Age | Commit message (Collapse) | Author |
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Generated by tools/f2s. Some hand-editing will be required in a few places to fix up comments related to timecode
and video in order to keep the legible
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This breaks compilation (GUI)
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float <=> string conversions are performed using PBD::to_string/string_to via
XMLNode
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- should fix 7283
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snap now fills in a struct (MusicFrame) which contins a snapped frame
along with a music divisor.
this gives useful information wrt magnetic snap which may or may not
have rounded to an exact musical position.
region position may now be set musically (using quarter notes for now).
this patch fixes several problems in the current code:
- dragging a list of music-locked regions now maintains correct
musical offsets within the list.
- splitting regions using magnetic snap works correctly (#7192)
- cut drag should now work correctly with magnetic snap.
- musical length of split midi regions is no longer frame based.
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this simplifies lua-bindings and also let's the compiler worry about
constant primitive types.
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- for those not in the know, this series provides a way to
remove the temporal distortion introduced when using an
audio frame-based gui for music-locked objects.
In short, the gui uses an audio frame representation to move
objects. It displays the object using frame_at_beat(), quantizing
the time value to audio frames. This is fine until the user selects
that frame but expects it to be interpreted as a beat.
Thus beat_at_frame() would not produce the user-expected beat
(temporal quantization error of up to 0.5 audio samples).
This is one method of mapping audio time to music time accurately.
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* all API calls use session-time (allow region-lists)
* per-region transients are separated in
- Onset (Rhythm Rodent, Aubio)
- User-added
- internal/source (QM), used as fallback for next/prev (read-only)
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Paul Davis was responsible for introducing almost all of this.
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Fades must be outside of regions above threshold in order
to properly split drum-hits or fast transients in general.
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Ensure that non-silent regions are at least
as long as the selected fade-duration.
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the number of samples
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1) Disambiguate 1.0 to GAIN_COEFF_UNITY, and 0.0 to GAIN_COEFF_ZERO
2) Add GAIN_COEFF_SMALL which replaces SMALL_SIGNAL (-140dB)
3) GAIN_COEFF_SMALL can used to avoid interpolating towards -inf on a db scale
4) GAIN_COEFF_SMALL is used to detect very small (denormal?) gains and memset to zero
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The real problem is: libardourvampplugins:* cannot
be instantiated this remains to be fixed.
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operation is undefined. C works on all platforms
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Among other things, this means that automation controls/lists have the actual
min/max/normal/toggled of parameters, and not those inferred from the Parameter
ID, which is not correct for things like plugin parameters.
Pushing things down to the Evoral::ParmeterDescriptor may be useful in the
future to have lists do smarter things based on parameter range, but currently
I have just pushed down the above-mentioned currently used attributes.
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32 steps is sufficient for all practical musical purposes.
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Extra steps are all below -20dB vs inverse signal being over -2dB.
linear interpolation -6dB steps is sufficient for the tail.
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Some users always want the same fade in/out style, e.g., constant power,
symmetric, fast etc.
To avoid having them change the fade style manually for each fade, use a
global configuration variable instead.
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correctly
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git-svn-id: svn://localhost/ardour2/branches/3.0@14118 d708f5d6-7413-0410-9779-e7cbd77b26cf
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In rev 12740 FadeIn/Out became stateful properties which are automatically
saved when Region:state() calls Stateful::add_properties().
AudioRegion::state() called Region:state() AND Stateful::add_properties()
which added a 2nd redundant copy to the XML.
Finally AudioRegion::state() adds custom serialization for Fades.
Furthermore this custom serialization also used names which did not
match the Property name.
git-svn-id: svn://localhost/ardour2/branches/3.0@14117 d708f5d6-7413-0410-9779-e7cbd77b26cf
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