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diff --git a/manual/xml/editor_window.xml b/manual/xml/editor_window.xml new file mode 100644 index 0000000000..e9000c0992 --- /dev/null +++ b/manual/xml/editor_window.xml @@ -0,0 +1,88 @@ +<?xml version="1.0" standalone="no"?> + +<!DOCTYPE section PUBLIC "-//OASIS//DTD DocBook XML V4.4//EN" "http://www.oasis-open.org/docbook/xml/4.4/docbookx.dtd" [ + +]> + +<section id="sn-editor-window"> + <title>The Editor</title> + <para> + Ardour provides two ways of viewing a session: the Editor and the Mixer. The + Editor shows the session by representing tracks as horizontal timeline + displays, with material within the tracks (audio, MIDI, video, automation + data, etc.) arranged along the horizontal (time) axis. The Mixer shows the + session by representing tracks as mixer strips, with controls for gain, + record enable, soloing and so forth. More abstractly, the Editor represents + the time based aspects of a session, whereas the Mixer represents the signal + flow. + </para> + + <para> + However, it is quite possible to control the signal flow aspects from within + the Editor as well, without the comprehensive overview that the Mixer + provides. For some sessions, especially during the early stages of a + session, the Editor may be the only window you need to use. + </para> + + <section id="editor-window-layout"> + <title>Editor Window Layout</title> + <para> + Lets survey the basic layout of the editor window: + </para> + + <para> + The transport controls are in a tearoff window at the top of the editor, + and are described in transport_window. + </para> + </section> + <xi:include xmlns:xi="http://www.w3.org/2001/XInclude" + href="editor_window_controls.xml" /> + <xi:include xmlns:xi="http://www.w3.org/2001/XInclude" + href="editor_window_track_list.xml" /> + <xi:include xmlns:xi="http://www.w3.org/2001/XInclude" + href="editor_window_group_list.xml" /> + <xi:include xmlns:xi="http://www.w3.org/2001/XInclude" + href="editor_window_region_list.xml" /> + <section id="editor-window-chunk-list"> + <title>Chunk List</title> + <para> + Below the region list is the Chunk List, which provides a visual list of + all "chunks". Chunks are collections (possibly discontiguous) + of sections. + </para> + </section> + + <section id="editor-window-track-display"> + <title>Track Display</title> + <para> + This is the main area within the editor. Each track or bus is represented + by a horizontal "stripe", with a set of controls on the left + side, with the timeline above them all. + </para> + </section> + <xi:include xmlns:xi="http://www.w3.org/2001/XInclude" + href="editor_window_timeline.xml" /> + <section id="editor-window-track-controls"> + <title>Track Controls</title> + <para> + Each track has a set of controls on its left side. Which controls are + present varies depending on the type of track (audio, bus, automation, + MIDI, etc.). Every track type has a "hide" button marked with a + cross. Click on this to hide the track. + </para> + </section> + + <section id="editor-window-track-views"> + <title>Track Views</title> + <para> + This is where all editing takes place. The track views contain region + objects, curve control points, lines and other items that can be added, + removed, copied, cut and pasted. See editing_basics for more information on + editing. + </para> + </section> +<!-- + <xi:include xmlns:xi="http://www.w3.org/2001/XInclude" + href="Some_Subsection.xml" /> + --> +</section> |