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2015-10-04Click: Normalized then dropped by 6dBclick-levelDamien Zammit
Applied gain to both emph click and default click using sox. This results in louder click sound by default and user is able to boost click to 0dBFS using the fader on the pref pane. Signed-off-by: Damien Zammit <damien@zamaudio.com>
2015-10-03additional check for DSP falloff.Robin Gareus
2015-10-03less verbose unit-testsRobin Gareus
2015-10-03DSP load fall-off from 100%.Robin Gareus
get_dsp_load_unbound() will return large values >100% for testing, but actual fall-off is from 100%.
2015-10-03fix float calc:Robin Gareus
divide large number. not multiply a small.
2015-10-03fix windows compilationRobin Gareus
2015-10-02initial pass at a profile (key bindings) for MCU Pro surface.Paul Davis
Lots more work to do here
2015-10-02remove undefined and unused method declarationPaul Davis
2015-10-02another change from modifier_state() to main_modifier_state()Paul Davis
2015-10-02avoid handling pitchbend (fader) messages while SHIFT modifier is active.Paul Davis
See comment in code for more detail
2015-10-02no longer call ::zero_all() when deleting an MCP surface object.Paul Davis
The ports required may no longer exist, and it requires a lot of messages. A reset is sent instead
2015-10-02use ::main_modifier_state() in some more placesPaul Davis
2015-10-02necessary header changes for new redisplay code in MCPPaul Davis
2015-10-02add new (fast) redisplay timer that pushes parameter display text to MCP device.Paul Davis
Changes are queued in a FIFO, and pulled when a timeout in the MCP event loop fires.
2015-10-02fix comment spellingPaul Davis
2015-10-02use Surface::reset() when deleting MackieControlProtocol, rather than ↵Paul Davis
sending lots of messages. This may be a bit "strong" because on the MCU Pro (at least) it causes a fader recalibration.
2015-10-02implement backlight, fader touch sensitivity and recalibrate fader functions ↵Paul Davis
for MCP GUI
2015-10-02avoid sending replicated fader set position messagesPaul Davis
2015-10-02explicitly drop control surface protocols before disconnecting from engine.Paul Davis
This is not bomb/thread proof yet, because it still requires at least one process callback to function
2015-10-02add missing "fi" to stage2.run script used for linux installPaul Davis
2015-10-02remove debug outputPaul Davis
2015-10-02the return of the 1 second fade out at session closePaul Davis
2015-10-02fix unbound DSP calc.Robin Gareus
2015-10-02escape markup in region listRobin Gareus
2015-10-02add missing markup escapeRobin Gareus
(e.g. import file with ampersand)
2015-10-02use new error-messagesRobin Gareus
2015-10-02define more backend error-messages.Robin Gareus
2015-10-02improve CoreAudio error reportingRobin Gareus
2015-10-02fix handler of fader (pitchbend) messages in Mackie Control so that the ↵Paul Davis
outbound messages match the inbound ones Pitch bend values really can span 0 to 16384, not 16383
2015-10-02allow aliasing Mackie Control buttons to other buttonsPaul Davis
2015-10-02provide Main/cancel-solo as an action and make rude solo button(s) use itPaul Davis
2015-10-02catch changes in click status and alter LED appropriatelyPaul Davis
2015-10-02change zoom and scrub handling to use modifier bitsPaul Davis
2015-10-02spelling correction in error messagePaul Davis
2015-10-02add a proper license to the GCC ABI check toolRobin Gareus
2015-10-01re-apply roll-delay after seek - fixes #5781Robin Gareus
2015-10-01remove ancient doxyfileRobin Gareus
2015-10-01update DoxyfileRobin Gareus
2015-10-01there's no class called "The" :)Robin Gareus
2015-10-01ALSA: update error-codes for HW initialization.Robin Gareus
2015-10-01Add parent window argument to ARDOUR_UI::check_audioengineTim Mayberry
Ensures relevant placement of the dialog when presented
2015-10-01Display warning when closing Audio Setup dialog with engine stoppedTim Mayberry
Only show warning when a session is loaded
2015-10-01Don't hide Audio Setup dialog when clicking 'OK' if engine fails to startTim Mayberry
This has to be handled in two places, in ARDOUR_UI::do_audio_midi_setup and in the dialogs response handler and in as the window can also be triggered via the window action manager.
2015-10-01Use AudioSetupDialog as parent of the error message popup when failing to ↵Tim Mayberry
start engine Without a session loaded this makes the message dialog appear in front of the AudioSetup dialog instead of randomly up in the top left somewhere. This does mean though that if the AudioSetup dialog is not visible the error message popup will appear randomly up in the top left(at least on windows, it seems fine on linux) but I will fix that shortly.
2015-10-01Return meaningful error codes when ALSA backend fails to startTim Mayberry
Unfortunately it seems that in zita-alsa-pcmi doesn't set state() correctly in some cases. Setting an invalid SR doesn't display the correct error message, first guess would be that set_hwpar is failing and state() is not representative of the actual error.
2015-10-01Return meaningful error codes when PortaudioBackend fails to startTim Mayberry
So they can be used to give a contextual error message in the GUI
2015-10-01Use portaudio error codes in the PortaudioIO class.Tim Mayberry
Having error codes defined in PortaudioIO means it is not dependent on the ErrorCodes in AudioBackend but it doesn't really make sense to have another set, so just use the PA ones until they become insufficient.
2015-10-01Use AudioEngine::get_last_backend_error in message dialog when failing to ↵Tim Mayberry
start engine If a backend is not returning AudioBackend::ErrorCode values to indicate the type of error then the default string will be returned which is the same as what was previously displayed.
2015-10-01Reinterpret the return value of AudioBackend::start as AudioBackend::ErrorCodeTim Mayberry
This will allow backends to return a more meaningful error message. Eventually an error code could be returned by AudioEngine::start and the GUI can then use AudioBackend::get_error_string to convert the error into a translated error message directly, or it may be desirable to define its own error messages. The reasons for not doing that right now is that this is a workable solution with the least change required.
2015-10-01Add a couple of error codes to AudioBackend::ErrorCodeTim Mayberry
Also use the error message from ARDOUR_UI::reconnect_to_engine as the default error string