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Diffstat (limited to 'manual/xml/main_windows.xml')
-rw-r--r-- | manual/xml/main_windows.xml | 149 |
1 files changed, 75 insertions, 74 deletions
diff --git a/manual/xml/main_windows.xml b/manual/xml/main_windows.xml index aa982bcbd9..56d6a17d2b 100644 --- a/manual/xml/main_windows.xml +++ b/manual/xml/main_windows.xml @@ -5,87 +5,88 @@ ]> <section id="sn-main-windows"> - <title>Windows</title> - <para> - When Ardour starts without a session, there is just a single window visible - which we call the editor. However, the program has many more windows that - can be displayed for various purposes: - </para> + <title>Windows</title> + <para> + When Ardour starts without a session, there is just a single window + visible which we call the editor. However, the program has many more + windows that can be displayed for various purposes: + </para> - <note> - <para> - All Ardour windows have their WMCLASS property set to 'ardour', so that you - can configure your window manager to handle them in a certain way if you - wish to. - </para> - </note> + <note> + <para> + All Ardour windows have their WMCLASS property set to 'ardour', so + that you can configure your window manager to handle them in a certain + way if you wish to. + </para> + </note> - <section id="editor-window-summary"> - <title>Editor Window</title> - <para> - This is the primary Ardour window. It contains the main menubar, plus - several tear-off windows, and the editor itself. - </para> - </section> + <section id="editor-window-summary"> + <title>Editor Window</title> + <para> + This is the primary Ardour window. It contains the main menubar, plus + several tear-off windows, and the editor itself. + </para> + </section> - <section id="transport-bar-summary"> - <title>Transport Bar Window</title> - <para> - This window provides complete control over all of Ardour's transport - functionality. it is initially attached to the editor window, but can be - torn off and kept as an independent window if you prefer. - </para> - </section> + <section id="transport-bar-summary"> + <title>Transport Bar Window</title> + <para> + This window provides complete control over all of Ardour's transport + functionality. it is initially attached to the editor window, but can + be torn off and kept as an independent window if you prefer. + </para> + </section> - <section id="mixer-window-summary"> - <title>Mixer Window</title> - <para> - This window will be displayed automatically whenever a Session is loaded, - and provides a representation of the Session that is modelled on a mixing - console. Each track and bus has its own Mixer Strip, and there are also - various lists for things like Mix Groups. - </para> + <section id="mixer-window-summary"> + <title>Mixer Window</title> + <para> + This window will be displayed automatically whenever a Session is + loaded, and provides a representation of the Session that is modelled + on a mixing console. Each track and bus has its own Mixer Strip, and + there are also various lists for things like Mix Groups. + </para> - <para> - A more precise way to think about the difference between the editor and the - mixer is that the editor is primarily for controlling the time flow of the - Session, whereas the mixer is primarily for controlling the signal flow. - </para> - </section> + <para> + A more precise way to think about the difference between the editor + and the mixer is that the editor is primarily for controlling the time + flow of the Session, whereas the mixer is primarily for controlling + the signal flow. + </para> + </section> - <section id="location-and-marker-display-window-summary"> - <title>Location and Marker Display Window</title> - <para> - This window is used to display, edit and set various Locations and markers - within a Session. - </para> - </section> + <section id="location-and-marker-display-window-summary"> + <title>Location and Marker Display Window</title> + <para> + This window is used to display, edit and set various Locations and + markers within a Session. + </para> + </section> - <section id="options-editor-window-summary"> - <title>Options Editor Window</title> - <para> - This window is used to set the many global and per-session options for - Ardour. - </para> - </section> + <section id="options-editor-window-summary"> + <title>Options Editor Window</title> + <para> + This window is used to set the many global and per-session options for + Ardour. + </para> + </section> - <section id="track-bus-inspector-window-summary"> - <title>Track/Bus Inspector Window</title> - <para> - This optional window provides a single point of control for configuring all - I/O and processing for every track and bus. It doesn't provide anything not - offered by other windows, but it does group several things together in one - place. You may prefer to use or not use this window. - </para> - </section> - - <section id="big-clock-window-summary"> - <title>Big Clock Window</title> - <para> - This optional window provides a display of the playhead position in a large - font, readable from some distance. it can be useful when using Ardour to - record yourself and you need or want to keep track of time. - </para> - </section> + <section id="track-bus-inspector-window-summary"> + <title>Track/Bus Inspector Window</title> + <para> + This optional window provides a single point of control for + configuring all I/O and processing for every track and bus. It doesn't + provide anything not offered by other windows, but it does group + several things together in one place. You may prefer to use or not use + this window. + </para> + </section> + <section id="big-clock-window-summary"> + <title>Big Clock Window</title> + <para> + This optional window provides a display of the playhead position in a + large font, readable from some distance. it can be useful when using + Ardour to record yourself and you need or want to keep track of time. + </para> + </section> </section> |