From 0f9dab42d9e6be26164c5c8b31c49f806934d1ed Mon Sep 17 00:00:00 2001 From: Paul Davis Date: Tue, 17 Jul 2012 13:02:57 +0000 Subject: add translucent "shade" to playhead cursor (may remove this in the future) git-svn-id: svn://localhost/ardour2/branches/3.0@13048 d708f5d6-7413-0410-9779-e7cbd77b26cf --- gtk2_ardour/editor_cursors.cc | 10 ++++++++++ 1 file changed, 10 insertions(+) (limited to 'gtk2_ardour/editor_cursors.cc') diff --git a/gtk2_ardour/editor_cursors.cc b/gtk2_ardour/editor_cursors.cc index ccacda210f..0d88c1cdbc 100644 --- a/gtk2_ardour/editor_cursors.cc +++ b/gtk2_ardour/editor_cursors.cc @@ -22,6 +22,8 @@ #include +#include "gtkmm2ext/rgb_macros.h" + #include "utils.h" #include "editor_cursors.h" #include "editor.h" @@ -32,6 +34,7 @@ using namespace Gtk; EditorCursor::EditorCursor (Editor& ed, bool (Editor::*callbck)(GdkEvent*,ArdourCanvas::Item*)) : editor (ed), + shade (*editor.cursor_group), canvas_item (*editor.cursor_group), length(1.0) { @@ -46,6 +49,10 @@ EditorCursor::EditorCursor (Editor& ed, bool (Editor::*callbck)(GdkEvent*,Ardour canvas_item.property_arrow_shape_b() = 0.0; canvas_item.property_arrow_shape_c() = 9.0; + shade.property_points() = points; + shade.property_width_pixels() = 7; + shade.property_fill_color_rgba() = RGBA_TO_UINT (255, 255, 255, 75); + canvas_item.set_data ("cursor", this); canvas_item.signal_event().connect (sigc::bind (sigc::mem_fun (ed, callbck), &canvas_item)); current_frame = 1; /* force redraw at 0 */ @@ -69,6 +76,7 @@ EditorCursor::set_position (framepos_t frame) points.back().set_x (new_pos); canvas_item.property_points() = points; + shade.property_points() = points; } current_frame = frame; } @@ -79,6 +87,7 @@ EditorCursor::set_length (double units) length = units; points.back().set_y (points.front().get_y() + length); canvas_item.property_points() = points; + shade.property_points() = points; } void @@ -87,4 +96,5 @@ EditorCursor::set_y_axis (double position) points.front().set_y (position); points.back().set_y (position + length); canvas_item.property_points() = points; + shade.property_points() = points; } -- cgit v1.2.3