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widgets the PlugUIBase makes available for subclasses.
Give up on trying to report when a VST plugin's settings
have been modified from a preset, since I think it is
impossible to do cleanly (you set the preset, then at some
point after that the plugin tells you that values have
changed using the same mechanism that it uses to report
normal user-initiated changes).
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Fixes #4364.
I havn't fully tested every single dialog and window (heck, I don't even know
how to get at half of them), and there may be some packing niggles, but this is
the bulk of the work. The Gnome 3 kiddies can close their dialogs now, anyway
:)
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"correct" cursors when entering and leaving selection rect handles; color tweaks for a few buttons
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remove PluginInsert call to IO::PortCountChanged, remove use of explicit Carbon linkage, fix up AudioUnit internals to actually work (Cocoa GUIs still currently broken)
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in generated plugin UIs (#4221). Based on work by
jeremybub.
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generated controls for plugin, even if the plugin has a GUI. In particular, this gives you UI access to presets and the other handy stuff ardour sticks at the top, for inherently broken external UIs which don't allow Ardour to add such things.
Fix crash related to scale points when showing plugin UIs.
Fix packing of scrolled generic plugin UI so the controls expand (rather than leaving a ton of wasted empty space and using unnecessary scroll bars).
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Hide scale points implementation inside specific Plugin subclass.
Don't needlessley/slowly get scale points twice for each port while building UI.
Remove dependence on specific plugin types from GenericPluginUI.
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pluin EQ GUI
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#3769).
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handling to use more of the bas class' code.
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plugin presets dialog. Should fix #2662.
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hacks to make VST chunk-based presets work (for some values of `work').
May fix #3577.
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(testing comes next)
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connection scope, plus a few other related matters
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not finished yet, but compiles, loads sessions, records and can close a session without a crash
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mixing). Whitespace changes only.
Vimmers, try let c_space_errors = 1 in your .vimrc to highlight this kind of stuff in red. I don't know the emacs equivalent...
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finished) ; add -DWAF_BUILD and use per-directory foobar-config.h to correctly pick up configure-time settings like HAVE_OGG ; check for libgiomm (part of upgrade to newer gtk stack); 32 bit marker reload fix from 2.X; audiounit IO config cache fix from 2.X; multi-add route template fix from 2.X; plugin GUI delete fix from 2.X; solo button labels are A or P for listen mode
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- phase correction for analysis
- move gui elements to a more common location so that it's available for VSTs
(needs packing in each PluginUI derived class though)
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All #include statements that include a header that is a part of a library
bundled with ardour MUST use quotes, not angle brackets.
Do this:
#include "ardour/types.h"
NOT this:
#include <ardour/types.h>
Rationale:
This is best practice in general, to ensure we include the local version
and not the system version. That quotes mean "local" (in some sense)
and angle brackets mean "system" (in some sense) is a ubiquitous
convention and IIRC right in the C spec somewhere.
More pragmatically, this is required by (my) waf (stuff) for dependencies
to work correctly. That is:
!!! FAILURE TO DO THIS CAN RESULT IN BROKEN BUILDS !!!
Failure to comply is punishable by death by torture. :)
P.S. It's not that dramatic in all cases, but this (in combination with some
GCC flags specific to the include type) is the best way I have found to be
absolutely 100% positive the local ones are being used (and we definitely
want to be absolutely 100% positive on that one).
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gtk2_ardour/editor_canvas.cc; builds and runs and does a few specific things but expect it to be buggy for a while yet
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visible (either via the toggle or window visibility).
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ARDOUR::Parameter and just use Evoral::Parameter (move Ardour specific functionality to EventTypeMap where it belongs).
Less than pretty in places but easily seddable just in case...
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