/* Copyright (C) 2002 Paul Davis This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. */ #include #include #include #include #include #include #include #include #include "panner2d.h" #include "keyboard.h" #include "gui_thread.h" #include "i18n.h" using namespace std; using namespace Gtk; using namespace sigc; using namespace ARDOUR; using namespace PBD; Panner2d::Target::Target (float xa, float ya, const char *txt) : x (xa), y (ya), text (txt ? strdup (txt) : 0) { if (text) { textlen = strlen (txt); } else { textlen = 0; } } Panner2d::Target::~Target () { if (text) { free (text); } } Panner2d::Panner2d (Panner& p, int32_t h) : panner (p), width (0), height (h) { context_menu = 0; bypass_menu_item = 0; allow_x = false; allow_y = false; allow_target = false; panner.StateChanged.connect (mem_fun(*this, &Panner2d::handle_state_change)); drag_target = 0; set_events (Gdk::BUTTON_PRESS_MASK|Gdk::BUTTON_RELEASE_MASK|Gdk::POINTER_MOTION_MASK); } Panner2d::~Panner2d() { for (Targets::iterator i = targets.begin(); i != targets.end(); ++i) { delete i->second; } } void Panner2d::reset (uint32_t n_inputs) { /* add pucks */ drop_pucks (); switch (n_inputs) { case 0: break; case 1: add_puck ("", 0.0f, 0.5f); break; case 2: add_puck ("L", 0.5f, 0.25f); add_puck ("R", 0.25f, 0.5f); show_puck (0); show_puck (1); break; default: for (uint32_t i = 0; i < n_inputs; ++i) { char buf[64]; snprintf (buf, sizeof (buf), "%" PRIu32, i); add_puck (buf, 0.0f, 0.5f); show_puck (i); } break; } /* add all outputs */ drop_targets (); for (uint32_t n = 0; n < panner.nouts(); ++n) { add_target (panner.output (n).x, panner.output (n).y); } allow_x_motion (true); allow_y_motion (true); allow_target_motion (true); } void Panner2d::on_size_allocate (Gtk::Allocation& alloc) { width = alloc.get_width(); height = alloc.get_height(); DrawingArea::on_size_allocate (alloc); } int Panner2d::add_puck (const char* text, float x, float y) { Target* puck = new Target (x, y, text); pair newpair; newpair.first = pucks.size(); newpair.second = puck; pucks.insert (newpair); puck->visible = true; return 0; } int Panner2d::add_target (float x, float y) { Target *target = new Target (x, y, ""); pair newpair; newpair.first = targets.size(); newpair.second = target; targets.insert (newpair); target->visible = true; queue_draw (); return newpair.first; } void Panner2d::drop_targets () { for (Targets::iterator i = targets.begin(); i != targets.end(); ) { Targets::iterator tmp; tmp = i; ++tmp; delete i->second; targets.erase (i); i = tmp; } queue_draw (); } void Panner2d::drop_pucks () { for (Targets::iterator i = pucks.begin(); i != pucks.end(); ) { Targets::iterator tmp; tmp = i; ++tmp; delete i->second; pucks.erase (i); i = tmp; } queue_draw (); } void Panner2d::remove_target (int which) { Targets::iterator i = targets.find (which); if (i != targets.end()) { delete i->second; targets.erase (i); queue_draw (); } } void Panner2d::handle_state_change () { ENSURE_GUI_THREAD(mem_fun(*this, &Panner2d::handle_state_change)); queue_draw (); } void Panner2d::move_target (int which, float x, float y) { Targets::iterator i = targets.find (which); Target *target; if (!allow_target) { return; } if (i != targets.end()) { target = i->second; target->x = x; target->y = y; queue_draw (); } } void Panner2d::move_puck (int which, float x, float y) { Targets::iterator i = pucks.find (which); Target *target; if (i != pucks.end()) { target = i->second; target->x = x; target->y = y; queue_draw (); } } void Panner2d::show_puck (int which) { Targets::iterator i = pucks.find (which); if (i != pucks.end()) { Target* puck = i->second; if (!puck->visible) { puck->visible = true; queue_draw (); } } } void Panner2d::hide_puck (int which) { Targets::iterator i = pucks.find (which); if (i != pucks.end()) { Target* puck = i->second; if (!puck->visible) { puck->visible = false; queue_draw (); } } } void Panner2d::show_target (int which) { Targets::iterator i = targets.find (which); if (i != targets.end()) { if (!i->second->visible) { i->second->visible = true; queue_draw (); } } } void Panner2d::hide_target (int which) { Targets::iterator i = targets.find (which); if (i != targets.end()) { if (i->second->visible) { i->second->visible = false; queue_draw (); } } } Panner2d::Target * Panner2d::find_closest_object (gdouble x, gdouble y, int& which, bool& is_puck) const { gdouble efx, efy; Target *closest = 0; Target *candidate; float distance; float best_distance = FLT_MAX; int pwhich; efx = x/width; efy = y/height; which = 0; pwhich = 0; is_puck = false; for (Targets::const_iterator i = targets.begin(); i != targets.end(); ++i, ++which) { candidate = i->second; distance = sqrt ((candidate->x - efx) * (candidate->x - efx) + (candidate->y - efy) * (candidate->y - efy)); if (distance < best_distance) { closest = candidate; best_distance = distance; } } for (Targets::const_iterator i = pucks.begin(); i != pucks.end(); ++i, ++pwhich) { candidate = i->second; distance = sqrt ((candidate->x - efx) * (candidate->x - efx) + (candidate->y - efy) * (candidate->y - efy)); if (distance < best_distance) { closest = candidate; best_distance = distance; is_puck = true; which = pwhich; } } return closest; } bool Panner2d::on_motion_notify_event (GdkEventMotion *ev) { gint x, y; GdkModifierType state; if (ev->is_hint) { gdk_window_get_pointer (ev->window, &x, &y, &state); } else { x = (int) floor (ev->x); y = (int) floor (ev->y); state = (GdkModifierType) ev->state; } return handle_motion (x, y, state); } gint Panner2d::handle_motion (gint evx, gint evy, GdkModifierType state) { if (drag_target == 0 || (state & GDK_BUTTON1_MASK) == 0) { return FALSE; } int x, y; bool need_move = false; if (!drag_is_puck && !allow_target) { return TRUE; } if (allow_x || !drag_is_puck) { float new_x; x = min (evx, width - 1); x = max (x, 0); new_x = (float) x / (width - 1); if (new_x != drag_target->x) { drag_target->x = new_x; need_move = true; } } if (allow_y || drag_is_puck) { float new_y; y = min (evy, height - 1); y = max (y, 0); new_y = (float) y / (height - 1); if (new_y != drag_target->y) { drag_target->y = new_y; need_move = true; } } if (need_move) { queue_draw (); if (drag_is_puck) { panner[drag_index]->set_position (drag_target->x, drag_target->y); } else { TargetMoved (drag_index); } } return TRUE; } bool Panner2d::on_expose_event (GdkEventExpose *event) { gint x, y; float fx, fy; if (layout == 0) { layout = create_pango_layout (""); layout->set_font_description (get_style()->get_font()); } /* redraw the background */ get_window()->draw_rectangle (get_style()->get_bg_gc(get_state()), true, event->area.x, event->area.y, event->area.width, event->area.height); if (!panner.bypassed()) { for (Targets::iterator i = pucks.begin(); i != pucks.end(); ++i) { Target* puck = i->second; if (puck->visible) { /* redraw puck */ fx = min (puck->x, 1.0f); fx = max (fx, -1.0f); x = (gint) floor (width * fx - 4); fy = min (puck->y, 1.0f); fy = max (fy, -1.0f); y = (gint) floor (height * fy - 4); get_window()->draw_arc (get_style()->get_fg_gc(Gtk::STATE_NORMAL), true, x, y, 8, 8, 0, 360 * 64); layout->set_text (puck->text); get_window()->draw_layout (get_style()->get_fg_gc (STATE_NORMAL), x+6, y+6, layout); } } /* redraw any visible targets */ for (Targets::iterator i = targets.begin(); i != targets.end(); ++i) { Target *target = i->second; if (target->visible) { /* why -8 ??? why is this necessary ? */ fx = min (target->x, 1.0f); fx = max (fx, -1.0f); x = (gint) floor ((width - 8) * fx); fy = min (target->y, 1.0f); fy = max (fy, -1.0f); y = (gint) floor ((height - 8) * fy); get_window()->draw_rectangle (get_style()->get_fg_gc(Gtk::STATE_ACTIVE), true, x, y, 4, 4); } } } return TRUE; } bool Panner2d::on_button_press_event (GdkEventButton *ev) { switch (ev->button) { case 1: gint x, y; GdkModifierType state; drag_target = find_closest_object (ev->x, ev->y, drag_index, drag_is_puck); x = (int) floor (ev->x); y = (int) floor (ev->y); state = (GdkModifierType) ev->state; return handle_motion (x, y, state); break; default: break; } return FALSE; } bool Panner2d::on_button_release_event (GdkEventButton *ev) { switch (ev->button) { case 1: gint x, y; int ret; GdkModifierType state; x = (int) floor (ev->x); y = (int) floor (ev->y); state = (GdkModifierType) ev->state; if (drag_is_puck && (Keyboard::modifier_state_contains (state, Keyboard::TertiaryModifier))) { for (Targets::iterator i = pucks.begin(); i != pucks.end(); ++i) { Target* puck = i->second; puck->x = 0.5; puck->y = 0.5; } queue_draw (); PuckMoved (-1); ret = TRUE; } else { ret = handle_motion (x, y, state); } drag_target = 0; return ret; break; case 2: toggle_bypass (); return TRUE; case 3: show_context_menu (); break; } return FALSE; } void Panner2d::toggle_bypass () { if (bypass_menu_item && (panner.bypassed() != bypass_menu_item->get_active())) { panner.set_bypassed (!panner.bypassed()); } } void Panner2d::show_context_menu () { using namespace Menu_Helpers; if (context_menu == 0) { context_menu = manage (new Menu); context_menu->set_name ("ArdourContextMenu"); MenuList& items = context_menu->items(); items.push_back (CheckMenuElem (_("Bypass"))); bypass_menu_item = static_cast (&items.back()); bypass_menu_item->signal_toggled().connect (mem_fun(*this, &Panner2d::toggle_bypass)); } bypass_menu_item->set_active (panner.bypassed()); context_menu->popup (1, gtk_get_current_event_time()); } void Panner2d::allow_x_motion (bool yn) { allow_x = yn; } void Panner2d::allow_target_motion (bool yn) { allow_target = yn; } void Panner2d::allow_y_motion (bool yn) { allow_y = yn; } int Panner2d::puck_position (int which, float& x, float& y) { Targets::iterator i; if ((i = pucks.find (which)) != pucks.end()) { x = i->second->x; y = i->second->y; return 0; } return -1; } int Panner2d::target_position (int which, float& x, float& y) { Targets::iterator i; if ((i = targets.find (which)) != targets.end()) { x = i->second->x; y = i->second->y; return 0; } return -1; }