Age | Commit message (Collapse) | Author | |
---|---|---|---|
2015-09-02 | Use previously set buffer size in EngineDialog if possible | Tim Mayberry | |
This is also to support refreshing of devices so that the buffer size isn't reset. | |||
2015-09-02 | Add "Refresh Devices" button in Audio Setup dialog for backends that support it | Tim Mayberry | |
This allows the portaudio library to be reinitialized to pick up new devices and changes to ASIO buffer changes made externally. | |||
2015-09-02 | Add some debugging output for state restoration in Audio Setup dialog | Tim Mayberry | |
2015-09-02 | Remove Apply button from Audio Setup dialog now that there is a start/stop ↵ | Tim Mayberry | |
button | |||
2015-09-02 | Change "Stop" button into a Start/Stop button in Audio Setup dialog | Tim Mayberry | |
2015-08-27 | use program-name for internal ports | Robin Gareus | |
2015-08-13 | Fix state restoration in EngineControl dialog for backends with driver selection | Tim Mayberry | |
We want to save the driver name even when the engine is running and the driver combo is insensitive | |||
2015-08-12 | hide “Midi Setup” button on OSX and Windows. | Robin Gareus | |
2015-08-11 | remove -Woverload-virtual ambiguity (from 1d3690d) | Robin Gareus | |
2015-08-11 | update driver selection sensitivity | Robin Gareus | |
2015-08-11 | refine "Running" message. | Robin Gareus | |
2015-08-11 | don't allow to change devices while engine is running. | Robin Gareus | |
2015-08-11 | allow to stop engine for re-configure | Robin Gareus | |
2015-08-11 | consolidate engine-dialog widget sensitivity logic. | Robin Gareus | |
Use a single function with the complete logic. Since the callgraph is complex, there is internal state as well as GUI state (different pages), do not rely on individual methods to get it right. A widget's sensitivity should only be controlled by one function. | |||
2015-08-11 | Engine Dialog: use new API | Robin Gareus | |
2015-08-11 | Fix to ensure there are always sample rates and buffer sizes in the dropdown | Tim Mayberry | |
This can happen if both input and output devices are set to None for instance on backends that report no supported SR or buffer size for the None device. | |||
2015-08-11 | Extract two utility methods from ↵ | Tim Mayberry | |
EngineControl::set_samplerate/bufferize_popdown_strings | |||
2015-08-11 | Use a union of all sample rates and buffer sizes for all devices in ↵ | Tim Mayberry | |
EngineControl Using just the input device doesn't work in the case that the input device is an invalid/None device | |||
2015-08-11 | Check the default SR is available for a device when setting SR in EngineControl | Tim Mayberry | |
2015-08-11 | Remove unnecesary clearing of local variable in EngineControl | Tim Mayberry | |
2015-08-11 | Fix state restoration in EngineControl dialog for backends with driver selection | Tim Mayberry | |
This also prevents backend_changed from being called more that once in the EngineControl ctor | |||
2015-08-11 | Use the current backend device names to set active text in device dropdowns ↵ | Tim Mayberry | |
if available Compare device names with enumerated devices rather than assume an empty string has special meaning | |||
2015-08-11 | Remove Unwinder instances in EngineControl::set_*_device_popdown_strings | Tim Mayberry | |
These are not necessary since SignalBlocker will prevent signal emission | |||
2015-08-11 | Compare the string returned by backend->driver_name() against driver names ↵ | Tim Mayberry | |
in EngineControl Don't assume an empty string has any meaning and compare string returned with enumerated drivers | |||
2015-08-11 | Remove Unwinder instance from EngineControl::set_driver_popdown_strings | Tim Mayberry | |
Not necessary now that signal emission is blocked via backend_changed() | |||
2015-08-11 | Reimplement method using code extracted from EngineDialog::backend_changed | Tim Mayberry | |
EngineControl::set_driver_popdown_strings is now like the other set_*_popdown_strings methods in that it sets the driver strings and a default active entry and returns false if no drivers are available. | |||
2015-08-11 | Remove previous fix attempt at restoring state for backends with driver ↵ | Tim Mayberry | |
selection The fix does not work properly anymore for the Portaudio backend and needs fixing in another manner. It will now be temporarily back to the broken state it was in before the "fix". | |||
2015-08-11 | Use SignalBlocker class in EngineControl to block widget signal emission | Tim Mayberry | |
This stops a whole lot of redundant signal emission and makes it much easier to think about what is going on. It also makes the dialog present much faster. | |||
2015-08-11 | Extract part of EngineControl::backend_changed into ↵ | Tim Mayberry | |
EngineControl::update_midi_options | |||
2015-08-11 | Move call to EngineControl::device_changed into EngineControl::list_devices () | Tim Mayberry | |
This prevents devices_changed from being called twice with backends that have separate input and output devices | |||
2015-08-11 | Add debug output to blocking/unblocking signals in EngineControl dialog | Tim Mayberry | |
2015-08-11 | Add methods in EngineControl for blocking and unblocking signals | Tim Mayberry | |
Only intended to be used with the nested SignalBlocker class | |||
2015-08-11 | Refactor part of EngineDialog ctor into connect_changed_signals method | Tim Mayberry | |
2015-08-11 | Add some basic debug output in EngineControl dialog | Tim Mayberry | |
This should make it easier to see what affect subsequent commits have on reducing the amount of unnecessary device querying and signal emission | |||
2015-08-11 | Refactor part of EngineControl::set_state into new set_current_state method | Tim Mayberry | |
2015-08-11 | Remove unused method in EngineControl dialog | Tim Mayberry | |
2015-08-11 | Defer to device_changed when input or output devices change | Tim Mayberry | |
This reduces the amount of unnecessary querying of samplerate and buffersize for devices | |||
2015-08-07 | remove more cruft (dead assignments) | Robin Gareus | |
2015-08-07 | Don't call AudioBackend::enumerate_drivers for Backend states without driver ↵ | Tim Mayberry | |
selection AudioBackend::enumerate_drivers is not supposed to be called for backends that don't support driver selection. The wavesaudio backend asserts if the method is called. | |||
2015-08-07 | Set active text in buffer_size combo in EngineControl dialog | Tim Mayberry | |
Fixes issue with empty buffer size combo when switching to the PA ASIO driver | |||
2015-07-31 | Fix state restoration in Engine dialog for Backends with driver selection | Tim Mayberry | |
Connect to the backend_combo changed signal after setting state as calling backend_combo.set_active_text() in set_state was triggering backend_changed(), which would then see the driver_combo had not been set and set it to the incorrect value. The value/name of the backend needs to be restored first then we can populate the driver combo and set the correct active entry from the saved state. After which backend_changed() will populate the device combo's etc so they can then be set to the correct active values from the saved state. | |||
2015-07-08 | add locale-guard when saving engine states, also #6418 | Robin Gareus | |
2015-06-03 | Change message about JACK already running to be less scary | Paul Davis | |
2015-06-01 | engine dialog fixes for multiple devices | Robin Gareus | |
2015-05-31 | Allow selection of input and output devices in EngineDialog for backends ↵ | Tim Mayberry | |
that support it Some refactoring was necessary to avoid code duplication Restoring of device state for input and output devices still doesn't work correctly. I'm not quite sure what the issue is at this stage. | |||
2015-04-14 | When running on Windows, hide the Engine dialog before calling ↵ | John Emmas | |
'push_state_to_backend()' For some reason we don't understand 'push_state_to_backend()' can interfere with hiding the dialog (causing a partially hidden dialog to remain on screen). It's most likely a timing issue with the Windows version of GTK. Fortunately, reversing the calling order seems to fix it - BUT... If there's no session loaded yet, the user can be left with a very long wait while nothing seems to be happening. The next thing the user would normally see would be the splash image. So let's display it slightly early (so the user can at least see that something's happening). Sadly, it's all very kludgy - but a lot better than what we had before... :) | |||
2015-04-07 | and 2c89ec5, keep backend running. | Robin Gareus | |
2015-04-04 | Query backend’s setup_required() every time. fixes #6041 | Robin Gareus | |
2015-03-31 | fancy plural form. | Robin Gareus | |
2015-03-26 | add colon to match other labels | Ben Loftis | |