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Diffstat (limited to 'libs/plugins/a-delay.lv2/a-delay.c')
-rw-r--r--libs/plugins/a-delay.lv2/a-delay.c470
1 files changed, 470 insertions, 0 deletions
diff --git a/libs/plugins/a-delay.lv2/a-delay.c b/libs/plugins/a-delay.lv2/a-delay.c
new file mode 100644
index 0000000000..40fd05c51f
--- /dev/null
+++ b/libs/plugins/a-delay.lv2/a-delay.c
@@ -0,0 +1,470 @@
+/* a-delay
+ * Copyright (C) 2016 Damien Zammit <damien@zamaudio.com>
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ */
+
+#include <math.h>
+#include <stdlib.h>
+#include <stdio.h>
+
+#include "lv2/lv2plug.in/ns/lv2core/lv2.h"
+#include "lv2/lv2plug.in/ns/ext/atom/atom.h"
+#include "lv2/lv2plug.in/ns/ext/time/time.h"
+#include "lv2/lv2plug.in/ns/ext/atom/forge.h"
+#include "lv2/lv2plug.in/ns/ext/urid/urid.h"
+
+#define ADELAY_URI "urn:ardour:a-delay"
+
+// 8 seconds of delay at 96kHz
+#define MAX_DELAY 768000
+
+#ifndef M_PI
+# define M_PI 3.1415926
+#endif
+
+typedef enum {
+ ADELAY_INPUT = 0,
+ ADELAY_OUTPUT,
+
+ ADELAY_BPM,
+
+ ADELAY_INV,
+ ADELAY_SYNC,
+ ADELAY_TIME,
+ ADELAY_DIVISOR,
+ ADELAY_WETDRY,
+ ADELAY_LPF,
+ ADELAY_GAIN,
+
+ ADELAY_DELAYTIME,
+} PortIndex;
+
+
+typedef struct {
+ LV2_URID atom_Blank;
+ LV2_URID atom_Object;
+ LV2_URID atom_Sequence;
+ LV2_URID atom_Long;
+ LV2_URID atom_Int;
+ LV2_URID atom_Float;
+ LV2_URID atom_Double;
+ LV2_URID time_beatUnit;
+ LV2_URID time_beatsPerMinute;
+ LV2_URID time_Position;
+} DelayURIs;
+
+typedef struct {
+ float* input;
+ float* output;
+
+ const LV2_Atom_Sequence* atombpm;
+
+ float* inv;
+ float* sync;
+ float* time;
+ float* divisor;
+ float* wetdry;
+ float* lpf;
+ float* gain;
+
+ float* delaytime;
+
+ float srate;
+ float bpm;
+ float beatunit;
+ int beatuniti;
+ int bpmvalid;
+
+ uint32_t posz;
+ float tap[2];
+ float z[MAX_DELAY];
+ int active;
+ int next;
+ float fbstate;
+ float lpfold;
+ float divisorold;
+ float gainold;
+ float invertold;
+ float timeold;
+ float delaytimeold;
+ float syncold;
+ float wetdryold;
+ float delaysamplesold;
+
+ float A0, A1, A2, A3, A4, A5;
+ float B0, B1, B2, B3, B4, B5;
+ float state[4];
+
+ DelayURIs uris;
+ LV2_Atom_Forge forge;
+ LV2_URID_Map* map;
+} ADelay;
+
+static inline void
+map_uris(LV2_URID_Map* map, DelayURIs* uris)
+{
+ uris->atom_Blank = map->map(map->handle, LV2_ATOM__Blank);
+ uris->atom_Object = map->map(map->handle, LV2_ATOM__Object);
+ uris->atom_Sequence = map->map(map->handle, LV2_ATOM__Sequence);
+ uris->atom_Long = map->map(map->handle, LV2_ATOM__Long);
+ uris->atom_Int = map->map(map->handle, LV2_ATOM__Int);
+ uris->atom_Float = map->map(map->handle, LV2_ATOM__Float);
+ uris->atom_Double = map->map(map->handle, LV2_ATOM__Double);
+ uris->time_beatUnit = map->map(map->handle, LV2_TIME__beatUnit);
+ uris->time_beatsPerMinute = map->map(map->handle, LV2_TIME__beatsPerMinute);
+ uris->time_Position = map->map(map->handle, LV2_TIME__Position);
+}
+
+static LV2_Handle
+instantiate(const LV2_Descriptor* descriptor,
+ double rate,
+ const char* bundle_path,
+ const LV2_Feature* const* features)
+{
+ int i;
+ ADelay* adelay = (ADelay*)calloc(1, sizeof(ADelay));
+ if (!adelay) return NULL;
+
+ for (i = 0; features[i]; ++i) {
+ if (!strcmp(features[i]->URI, LV2_URID__map)) {
+ adelay->map = (LV2_URID_Map*)features[i]->data;
+ }
+ }
+
+ if (!adelay->map) {
+ fprintf(stderr, "a-delay.lv2 error: Host does not support urid:map\n");
+ free(adelay);
+ return NULL;
+ }
+
+ map_uris(adelay->map, &adelay->uris);
+ lv2_atom_forge_init(&adelay->forge, adelay->map);
+
+ adelay->srate = rate;
+ adelay->bpmvalid = 0;
+
+ return (LV2_Handle)adelay;
+}
+
+static void
+connect_port(LV2_Handle instance,
+ uint32_t port,
+ void* data)
+{
+ ADelay* adelay = (ADelay*)instance;
+
+ switch ((PortIndex)port) {
+ case ADELAY_INPUT:
+ adelay->input = (float*)data;
+ break;
+ case ADELAY_OUTPUT:
+ adelay->output = (float*)data;
+ break;
+ case ADELAY_BPM:
+ adelay->atombpm = (const LV2_Atom_Sequence*)data;
+ break;
+ case ADELAY_INV:
+ adelay->inv = (float*)data;
+ break;
+ case ADELAY_SYNC:
+ adelay->sync = (float*)data;
+ break;
+ case ADELAY_TIME:
+ adelay->time = (float*)data;
+ break;
+ case ADELAY_DIVISOR:
+ adelay->divisor = (float*)data;
+ break;
+ case ADELAY_WETDRY:
+ adelay->wetdry = (float*)data;
+ break;
+ case ADELAY_LPF:
+ adelay->lpf = (float*)data;
+ break;
+ case ADELAY_GAIN:
+ adelay->gain = (float*)data;
+ break;
+ case ADELAY_DELAYTIME:
+ adelay->delaytime = (float*)data;
+ break;
+ }
+}
+
+static inline float
+sanitize_denormal(float value) {
+ if (!isnormal(value)) {
+ value = 0.f;
+ }
+ return value;
+}
+
+static inline float
+from_dB(float gdb) {
+ return (exp(gdb/20.f*log(10.f)));
+}
+
+static inline float
+to_dB(float g) {
+ return (20.f*log10(g));
+}
+
+static void clearfilter(LV2_Handle instance)
+{
+ ADelay* adelay = (ADelay*)instance;
+
+ adelay->state[0] = adelay->state[1] =
+ adelay->state[2] = adelay->state[3] = 0.f;
+}
+
+static void
+activate(LV2_Handle instance)
+{
+ ADelay* adelay = (ADelay*)instance;
+
+ int i;
+ for (i = 0; i < MAX_DELAY; i++) {
+ adelay->z[i] = 0.f;
+ }
+ adelay->posz = 0;
+ adelay->tap[0] = 0;
+ adelay->tap[1] = 0;
+ adelay->active = 0;
+ adelay->next = 1;
+ adelay->fbstate = 0.f;
+
+ clearfilter(adelay);
+
+ adelay->lpfold = 0.f;
+ adelay->divisorold = 0.f;
+ adelay->gainold = 0.f;
+ adelay->invertold = 0.f;
+ adelay->timeold = 0.f;
+ adelay->delaytimeold = 0.f;
+ adelay->syncold = 0.f;
+ adelay->wetdryold = 0.f;
+ adelay->delaysamplesold = 1.f;
+}
+
+static void lpfRbj(LV2_Handle instance, float fc, float srate)
+{
+ ADelay* adelay = (ADelay*)instance;
+
+ float w0, alpha, cw, sw, q;
+ q = 0.707;
+ w0 = (2. * M_PI * fc / srate);
+ sw = sin(w0);
+ cw = cos(w0);
+ alpha = sw / (2. * q);
+
+ adelay->A0 = 1. + alpha;
+ adelay->A1 = -2. * cw;
+ adelay->A2 = 1. - alpha;
+ adelay->B0 = (1. - cw) / 2.;
+ adelay->B1 = (1. - cw);
+ adelay->B2 = adelay->B0;
+
+ adelay->A3 = 1. + alpha;
+ adelay->A4 = -2. * cw;
+ adelay->A5 = 1. - alpha;
+ adelay->B3 = (1. - cw) / 2.;
+ adelay->B4 = (1. - cw);
+ adelay->B5 = adelay->B3;
+}
+
+static float runfilter(LV2_Handle instance, float in)
+{
+ ADelay* a = (ADelay*)instance;
+
+ float out;
+ in = sanitize_denormal(in);
+
+ out = a->B0/a->A0*in + a->B1/a->A0*a->state[0] + a->B2/a->A0*a->state[1]
+ -a->A1/a->A0*a->state[2] - a->A2/a->A0*a->state[3] + 1e-20;
+
+ a->state[1] = a->state[0];
+ a->state[0] = in;
+ a->state[3] = a->state[2];
+ a->state[2] = out;
+ return out;
+}
+
+static void
+update_bpm(ADelay* self, const LV2_Atom_Object* obj)
+{
+ const DelayURIs* uris = &self->uris;
+
+ // Received new transport bpm/beatunit
+ LV2_Atom *beatunit = NULL, *bpm = NULL;
+ lv2_atom_object_get(obj,
+ uris->time_beatUnit, &beatunit,
+ uris->time_beatsPerMinute, &bpm,
+ NULL);
+ // Tempo changed, update BPM
+ if (bpm && bpm->type == uris->atom_Float) {
+ self->bpm = ((LV2_Atom_Float*)bpm)->body;
+ }
+ // Time signature changed, update beatunit
+ if (beatunit && beatunit->type == uris->atom_Int) {
+ int b = ((LV2_Atom_Int*)beatunit)->body;
+ self->beatunit = (float)b;
+ }
+ if (beatunit && beatunit->type == uris->atom_Double) {
+ double b = ((LV2_Atom_Double*)beatunit)->body;
+ self->beatunit = (float)b;
+ }
+ if (beatunit && beatunit->type == uris->atom_Float) {
+ self->beatunit = ((LV2_Atom_Float*)beatunit)->body;
+ }
+ if (beatunit && beatunit->type == uris->atom_Long) {
+ long int b = ((LV2_Atom_Long*)beatunit)->body;
+ self->beatunit = (float)b;
+ }
+ self->bpmvalid = 1;
+}
+
+static void
+run(LV2_Handle instance, uint32_t n_samples)
+{
+ ADelay* adelay = (ADelay*)instance;
+
+ const float* const input = adelay->input;
+ float* const output = adelay->output;
+
+ float srate = adelay->srate;
+
+ uint32_t i;
+ float in;
+ int delaysamples;
+ unsigned int tmp;
+ float inv;
+ float xfade;
+ int recalc;
+ if (*(adelay->inv) < 0.5) {
+ inv = -1.f;
+ } else {
+ inv = 1.f;
+ }
+
+ recalc = 0;
+ if (*(adelay->inv) != adelay->invertold) {
+ recalc = 1;
+ }
+ if (*(adelay->sync) != adelay->syncold) {
+ recalc = 1;
+ }
+ if (*(adelay->time) != adelay->timeold) {
+ recalc = 1;
+ }
+ if (*(adelay->divisor) != adelay->divisorold) {
+ recalc = 1;
+ }
+ if (*(adelay->lpf) != adelay->lpfold) {
+ lpfRbj(adelay, *(adelay->lpf), srate);
+ }
+ if (*(adelay->gain) != adelay->gainold) {
+ recalc = 1;
+ }
+
+ if (recalc) {
+ if (*(adelay->sync) > 0.5f && adelay->bpmvalid) {
+ *(adelay->delaytime) = adelay->beatunit * 1000.f * 60.f / (adelay->bpm * *(adelay->divisor));
+ } else {
+ *(adelay->delaytime) = *(adelay->time);
+ }
+ delaysamples = (int)(*(adelay->delaytime) * srate) / 1000;
+ adelay->tap[adelay->next] = delaysamples;
+ }
+
+ xfade = 0.f;
+ for (i = 0; i < n_samples; i++) {
+ in = input[i];
+ adelay->z[adelay->posz] = in; // + feedb / 100. * fbstate;
+ adelay->fbstate = 0.f;
+ int p = adelay->posz - adelay->tap[adelay->active]; // active line
+ if (p<0) p += MAX_DELAY;
+ adelay->fbstate += adelay->z[p];
+
+ if (recalc) {
+ xfade += 1.0f / (float)n_samples;
+ adelay->fbstate *= (1.-xfade);
+ int p = adelay->posz - adelay->tap[adelay->next]; // next line
+ if (p<0) p += MAX_DELAY;
+ adelay->fbstate += adelay->z[p] * xfade;
+ }
+ output[i] = from_dB(*(adelay->gain)) * ((100.-*(adelay->wetdry)) / 100. * in + *(adelay->wetdry) / 100. * -inv * runfilter(adelay, adelay->fbstate));
+ if (++(adelay->posz) >= MAX_DELAY) {
+ adelay->posz = 0;
+ }
+ }
+ adelay->lpfold = *(adelay->lpf);
+ adelay->divisorold = *(adelay->divisor);
+ adelay->gainold = *(adelay->gain);
+ adelay->invertold = *(adelay->inv);
+ adelay->timeold = *(adelay->time);
+ adelay->syncold = *(adelay->sync);
+ adelay->wetdryold = *(adelay->wetdry);
+ adelay->delaytimeold = *(adelay->delaytime);
+ adelay->delaysamplesold = delaysamples;
+ if (recalc) {
+ tmp = adelay->active;
+ adelay->active = adelay->next;
+ adelay->next = tmp;
+ }
+
+ if (adelay->atombpm) {
+ LV2_Atom_Event* ev = lv2_atom_sequence_begin(&(adelay->atombpm)->body);
+ while(!lv2_atom_sequence_is_end(&(adelay->atombpm)->body, (adelay->atombpm)->atom.size, ev)) {
+ if (ev->body.type == adelay->uris.atom_Blank || ev->body.type == adelay->uris.atom_Object) {
+ const LV2_Atom_Object* obj = (LV2_Atom_Object*)&ev->body;
+ if (obj->body.otype == adelay->uris.time_Position) {
+ update_bpm(adelay, obj);
+ }
+ }
+ ev = lv2_atom_sequence_next(ev);
+ }
+ }
+}
+
+static void
+cleanup(LV2_Handle instance)
+{
+ free(instance);
+}
+
+static const void*
+extension_data(const char* uri)
+{
+ return NULL;
+}
+
+static const LV2_Descriptor descriptor = {
+ ADELAY_URI,
+ instantiate,
+ connect_port,
+ activate,
+ run,
+ NULL,
+ cleanup,
+ extension_data
+};
+
+LV2_SYMBOL_EXPORT
+const LV2_Descriptor*
+lv2_descriptor(uint32_t index)
+{
+ switch (index) {
+ case 0:
+ return &descriptor;
+ default:
+ return NULL;
+ }
+}