bar spacing */ i = end; i--; bars = (*i).bar - (*begin).bar; beats = distance (begin, end) - bars; beat_density = (beats * 10.0f) / visible.width (); if (beat_density > 4.0f) { /* if the lines are too close together, they become useless */ tempo_map_changed(); return; } xpos = rint(((framepos_t)(*i).frame) / (double)samples_per_pixel); const double needed_right = xpos; i = begin; xpos = rint(((framepos_t)(*i).frame) / (double)samples_per_pixel); const double needed_left = xpos; Lines::iterator left = _lines.lower_bound(xpos); // first line >= xpos bool exhausted = (left == _lines.end()); Lines::iterator li = left; if (li != _lines.end()) line = li->second; // Tempo map hasn't changed and we're entirely within a clean // range, don't need to do anything. Yay. if (needed_left >= _clean_left && needed_right <= _clean_right) { // cerr << endl << "*** LINE CACHE PERFECT HIT" << endl; return; } // cerr << endl << "*** LINE CACHE MISS" << endl; bool invalidated = false; for (i = begin; i != end; ++i) { if ((*i).is_bar()) { color = ARDOUR_UI::config()->get_canvasvar_MeasureLineBar(); } else { if (beat_density > 2.0) { continue; /* only draw beat lines if the gaps between beats are large. */ } color = ARDOUR_UI::config()->get_canvasvar_MeasureLineBeat(); } xpos = rint(((framepos_t)(*i).frame) / (double)samples_per_pixel); li = _lines.lower_bound(xpos); // first line >= xpos line = (li != _lines.end()) ? li->second : 0; assert(!line || line->x0() == li->first); Lines::iterator next = li; if (next != _lines.end()) ++next; exhausted = (next == _lines.end()); // Hooray, line is perfect if (line && line->x0() == xpos) { if (li != _lines.end()) ++li; line->set_outline_color (color); // Use existing line, moving if necessary } else if (!exhausted) { Lines::iterator steal = _lines.end(); --steal; // Steal from the right if (left->first > needed_left && li != steal && steal->first > needed_right) { // cerr << "*** STEALING FROM RIGHT" << endl; double const x = steal->first; line = steal->second; _lines.erase(steal); line->set_x0 (xpos); line->set_x1 (xpos); line->set_outline_color (color); _lines.insert(make_pair(xpos, line)); invalidated = true; // Shift clean range left _clean_left = min(_clean_left, xpos); _clean_right = min(_clean_right, x); // Move this line to where we need it } else { Lines::iterator existing = _lines.find(xpos); if (existing != _lines.end()) { //cout << "*** EXISTING LINE" << endl; li = existing; li->second->set_outline_color (color); } else { //cout << "*** MOVING LINE" << endl; const double x1 = line->x0(); const bool was_clean = x1 >= _clean_left && x1 <= _clean_right; invalidated = invalidated || was_clean; // Invalidate clean portion (XXX: too harsh?) _clean_left = needed_left; _clean_right = needed_right; _lines.erase(li); line->set_outline_color (color); line->set_x0 (xpos); line->set_x1 (xpos); _lines.insert(make_pair(xpos, line)); } } // Create a new line } else if (_lines.size() < needed || _lines.size() < MAX_CACHED_LINES) { // cerr << "*** CREATING LINE" << endl; /* if we already have a line there ... don't sweat it */ if (_lines.find (xpos) == _lines.end()) { line = new ArdourCanvas::Line (_group); line->set_x0 (xpos); line->set_x1 (xpos); line->set_y0 (0.0); line->set_y1 (ArdourCanvas::COORD_MAX); line->set_outline_color (color); _lines.insert(make_pair(xpos, line)); } // Steal from the left } else { // cerr << "*** STEALING FROM LEFT" << endl; if (_lines.find (xpos) == _lines.end()) { Lines::iterator steal = _lines.begin(); double const x = steal->first; line = steal->second; _lines.erase(steal); line->set_outline_color (color); line->set_x0 (xpos); line->set_x1 (xpos); _lines.insert(make_pair(xpos, line)); invalidated = true; // Shift clean range right _clean_left = max(_clean_left, x); _clean_right = max(_clean_right, xpos); } } } // Extend range to what we've 'fixed' if (!invalidated) { _clean_left = min(_clean_left, needed_left); _clean_right = max(_clean_right, needed_right); } }