diff options
Diffstat (limited to 'libs/plugins/a-delay.lv2/a-delay.c')
-rw-r--r-- | libs/plugins/a-delay.lv2/a-delay.c | 470 |
1 files changed, 470 insertions, 0 deletions
diff --git a/libs/plugins/a-delay.lv2/a-delay.c b/libs/plugins/a-delay.lv2/a-delay.c new file mode 100644 index 0000000000..40fd05c51f --- /dev/null +++ b/libs/plugins/a-delay.lv2/a-delay.c @@ -0,0 +1,470 @@ +/* a-delay + * Copyright (C) 2016 Damien Zammit <damien@zamaudio.com> + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + */ + +#include <math.h> +#include <stdlib.h> +#include <stdio.h> + +#include "lv2/lv2plug.in/ns/lv2core/lv2.h" +#include "lv2/lv2plug.in/ns/ext/atom/atom.h" +#include "lv2/lv2plug.in/ns/ext/time/time.h" +#include "lv2/lv2plug.in/ns/ext/atom/forge.h" +#include "lv2/lv2plug.in/ns/ext/urid/urid.h" + +#define ADELAY_URI "urn:ardour:a-delay" + +// 8 seconds of delay at 96kHz +#define MAX_DELAY 768000 + +#ifndef M_PI +# define M_PI 3.1415926 +#endif + +typedef enum { + ADELAY_INPUT = 0, + ADELAY_OUTPUT, + + ADELAY_BPM, + + ADELAY_INV, + ADELAY_SYNC, + ADELAY_TIME, + ADELAY_DIVISOR, + ADELAY_WETDRY, + ADELAY_LPF, + ADELAY_GAIN, + + ADELAY_DELAYTIME, +} PortIndex; + + +typedef struct { + LV2_URID atom_Blank; + LV2_URID atom_Object; + LV2_URID atom_Sequence; + LV2_URID atom_Long; + LV2_URID atom_Int; + LV2_URID atom_Float; + LV2_URID atom_Double; + LV2_URID time_beatUnit; + LV2_URID time_beatsPerMinute; + LV2_URID time_Position; +} DelayURIs; + +typedef struct { + float* input; + float* output; + + const LV2_Atom_Sequence* atombpm; + + float* inv; + float* sync; + float* time; + float* divisor; + float* wetdry; + float* lpf; + float* gain; + + float* delaytime; + + float srate; + float bpm; + float beatunit; + int beatuniti; + int bpmvalid; + + uint32_t posz; + float tap[2]; + float z[MAX_DELAY]; + int active; + int next; + float fbstate; + float lpfold; + float divisorold; + float gainold; + float invertold; + float timeold; + float delaytimeold; + float syncold; + float wetdryold; + float delaysamplesold; + + float A0, A1, A2, A3, A4, A5; + float B0, B1, B2, B3, B4, B5; + float state[4]; + + DelayURIs uris; + LV2_Atom_Forge forge; + LV2_URID_Map* map; +} ADelay; + +static inline void +map_uris(LV2_URID_Map* map, DelayURIs* uris) +{ + uris->atom_Blank = map->map(map->handle, LV2_ATOM__Blank); + uris->atom_Object = map->map(map->handle, LV2_ATOM__Object); + uris->atom_Sequence = map->map(map->handle, LV2_ATOM__Sequence); + uris->atom_Long = map->map(map->handle, LV2_ATOM__Long); + uris->atom_Int = map->map(map->handle, LV2_ATOM__Int); + uris->atom_Float = map->map(map->handle, LV2_ATOM__Float); + uris->atom_Double = map->map(map->handle, LV2_ATOM__Double); + uris->time_beatUnit = map->map(map->handle, LV2_TIME__beatUnit); + uris->time_beatsPerMinute = map->map(map->handle, LV2_TIME__beatsPerMinute); + uris->time_Position = map->map(map->handle, LV2_TIME__Position); +} + +static LV2_Handle +instantiate(const LV2_Descriptor* descriptor, + double rate, + const char* bundle_path, + const LV2_Feature* const* features) +{ + int i; + ADelay* adelay = (ADelay*)calloc(1, sizeof(ADelay)); + if (!adelay) return NULL; + + for (i = 0; features[i]; ++i) { + if (!strcmp(features[i]->URI, LV2_URID__map)) { + adelay->map = (LV2_URID_Map*)features[i]->data; + } + } + + if (!adelay->map) { + fprintf(stderr, "a-delay.lv2 error: Host does not support urid:map\n"); + free(adelay); + return NULL; + } + + map_uris(adelay->map, &adelay->uris); + lv2_atom_forge_init(&adelay->forge, adelay->map); + + adelay->srate = rate; + adelay->bpmvalid = 0; + + return (LV2_Handle)adelay; +} + +static void +connect_port(LV2_Handle instance, + uint32_t port, + void* data) +{ + ADelay* adelay = (ADelay*)instance; + + switch ((PortIndex)port) { + case ADELAY_INPUT: + adelay->input = (float*)data; + break; + case ADELAY_OUTPUT: + adelay->output = (float*)data; + break; + case ADELAY_BPM: + adelay->atombpm = (const LV2_Atom_Sequence*)data; + break; + case ADELAY_INV: + adelay->inv = (float*)data; + break; + case ADELAY_SYNC: + adelay->sync = (float*)data; + break; + case ADELAY_TIME: + adelay->time = (float*)data; + break; + case ADELAY_DIVISOR: + adelay->divisor = (float*)data; + break; + case ADELAY_WETDRY: + adelay->wetdry = (float*)data; + break; + case ADELAY_LPF: + adelay->lpf = (float*)data; + break; + case ADELAY_GAIN: + adelay->gain = (float*)data; + break; + case ADELAY_DELAYTIME: + adelay->delaytime = (float*)data; + break; + } +} + +static inline float +sanitize_denormal(float value) { + if (!isnormal(value)) { + value = 0.f; + } + return value; +} + +static inline float +from_dB(float gdb) { + return (exp(gdb/20.f*log(10.f))); +} + +static inline float +to_dB(float g) { + return (20.f*log10(g)); +} + +static void clearfilter(LV2_Handle instance) +{ + ADelay* adelay = (ADelay*)instance; + + adelay->state[0] = adelay->state[1] = + adelay->state[2] = adelay->state[3] = 0.f; +} + +static void +activate(LV2_Handle instance) +{ + ADelay* adelay = (ADelay*)instance; + + int i; + for (i = 0; i < MAX_DELAY; i++) { + adelay->z[i] = 0.f; + } + adelay->posz = 0; + adelay->tap[0] = 0; + adelay->tap[1] = 0; + adelay->active = 0; + adelay->next = 1; + adelay->fbstate = 0.f; + + clearfilter(adelay); + + adelay->lpfold = 0.f; + adelay->divisorold = 0.f; + adelay->gainold = 0.f; + adelay->invertold = 0.f; + adelay->timeold = 0.f; + adelay->delaytimeold = 0.f; + adelay->syncold = 0.f; + adelay->wetdryold = 0.f; + adelay->delaysamplesold = 1.f; +} + +static void lpfRbj(LV2_Handle instance, float fc, float srate) +{ + ADelay* adelay = (ADelay*)instance; + + float w0, alpha, cw, sw, q; + q = 0.707; + w0 = (2. * M_PI * fc / srate); + sw = sin(w0); + cw = cos(w0); + alpha = sw / (2. * q); + + adelay->A0 = 1. + alpha; + adelay->A1 = -2. * cw; + adelay->A2 = 1. - alpha; + adelay->B0 = (1. - cw) / 2.; + adelay->B1 = (1. - cw); + adelay->B2 = adelay->B0; + + adelay->A3 = 1. + alpha; + adelay->A4 = -2. * cw; + adelay->A5 = 1. - alpha; + adelay->B3 = (1. - cw) / 2.; + adelay->B4 = (1. - cw); + adelay->B5 = adelay->B3; +} + +static float runfilter(LV2_Handle instance, float in) +{ + ADelay* a = (ADelay*)instance; + + float out; + in = sanitize_denormal(in); + + out = a->B0/a->A0*in + a->B1/a->A0*a->state[0] + a->B2/a->A0*a->state[1] + -a->A1/a->A0*a->state[2] - a->A2/a->A0*a->state[3] + 1e-20; + + a->state[1] = a->state[0]; + a->state[0] = in; + a->state[3] = a->state[2]; + a->state[2] = out; + return out; +} + +static void +update_bpm(ADelay* self, const LV2_Atom_Object* obj) +{ + const DelayURIs* uris = &self->uris; + + // Received new transport bpm/beatunit + LV2_Atom *beatunit = NULL, *bpm = NULL; + lv2_atom_object_get(obj, + uris->time_beatUnit, &beatunit, + uris->time_beatsPerMinute, &bpm, + NULL); + // Tempo changed, update BPM + if (bpm && bpm->type == uris->atom_Float) { + self->bpm = ((LV2_Atom_Float*)bpm)->body; + } + // Time signature changed, update beatunit + if (beatunit && beatunit->type == uris->atom_Int) { + int b = ((LV2_Atom_Int*)beatunit)->body; + self->beatunit = (float)b; + } + if (beatunit && beatunit->type == uris->atom_Double) { + double b = ((LV2_Atom_Double*)beatunit)->body; + self->beatunit = (float)b; + } + if (beatunit && beatunit->type == uris->atom_Float) { + self->beatunit = ((LV2_Atom_Float*)beatunit)->body; + } + if (beatunit && beatunit->type == uris->atom_Long) { + long int b = ((LV2_Atom_Long*)beatunit)->body; + self->beatunit = (float)b; + } + self->bpmvalid = 1; +} + +static void +run(LV2_Handle instance, uint32_t n_samples) +{ + ADelay* adelay = (ADelay*)instance; + + const float* const input = adelay->input; + float* const output = adelay->output; + + float srate = adelay->srate; + + uint32_t i; + float in; + int delaysamples; + unsigned int tmp; + float inv; + float xfade; + int recalc; + if (*(adelay->inv) < 0.5) { + inv = -1.f; + } else { + inv = 1.f; + } + + recalc = 0; + if (*(adelay->inv) != adelay->invertold) { + recalc = 1; + } + if (*(adelay->sync) != adelay->syncold) { + recalc = 1; + } + if (*(adelay->time) != adelay->timeold) { + recalc = 1; + } + if (*(adelay->divisor) != adelay->divisorold) { + recalc = 1; + } + if (*(adelay->lpf) != adelay->lpfold) { + lpfRbj(adelay, *(adelay->lpf), srate); + } + if (*(adelay->gain) != adelay->gainold) { + recalc = 1; + } + + if (recalc) { + if (*(adelay->sync) > 0.5f && adelay->bpmvalid) { + *(adelay->delaytime) = adelay->beatunit * 1000.f * 60.f / (adelay->bpm * *(adelay->divisor)); + } else { + *(adelay->delaytime) = *(adelay->time); + } + delaysamples = (int)(*(adelay->delaytime) * srate) / 1000; + adelay->tap[adelay->next] = delaysamples; + } + + xfade = 0.f; + for (i = 0; i < n_samples; i++) { + in = input[i]; + adelay->z[adelay->posz] = in; // + feedb / 100. * fbstate; + adelay->fbstate = 0.f; + int p = adelay->posz - adelay->tap[adelay->active]; // active line + if (p<0) p += MAX_DELAY; + adelay->fbstate += adelay->z[p]; + + if (recalc) { + xfade += 1.0f / (float)n_samples; + adelay->fbstate *= (1.-xfade); + int p = adelay->posz - adelay->tap[adelay->next]; // next line + if (p<0) p += MAX_DELAY; + adelay->fbstate += adelay->z[p] * xfade; + } + output[i] = from_dB(*(adelay->gain)) * ((100.-*(adelay->wetdry)) / 100. * in + *(adelay->wetdry) / 100. * -inv * runfilter(adelay, adelay->fbstate)); + if (++(adelay->posz) >= MAX_DELAY) { + adelay->posz = 0; + } + } + adelay->lpfold = *(adelay->lpf); + adelay->divisorold = *(adelay->divisor); + adelay->gainold = *(adelay->gain); + adelay->invertold = *(adelay->inv); + adelay->timeold = *(adelay->time); + adelay->syncold = *(adelay->sync); + adelay->wetdryold = *(adelay->wetdry); + adelay->delaytimeold = *(adelay->delaytime); + adelay->delaysamplesold = delaysamples; + if (recalc) { + tmp = adelay->active; + adelay->active = adelay->next; + adelay->next = tmp; + } + + if (adelay->atombpm) { + LV2_Atom_Event* ev = lv2_atom_sequence_begin(&(adelay->atombpm)->body); + while(!lv2_atom_sequence_is_end(&(adelay->atombpm)->body, (adelay->atombpm)->atom.size, ev)) { + if (ev->body.type == adelay->uris.atom_Blank || ev->body.type == adelay->uris.atom_Object) { + const LV2_Atom_Object* obj = (LV2_Atom_Object*)&ev->body; + if (obj->body.otype == adelay->uris.time_Position) { + update_bpm(adelay, obj); + } + } + ev = lv2_atom_sequence_next(ev); + } + } +} + +static void +cleanup(LV2_Handle instance) +{ + free(instance); +} + +static const void* +extension_data(const char* uri) +{ + return NULL; +} + +static const LV2_Descriptor descriptor = { + ADELAY_URI, + instantiate, + connect_port, + activate, + run, + NULL, + cleanup, + extension_data +}; + +LV2_SYMBOL_EXPORT +const LV2_Descriptor* +lv2_descriptor(uint32_t index) +{ + switch (index) { + case 0: + return &descriptor; + default: + return NULL; + } +} |