diff options
Diffstat (limited to 'share/scripts/addscopes.lua')
-rw-r--r-- | share/scripts/addscopes.lua | 75 |
1 files changed, 75 insertions, 0 deletions
diff --git a/share/scripts/addscopes.lua b/share/scripts/addscopes.lua new file mode 100644 index 0000000000..d180f03765 --- /dev/null +++ b/share/scripts/addscopes.lua @@ -0,0 +1,75 @@ +ardour { + ["type"] = "EditorAction", + name = "Add Scopes", + license = "MIT", + author = "Ardour Team", + description = [[Add 'Inline Scope' Lua Processor to all Tracks]] +} + +function action_params () + return + { + ["unique"] = { title = "Only add Scope if non is present already (yes/no)", default = "yes"}, + ["position"] = { title = "Insert Position from top (0,..)", default = "0"}, + } +end + + +function factory (params) + return function () + -- get configuration + local p = params or {} + local uniq = p["unique"] or "yes" + local pos = p["position"] or 0 + + -- loop over all tracks + for t in Session:get_tracks():iter() do + local insert = true; + + -- check if a scope is already present + if uniq ~= "no" then + local proc; + local i = 0; + repeat + -- get Nth Ardour::Processor + proc = t:nth_plugin (i) + -- check if it's a scope + if (not proc:isnil() and proc:display_name () == "a-Inline Scope") then + insert = false; + end + i = i + 1 + until proc:isnil() or insert == false + end + + -- create a new processor and insert it + if insert then + local a = ARDOUR.LuaAPI.new_luaproc(Session, "a-Inline Scope"); + if (not a:isnil()) then + t:add_processor_by_index(a, pos, nil, true) + ARDOUR.LuaAPI.set_processor_param (a, 0, 5) -- timescale 5sec + -- ARDOUR.LuaAPI.set_processor_param (a, 1, 1) -- logscale on + -- ARDOUR.LuaAPI.set_processor_param (a, 2, 3) -- "Max" height + a = nil -- explicitly drop shared-ptr reference + end + end + end + end +end + + +function icon (params) return function (ctx, width, height) + local wh = math.min (width, height) * .5 + local x0 = math.ceil (wh * .4) + local x1 = math.floor (wh * 1.6) + ctx:translate (math.floor (width * .5 - wh), math.floor (height * .5 - wh)) + ctx:rectangle (wh * .4, wh * .4, wh * 1.2, wh * 1.2) + ctx:set_source_rgba (.7, .7, .7, 1) + ctx:fill () + ctx:set_line_width (1) + ctx:set_source_rgba (.0, .0, .0, 1) + ctx:move_to (x0, wh) + for x = x0, x1 do + ctx:line_to (x, wh - math.sin (2 * math.pi * (x-x0) / (x1-x0)) * wh * .5) + end + ctx:stroke () +end end |