/* * Copyright (C) 2014-2016 Paul Davis * Copyright (C) 2015-2017 Robin Gareus * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License along * with this program; if not, write to the Free Software Foundation, Inc., * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. */ #include "pbd/stacktrace.h" #include "public_editor.h" #include "floating_text_entry.h" #include "gtkmm2ext/doi.h" #include "gtkmm2ext/utils.h" #include "pbd/i18n.h" FloatingTextEntry::FloatingTextEntry (Gtk::Window* parent, const std::string& initial_contents) : Gtk::Window () , entry_changed (false) { //set_name (X_("FloatingTextEntry")); set_position (Gtk::WIN_POS_MOUSE); set_border_width (0); set_type_hint(Gdk::WINDOW_TYPE_HINT_POPUP_MENU); set_resizable (false); if (!initial_contents.empty()) { entry.set_text (initial_contents); } entry.show (); _connections.push_back (entry.signal_changed().connect (sigc::mem_fun (*this, &FloatingTextEntry::changed))); _connections.push_back (entry.signal_activate().connect (sigc::mem_fun (*this, &FloatingTextEntry::activated))); _connections.push_back (entry.signal_key_press_event().connect (sigc::mem_fun (*this, &FloatingTextEntry::key_press), false)); _connections.push_back (entry.signal_key_release_event().connect (sigc::mem_fun (*this, &FloatingTextEntry::key_release), false)); _connections.push_back (entry.signal_button_press_event().connect (sigc::mem_fun (*this, &FloatingTextEntry::button_press))); entry.select_region (0, -1); if (parent) { set_transient_for (*parent); } add (entry); } void FloatingTextEntry::changed () { entry_changed = true; } void FloatingTextEntry::on_realize () { Gtk::Window::on_realize (); get_window()->set_decorations (Gdk::WMDecoration (0)); set_keep_above (true); entry.add_modal_grab (); } bool FloatingTextEntry::entry_focus_out (GdkEventFocus* ev) { entry.remove_modal_grab (); if (entry_changed) { disconect_signals (); use_text (entry.get_text (), 0); /* EMIT SIGNAL */ } idle_delete_self (); return false; } bool FloatingTextEntry::button_press (GdkEventButton* ev) { if (Gtkmm2ext::event_inside_widget_window (*this, (GdkEvent*) ev)) { return true; } /* Clicked outside widget window - edit is done */ entry.remove_modal_grab (); /* arrange re-propagation of the event once we go idle */ Glib::signal_idle().connect (sigc::bind_return (sigc::bind (sigc::ptr_fun (gtk_main_do_event), gdk_event_copy ((GdkEvent*) ev)), false)); if (entry_changed) { disconect_signals (); use_text (entry.get_text (), 0); /* EMIT SIGNAL */ } idle_delete_self (); return false; } void FloatingTextEntry::activated () { disconect_signals (); use_text (entry.get_text(), 0); // EMIT SIGNAL idle_delete_self (); } bool FloatingTextEntry::key_press (GdkEventKey* ev) { /* steal escape, tabs from GTK */ switch (ev->keyval) { case GDK_Escape: case GDK_ISO_Left_Tab: case GDK_Tab: return true; } return false; } bool FloatingTextEntry::key_release (GdkEventKey* ev) { switch (ev->keyval) { case GDK_Escape: /* cancel edit */ idle_delete_self (); return true; case GDK_ISO_Left_Tab: /* Shift+Tab Keys Pressed. Note that for Shift+Tab, GDK actually * generates a different ev->keyval, rather than setting * ev->state. */ disconect_signals (); use_text (entry.get_text(), -1); // EMIT SIGNAL, move to prev idle_delete_self (); return true; case GDK_Tab: disconect_signals (); use_text (entry.get_text(), 1); // EMIT SIGNAL, move to next idle_delete_self (); return true; default: break; } return false; } void FloatingTextEntry::on_hide () { entry.remove_modal_grab (); /* No hide button is shown (no decoration on the window), * so being hidden is equivalent to the Escape key or any other * method of cancelling the edit. * * This is also used during disconect_signals() before calling * use_text (). see note below. * * If signals are already disconnected, idle-delete must be * in progress already. */ if (!_connections.empty ()) { idle_delete_self (); } Gtk::Window::on_hide (); } void FloatingTextEntry::disconect_signals () { for (std::list::iterator i = _connections.begin(); i != _connections.end(); ++i) { i->disconnect (); } _connections.clear (); /* the entry is floating on-top, emitting use_text() * may result in another dialog being shown (cannot rename track) * which would * - be stacked below the floating text entry * - return focus to the entry when closedA * so we hide the entry here. */ hide (); } void FloatingTextEntry::idle_delete_self () { disconect_signals (); delete_when_idle (this); }