diff options
Diffstat (limited to 'libs/qm-dsp/dsp/tempotracking/DownBeat.h')
-rw-r--r-- | libs/qm-dsp/dsp/tempotracking/DownBeat.h | 10 |
1 files changed, 5 insertions, 5 deletions
diff --git a/libs/qm-dsp/dsp/tempotracking/DownBeat.h b/libs/qm-dsp/dsp/tempotracking/DownBeat.h index 3d73f9429e..3ef0d18127 100644 --- a/libs/qm-dsp/dsp/tempotracking/DownBeat.h +++ b/libs/qm-dsp/dsp/tempotracking/DownBeat.h @@ -28,7 +28,7 @@ class FFTReal; * This class takes an input audio signal and a sequence of beat * locations (calculated e.g. by TempoTrackV2) and estimates which of * the beat locations are downbeats (first beat of the bar). - * + * * The input audio signal is expected to have been downsampled to a * very low sampling rate (e.g. 2700Hz). A utility function for * downsampling and buffering incoming block-by-block audio is @@ -56,7 +56,7 @@ public: /** * Estimate which beats are down-beats. - * + * * audio contains the input audio stream after downsampling, and * audioLength contains the number of samples in this downsampled * stream. @@ -83,18 +83,18 @@ public: * and the region following it. */ void getBeatSD(vector<double> &beatsd) const; - + /** * For your downsampling convenience: call this function * repeatedly with input audio blocks containing dfIncrement * samples at the original sample rate, to decimate them to the * downsampled rate and buffer them within the DownBeat class. - * + * * Call getBufferedAudio() to retrieve the results after all * blocks have been processed. */ void pushAudioBlock(const float *audio); - + /** * Retrieve the accumulated audio produced by pushAudioBlock calls. */ |