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-rw-r--r--manual/xml/editor_window.xml132
1 files changed, 66 insertions, 66 deletions
diff --git a/manual/xml/editor_window.xml b/manual/xml/editor_window.xml
index e9000c0992..8f56afaa2e 100644
--- a/manual/xml/editor_window.xml
+++ b/manual/xml/editor_window.xml
@@ -5,82 +5,82 @@
]>
<section id="sn-editor-window">
- <title>The Editor</title>
- <para>
- Ardour provides two ways of viewing a session: the Editor and the Mixer. The
- Editor shows the session by representing tracks as horizontal timeline
- displays, with material within the tracks (audio, MIDI, video, automation
- data, etc.) arranged along the horizontal (time) axis. The Mixer shows the
- session by representing tracks as mixer strips, with controls for gain,
- record enable, soloing and so forth. More abstractly, the Editor represents
- the time based aspects of a session, whereas the Mixer represents the signal
- flow.
- </para>
+ <title>The Editor</title>
+ <para>
+ Ardour provides two ways of viewing a session: the Editor and the Mixer.
+ The Editor shows the session by representing tracks as horizontal
+ timeline displays, with material within the tracks (audio, MIDI, video,
+ automation data, etc.) arranged along the horizontal (time) axis. The
+ Mixer shows the session by representing tracks as mixer strips, with
+ controls for gain, record enable, soloing and so forth. More abstractly,
+ the Editor represents the time based aspects of a session, whereas the
+ Mixer represents the signal flow.
+ </para>
- <para>
- However, it is quite possible to control the signal flow aspects from within
- the Editor as well, without the comprehensive overview that the Mixer
- provides. For some sessions, especially during the early stages of a
- session, the Editor may be the only window you need to use.
- </para>
+ <para>
+ However, it is quite possible to control the signal flow aspects from
+ within the Editor as well, without the comprehensive overview that the
+ Mixer provides. For some sessions, especially during the early stages of
+ a session, the Editor may be the only window you need to use.
+ </para>
- <section id="editor-window-layout">
- <title>Editor Window Layout</title>
- <para>
- Lets survey the basic layout of the editor window:
- </para>
+ <section id="editor-window-layout">
+ <title>Editor Window Layout</title>
+ <para>
+ Lets survey the basic layout of the editor window:
+ </para>
- <para>
- The transport controls are in a tearoff window at the top of the editor,
- and are described in transport_window.
- </para>
- </section>
- <xi:include xmlns:xi="http://www.w3.org/2001/XInclude"
+ <para>
+ The transport controls are in a tearoff window at the top of the
+ editor, and are described in transport_window.
+ </para>
+ </section>
+ <xi:include xmlns:xi="http://www.w3.org/2001/XInclude"
href="editor_window_controls.xml" />
- <xi:include xmlns:xi="http://www.w3.org/2001/XInclude"
+ <xi:include xmlns:xi="http://www.w3.org/2001/XInclude"
href="editor_window_track_list.xml" />
- <xi:include xmlns:xi="http://www.w3.org/2001/XInclude"
+ <xi:include xmlns:xi="http://www.w3.org/2001/XInclude"
href="editor_window_group_list.xml" />
- <xi:include xmlns:xi="http://www.w3.org/2001/XInclude"
+ <xi:include xmlns:xi="http://www.w3.org/2001/XInclude"
href="editor_window_region_list.xml" />
- <section id="editor-window-chunk-list">
- <title>Chunk List</title>
- <para>
- Below the region list is the Chunk List, which provides a visual list of
- all "chunks". Chunks are collections (possibly discontiguous)
- of sections.
- </para>
- </section>
+ <section id="editor-window-chunk-list">
+ <title>Chunk List</title>
+ <para>
+ Below the region list is the Chunk List, which provides a visual list
+ of all "chunks". Chunks are collections (possibly discontiguous) of
+ sections.
+ </para>
+ </section>
- <section id="editor-window-track-display">
- <title>Track Display</title>
- <para>
- This is the main area within the editor. Each track or bus is represented
- by a horizontal "stripe", with a set of controls on the left
- side, with the timeline above them all.
- </para>
- </section>
- <xi:include xmlns:xi="http://www.w3.org/2001/XInclude"
+ <section id="editor-window-track-display">
+ <title>Track Display</title>
+ <para>
+ This is the main area within the editor. Each track or bus is
+ represented by a horizontal "stripe", with a set of controls on the
+ left side, with the timeline above them all.
+ </para>
+ </section>
+ <xi:include xmlns:xi="http://www.w3.org/2001/XInclude"
href="editor_window_timeline.xml" />
- <section id="editor-window-track-controls">
- <title>Track Controls</title>
- <para>
- Each track has a set of controls on its left side. Which controls are
- present varies depending on the type of track (audio, bus, automation,
- MIDI, etc.). Every track type has a "hide" button marked with a
- cross. Click on this to hide the track.
- </para>
- </section>
+ <section id="editor-window-track-controls">
+ <title>Track Controls</title>
+ <para>
+ Each track has a set of controls on its left side. Which controls are
+ present varies depending on the type of track (audio, bus, automation,
+ MIDI, etc.). Every track type has a "hide" button marked with a cross.
+ Click on this to hide the track.
+ </para>
+ </section>
- <section id="editor-window-track-views">
- <title>Track Views</title>
- <para>
- This is where all editing takes place. The track views contain region
- objects, curve control points, lines and other items that can be added,
- removed, copied, cut and pasted. See editing_basics for more information on
- editing.
- </para>
- </section>
+ <section id="editor-window-track-views">
+ <title>Track Views</title>
+ <para>
+ This is where all editing takes place. The track views contain region
+ objects, curve control points, lines and other items that can be
+ added, removed, copied, cut and pasted. See editing_basics for more
+ information on editing.
+ </para>
+ </section>
<!--
<xi:include xmlns:xi="http://www.w3.org/2001/XInclude"
href="Some_Subsection.xml" />