/* Copyright (C) 2004 Paul Davis This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. */ #include #include #include #include #include #include #include "pbd/memento_command.h" #include "ardour/automation_list.h" #include "evoral/Curve.hpp" #include "ardour/crossfade.h" #include "ardour/session.h" #include "ardour/auditioner.h" #include "ardour/audioplaylist.h" #include "ardour/audiosource.h" #include "ardour/region_factory.h" #include "ardour/profile.h" #include #include "ardour_ui.h" #include "crossfade_edit.h" #include "rgb_macros.h" #include "keyboard.h" #include "utils.h" #include "gui_thread.h" #include "canvas_impl.h" #include "simplerect.h" #include "waveview.h" #include "actions.h" using namespace std; using namespace ARDOUR; using namespace PBD; using namespace Gtk; using namespace Editing; using Gtkmm2ext::Keyboard; #include "i18n.h" const int32_t CrossfadeEditor::Point::size = 7; const double CrossfadeEditor::canvas_border = 10; CrossfadeEditor::Presets* CrossfadeEditor::fade_in_presets = 0; CrossfadeEditor::Presets* CrossfadeEditor::fade_out_presets = 0; CrossfadeEditor::Half::Half () : line (0) , normative_curve (Evoral::Parameter(GainAutomation)) , gain_curve (Evoral::Parameter(GainAutomation)) { } CrossfadeEditor::CrossfadeEditor (Session* s, boost::shared_ptr xf, double my, double mxy) : ArdourDialog (_("Edit Crossfade")), xfade (xf), clear_button (_("Clear")), revert_button (_("Reset")), audition_both_button (_("Fade")), audition_left_dry_button (_("Out (dry)")), audition_left_button (_("Out")), audition_right_dry_button (_("In (dry)")), audition_right_button (_("In")), preroll_button (_("With Pre-roll")), postroll_button (_("With Post-roll")), miny (my), maxy (mxy), fade_in_table (3, 3), fade_out_table (3, 3), select_in_button (_("Fade In")), select_out_button (_("Fade Out")), _peaks_ready_connection (0) { set_session (s); set_wmclass (X_("ardour_automationedit"), PROGRAM_NAME); set_name ("CrossfadeEditWindow"); set_position (Gtk::WIN_POS_MOUSE); add_accel_group (ActionManager::ui_manager->get_accel_group()); add_events (Gdk::KEY_PRESS_MASK|Gdk::KEY_RELEASE_MASK|Gdk::POINTER_MOTION_MASK); RadioButtonGroup sel_but_group = select_in_button.get_group(); select_out_button.set_group (sel_but_group); select_out_button.set_mode (false); select_in_button.set_mode (false); get_action_area()->set_layout(BUTTONBOX_SPREAD); get_action_area()->pack_start(clear_button); get_action_area()->pack_start(revert_button); cancel_button = add_button ("Cancel", RESPONSE_CANCEL); ok_button = add_button ("OK", RESPONSE_ACCEPT); if (fade_in_presets == 0) { build_presets (); } point_grabbed = false; toplevel = 0; canvas = new ArdourCanvas::CanvasAA (); canvas->signal_size_allocate().connect (sigc::mem_fun(*this, &CrossfadeEditor::canvas_allocation)); canvas->set_size_request (425, 200); toplevel = new ArdourCanvas::SimpleRect (*(canvas->root())); toplevel->property_x1() = 0.0; toplevel->property_y1() = 0.0; toplevel->property_x2() = 10.0; toplevel->property_y2() = 10.0; toplevel->property_fill() = true; toplevel->property_fill_color_rgba() = ARDOUR_UI::config()->canvasvar_CrossfadeEditorBase.get(); toplevel->property_outline_pixels() = 0; toplevel->signal_event().connect (sigc::mem_fun (*this, &CrossfadeEditor::canvas_event)); fade[Out].line = new ArdourCanvas::Line (*(canvas->root())); fade[Out].line->property_width_pixels() = 1; fade[Out].line->property_fill_color_rgba() = ARDOUR_UI::config()->canvasvar_CrossfadeEditorLine.get(); fade[Out].shading = new ArdourCanvas::Polygon (*(canvas->root())); fade[Out].shading->property_fill_color_rgba() = ARDOUR_UI::config()->canvasvar_CrossfadeEditorLineShading.get(); fade[In].line = new ArdourCanvas::Line (*(canvas->root())); fade[In].line->property_width_pixels() = 1; fade[In].line->property_fill_color_rgba() = ARDOUR_UI::config()->canvasvar_CrossfadeEditorLine.get(); fade[In].shading = new ArdourCanvas::Polygon (*(canvas->root())); fade[In].shading->property_fill_color_rgba() = ARDOUR_UI::config()->canvasvar_CrossfadeEditorLineShading.get(); fade[In].shading->signal_event().connect (sigc::mem_fun (*this, &CrossfadeEditor::canvas_event)); fade[In].line->signal_event().connect (sigc::mem_fun (*this, &CrossfadeEditor::curve_event)); fade[Out].shading->signal_event().connect (sigc::mem_fun (*this, &CrossfadeEditor::canvas_event)); fade[Out].line->signal_event().connect (sigc::mem_fun (*this, &CrossfadeEditor::curve_event)); select_in_button.set_name (X_("CrossfadeEditCurveButton")); select_out_button.set_name (X_("CrossfadeEditCurveButton")); select_in_button.signal_clicked().connect (sigc::bind (sigc::mem_fun (*this, &CrossfadeEditor::curve_select_clicked), In)); select_out_button.signal_clicked().connect (sigc::bind (sigc::mem_fun (*this, &CrossfadeEditor::curve_select_clicked), Out)); HBox* acbox = manage (new HBox); audition_box.set_border_width (7); audition_box.set_spacing (5); audition_box.set_homogeneous (false); audition_box.pack_start (audition_left_dry_button, false, false); audition_box.pack_start (audition_left_button, false, false); audition_box.pack_start (audition_both_button, false, false); audition_box.pack_start (audition_right_button, false, false); audition_box.pack_start (audition_right_dry_button, false, false); Frame* audition_frame = manage (new Frame (_("Audition"))); audition_frame->set_name (X_("CrossfadeEditFrame")); audition_frame->add (audition_box); acbox->pack_start (*audition_frame, true, false); Frame* canvas_frame = manage (new Frame); canvas_frame->add (*canvas); canvas_frame->set_shadow_type (Gtk::SHADOW_IN); fade_in_table.attach (select_in_button, 0, 2, 0, 1, Gtk::FILL|Gtk::EXPAND); fade_out_table.attach (select_out_button, 0, 2, 0, 1, Gtk::FILL|Gtk::EXPAND); Image *pxmap; Button* pbutton; int row; int col; row = 1; col = 0; for (list::iterator i = fade_in_presets->begin(); i != fade_in_presets->end(); ++i) { pxmap = manage (new Image (::get_icon ((*i)->image_name))); pbutton = manage (new Button); pbutton->add (*pxmap); pbutton->set_name ("CrossfadeEditButton"); pbutton->signal_clicked().connect (sigc::bind (sigc::mem_fun(*this, &CrossfadeEditor::apply_preset), *i)); ARDOUR_UI::instance()->set_tip (pbutton, (*i)->name, ""); fade_in_table.attach (*pbutton, col, col+1, row, row+1); fade_in_buttons.push_back (pbutton); col++; if (col == 2) { col = 0; row++; } } row = 1; col = 0; for (list::iterator i = fade_out_presets->begin(); i != fade_out_presets->end(); ++i) { pxmap = manage (new Image (::get_icon ((*i)->image_name))); pbutton = manage (new Button); pbutton->add (*pxmap); pbutton->set_name ("CrossfadeEditButton"); pbutton->signal_clicked().connect (sigc::bind (sigc::mem_fun(*this, &CrossfadeEditor::apply_preset), *i)); ARDOUR_UI::instance()->set_tip (pbutton, (*i)->name, ""); fade_out_table.attach (*pbutton, col, col+1, row, row+1); fade_out_buttons.push_back (pbutton); col++; if (col == 2) { col = 0; row++; } } clear_button.set_name ("CrossfadeEditButton"); revert_button.set_name ("CrossfadeEditButton"); ok_button->set_name ("CrossfadeEditButton"); cancel_button->set_name ("CrossfadeEditButton"); preroll_button.set_name ("CrossfadeEditButton"); postroll_button.set_name ("CrossfadeEditButton"); audition_both_button.set_name ("CrossfadeEditAuditionButton"); audition_left_dry_button.set_name ("CrossfadeEditAuditionButton"); audition_left_button.set_name ("CrossfadeEditAuditionButton"); audition_right_dry_button.set_name ("CrossfadeEditAuditionButton"); audition_right_button.set_name ("CrossfadeEditAuditionButton"); clear_button.signal_clicked().connect (sigc::mem_fun(*this, &CrossfadeEditor::clear)); revert_button.signal_clicked().connect (sigc::mem_fun(*this, &CrossfadeEditor::reset)); audition_both_button.signal_toggled().connect (sigc::mem_fun(*this, &CrossfadeEditor::audition_toggled)); audition_right_button.signal_toggled().connect (sigc::mem_fun(*this, &CrossfadeEditor::audition_right_toggled)); audition_right_dry_button.signal_toggled().connect (sigc::mem_fun(*this, &CrossfadeEditor::audition_right_dry_toggled)); audition_left_button.signal_toggled().connect (sigc::mem_fun(*this, &CrossfadeEditor::audition_left_toggled)); audition_left_dry_button.signal_toggled().connect (sigc::mem_fun(*this, &CrossfadeEditor::audition_left_dry_toggled)); roll_box.pack_start (preroll_button, false, false); roll_box.pack_start (postroll_button, false, false); Gtk::HBox* rcenter_box = manage (new HBox); rcenter_box->pack_start (roll_box, true, false); VBox* vpacker2 = manage (new (VBox)); vpacker2->set_border_width (12); vpacker2->set_spacing (7); vpacker2->pack_start (*acbox, false, false); vpacker2->pack_start (*rcenter_box, false, false); curve_button_box.set_spacing (7); curve_button_box.pack_start (fade_out_table, false, false, 12); curve_button_box.pack_start (*vpacker2, false, false, 12); curve_button_box.pack_start (fade_in_table, false, false, 12); get_vbox()->pack_start (*canvas_frame, true, true); get_vbox()->pack_start (curve_button_box, false, false); /* button to allow hackers to check the actual curve values */ // Button* foobut = manage (new Button ("dump")); // foobut-.signal_clicked().connect (sigc::mem_fun(*this, &CrossfadeEditor::dump)); // vpacker.pack_start (*foobut, false, false); current = In; set (xfade->fade_in(), In); current = Out; set (xfade->fade_out(), Out); curve_select_clicked (In); xfade->PropertyChanged.connect (state_connection, invalidator (*this), ui_bind (&CrossfadeEditor::xfade_changed, this, _1), gui_context()); _session->AuditionActive.connect (_session_connections, invalidator (*this), ui_bind (&CrossfadeEditor::audition_state_changed, this, _1), gui_context()); show_all_children(); } CrossfadeEditor::~CrossfadeEditor() { /* most objects will be destroyed when the toplevel window is. */ for (list::iterator i = fade[In].points.begin(); i != fade[In].points.end(); ++i) { delete *i; } for (list::iterator i = fade[Out].points.begin(); i != fade[Out].points.end(); ++i) { delete *i; } delete _peaks_ready_connection; } void CrossfadeEditor::dump () { for (AutomationList::iterator i = fade[Out].normative_curve.begin(); i != fade[Out].normative_curve.end(); ++i) { cerr << (*i)->when << ' ' << (*i)->value << endl; } } void CrossfadeEditor::audition_state_changed (bool yn) { ENSURE_GUI_THREAD (*this, &CrossfadeEditor::audition_state_changed, yn) if (!yn) { audition_both_button.set_active (false); audition_left_button.set_active (false); audition_right_button.set_active (false); audition_left_dry_button.set_active (false); audition_right_dry_button.set_active (false); } } void CrossfadeEditor::set (const ARDOUR::AutomationList& curve, WhichFade which) { double firstx, endx; ARDOUR::AutomationList::const_iterator the_end; for (list::iterator i = fade[which].points.begin(); i != fade[which].points.end(); ++i) { delete *i; } fade[which].points.clear (); fade[which].gain_curve.clear (); fade[which].normative_curve.clear (); if (curve.empty()) { goto out; } the_end = curve.end(); --the_end; firstx = (*curve.begin())->when; endx = (*the_end)->when; for (ARDOUR::AutomationList::const_iterator i = curve.begin(); i != curve.end(); ++i) { double xfract = ((*i)->when - firstx) / (endx - firstx); double yfract = ((*i)->value - miny) / (maxy - miny); Point* p = make_point (); p->move_to (x_coordinate (xfract), y_coordinate (yfract), xfract, yfract); fade[which].points.push_back (p); } /* no need to sort because curve is already time-ordered */ out: swap (which, current); redraw (); swap (which, current); } bool CrossfadeEditor::curve_event (GdkEvent* event) { /* treat it like a toplevel event */ return canvas_event (event); } bool CrossfadeEditor::point_event (GdkEvent* event, Point* point) { if (point->curve != fade[current].line) { return FALSE; } switch (event->type) { case GDK_BUTTON_PRESS: point_grabbed = true; break; case GDK_BUTTON_RELEASE: point_grabbed = false; if (Keyboard::is_delete_event (&event->button)) { fade[current].points.remove (point); delete point; } redraw (); break; case GDK_MOTION_NOTIFY: if (point_grabbed) { double new_x, new_y; /* can't drag first or last points horizontally or vertically */ if (point == fade[current].points.front() || point == fade[current].points.back()) { new_x = point->x; new_y = point->y; } else { new_x = (event->motion.x - canvas_border)/effective_width(); new_y = 1.0 - ((event->motion.y - canvas_border)/effective_height()); } point->move_to (x_coordinate (new_x), y_coordinate (new_y), new_x, new_y); redraw (); } break; default: break; } return TRUE; } bool CrossfadeEditor::canvas_event (GdkEvent* event) { switch (event->type) { case GDK_BUTTON_PRESS: add_control_point ((event->button.x - canvas_border)/effective_width(), 1.0 - ((event->button.y - canvas_border)/effective_height())); return true; break; default: break; } return false; } CrossfadeEditor::Point::~Point() { delete box; } CrossfadeEditor::Point* CrossfadeEditor::make_point () { Point* p = new Point; p->box = new ArdourCanvas::SimpleRect (*(canvas->root())); p->box->property_fill() = true; p->box->property_fill_color_rgba() = ARDOUR_UI::config()->canvasvar_CrossfadeEditorPointFill.get(); p->box->property_outline_color_rgba() = ARDOUR_UI::config()->canvasvar_CrossfadeEditorPointOutline.get(); p->box->property_outline_pixels() = 1; p->curve = fade[current].line; p->box->signal_event().connect (sigc::bind (sigc::mem_fun (*this, &CrossfadeEditor::point_event), p)); return p; } void CrossfadeEditor::add_control_point (double x, double y) { PointSorter cmp; /* enforce end point x location */ if (fade[current].points.empty()) { x = 0.0; } else if (fade[current].points.size() == 1) { x = 1.0; } Point* p = make_point (); p->move_to (x_coordinate (x), y_coordinate (y), x, y); fade[current].points.push_back (p); fade[current].points.sort (cmp); redraw (); } void CrossfadeEditor::Point::move_to (double nx, double ny, double xfract, double yfract) { if ( xfract < 0.0 ) { xfract = 0.0; } else if ( xfract > 1.0 ) { xfract = 1.0; } if ( yfract < 0.0 ) { yfract = 0.0; } else if ( yfract > 1.0 ) { yfract = 1.0; } const double half_size = rint(size/2.0); double x1 = nx - half_size; double x2 = nx + half_size; box->property_x1() = x1; box->property_x2() = x2; box->property_y1() = ny - half_size; box->property_y2() = ny + half_size; x = xfract; y = yfract; } void CrossfadeEditor::canvas_allocation (Gtk::Allocation& /*alloc*/) { if (toplevel) { toplevel->property_x1() = 0.0; toplevel->property_y1() = 0.0; toplevel->property_x2() = (double) canvas->get_allocation().get_width() + canvas_border; toplevel->property_y2() = (double) canvas->get_allocation().get_height() + canvas_border; } canvas->set_scroll_region (0.0, 0.0, canvas->get_allocation().get_width(), canvas->get_allocation().get_height()); Point* end = make_point (); PointSorter cmp; if (fade[In].points.size() > 1) { Point* old_end = fade[In].points.back(); fade[In].points.pop_back (); end->move_to (x_coordinate (old_end->x), y_coordinate (old_end->y), old_end->x, old_end->y); delete old_end; } else { double x = 1.0; double y = 0.5; end->move_to (x_coordinate (x), y_coordinate (y), x, y); } fade[In].points.push_back (end); fade[In].points.sort (cmp); for (list::iterator i = fade[In].points.begin(); i != fade[In].points.end(); ++i) { (*i)->move_to (x_coordinate((*i)->x), y_coordinate((*i)->y), (*i)->x, (*i)->y); } end = make_point (); if (fade[Out].points.size() > 1) { Point* old_end = fade[Out].points.back(); fade[Out].points.pop_back (); end->move_to (x_coordinate (old_end->x), y_coordinate (old_end->y), old_end->x, old_end->y); delete old_end; } else { double x = 1.0; double y = 0.5; end->move_to (x_coordinate (x), y_coordinate (y), x, y); } fade[Out].points.push_back (end); fade[Out].points.sort (cmp); for (list::iterator i = fade[Out].points.begin(); i != fade[Out].points.end(); ++i) { (*i)->move_to (x_coordinate ((*i)->x), y_coordinate ((*i)->y), (*i)->x, (*i)->y); } WhichFade old_current = current; current = In; redraw (); current = Out; redraw (); current = old_current; double spu = xfade->length() / (double) effective_width(); if (fade[In].waves.empty()) { make_waves (xfade->in(), In); } if (fade[Out].waves.empty()) { make_waves (xfade->out(), Out); } double ht; vector::iterator i; uint32_t n; ht = canvas->get_allocation().get_height() / xfade->in()->n_channels(); for (n = 0, i = fade[In].waves.begin(); i != fade[In].waves.end(); ++i, ++n) { double yoff; yoff = n * ht; (*i)->property_y() = yoff; (*i)->property_height() = ht; (*i)->property_samples_per_unit() = spu; } ht = canvas->get_allocation().get_height() / xfade->out()->n_channels(); for (n = 0, i = fade[Out].waves.begin(); i != fade[Out].waves.end(); ++i, ++n) { double yoff; yoff = n * ht; (*i)->property_y() = yoff; (*i)->property_height() = ht; (*i)->property_samples_per_unit() = spu; } } void CrossfadeEditor::xfade_changed (const PropertyChange&) { set (xfade->fade_in(), In); set (xfade->fade_out(), Out); } void CrossfadeEditor::redraw () { if (canvas->get_allocation().get_width() < 2) { return; } framecnt_t len = xfade->length (); fade[current].normative_curve.clear (); fade[current].gain_curve.clear (); for (list::iterator i = fade[current].points.begin(); i != fade[current].points.end(); ++i) { fade[current].normative_curve.add ((*i)->x, (*i)->y); double offset; if (current==In) offset = xfade->in()->start(); else offset = xfade->out()->start()+xfade->out()->length()-xfade->length(); fade[current].gain_curve.add (((*i)->x * len) + offset, (*i)->y); } size_t npoints = (size_t) effective_width(); float vec[npoints]; fade[current].normative_curve.curve().get_vector (0, 1.0, vec, npoints); ArdourCanvas::Points pts; ArdourCanvas::Points spts; while (pts.size() < npoints) { pts.push_back (Gnome::Art::Point (0,0)); } while (spts.size() < npoints + 3) { spts.push_back (Gnome::Art::Point (0,0)); } /* the shade coordinates *MUST* be in anti-clockwise order. */ if (current == In) { /* lower left */ spts[0].set_x (canvas_border); spts[0].set_y (effective_height() + canvas_border); /* lower right */ spts[1].set_x (effective_width() + canvas_border); spts[1].set_y (effective_height() + canvas_border); /* upper right */ spts[2].set_x (effective_width() + canvas_border); spts[2].set_y (canvas_border); } else { /* upper left */ spts[0].set_x (canvas_border); spts[0].set_y (canvas_border); /* lower left */ spts[1].set_x (canvas_border); spts[1].set_y (effective_height() + canvas_border); /* lower right */ spts[2].set_x (effective_width() + canvas_border); spts[2].set_y (effective_height() + canvas_border); } size_t last_spt = (npoints + 3) - 1; for (size_t i = 0; i < npoints; ++i) { double y = vec[i]; pts[i].set_x (canvas_border + i); pts[i].set_y (y_coordinate (y)); spts[last_spt - i].set_x (canvas_border + i); spts[last_spt - i].set_y (pts[i].get_y()); } fade[current].line->property_points() = pts; fade[current].shading->property_points() = spts; for (vector::iterator i = fade[current].waves.begin(); i != fade[current].waves.end(); ++i) { (*i)->property_gain_src() = static_cast(&fade[current].gain_curve.curve()); } } void CrossfadeEditor::apply_preset (Preset *preset) { WhichFade wf = find(fade_in_presets->begin(), fade_in_presets->end(), preset) != fade_in_presets->end() ? In : Out; if (current != wf) { if (wf == In) { select_in_button.clicked(); } else { select_out_button.clicked(); } curve_select_clicked (wf); } for (list::iterator i = fade[current].points.begin(); i != fade[current].points.end(); ++i) { delete *i; } fade[current].points.clear (); for (Preset::iterator i = preset->begin(); i != preset->end(); ++i) { Point* p = make_point (); p->move_to (x_coordinate ((*i).x), y_coordinate ((*i).y), (*i).x, (*i).y); fade[current].points.push_back (p); } redraw (); } void CrossfadeEditor::apply () { _session->begin_reversible_command (_("Edit crossfade")); XMLNode& before = xfade->get_state (); _apply_to (xfade); _session->add_command (new MementoCommand (*xfade.get(), &before, &xfade->get_state ())); _session->commit_reversible_command (); } void CrossfadeEditor::_apply_to (boost::shared_ptr xf) { ARDOUR::AutomationList& in (xf->fade_in()); ARDOUR::AutomationList& out (xf->fade_out()); /* IN */ ARDOUR::AutomationList::const_iterator the_end = in.end(); --the_end; double firstx = (*in.begin())->when; double endx = (*the_end)->when; in.freeze (); in.clear (); for (list::iterator i = fade[In].points.begin(); i != fade[In].points.end(); ++i) { double when = firstx + ((*i)->x * (endx - firstx)); double value = (*i)->y; in.add (when, value); } /* OUT */ the_end = out.end(); --the_end; firstx = (*out.begin())->when; endx = (*the_end)->when; out.freeze (); out.clear (); for (list::iterator i = fade[Out].points.begin(); i != fade[Out].points.end(); ++i) { double when = firstx + ((*i)->x * (endx - firstx)); double value = (*i)->y; out.add (when, value); } in.thaw (); out.thaw (); } void CrossfadeEditor::setup (boost::shared_ptr xfade) { _apply_to (xfade); xfade->set_active (true); xfade->fade_in().curve().solve (); xfade->fade_out().curve().solve (); } void CrossfadeEditor::clear () { for (list::iterator i = fade[current].points.begin(); i != fade[current].points.end(); ++i) { delete *i; } fade[current].points.clear (); redraw (); } void CrossfadeEditor::reset () { set (xfade->fade_in(), In); set (xfade->fade_out(), Out); curve_select_clicked (current); } void CrossfadeEditor::build_presets () { Preset* p; fade_in_presets = new Presets; fade_out_presets = new Presets; /* FADE IN */ p = new Preset ("Linear (-6dB)", "crossfade-in-linear"); p->push_back (PresetPoint (0, 0)); p->push_back (PresetPoint (0.000000, 0.000000)); p->push_back (PresetPoint (0.166667, 0.166366)); p->push_back (PresetPoint (0.333333, 0.332853)); p->push_back (PresetPoint (0.500000, 0.499459)); p->push_back (PresetPoint (0.666667, 0.666186)); p->push_back (PresetPoint (0.833333, 0.833033)); p->push_back (PresetPoint (1.000000, 1.000000)); fade_in_presets->push_back (p); p = new Preset ("S(1)-curve", "crossfade-in-S1"); p->push_back (PresetPoint (0, 0)); p->push_back (PresetPoint (0.1, 0.01)); p->push_back (PresetPoint (0.2, 0.03)); p->push_back (PresetPoint (0.8, 0.97)); p->push_back (PresetPoint (0.9, 0.99)); p->push_back (PresetPoint (1, 1)); fade_in_presets->push_back (p); p = new Preset ("S(2)-curve", "crossfade-in-S2"); p->push_back (PresetPoint (0.0, 0.0)); p->push_back (PresetPoint (0.055, 0.222)); p->push_back (PresetPoint (0.163, 0.35)); p->push_back (PresetPoint (0.837, 0.678)); p->push_back (PresetPoint (0.945, 0.783)); p->push_back (PresetPoint (1.0, 1.0)); fade_in_presets->push_back (p); p = new Preset ("Constant Power (-3dB)", "crossfade-in-constant-power"); p->push_back (PresetPoint (0.000000, 0.000000)); p->push_back (PresetPoint (0.166667, 0.282192)); p->push_back (PresetPoint (0.333333, 0.518174)); p->push_back (PresetPoint (0.500000, 0.707946)); p->push_back (PresetPoint (0.666667, 0.851507)); p->push_back (PresetPoint (0.833333, 0.948859)); p->push_back (PresetPoint (1.000000, 1.000000)); fade_in_presets->push_back (p); if (!Profile->get_sae()) { p = new Preset ("Short cut", "crossfade-in-short-cut"); p->push_back (PresetPoint (0, 0)); p->push_back (PresetPoint (0.389401, 0.0333333)); p->push_back (PresetPoint (0.629032, 0.0861111)); p->push_back (PresetPoint (0.829493, 0.233333)); p->push_back (PresetPoint (0.9447, 0.483333)); p->push_back (PresetPoint (0.976959, 0.697222)); p->push_back (PresetPoint (1, 1)); fade_in_presets->push_back (p); p = new Preset ("Slow cut", "crossfade-in-slow-cut"); p->push_back (PresetPoint (0, 0)); p->push_back (PresetPoint (0.304147, 0.0694444)); p->push_back (PresetPoint (0.529954, 0.152778)); p->push_back (PresetPoint (0.725806, 0.333333)); p->push_back (PresetPoint (0.847926, 0.558333)); p->push_back (PresetPoint (0.919355, 0.730556)); p->push_back (PresetPoint (1, 1)); fade_in_presets->push_back (p); p = new Preset ("Fast cut", "crossfade-in-fast-cut"); p->push_back (PresetPoint (0, 0)); p->push_back (PresetPoint (0.0737327, 0.308333)); p->push_back (PresetPoint (0.246544, 0.658333)); p->push_back (PresetPoint (0.470046, 0.886111)); p->push_back (PresetPoint (0.652074, 0.972222)); p->push_back (PresetPoint (0.771889, 0.988889)); p->push_back (PresetPoint (1, 1)); fade_in_presets->push_back (p); p = new Preset ("Long cut", "crossfade-in-long-cut"); p->push_back (PresetPoint (0, 0)); p->push_back (PresetPoint (0.0207373, 0.197222)); p->push_back (PresetPoint (0.0645161, 0.525)); p->push_back (PresetPoint (0.152074, 0.802778)); p->push_back (PresetPoint (0.276498, 0.919444)); p->push_back (PresetPoint (0.481567, 0.980556)); p->push_back (PresetPoint (0.767281, 1)); p->push_back (PresetPoint (1, 1)); fade_in_presets->push_back (p); } /* FADE OUT */ // p = new Preset ("regout.xpm"); p = new Preset ("Linear (-6dB cut)", "crossfade-out-linear"); p->push_back (PresetPoint (0, 1)); p->push_back (PresetPoint (0.000000, 1.000000)); p->push_back (PresetPoint (0.166667, 0.833033)); p->push_back (PresetPoint (0.333333, 0.666186)); p->push_back (PresetPoint (0.500000, 0.499459)); p->push_back (PresetPoint (0.666667, 0.332853)); p->push_back (PresetPoint (0.833333, 0.166366)); p->push_back (PresetPoint (1.000000, 0.000000)); fade_out_presets->push_back (p); p = new Preset ("S(1)-Curve", "crossfade-out-S1"); p->push_back (PresetPoint (0, 1)); p->push_back (PresetPoint (0.1, 0.99)); p->push_back (PresetPoint (0.2, 0.97)); p->push_back (PresetPoint (0.8, 0.03)); p->push_back (PresetPoint (0.9, 0.01)); p->push_back (PresetPoint (1, 0)); fade_out_presets->push_back (p); p = new Preset ("S(2)-Curve", "crossfade-out-S2"); p->push_back (PresetPoint (0.0, 1.0)); p->push_back (PresetPoint (0.163, 0.678)); p->push_back (PresetPoint (0.055, 0.783)); p->push_back (PresetPoint (0.837, 0.35)); p->push_back (PresetPoint (0.945, 0.222)); p->push_back (PresetPoint (1.0, 0.0)); fade_out_presets->push_back (p); // p = new Preset ("linout.xpm"); p = new Preset ("Constant Power (-3dB cut)", "crossfade-out-constant-power"); p->push_back (PresetPoint (0.000000, 1.000000)); p->push_back (PresetPoint (0.166667, 0.948859)); p->push_back (PresetPoint (0.333333, 0.851507)); p->push_back (PresetPoint (0.500000, 0.707946)); p->push_back (PresetPoint (0.666667, 0.518174)); p->push_back (PresetPoint (0.833333, 0.282192)); p->push_back (PresetPoint (1.000000, 0.000000)); fade_out_presets->push_back (p); if (!Profile->get_sae()) { // p = new Preset ("hiout.xpm"); p = new Preset ("Short cut", "crossfade-out-short-cut"); p->push_back (PresetPoint (0, 1)); p->push_back (PresetPoint (0.305556, 1)); p->push_back (PresetPoint (0.548611, 0.991736)); p->push_back (PresetPoint (0.759259, 0.931129)); p->push_back (PresetPoint (0.918981, 0.68595)); p->push_back (PresetPoint (0.976852, 0.22865)); p->push_back (PresetPoint (1, 0)); fade_out_presets->push_back (p); p = new Preset ("Slow cut", "crossfade-out-slow-cut"); p->push_back (PresetPoint (0, 1)); p->push_back (PresetPoint (0.228111, 0.988889)); p->push_back (PresetPoint (0.347926, 0.972222)); p->push_back (PresetPoint (0.529954, 0.886111)); p->push_back (PresetPoint (0.753456, 0.658333)); p->push_back (PresetPoint (0.9262673, 0.308333)); p->push_back (PresetPoint (1, 0)); fade_out_presets->push_back (p); p = new Preset ("Fast cut", "crossfade-out-fast-cut"); p->push_back (PresetPoint (0, 1)); p->push_back (PresetPoint (0.080645, 0.730556)); p->push_back (PresetPoint (0.277778, 0.289256)); p->push_back (PresetPoint (0.470046, 0.152778)); p->push_back (PresetPoint (0.695853, 0.0694444)); p->push_back (PresetPoint (1, 0)); fade_out_presets->push_back (p); // p = new Preset ("loout.xpm"); p = new Preset ("Long cut", "crossfade-out-long-cut"); p->push_back (PresetPoint (0, 1)); p->push_back (PresetPoint (0.023041, 0.697222)); p->push_back (PresetPoint (0.0553, 0.483333)); p->push_back (PresetPoint (0.170507, 0.233333)); p->push_back (PresetPoint (0.370968, 0.0861111)); p->push_back (PresetPoint (0.610599, 0.0333333)); p->push_back (PresetPoint (1, 0)); fade_out_presets->push_back (p); } } void CrossfadeEditor::curve_select_clicked (WhichFade wf) { current = wf; if (wf == In) { for (vector::iterator i = fade[In].waves.begin(); i != fade[In].waves.end(); ++i) { (*i)->property_wave_color() = ARDOUR_UI::config()->canvasvar_SelectedCrossfadeEditorWave.get(); (*i)->property_fill_color() = ARDOUR_UI::config()->canvasvar_SelectedCrossfadeEditorWave.get(); } for (vector::iterator i = fade[Out].waves.begin(); i != fade[Out].waves.end(); ++i) { (*i)->property_wave_color() = ARDOUR_UI::config()->canvasvar_CrossfadeEditorWave.get(); (*i)->property_fill_color() = ARDOUR_UI::config()->canvasvar_CrossfadeEditorWave.get(); } fade[In].line->property_fill_color_rgba() = ARDOUR_UI::config()->canvasvar_SelectedCrossfadeEditorLine.get(); fade[Out].line->property_fill_color_rgba() = ARDOUR_UI::config()->canvasvar_CrossfadeEditorLine.get(); fade[Out].shading->hide(); fade[In].shading->show(); for (list::iterator i = fade[Out].points.begin(); i != fade[Out].points.end(); ++i) { (*i)->box->hide(); } for (list::iterator i = fade[In].points.begin(); i != fade[In].points.end(); ++i) { (*i)->box->show (); } } else { for (vector::iterator i = fade[In].waves.begin(); i != fade[In].waves.end(); ++i) { (*i)->property_wave_color() = ARDOUR_UI::config()->canvasvar_CrossfadeEditorWave.get(); (*i)->property_fill_color() = ARDOUR_UI::config()->canvasvar_CrossfadeEditorWave.get(); } for (vector::iterator i = fade[Out].waves.begin(); i != fade[Out].waves.end(); ++i) { (*i)->property_wave_color() = ARDOUR_UI::config()->canvasvar_SelectedCrossfadeEditorWave.get(); (*i)->property_fill_color() = ARDOUR_UI::config()->canvasvar_SelectedCrossfadeEditorWave.get(); } fade[Out].line->property_fill_color_rgba() = ARDOUR_UI::config()->canvasvar_SelectedCrossfadeEditorLine.get(); fade[In].line->property_fill_color_rgba() = ARDOUR_UI::config()->canvasvar_CrossfadeEditorLine.get(); fade[In].shading->hide(); fade[Out].shading->show(); for (list::iterator i = fade[In].points.begin(); i != fade[In].points.end(); ++i) { (*i)->box->hide(); } for (list::iterator i = fade[Out].points.begin(); i != fade[Out].points.end(); ++i) { (*i)->box->show(); } } } double CrossfadeEditor::x_coordinate (double& xfract) const { xfract = min (1.0, xfract); xfract = max (0.0, xfract); return canvas_border + (xfract * effective_width()); } double CrossfadeEditor::y_coordinate (double& yfract) const { yfract = min (1.0, yfract); yfract = max (0.0, yfract); return (canvas->get_allocation().get_height() - (canvas_border)) - (yfract * effective_height()); } void CrossfadeEditor::make_waves (boost::shared_ptr region, WhichFade which) { gdouble ht; uint32_t nchans = region->n_channels(); guint32 color; double spu; if (which == In) { color = ARDOUR_UI::config()->canvasvar_SelectedCrossfadeEditorWave.get(); } else { color = ARDOUR_UI::config()->canvasvar_CrossfadeEditorWave.get(); } ht = canvas->get_allocation().get_height() / (double) nchans; spu = xfade->length() / (double) effective_width(); delete _peaks_ready_connection; _peaks_ready_connection = 0; for (uint32_t n = 0; n < nchans; ++n) { gdouble yoff = n * ht; if (region->audio_source(n)->peaks_ready (boost::bind (&CrossfadeEditor::peaks_ready, this, boost::weak_ptr(region), which), &_peaks_ready_connection, gui_context())) { WaveView* waveview = new WaveView (*(canvas->root())); waveview->property_data_src() = region.get(); waveview->property_cache_updater() = true; waveview->property_cache() = WaveView::create_cache(); waveview->property_channel() = n; waveview->property_length_function() = (void*) region_length_from_c; waveview->property_sourcefile_length_function() = (void*) sourcefile_length_from_c; waveview->property_peak_function() = (void*) region_read_peaks_from_c; waveview->property_gain_function() = (void*) curve_get_vector_from_c; waveview->property_gain_src() = static_cast(&fade[which].gain_curve.curve()); waveview->property_x() = canvas_border; waveview->property_y() = yoff; waveview->property_height() = ht; waveview->property_samples_per_unit() = spu; waveview->property_amplitude_above_axis() = 2.0; waveview->property_wave_color() = color; waveview->property_fill_color() = color; if (which==In) waveview->property_region_start() = region->start(); else waveview->property_region_start() = region->start()+region->length()-xfade->length(); waveview->lower_to_bottom(); fade[which].waves.push_back (waveview); } } toplevel->lower_to_bottom(); } void CrossfadeEditor::peaks_ready (boost::weak_ptr wr, WhichFade which) { boost::shared_ptr r (wr.lock()); if (!r) { return; } /* this should never be called, because the peak files for an xfade will be ready by the time we want them. but our API forces us to provide this, so .. */ delete _peaks_ready_connection; _peaks_ready_connection = 0; make_waves (r, which); } void CrossfadeEditor::audition (Audition which) { AudioPlaylist& pl (_session->the_auditioner()->prepare_playlist()); framecnt_t preroll; framecnt_t postroll; framecnt_t left_start_offset; framecnt_t right_length; framecnt_t left_length; if (which != Right && preroll_button.get_active()) { preroll = _session->frame_rate() * 2; //2 second hardcoded preroll for now } else { preroll = 0; } if (which != Left && postroll_button.get_active()) { postroll = _session->frame_rate() * 2; //2 second hardcoded postroll for now } else { postroll = 0; } // Is there enough data for the whole preroll? left_length = xfade->length(); if ((left_start_offset = xfade->out()->length() - xfade->length()) > preroll) { left_start_offset -= preroll; } else { preroll = left_start_offset; left_start_offset = 0; } left_length += preroll; // Is there enough data for the whole postroll? right_length = xfade->length(); if ((xfade->in()->length() - right_length) > postroll) { right_length += postroll; } else { right_length = xfade->in()->length(); } PropertyList left_plist; PropertyList right_plist; left_plist.add (ARDOUR::Properties::start, left_start_offset); left_plist.add (ARDOUR::Properties::length, left_length); left_plist.add (ARDOUR::Properties::name, string ("xfade out")); left_plist.add (ARDOUR::Properties::layer, 0); left_plist.add (ARDOUR::Properties::fade_in_active, true); right_plist.add (ARDOUR::Properties::start, 0); right_plist.add (ARDOUR::Properties::length, right_length); right_plist.add (ARDOUR::Properties::name, string("xfade in")); right_plist.add (ARDOUR::Properties::layer, 0); right_plist.add (ARDOUR::Properties::fade_out_active, true); if (which == Left) { right_plist.add (ARDOUR::Properties::scale_amplitude, 0.0f); } else if (which == Right) { left_plist.add (ARDOUR::Properties::scale_amplitude, 0.0f); } boost::shared_ptr left (boost::dynamic_pointer_cast (RegionFactory::create (xfade->out(), left_plist, false))); boost::shared_ptr right (boost::dynamic_pointer_cast (RegionFactory::create (xfade->in(), right_plist, false))); // apply a 20ms declicking fade at the start and end of auditioning // XXX this should really be a property left->set_fade_in_length (_session->frame_rate() / 50); right->set_fade_out_length (_session->frame_rate() / 50); pl.add_region (left, 0); pl.add_region (right, 1 + preroll); /* there is only one ... */ pl.foreach_crossfade (sigc::mem_fun (*this, &CrossfadeEditor::setup)); _session->audition_playlist (); } void CrossfadeEditor::audition_both () { audition (Both); } void CrossfadeEditor::audition_left_dry () { PropertyList plist; plist.add (ARDOUR::Properties::start, xfade->out()->length() - xfade->length()); plist.add (ARDOUR::Properties::length, xfade->length()); plist.add (ARDOUR::Properties::name, string("xfade left")); plist.add (ARDOUR::Properties::layer, 0); boost::shared_ptr left (boost::dynamic_pointer_cast (RegionFactory::create (xfade->out(), plist, false))); _session->audition_region (left); } void CrossfadeEditor::audition_left () { audition (Left); } void CrossfadeEditor::audition_right_dry () { PropertyList plist; plist.add (ARDOUR::Properties::start, 0); plist.add (ARDOUR::Properties::length, xfade->length()); plist.add (ARDOUR::Properties::name, string ("xfade right")); plist.add (ARDOUR::Properties::layer, 0); boost::shared_ptr right (boost::dynamic_pointer_cast (RegionFactory::create (xfade->in(), plist, false))); _session->audition_region (right); } void CrossfadeEditor::audition_right () { audition (Right); } void CrossfadeEditor::cancel_audition () { _session->cancel_audition (); } void CrossfadeEditor::audition_toggled () { bool x; if ((x = audition_both_button.get_active ()) != _session->is_auditioning()) { if (x) { audition_both (); } else { cancel_audition (); } } } void CrossfadeEditor::audition_right_toggled () { bool x; if ((x = audition_right_button.get_active ()) != _session->is_auditioning()) { if (x) { audition_right (); } else { cancel_audition (); } } } void CrossfadeEditor::audition_right_dry_toggled () { bool x; if ((x = audition_right_dry_button.get_active ()) != _session->is_auditioning()) { if (x) { audition_right_dry (); } else { cancel_audition (); } } } void CrossfadeEditor::audition_left_toggled () { bool x; if ((x = audition_left_button.get_active ()) != _session->is_auditioning()) { if (x) { audition_left (); } else { cancel_audition (); } } } void CrossfadeEditor::audition_left_dry_toggled () { bool x; if ((x = audition_left_dry_button.get_active ()) != _session->is_auditioning()) { if (x) { audition_left_dry (); } else { cancel_audition (); } } } bool CrossfadeEditor::on_key_press_event (GdkEventKey */*ev*/) { return true; } bool CrossfadeEditor::on_key_release_event (GdkEventKey* ev) { switch (ev->keyval) { case GDK_Right: if (Keyboard::modifier_state_equals (ev->state, Keyboard::PrimaryModifier)) { audition_right_dry_button.set_active (!audition_right_dry_button.get_active()); } else { audition_right_button.set_active (!audition_right_button.get_active()); } break; case GDK_Left: if (Keyboard::modifier_state_equals (ev->state, Keyboard::PrimaryModifier)) { audition_left_dry_button.set_active (!audition_left_dry_button.get_active()); } else { audition_left_button.set_active (!audition_left_button.get_active()); } break; case GDK_space: if (_session->is_auditioning()) { cancel_audition (); } else { audition_both_button.set_active (!audition_both_button.get_active()); } break; default: break; } return true; }