From df363a4fb3057253c1530941176cac49a7ffd409 Mon Sep 17 00:00:00 2001 From: Tim Mayberry Date: Wed, 14 Aug 2013 20:30:09 +1000 Subject: Add AudioBackendThread class to support different thread type on windows --- libs/ardour/ardour/audioengine.h | 9 +++++++-- 1 file changed, 7 insertions(+), 2 deletions(-) (limited to 'libs/ardour/ardour/audioengine.h') diff --git a/libs/ardour/ardour/audioengine.h b/libs/ardour/ardour/audioengine.h index 201d960479..82364ca191 100644 --- a/libs/ardour/ardour/audioengine.h +++ b/libs/ardour/ardour/audioengine.h @@ -58,6 +58,7 @@ class Session; class ProcessThread; class AudioBackend; class AudioBackendInfo; +class AudioBackendThread; class AudioEngine : public SessionHandlePtr, public PortManager { @@ -100,8 +101,12 @@ public: pframes_t sample_time_at_cycle_start (); pframes_t samples_since_cycle_start (); bool get_sync_offset (pframes_t& offset) const; - int create_process_thread (boost::function func, AudioBackendNativeThread*, size_t stacksize); - int wait_for_process_thread_exit (AudioBackendNativeThread); + + int create_process_thread (boost::function func, AudioBackendThread*, size_t stacksize); + int join_process_thread (AudioBackendThread*); + + bool in_process_thread (); + bool is_realtime() const; bool connected() const; -- cgit v1.2.3