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diff --git a/libs/waveview/wave_view.cc b/libs/waveview/wave_view.cc
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+/*
+ Copyright (C) 2011-2013 Paul Davis
+ Copyright (C) 2017 Tim Mayberry
+ Author: Carl Hetherington <cth@carlh.net>
+
+ This program is free software; you can redistribute it and/or modify
+ it under the terms of the GNU General Public License as published by
+ the Free Software Foundation; either version 2 of the License, or
+ (at your option) any later version.
+
+ This program is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ GNU General Public License for more details.
+
+ You should have received a copy of the GNU General Public License
+ along with this program; if not, write to the Free Software
+ Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
+
+*/
+
+#include <cmath>
+
+#include <boost/scoped_array.hpp>
+
+#include <cairomm/cairomm.h>
+
+#include <glibmm/threads.h>
+#include <gdkmm/general.h>
+
+#include "pbd/base_ui.h"
+#include "pbd/compose.h"
+#include "pbd/convert.h"
+#include "pbd/signals.h"
+#include "pbd/stacktrace.h"
+
+#include "ardour/types.h"
+#include "ardour/dB.h"
+#include "ardour/lmath.h"
+#include "ardour/audioregion.h"
+#include "ardour/audiosource.h"
+#include "ardour/session.h"
+
+#include "gtkmm2ext/colors.h"
+#include "gtkmm2ext/gui_thread.h"
+#include "gtkmm2ext/utils.h"
+
+#include "canvas/canvas.h"
+#include "canvas/debug.h"
+
+#include "waveview/wave_view.h"
+#include "waveview/wave_view_private.h"
+
+using namespace std;
+using namespace PBD;
+using namespace ARDOUR;
+using namespace Gtkmm2ext;
+using namespace ArdourCanvas;
+using namespace ArdourWaveView;
+
+double WaveView::_global_gradient_depth = 0.6;
+bool WaveView::_global_logscaled = false;
+WaveView::Shape WaveView::_global_shape = WaveView::Normal;
+bool WaveView::_global_show_waveform_clipping = true;
+double WaveView::_global_clip_level = 0.98853;
+
+PBD::Signal0<void> WaveView::VisualPropertiesChanged;
+PBD::Signal0<void> WaveView::ClipLevelChanged;
+
+/* NO_THREAD_WAVEVIEWS is defined by the top level wscript
+ * if --no-threaded-waveviws is provided at the configure step.
+ */
+
+#ifndef NO_THREADED_WAVEVIEWS
+#define ENABLE_THREADED_WAVEFORM_RENDERING
+#endif
+
+WaveView::WaveView (Canvas* c, boost::shared_ptr<ARDOUR::AudioRegion> region)
+ : Item (c)
+ , _region (region)
+ , _props (new WaveViewProperties (region))
+ , _shape_independent (false)
+ , _logscaled_independent (false)
+ , _gradient_depth_independent (false)
+ , _draw_image_in_gui_thread (false)
+ , _always_draw_image_in_gui_thread (false)
+{
+ init ();
+}
+
+WaveView::WaveView (Item* parent, boost::shared_ptr<ARDOUR::AudioRegion> region)
+ : Item (parent)
+ , _region (region)
+ , _props (new WaveViewProperties (region))
+ , _shape_independent (false)
+ , _logscaled_independent (false)
+ , _gradient_depth_independent (false)
+ , _draw_image_in_gui_thread (false)
+ , _always_draw_image_in_gui_thread (false)
+{
+ init ();
+}
+
+void
+WaveView::init ()
+{
+#ifdef ENABLE_THREADED_WAVEFORM_RENDERING
+ WaveViewThreads::initialize ();
+#endif
+
+ _props->fill_color = _fill_color;
+ _props->outline_color = _outline_color;
+
+ VisualPropertiesChanged.connect_same_thread (
+ invalidation_connection, boost::bind (&WaveView::handle_visual_property_change, this));
+ ClipLevelChanged.connect_same_thread (invalidation_connection,
+ boost::bind (&WaveView::handle_clip_level_change, this));
+}
+
+WaveView::~WaveView ()
+{
+#ifdef ENABLE_THREADED_WAVEFORM_RENDERING
+ WaveViewThreads::deinitialize ();
+#endif
+
+ reset_cache_group ();
+}
+
+string
+WaveView::debug_name() const
+{
+ return _region->name () + string (":") + PBD::to_string (_props->channel + 1);
+}
+
+void
+WaveView::set_always_get_image_in_thread (bool yn)
+{
+ _always_draw_image_in_gui_thread = yn;
+}
+
+void
+WaveView::handle_visual_property_change ()
+{
+ bool changed = false;
+
+ if (!_shape_independent && (_props->shape != global_shape())) {
+ _props->shape = global_shape();
+ changed = true;
+ }
+
+ if (!_logscaled_independent && (_props->logscaled != global_logscaled())) {
+ _props->logscaled = global_logscaled();
+ changed = true;
+ }
+
+ if (!_gradient_depth_independent && (_props->gradient_depth != global_gradient_depth())) {
+ _props->gradient_depth = global_gradient_depth();
+ changed = true;
+ }
+
+ if (changed) {
+ begin_visual_change ();
+ end_visual_change ();
+ }
+}
+
+void
+WaveView::handle_clip_level_change ()
+{
+ begin_visual_change ();
+ end_visual_change ();
+}
+
+void
+WaveView::set_fill_color (Color c)
+{
+ if (c != _fill_color) {
+ begin_visual_change ();
+ Fill::set_fill_color (c);
+ _props->fill_color = _fill_color; // ugh
+ end_visual_change ();
+ }
+}
+
+void
+WaveView::set_outline_color (Color c)
+{
+ if (c != _outline_color) {
+ begin_visual_change ();
+ Outline::set_outline_color (c);
+ _props->outline_color = c;
+ end_visual_change ();
+ }
+}
+
+void
+WaveView::set_samples_per_pixel (double samples_per_pixel)
+{
+ if (_props->samples_per_pixel != samples_per_pixel) {
+ begin_change ();
+
+ _props->samples_per_pixel = samples_per_pixel;
+ _bounding_box_dirty = true;
+
+ end_change ();
+ }
+}
+
+static inline float
+_log_meter (float power, double lower_db, double upper_db, double non_linearity)
+{
+ return (power < lower_db ? 0.0 : pow((power-lower_db)/(upper_db-lower_db), non_linearity));
+}
+
+static inline float
+alt_log_meter (float power)
+{
+ return _log_meter (power, -192.0, 0.0, 8.0);
+}
+
+void
+WaveView::set_clip_level (double dB)
+{
+ const double clip_level = dB_to_coefficient (dB);
+ if (_global_clip_level != clip_level) {
+ _global_clip_level = clip_level;
+ ClipLevelChanged ();
+ }
+}
+
+boost::shared_ptr<WaveViewDrawRequest>
+WaveView::create_draw_request (WaveViewProperties const& props) const
+{
+ assert (props.is_valid());
+
+ boost::shared_ptr<WaveViewDrawRequest> request (new WaveViewDrawRequest);
+
+ request->image = boost::shared_ptr<WaveViewImage> (new WaveViewImage (_region, props));
+ return request;
+}
+
+void
+WaveView::prepare_for_render (Rect const& area) const
+{
+ if (draw_image_in_gui_thread()) {
+ // Drawing image in GUI thread in WaveView::render
+ return;
+ }
+
+ Rect draw_rect;
+ Rect self_rect;
+
+ // all in window coordinate space
+ if (!get_item_and_draw_rect_in_window_coords (area, self_rect, draw_rect)) {
+ return;
+ }
+
+ double const image_start_pixel_offset = draw_rect.x0 - self_rect.x0;
+ double const image_end_pixel_offset = draw_rect.x1 - self_rect.x0;
+
+ WaveViewProperties required_props = *_props;
+
+ required_props.set_sample_positions_from_pixel_offsets (image_start_pixel_offset,
+ image_end_pixel_offset);
+
+ if (!required_props.is_valid ()) {
+ return;
+ }
+
+ if (_image) {
+ if (_image->props.is_equivalent (required_props)) {
+ return;
+ } else {
+ // Image does not contain sample area required
+ }
+ }
+
+ boost::shared_ptr<WaveViewDrawRequest> request = create_draw_request (required_props);
+
+ queue_draw_request (request);
+}
+
+bool
+WaveView::get_item_and_draw_rect_in_window_coords (Rect const& canvas_rect, Rect& item_rect,
+ Rect& draw_rect) const
+{
+ /* a WaveView is intimately connected to an AudioRegion. It will
+ * display the waveform within the region, anywhere from the start of
+ * the region to its end.
+ *
+ * the area we've been asked to render may overlap with area covered
+ * by the region in any of the normal ways:
+ *
+ * - it may begin and end within the area covered by the region
+ * - it may start before and end after the area covered by region
+ * - it may start before and end within the area covered by the region
+ * - it may start within and end after the area covered by the region
+ * - it may be precisely coincident with the area covered by region.
+ *
+ * So let's start by determining the area covered by the region, in
+ * window coordinates. It begins at zero (in item coordinates for this
+ * waveview, and extends to region_length() / _samples_per_pixel.
+ */
+
+ double const width = region_length() / _props->samples_per_pixel;
+ item_rect = item_to_window (Rect (0.0, 0.0, width, _props->height));
+
+ /* Now lets get the intersection with the area we've been asked to draw */
+
+ draw_rect = item_rect.intersection (canvas_rect);
+
+ if (!draw_rect) {
+ // No intersection with drawing area
+ return false;
+ }
+
+ /* draw_rect now defines the rectangle we need to update/render the waveview
+ * into, in window coordinate space.
+ *
+ * We round down in case we were asked to draw "between" pixels at the start
+ * and/or end.
+ */
+ draw_rect.x0 = floor (draw_rect.x0);
+ draw_rect.x1 = floor (draw_rect.x1);
+
+ return true;
+}
+
+void
+WaveView::queue_draw_request (boost::shared_ptr<WaveViewDrawRequest> const& request) const
+{
+ // Don't enqueue any requests without a thread to dequeue them.
+ assert (WaveViewThreads::enabled());
+
+ if (!request || !request->is_valid()) {
+ return;
+ }
+
+ if (current_request) {
+ current_request->cancel ();
+ }
+
+ boost::shared_ptr<WaveViewImage> cached_image =
+ get_cache_group ()->lookup_image (request->image->props);
+
+ if (cached_image) {
+ // The image may not be finished at this point but that is fine, great in
+ // fact as it means it should only need to be drawn once.
+ request->image = cached_image;
+ current_request = request;
+ } else {
+ // now we can finally set an optimal image now that we are not using the
+ // properties for comparisons.
+ request->image->props.set_width_samples (optimal_image_width_samples ());
+
+ current_request = request;
+
+ // Add it to the cache so that other WaveViews can refer to the same image
+ get_cache_group()->add_image (current_request->image);
+
+ WaveViewThreads::enqueue_draw_request (current_request);
+ }
+}
+
+void
+WaveView::compute_tips (ARDOUR::PeakData const& peak, WaveView::LineTips& tips,
+ double const effective_height)
+{
+ /* remember: canvas (and cairo) coordinate space puts the origin at the upper left.
+
+ So, a sample value of 1.0 (0dbFS) will be computed as:
+
+ (1.0 - 1.0) * 0.5 * effective_height
+
+ which evaluates to 0, or the top of the image.
+
+ A sample value of -1.0 will be computed as
+
+ (1.0 + 1.0) * 0.5 * effective height
+
+ which evaluates to effective height, or the bottom of the image.
+ */
+
+ const double pmax = (1.0 - peak.max) * 0.5 * effective_height;
+ const double pmin = (1.0 - peak.min) * 0.5 * effective_height;
+
+ /* remember that the bottom of the image (pmin) has larger y-coordinates
+ than the top (pmax).
+ */
+
+ double spread = (pmin - pmax) * 0.5;
+
+ /* find the nearest pixel to the nominal center. */
+ const double center = round (pmin - spread);
+
+ if (spread < 1.0) {
+ /* minimum distance between line ends is 1 pixel, and we want it "centered" on a pixel,
+ as per cairo single-pixel line issues.
+
+ NOTE: the caller will not draw a line between these two points if the spread is
+ less than 2 pixels. So only the tips.top value matters, which is where we will
+ draw a single pixel as part of the outline.
+ */
+ tips.top = center;
+ tips.bot = center + 1.0;
+ } else {
+ /* round spread above and below center to an integer number of pixels */
+ spread = round (spread);
+ /* top and bottom are located equally either side of the center */
+ tips.top = center - spread;
+ tips.bot = center + spread;
+ }
+
+ tips.top = min (effective_height, max (0.0, tips.top));
+ tips.bot = min (effective_height, max (0.0, tips.bot));
+}
+
+
+Coord
+WaveView::y_extent (double s, Shape const shape, double const height)
+{
+ assert (shape == Rectified);
+ return floor ((1.0 - s) * height);
+}
+
+void
+WaveView::draw_absent_image (Cairo::RefPtr<Cairo::ImageSurface>& image, PeakData* peaks, int n_peaks)
+{
+ const double height = image->get_height();
+
+ Cairo::RefPtr<Cairo::ImageSurface> stripe = Cairo::ImageSurface::create (Cairo::FORMAT_A8, n_peaks, height);
+
+ Cairo::RefPtr<Cairo::Context> stripe_context = Cairo::Context::create (stripe);
+ stripe_context->set_antialias (Cairo::ANTIALIAS_NONE);
+
+ uint32_t stripe_separation = 150;
+ double start = - floor (height / stripe_separation) * stripe_separation;
+ int stripe_x = 0;
+
+ while (start < n_peaks) {
+
+ stripe_context->move_to (start, 0);
+ stripe_x = start + height;
+ stripe_context->line_to (stripe_x, height);
+ start += stripe_separation;
+ }
+
+ stripe_context->set_source_rgba (1.0, 1.0, 1.0, 1.0);
+ stripe_context->set_line_cap (Cairo::LINE_CAP_SQUARE);
+ stripe_context->set_line_width(50);
+ stripe_context->stroke();
+
+ Cairo::RefPtr<Cairo::Context> context = Cairo::Context::create (image);
+
+ context->set_source_rgba (1.0, 1.0, 0.0, 0.3);
+ context->mask (stripe, 0, 0);
+ context->fill ();
+}
+
+struct ImageSet {
+ Cairo::RefPtr<Cairo::ImageSurface> wave;
+ Cairo::RefPtr<Cairo::ImageSurface> outline;
+ Cairo::RefPtr<Cairo::ImageSurface> clip;
+ Cairo::RefPtr<Cairo::ImageSurface> zero;
+
+ ImageSet() :
+ wave (0), outline (0), clip (0), zero (0) {}
+};
+
+void
+WaveView::draw_image (Cairo::RefPtr<Cairo::ImageSurface>& image, PeakData* peaks, int n_peaks,
+ boost::shared_ptr<WaveViewDrawRequest> req)
+{
+ const double height = image->get_height();
+
+ ImageSet images;
+
+ images.wave = Cairo::ImageSurface::create (Cairo::FORMAT_A8, n_peaks, height);
+ images.outline = Cairo::ImageSurface::create (Cairo::FORMAT_A8, n_peaks, height);
+ images.clip = Cairo::ImageSurface::create (Cairo::FORMAT_A8, n_peaks, height);
+ images.zero = Cairo::ImageSurface::create (Cairo::FORMAT_A8, n_peaks, height);
+
+ Cairo::RefPtr<Cairo::Context> wave_context = Cairo::Context::create (images.wave);
+ Cairo::RefPtr<Cairo::Context> outline_context = Cairo::Context::create (images.outline);
+ Cairo::RefPtr<Cairo::Context> clip_context = Cairo::Context::create (images.clip);
+ Cairo::RefPtr<Cairo::Context> zero_context = Cairo::Context::create (images.zero);
+ wave_context->set_antialias (Cairo::ANTIALIAS_NONE);
+ outline_context->set_antialias (Cairo::ANTIALIAS_NONE);
+ clip_context->set_antialias (Cairo::ANTIALIAS_NONE);
+ zero_context->set_antialias (Cairo::ANTIALIAS_NONE);
+
+ boost::scoped_array<LineTips> tips (new LineTips[n_peaks]);
+
+ /* Clip level nominally set to -0.9dBFS to account for inter-sample
+ interpolation possibly clipping (value may be too low).
+
+ We adjust by the region's own gain (but note: not by any gain
+ automation or its gain envelope) so that clip indicators are closer
+ to providing data about on-disk data. This multiplication is
+ needed because the data we get from AudioRegion::read_peaks()
+ has been scaled by scale_amplitude() already.
+ */
+
+ const double clip_level = _global_clip_level * req->image->props.amplitude;
+
+ const Shape shape = req->image->props.shape;
+ const bool logscaled = req->image->props.logscaled;
+
+ if (req->image->props.shape == WaveView::Rectified) {
+
+ /* each peak is a line from the bottom of the waveview
+ * to a point determined by max (peaks[i].max,
+ * peaks[i].min)
+ */
+
+ if (logscaled) {
+ for (int i = 0; i < n_peaks; ++i) {
+
+ tips[i].bot = height - 1.0;
+ const double p = alt_log_meter (fast_coefficient_to_dB (max (fabs (peaks[i].max), fabs (peaks[i].min))));
+ tips[i].top = y_extent (p, shape, height);
+ tips[i].spread = p * height;
+
+ if (peaks[i].max >= clip_level) {
+ tips[i].clip_max = true;
+ }
+
+ if (-(peaks[i].min) >= clip_level) {
+ tips[i].clip_min = true;
+ }
+ }
+
+ } else {
+ for (int i = 0; i < n_peaks; ++i) {
+
+ tips[i].bot = height - 1.0;
+ const double p = max(fabs (peaks[i].max), fabs (peaks[i].min));
+ tips[i].top = y_extent (p, shape, height);
+ tips[i].spread = p * height;
+ if (p >= clip_level) {
+ tips[i].clip_max = true;
+ }
+ }
+
+ }
+
+ } else {
+
+ if (logscaled) {
+ for (int i = 0; i < n_peaks; ++i) {
+ PeakData p;
+ p.max = peaks[i].max;
+ p.min = peaks[i].min;
+
+ if (peaks[i].max >= clip_level) {
+ tips[i].clip_max = true;
+ }
+ if (-(peaks[i].min) >= clip_level) {
+ tips[i].clip_min = true;
+ }
+
+ if (p.max > 0.0) {
+ p.max = alt_log_meter (fast_coefficient_to_dB (p.max));
+ } else if (p.max < 0.0) {
+ p.max =-alt_log_meter (fast_coefficient_to_dB (-p.max));
+ } else {
+ p.max = 0.0;
+ }
+
+ if (p.min > 0.0) {
+ p.min = alt_log_meter (fast_coefficient_to_dB (p.min));
+ } else if (p.min < 0.0) {
+ p.min = -alt_log_meter (fast_coefficient_to_dB (-p.min));
+ } else {
+ p.min = 0.0;
+ }
+
+ compute_tips (p, tips[i], height);
+ tips[i].spread = tips[i].bot - tips[i].top;
+ }
+
+ } else {
+ for (int i = 0; i < n_peaks; ++i) {
+ if (peaks[i].max >= clip_level) {
+ tips[i].clip_max = true;
+ }
+ if (-(peaks[i].min) >= clip_level) {
+ tips[i].clip_min = true;
+ }
+
+ compute_tips (peaks[i], tips[i], height);
+ tips[i].spread = tips[i].bot - tips[i].top;
+ }
+
+ }
+ }
+
+ if (req->stopped()) {
+ return;
+ }
+
+ Color alpha_one = rgba_to_color (0, 0, 0, 1.0);
+
+ set_source_rgba (wave_context, alpha_one);
+ set_source_rgba (outline_context, alpha_one);
+ set_source_rgba (clip_context, alpha_one);
+ set_source_rgba (zero_context, alpha_one);
+
+ /* ensure single-pixel lines */
+
+ wave_context->set_line_width (1.0);
+ wave_context->translate (0.5, 0.5);
+
+ outline_context->set_line_width (1.0);
+ outline_context->translate (0.5, 0.5);
+
+ clip_context->set_line_width (1.0);
+ clip_context->translate (0.5, 0.5);
+
+ zero_context->set_line_width (1.0);
+ zero_context->translate (0.5, 0.5);
+
+ /* the height of the clip-indicator should be at most 7 pixels,
+ * or 5% of the height of the waveview item.
+ */
+
+ const double clip_height = min (7.0, ceil (height * 0.05));
+
+ /* There are 3 possible components to draw at each x-axis position: the
+ waveform "line", the zero line and an outline/clip indicator. We
+ have to decide which of the 3 to draw at each position, pixel by
+ pixel. This makes the rendering less efficient but it is the only
+ way I can see to do this correctly.
+
+ To avoid constant source swapping and stroking, we draw the components separately
+ onto four alpha only image surfaces for use as a mask.
+
+ With only 1 pixel of spread between the top and bottom of the line,
+ we just draw the upper outline/clip indicator.
+
+ With 2 pixels of spread, we draw the upper and lower outline clip
+ indicators.
+
+ With 3 pixels of spread we draw the upper and lower outline/clip
+ indicators and at least 1 pixel of the waveform line.
+
+ With 5 pixels of spread, we draw all components.
+
+ We can do rectified as two separate passes because we have a much
+ easier decision regarding whether to draw the waveform line. We
+ always draw the clip/outline indicators.
+ */
+
+ if (shape == WaveView::Rectified) {
+
+ for (int i = 0; i < n_peaks; ++i) {
+
+ /* waveform line */
+
+ if (tips[i].spread >= 1.0) {
+ wave_context->move_to (i, tips[i].top);
+ wave_context->line_to (i, tips[i].bot);
+ }
+
+ /* clip indicator */
+
+ if (_global_show_waveform_clipping && (tips[i].clip_max || tips[i].clip_min)) {
+ clip_context->move_to (i, tips[i].top);
+ /* clip-indicating upper terminal line */
+ clip_context->rel_line_to (0, min (clip_height, ceil(tips[i].spread + .5)));
+ } else {
+ outline_context->move_to (i, tips[i].top);
+ /* normal upper terminal dot */
+ outline_context->rel_line_to (0, -1.0);
+ }
+ }
+
+ wave_context->stroke ();
+ clip_context->stroke ();
+ outline_context->stroke ();
+
+ } else {
+ const int height_zero = floor(height * .5);
+
+ for (int i = 0; i < n_peaks; ++i) {
+
+ /* waveform line */
+
+ if (tips[i].spread >= 2.0) {
+ wave_context->move_to (i, tips[i].top);
+ wave_context->line_to (i, tips[i].bot);
+ }
+
+ /* draw square waves and other discontiguous points clearly */
+ if (i > 0) {
+ if (tips[i-1].top + 2 < tips[i].top) {
+ wave_context->move_to (i-1, tips[i-1].top);
+ wave_context->line_to (i-1, (tips[i].bot + tips[i-1].top)/2);
+ wave_context->move_to (i, (tips[i].bot + tips[i-1].top)/2);
+ wave_context->line_to (i, tips[i].top);
+ } else if (tips[i-1].bot > tips[i].bot + 2) {
+ wave_context->move_to (i-1, tips[i-1].bot);
+ wave_context->line_to (i-1, (tips[i].top + tips[i-1].bot)/2);
+ wave_context->move_to (i, (tips[i].top + tips[i-1].bot)/2);
+ wave_context->line_to (i, tips[i].bot);
+ }
+ }
+
+ /* zero line, show only if there is enough spread
+ or the waveform line does not cross zero line */
+ bool const show_zero_line = req->image->props.show_zero;
+
+ if (show_zero_line && ((tips[i].spread >= 5.0) || (tips[i].top > height_zero ) || (tips[i].bot < height_zero)) ) {
+ zero_context->move_to (i, height_zero);
+ zero_context->rel_line_to (1.0, 0);
+ }
+
+ if (tips[i].spread > 1.0) {
+ bool clipped = false;
+ /* outline/clip indicators */
+ if (_global_show_waveform_clipping && tips[i].clip_max) {
+ clip_context->move_to (i, tips[i].top);
+ /* clip-indicating upper terminal line */
+ clip_context->rel_line_to (0, min (clip_height, ceil(tips[i].spread + 0.5)));
+ clipped = true;
+ }
+
+ if (_global_show_waveform_clipping && tips[i].clip_min) {
+ clip_context->move_to (i, tips[i].bot);
+ /* clip-indicating lower terminal line */
+ clip_context->rel_line_to (0, - min (clip_height, ceil(tips[i].spread + 0.5)));
+ clipped = true;
+ }
+
+ if (!clipped && tips[i].spread > 2.0) {
+ /* only draw the outline if the spread
+ implies 3 or more pixels (so that we see 1
+ white pixel in the middle).
+ */
+ outline_context->move_to (i, tips[i].bot);
+ /* normal lower terminal dot; line moves up */
+ outline_context->rel_line_to (0, -1.0);
+
+ outline_context->move_to (i, tips[i].top);
+ /* normal upper terminal dot, line moves down */
+ outline_context->rel_line_to (0, 1.0);
+ }
+ } else {
+ bool clipped = false;
+ /* outline/clip indicator */
+ if (_global_show_waveform_clipping && (tips[i].clip_max || tips[i].clip_min)) {
+ clip_context->move_to (i, tips[i].top);
+ /* clip-indicating upper / lower terminal line */
+ clip_context->rel_line_to (0, 1.0);
+ clipped = true;
+ }
+
+ if (!clipped) {
+ /* special case where only 1 pixel of
+ * the waveform line is drawn (and
+ * nothing else).
+ *
+ * we draw a 1px "line", pretending
+ * that the span is 1.0 (whether it is
+ * zero or 1.0)
+ */
+ wave_context->move_to (i, tips[i].top);
+ wave_context->rel_line_to (0, 1.0);
+ }
+ }
+ }
+
+ wave_context->stroke ();
+ outline_context->stroke ();
+ clip_context->stroke ();
+ zero_context->stroke ();
+ }
+
+ if (req->stopped()) {
+ return;
+ }
+
+ Cairo::RefPtr<Cairo::Context> context = Cairo::Context::create (image);
+
+ /* Here we set a source colour and use the various components as a mask. */
+
+ const Color fill_color = req->image->props.fill_color;
+ const double gradient_depth = req->image->props.gradient_depth;
+
+ if (gradient_depth != 0.0) {
+
+ Cairo::RefPtr<Cairo::LinearGradient> gradient (Cairo::LinearGradient::create (0, 0, 0, height));
+
+ double stops[3];
+
+ double r, g, b, a;
+
+
+ if (shape == Rectified) {
+ stops[0] = 0.1;
+ stops[1] = 0.3;
+ stops[2] = 0.9;
+ } else {
+ stops[0] = 0.1;
+ stops[1] = 0.5;
+ stops[2] = 0.9;
+ }
+
+ color_to_rgba (fill_color, r, g, b, a);
+ gradient->add_color_stop_rgba (stops[1], r, g, b, a);
+ /* generate a new color for the middle of the gradient */
+ double h, s, v;
+ color_to_hsv (fill_color, h, s, v);
+ /* change v towards white */
+ v *= 1.0 - gradient_depth;
+ Color center = hsva_to_color (h, s, v, a);
+ color_to_rgba (center, r, g, b, a);
+
+ gradient->add_color_stop_rgba (stops[0], r, g, b, a);
+ gradient->add_color_stop_rgba (stops[2], r, g, b, a);
+
+ context->set_source (gradient);
+ } else {
+ set_source_rgba (context, fill_color);
+ }
+
+ if (req->stopped()) {
+ return;
+ }
+
+ context->mask (images.wave, 0, 0);
+ context->fill ();
+
+ set_source_rgba (context, req->image->props.outline_color);
+ context->mask (images.outline, 0, 0);
+ context->fill ();
+
+ set_source_rgba (context, req->image->props.clip_color);
+ context->mask (images.clip, 0, 0);
+ context->fill ();
+
+ set_source_rgba (context, req->image->props.zero_color);
+ context->mask (images.zero, 0, 0);
+ context->fill ();
+}
+
+framecnt_t
+WaveView::optimal_image_width_samples () const
+{
+ /* Compute how wide the image should be in samples.
+ *
+ * The resulting image should be wider than the canvas width so that the
+ * image does not have to be redrawn each time the canvas offset changes, but
+ * drawing too much unnecessarily, for instance when zooming into the canvas
+ * the part of the image that is outside of the visible canvas area may never
+ * be displayed and will just increase apparent render time and reduce
+ * responsiveness in non-threaded rendering and cause "flashing" waveforms in
+ * threaded rendering mode.
+ *
+ * Another thing to consider is that if there are a number of waveforms on
+ * the canvas that are the width of the canvas then we don't want to have to
+ * draw the images for them all at once as it will cause a spike in render
+ * time, or in threaded rendering mode it will mean all the draw requests will
+ * the queued during the same frame/expose event. This issue can be
+ * alleviated by using an element of randomness in selecting the image width.
+ *
+ * If the value of samples per pixel is less than 1/10th of a second, use
+ * 1/10th of a second instead.
+ */
+
+ framecnt_t canvas_width_samples = _canvas->visible_area().width() * _props->samples_per_pixel;
+ const framecnt_t one_tenth_of_second = _region->session().frame_rate() / 10;
+
+ /* If zoomed in where a canvas item interects with the canvas area but
+ * stretches for many pages either side, to avoid having draw all images when
+ * the canvas scrolls by a page width the multiplier would have to be a
+ * randomized amount centered around 3 times the visible canvas width, but
+ * for other operations like zooming or even with a stationary playhead it is
+ * a lot of extra drawing that can affect performance.
+ *
+ * So without making things too complicated with different widths for
+ * different operations, try to use a width that is a balance and will work
+ * well for scrolling(non-page width) so all the images aren't redrawn at the
+ * same time but also faster for sequential zooming operations.
+ *
+ * Canvas items that don't intersect with the edges of the visible canvas
+ * will of course only draw images that are the pixel width of the item.
+ *
+ * It is a perhaps a coincidence that these values are centered roughly
+ * around the golden ratio but they did work well in my testing.
+ */
+ const double min_multiplier = 1.4;
+ const double max_multiplier = 1.8;
+
+ /**
+ * A combination of high resolution screens, high samplerates and high
+ * zoom levels(1 sample per pixel) can cause 1/10 of a second(in
+ * pixels) to exceed the cairo image size limit.
+ */
+ const double cairo_image_limit = 32767.0;
+ const double max_image_width = cairo_image_limit / max_multiplier;
+
+ framecnt_t max_width_samples = floor (max_image_width / _props->samples_per_pixel);
+
+ const framecnt_t one_tenth_of_second_limited = std::min (one_tenth_of_second, max_width_samples);
+
+ framecnt_t new_sample_count = std::max (canvas_width_samples, one_tenth_of_second_limited);
+
+ const double multiplier = g_random_double_range (min_multiplier, max_multiplier);
+
+ return new_sample_count * multiplier;
+}
+
+void
+WaveView::set_image (boost::shared_ptr<WaveViewImage> img) const
+{
+ get_cache_group ()->add_image (img);
+ _image = img;
+}
+
+void
+WaveView::process_draw_request (boost::shared_ptr<WaveViewDrawRequest> req)
+{
+ boost::shared_ptr<const ARDOUR::AudioRegion> region = req->image->region.lock();
+
+ if (!region) {
+ return;
+ }
+
+ if (req->stopped()) {
+ return;
+ }
+
+ WaveViewProperties const& props = req->image->props;
+
+ const int n_peaks = props.get_width_pixels ();
+
+ assert (n_peaks > 0 && n_peaks < 32767);
+
+ boost::scoped_array<ARDOUR::PeakData> peaks (new PeakData[n_peaks]);
+
+ /* Note that Region::read_peaks() takes a start position based on an
+ offset into the Region's **SOURCE**, rather than an offset into
+ the Region itself.
+ */
+
+ framecnt_t peaks_read =
+ region->read_peaks (peaks.get (), n_peaks, props.get_sample_start (),
+ props.get_length_samples (), props.channel, props.samples_per_pixel);
+
+ if (req->stopped()) {
+ return;
+ }
+
+ Cairo::RefPtr<Cairo::ImageSurface> cairo_image =
+ Cairo::ImageSurface::create (Cairo::FORMAT_ARGB32, n_peaks, req->image->props.height);
+
+ // http://cairographics.org/manual/cairo-Image-Surfaces.html#cairo-image-surface-create
+ // This function always returns a valid pointer, but it will return a pointer to a "nil" surface..
+ // but there's some evidence that req->image can be NULL.
+ // http://tracker.ardour.org/view.php?id=6478
+ assert (cairo_image);
+
+ if (peaks_read > 0) {
+
+ /* region amplitude will have been used to generate the
+ * peak values already, but not the visual-only
+ * amplitude_above_axis. So apply that here before
+ * rendering.
+ */
+
+ const double amplitude_above_axis = props.amplitude_above_axis;
+
+ if (amplitude_above_axis != 1.0) {
+ for (framecnt_t i = 0; i < n_peaks; ++i) {
+ peaks[i].max *= amplitude_above_axis;
+ peaks[i].min *= amplitude_above_axis;
+ }
+ }
+
+ draw_image (cairo_image, peaks.get(), n_peaks, req);
+
+ } else {
+ draw_absent_image (cairo_image, peaks.get(), n_peaks);
+ }
+
+ if (req->stopped ()) {
+ return;
+ }
+
+ // Assign now that we are sure all drawing is complete as that is what
+ // determines whether a request was finished.
+ req->image->cairo_image = cairo_image;
+}
+
+bool
+WaveView::draw_image_in_gui_thread () const
+{
+ return _draw_image_in_gui_thread || _always_draw_image_in_gui_thread || !rendered () ||
+ !WaveViewThreads::enabled ();
+}
+
+void
+WaveView::render (Rect const & area, Cairo::RefPtr<Cairo::Context> context) const
+{
+ assert (_props->samples_per_pixel != 0);
+
+ if (!_region) { // assert?
+ return;
+ }
+
+ Rect draw;
+ Rect self;
+
+ if (!get_item_and_draw_rect_in_window_coords (area, self, draw)) {
+ assert(true);
+ return;
+ }
+
+ double const image_start_pixel_offset = draw.x0 - self.x0;
+ double const image_end_pixel_offset = draw.x1 - self.x0;
+
+ if (image_start_pixel_offset == image_end_pixel_offset) {
+ // this may happen if zoomed very far out with a small region
+ return;
+ }
+
+ WaveViewProperties required_props = *_props;
+
+ required_props.set_sample_positions_from_pixel_offsets (image_start_pixel_offset,
+ image_end_pixel_offset);
+
+ assert (required_props.is_valid());
+
+ boost::shared_ptr<WaveViewImage> image_to_draw;
+
+ if (current_request) {
+ if (!current_request->image->props.is_equivalent (required_props)) {
+ // The WaveView properties may have been updated during recording between
+ // prepare_for_render and render calls and the new required props have
+ // different end sample value.
+ current_request->cancel ();
+ current_request.reset ();
+ } else if (current_request->finished ()) {
+ image_to_draw = current_request->image;
+ current_request.reset ();
+ }
+ } else {
+ // No current Request
+ }
+
+ if (!image_to_draw && _image) {
+ if (_image->props.is_equivalent (required_props)) {
+ // Image contains required properties
+ image_to_draw = _image;
+ } else {
+ // Image does not contain properties required
+ }
+ }
+
+ if (!image_to_draw) {
+ image_to_draw = get_cache_group ()->lookup_image (required_props);
+ if (image_to_draw && !image_to_draw->finished ()) {
+ // Found equivalent but unfinished Image in cache
+ image_to_draw.reset ();
+ }
+ }
+
+ if (!image_to_draw) {
+ // No existing image to draw
+
+ boost::shared_ptr<WaveViewDrawRequest> const request = create_draw_request (required_props);
+
+ if (draw_image_in_gui_thread ()) {
+ // now that we have to draw something, draw more than required.
+ request->image->props.set_width_samples (optimal_image_width_samples ());
+
+ process_draw_request (request);
+
+ image_to_draw = request->image;
+
+ } else if (current_request) {
+ if (current_request->finished ()) {
+ // There is a chance the request is now finished since checking above
+ image_to_draw = current_request->image;
+ current_request.reset ();
+ } else if (_canvas->get_microseconds_since_render_start () < 15000) {
+ current_request->cancel ();
+ current_request.reset ();
+
+ // Drawing image in GUI thread as we have time
+
+ // now that we have to draw something, draw more than required.
+ request->image->props.set_width_samples (optimal_image_width_samples ());
+
+ process_draw_request (request);
+
+ image_to_draw = request->image;
+ } else {
+ // Waiting for current request to finish
+ redraw ();
+ return;
+ }
+ } else {
+ // Defer the rendering to another thread or perhaps render pass if
+ // a thread cannot generate it in time.
+ queue_draw_request (request);
+ redraw ();
+ return;
+ }
+ }
+
+ /* reset this so that future missing images can be generated in a worker thread. */
+ _draw_image_in_gui_thread = false;
+
+ assert (image_to_draw);
+
+ /* compute the first pixel of the image that should be used when we
+ * render the specified range.
+ */
+
+ double image_origin_in_self_coordinates =
+ (image_to_draw->props.get_sample_start () - _props->region_start) / _props->samples_per_pixel;
+
+ /* the image may only be a best-effort ... it may not span the entire
+ * range requested, though it is guaranteed to cover the start. So
+ * determine how many pixels we can actually draw.
+ */
+
+ const double draw_start_pixel = draw.x0;
+ const double draw_end_pixel = draw.x1;
+
+ double draw_width_pixels = draw_end_pixel - draw_start_pixel;
+
+ if (image_to_draw != _image) {
+
+ /* the image is guaranteed to start at or before
+ * draw_start. But if it starts before draw_start, that reduces
+ * the maximum available width we can render with.
+ *
+ * so .. clamp the draw width to the smaller of what we need to
+ * draw or the available width of the image.
+ */
+ draw_width_pixels = min ((double)image_to_draw->cairo_image->get_width (), draw_width_pixels);
+
+ set_image (image_to_draw);
+ }
+
+ context->rectangle (draw_start_pixel, draw.y0, draw_width_pixels, draw.height());
+
+ /* round image origin position to an exact pixel in device space to
+ * avoid blurring
+ */
+
+ double x = self.x0 + image_origin_in_self_coordinates;
+ double y = self.y0;
+ context->user_to_device (x, y);
+ x = round (x);
+ y = round (y);
+ context->device_to_user (x, y);
+
+ /* the coordinates specify where in "user coordinates" (i.e. what we
+ * generally call "canvas coordinates" in this code) the image origin
+ * will appear. So specifying (10,10) will put the upper left corner of
+ * the image at (10,10) in user space.
+ */
+
+ context->set_source (image_to_draw->cairo_image, x, y);
+ context->fill ();
+}
+
+void
+WaveView::compute_bounding_box () const
+{
+ if (_region) {
+ _bounding_box = Rect (0.0, 0.0, region_length() / _props->samples_per_pixel, _props->height);
+ } else {
+ _bounding_box = Rect ();
+ }
+
+ _bounding_box_dirty = false;
+}
+
+void
+WaveView::set_height (Distance height)
+{
+ if (_props->height != height) {
+ begin_change ();
+
+ _props->height = height;
+ _draw_image_in_gui_thread = true;
+
+ _bounding_box_dirty = true;
+ end_change ();
+ }
+}
+
+void
+WaveView::set_channel (int channel)
+{
+ if (_props->channel != channel) {
+ begin_change ();
+ _props->channel = channel;
+ reset_cache_group ();
+ _bounding_box_dirty = true;
+ end_change ();
+ }
+}
+
+void
+WaveView::set_logscaled (bool yn)
+{
+ if (_props->logscaled != yn) {
+ begin_visual_change ();
+ _props->logscaled = yn;
+ end_visual_change ();
+ }
+}
+
+void
+WaveView::set_gradient_depth (double)
+{
+ // TODO ??
+}
+
+double
+WaveView::gradient_depth () const
+{
+ return _props->gradient_depth;
+}
+
+void
+WaveView::gain_changed ()
+{
+ begin_visual_change ();
+ _props->amplitude = _region->scale_amplitude ();
+ _draw_image_in_gui_thread = true;
+ end_visual_change ();
+}
+
+void
+WaveView::set_zero_color (Color c)
+{
+ if (_props->zero_color != c) {
+ begin_visual_change ();
+ _props->zero_color = c;
+ end_visual_change ();
+ }
+}
+
+void
+WaveView::set_clip_color (Color c)
+{
+ if (_props->clip_color != c) {
+ begin_visual_change ();
+ _props->clip_color = c;
+ end_visual_change ();
+ }
+}
+
+void
+WaveView::set_show_zero_line (bool yn)
+{
+ if (_props->show_zero != yn) {
+ begin_visual_change ();
+ _props->show_zero = yn;
+ end_visual_change ();
+ }
+}
+
+bool
+WaveView::show_zero_line () const
+{
+ return _props->show_zero;
+}
+
+void
+WaveView::set_shape (Shape s)
+{
+ if (_props->shape != s) {
+ begin_visual_change ();
+ _props->shape = s;
+ end_visual_change ();
+ }
+}
+
+void
+WaveView::set_amplitude_above_axis (double a)
+{
+ if (fabs (_props->amplitude_above_axis - a) > 0.01) {
+ begin_visual_change ();
+ _props->amplitude_above_axis = a;
+ _draw_image_in_gui_thread = true;
+ end_visual_change ();
+ }
+}
+
+double
+WaveView::amplitude_above_axis () const
+{
+ return _props->amplitude_above_axis;
+}
+
+void
+WaveView::set_global_shape (Shape s)
+{
+ if (_global_shape != s) {
+ _global_shape = s;
+ WaveViewCache::get_instance()->clear_cache ();
+ VisualPropertiesChanged (); /* EMIT SIGNAL */
+ }
+}
+
+void
+WaveView::set_global_logscaled (bool yn)
+{
+ if (_global_logscaled != yn) {
+ _global_logscaled = yn;
+ WaveViewCache::get_instance()->clear_cache ();
+ VisualPropertiesChanged (); /* EMIT SIGNAL */
+ }
+}
+
+framecnt_t
+WaveView::region_length() const
+{
+ return _region->length() - (_props->region_start - _region->start());
+}
+
+framepos_t
+WaveView::region_end() const
+{
+ return _props->region_start + region_length();
+}
+
+void
+WaveView::set_region_start (frameoffset_t start)
+{
+ if (!_region) {
+ return;
+ }
+
+ if (_props->region_start == start) {
+ return;
+ }
+
+ begin_change ();
+ _props->region_start = start;
+ _bounding_box_dirty = true;
+ end_change ();
+}
+
+void
+WaveView::region_resized ()
+{
+ /* Called when the region start or end (thus length) has changed.
+ */
+
+ if (!_region) {
+ return;
+ }
+
+ begin_change ();
+ _props->region_start = _region->start();
+ _props->region_end = _region->start() + _region->length();
+ _bounding_box_dirty = true;
+ end_change ();
+}
+
+void
+WaveView::set_global_gradient_depth (double depth)
+{
+ if (_global_gradient_depth != depth) {
+ _global_gradient_depth = depth;
+ VisualPropertiesChanged (); /* EMIT SIGNAL */
+ }
+}
+
+void
+WaveView::set_global_show_waveform_clipping (bool yn)
+{
+ if (_global_show_waveform_clipping != yn) {
+ _global_show_waveform_clipping = yn;
+ ClipLevelChanged ();
+ }
+}
+
+void
+WaveView::set_start_shift (double pixels)
+{
+ if (pixels < 0) {
+ return;
+ }
+
+ begin_visual_change ();
+ //_start_shift = pixels;
+ end_visual_change ();
+}
+
+void
+WaveView::set_image_cache_size (uint64_t sz)
+{
+ WaveViewCache::get_instance()->set_image_cache_threshold (sz);
+}
+
+boost::shared_ptr<WaveViewCacheGroup>
+WaveView::get_cache_group () const
+{
+ if (_cache_group) {
+ return _cache_group;
+ }
+
+ boost::shared_ptr<AudioSource> source = _region->audio_source (_props->channel);
+ assert (source);
+
+ _cache_group = WaveViewCache::get_instance ()->get_cache_group (source);
+
+ return _cache_group;
+}
+
+void
+WaveView::reset_cache_group ()
+{
+ WaveViewCache::get_instance()->reset_cache_group (_cache_group);
+}