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diff --git a/manual/xml/basic_recording.xml b/manual/xml/basic_recording.xml new file mode 100644 index 0000000000..352f2b024b --- /dev/null +++ b/manual/xml/basic_recording.xml @@ -0,0 +1,268 @@ +<?xml version="1.0" standalone="no"?> + +<!DOCTYPE section PUBLIC "-//OASIS//DTD DocBook XML V4.4//EN" "http://www.oasis-open.org/docbook/xml/4.4/docbookx.dtd" [ + +]> + +<!-- XXX This needs a fair amount of work--> + +<section id="sn-basic-recording"> + <title>Basic Recording</title> + <para> + Recording audio is theoretically a very simple process. You have to make + essentially 2 decisions: what are you going to record, and how many channels + will you be recording, then press a couple of buttons and you're recording. + </para> + + <para> + Unfortunately, most recording also requires monitoring—providing some + way to hear what you are recording as you record it, possibly with existing + recorded material as well. Monitoring in Ardour is very flexible, but with + flexibility comes complexity. If you want to try to skip ahead and record + without reading about monitoring, you are welcome to do so. Ardour attempts + to use reasonable defaults for monitoring, but the variety of hardware + setups make it impossible to pick one default that will work for everyone. + </para> + + <para> + For this reason, you are strongly recommended to spend a few minutes + understanding <xref linkend="sn-monitoring"/>, because otherwise you're + going to get very confused and possibly irritated. + </para> + + <section id="recording-a-single-track"> + <title>Recording a single audio track</title> + <para> + These steps can all be taken directly within the Editor window, although + most of them can also be done via Mixer window if you prefer. + </para> + </section> + + <section id="setting-up-a-new-track-for-recording"> + <title>Setting up a new track for recording</title> + <orderedlist> + <listitem> + <para> + Choose <menuchoice> <guimenu>Session</guimenu> <guisubmenu>Add + Track/Bus</guisubmenu> </menuchoice>. This will popup a dialog allowing + you to choose how many tracks to add, and what basic I/O configuration + the track will have (mono, stereo, etc.). You can change I/O + configurations for tracks at any time. + </para> + </listitem> + <listitem> + <para> + Make the editor's dedicated mixer strip visible by clicking on the + <guibutton>Editor Mixer</guibutton> button located at the left end of the + transport bar. + <note> + <para> + In Ardour2, there is no <guibutton>Editor Mixer</guibutton> button, but + you can make the mixer strip visible by selecting <menuchoice> + <guimenu>View</guimenu> <guisubmenu>Show Editor Mixer</guisubmenu> + </menuchoice>, or by pressing + <keycombo><keycap>Shift</keycap><keycap>E</keycap></keycombo> on the + keyboard. + </para> + </note> + </para> + </listitem> + </orderedlist> + <section id="selecting-record-source"> + <title>Selecting the source to record</title> + <orderedlist> + <listitem> + <para> + Check the input configuration for the new track. Click on its control + area. A mixer strip appears in the editor for this track. Click on the + <guibutton>Input</guibutton> button near the top of the strip, and + select <guimenuitem>Edit</guimenuitem> from the menu. The standard I/O + dialog pops up to let you connect the track to whichever JACK port you + want to record from. + </para> + </listitem> + <listitem> + <para> + Rename the track. This is an important step in helping you make sense of + your session, because track names are used when naming newly created + regions. + </para> + </listitem> + <listitem> + <para> + Click on the track's record-enable button to record enable the track. + You can use the <guibutton>r</guibutton> button in the track control + area or the <guibutton>record</guibutton> button of the mixer strip. The + button will turn pink. + </para> + </listitem> + <listitem> + <para> + Adjust the output level of the sound source to the a level where the + loudest input drives the meter in the mixer strip close to, but not + over, 0dB. The mixer strip will show the incoming signal level, along + with peak indicators + </para> + </listitem> + <listitem> + <para> + If you are using software monitoring, adjust the output volume and + possibly panning if desired. These settings do not affect the recorded + material. + </para> + </listitem> + </orderedlist> + <para> + Check the output configuration for the new track. Click on the + <guibutton>Output</guibutton> button near the bottom of the strip, and + select <guimenuitem>Edit</guimenuitem> from the menu. Make sure the + track's output is connected as you intend. + </para> + + <note> + <para> + by default (and when not using a session template that works otherwise) + mono tracks have mono outputs, meaning that you cannot pan them. + </para> + </note> + </section> + </section> + + <section id="to-record-to-the-new-audio-track"> + <title>To record to the new audio track</title> + <orderedlist> + <listitem> + <para> + If necessary, setup the session's default meter and tempo by on the + initial meter and tempo markers. + </para> + </listitem> + <listitem> + <para> + If desired, enable the click track in the transport bar. + </para> + </listitem> + <listitem> + <para> + Click on the <guimenuitem>Record</guimenuitem> button of the transport + window, which will start to flash. + </para> + </listitem> + <listitem> + <para> + When you are ready to record, click the <guibutton>Play</guibutton> + button in the transport window. + </para> + </listitem> + <listitem> + <para> + When you have finished recording, click the <guibutton>Stop</guibutton> + button in the transport window. + </para> + </listitem> + <listitem> + <para> + If desired, click the track's record-enable button to disengage + record-enable for this track. + </para> + </listitem> + </orderedlist> + <para> + The audio you recorded will be written to a new audio file stored on one of + your disks. In the editor, a new region will appear in the track display + area and also in the region list display. + </para> + </section> + + <section id="to-playback-the-new-audio-track"> + <title>To play back the new audio track</title> + <orderedlist> + <listitem> + <para> + Press the <keycap>Home</keycap> key (or + <keycombo><keycap>Ctrl</keycap><keycap>A</keycap></keycombo>) to return + the playhead to the start of the track + </para> + </listitem> + <listitem> + <para> + In the transport bar click on the <guibutton>Play</guibutton> button, or + press the <keycap>spacebar</keycap>. + </para> + </listitem> + <listitem> + <para> + Adjust the track's volume as necessary, using either the mixer strip in + the editor, or the corresponding strip in the mixer window. + </para> + </listitem> + </orderedlist> + </section> + + <section id="cancelling-a-take"> + <title>Cancelling a take</title> + <para></para> + </section> + + <section id="recording-multiple-tracks"> + <title>Recording multiple tracks</title> + <para> + Multiple tracks can easily be recorded simultaneously by record-enabling + each track you would like to record. + </para> + </section> + + <section id="recording-additional-takes"> + <title>Recording additional takes</title> + <para></para> + </section> + + <section id="appending-new-material"> + <title>Appending new material</title> + <para></para> + </section> + + <section id="recording-into-a-new-playlist"> + <title>Recording into a new playlist</title> + <para> + There is a <guibutton>p</guibutton> button in the track controls. If you + press it and select <guimenuitem>new playlist</guimenuitem>, the contents + will be cleared, allowing you to construct a new arrangement of recordings. + You can recall your playlist later by using the same button and selecting + <guimenuitem>select...</guimenuitem>. This will open a window displaying + all the playlists you have recorded on that track. Select the one you want + and proceed. Playlists from other tracks can also be selected.. in fact you + can have the same playlist on two different tracks if you feel it + necessary. + </para> + </section> + + <section id="punch-recording"> + <title>Punch Recording</title> + <para> + You can automate the portion of a track to be recorded using the punch + functions. This is most often implemented when a portion of a particular + take is problematic but an adjacent portion is good. In order to punch + record, the punch range must be set. + </para> + </section> + + <section id="loop-recording"> + <title>Loop Recording</title> + <para></para> + </section> + + <section id="setting-punch-loop-points"> + <title>Setting Punch/Loop Points</title> + <para></para> + </section> + + <section id="using-pre-and-post-roll"> + <title>Using Pre- and Post-Roll</title> + <para></para> + </section> +<!-- + <xi:include xmlns:xi="http://www.w3.org/2001/XInclude" + href="Some_Subsection.xml" /> + --> +</section> |