summaryrefslogtreecommitdiff
path: root/libs/fluidsynth/src/fluid_voice.h
diff options
context:
space:
mode:
Diffstat (limited to 'libs/fluidsynth/src/fluid_voice.h')
-rw-r--r--libs/fluidsynth/src/fluid_voice.h228
1 files changed, 228 insertions, 0 deletions
diff --git a/libs/fluidsynth/src/fluid_voice.h b/libs/fluidsynth/src/fluid_voice.h
new file mode 100644
index 0000000000..c43fe59738
--- /dev/null
+++ b/libs/fluidsynth/src/fluid_voice.h
@@ -0,0 +1,228 @@
+/* FluidSynth - A Software Synthesizer
+ *
+ * Copyright (C) 2003 Peter Hanappe and others.
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Library General Public License
+ * as published by the Free Software Foundation; either version 2 of
+ * the License, or (at your option) any later version.
+ *
+ * This library is distributed in the hope that it will be useful, but
+ * WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Library General Public License for more details.
+ *
+ * You should have received a copy of the GNU Library General Public
+ * License along with this library; if not, write to the Free
+ * Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA
+ * 02110-1301, USA
+ */
+
+
+#ifndef _FLUID_VOICE_H
+#define _FLUID_VOICE_H
+
+#include "fluid_phase.h"
+#include "fluid_gen.h"
+#include "fluid_mod.h"
+#include "fluid_iir_filter.h"
+#include "fluid_adsr_env.h"
+#include "fluid_lfo.h"
+#include "fluid_rvoice.h"
+#include "fluid_sys.h"
+
+#define NO_CHANNEL 0xff
+
+typedef struct _fluid_overflow_prio_t fluid_overflow_prio_t;
+
+struct _fluid_overflow_prio_t
+{
+ fluid_real_t percussion; /**< Is this voice on the drum channel? Then add this score */
+ fluid_real_t released; /**< Is this voice in release stage? Then add this score (usually negative) */
+ fluid_real_t sustained; /**< Is this voice sustained? Then add this score (usually negative) */
+ fluid_real_t volume; /**< Multiply current (or future) volume (a value between 0 and 1) */
+ fluid_real_t age; /**< This score will be divided by the number of seconds the voice has lasted */
+};
+
+enum fluid_voice_status
+{
+ FLUID_VOICE_CLEAN,
+ FLUID_VOICE_ON,
+ FLUID_VOICE_SUSTAINED, /* Sustained by Sustain pedal */
+ FLUID_VOICE_HELD_BY_SOSTENUTO, /* Sustained by Sostenuto pedal */
+ FLUID_VOICE_OFF
+};
+
+
+/*
+ * fluid_voice_t
+ */
+struct _fluid_voice_t
+{
+ unsigned int id; /* the id is incremented for every new noteon.
+ it's used for noteoff's */
+ unsigned char status;
+ unsigned char chan; /* the channel number, quick access for channel messages */
+ unsigned char key; /* the key, quick access for noteoff */
+ unsigned char vel; /* the velocity */
+ fluid_channel_t* channel;
+ fluid_gen_t gen[GEN_LAST];
+ fluid_mod_t mod[FLUID_NUM_MOD];
+ int mod_count;
+ fluid_sample_t* sample; /* Pointer to sample (dupe in rvoice) */
+
+ int has_noteoff; /* Flag set when noteoff has been sent */
+
+ /* basic parameters */
+ fluid_real_t output_rate; /* the sample rate of the synthesizer (dupe in rvoice) */
+
+ unsigned int start_time;
+ fluid_adsr_env_t volenv; /* Volume envelope (dupe in rvoice) */
+
+ /* basic parameters */
+ fluid_real_t pitch; /* the pitch in midicents (dupe in rvoice) */
+ fluid_real_t attenuation; /* the attenuation in centibels (dupe in rvoice) */
+ fluid_real_t root_pitch;
+
+ /* master gain (dupe in rvoice) */
+ fluid_real_t synth_gain;
+
+ /* pan */
+ fluid_real_t pan;
+ fluid_real_t amp_left;
+ fluid_real_t amp_right;
+
+ /* reverb */
+ fluid_real_t reverb_send;
+ fluid_real_t amp_reverb;
+
+ /* chorus */
+ fluid_real_t chorus_send;
+ fluid_real_t amp_chorus;
+
+ /* rvoice control */
+ fluid_rvoice_t* rvoice;
+ fluid_rvoice_t* overflow_rvoice; /* Used temporarily and only in overflow situations */
+ int can_access_rvoice; /* False if rvoice is being rendered in separate thread */
+ int can_access_overflow_rvoice; /* False if overflow_rvoice is being rendered in separate thread */
+
+ /* for debugging */
+ int debug;
+ double ref;
+};
+
+
+fluid_voice_t* new_fluid_voice(fluid_real_t output_rate);
+int delete_fluid_voice(fluid_voice_t* voice);
+
+void fluid_voice_start(fluid_voice_t* voice);
+void fluid_voice_calculate_gen_pitch(fluid_voice_t* voice);
+
+int fluid_voice_write (fluid_voice_t* voice, fluid_real_t *dsp_buf);
+
+int fluid_voice_init(fluid_voice_t* voice, fluid_sample_t* sample,
+ fluid_channel_t* channel, int key, int vel,
+ unsigned int id, unsigned int time, fluid_real_t gain);
+
+int fluid_voice_modulate(fluid_voice_t* voice, int cc, int ctrl);
+int fluid_voice_modulate_all(fluid_voice_t* voice);
+
+/** Set the NRPN value of a generator. */
+int fluid_voice_set_param(fluid_voice_t* voice, int gen, fluid_real_t value, int abs);
+
+
+/** Set the gain. */
+int fluid_voice_set_gain(fluid_voice_t* voice, fluid_real_t gain);
+
+int fluid_voice_set_output_rate(fluid_voice_t* voice, fluid_real_t value);
+
+
+/** Update all the synthesis parameters, which depend on generator
+ 'gen'. This is only necessary after changing a generator of an
+ already operating voice. Most applications will not need this
+ function.*/
+void fluid_voice_update_param(fluid_voice_t* voice, int gen);
+
+/** fluid_voice_release
+ Force the voice into release stage. Usefuf anywhere a voice
+ needs to be damped even if pedals (sustain sostenuto) are depressed.
+ See fluid_synth_damp_voices_LOCAL(), fluid_synth_damp_voices_by_sostenuto_LOCAL,
+ fluid_voice_noteoff(), fluid_synth_stop_LOCAL().
+*/
+void fluid_voice_release(fluid_voice_t* voice);
+int fluid_voice_noteoff(fluid_voice_t* voice);
+int fluid_voice_off(fluid_voice_t* voice);
+void fluid_voice_overflow_rvoice_finished(fluid_voice_t* voice);
+void fluid_voice_mix (fluid_voice_t *voice, int count, fluid_real_t* dsp_buf,
+ fluid_real_t* left_buf, fluid_real_t* right_buf,
+ fluid_real_t* reverb_buf, fluid_real_t* chorus_buf);
+
+int fluid_voice_kill_excl(fluid_voice_t* voice);
+fluid_real_t fluid_voice_get_overflow_prio(fluid_voice_t* voice,
+ fluid_overflow_prio_t* score,
+ unsigned int cur_time);
+
+#define OVERFLOW_PRIO_CANNOT_KILL 999999.
+
+/**
+ * Locks the rvoice for rendering, so it can't be modified directly
+ */
+static FLUID_INLINE fluid_rvoice_t*
+fluid_voice_lock_rvoice(fluid_voice_t* voice)
+{
+ voice->can_access_rvoice = 0;
+ return voice->rvoice;
+}
+
+/**
+ * Unlocks the rvoice for rendering, so it can be modified directly
+ */
+static FLUID_INLINE void
+fluid_voice_unlock_rvoice(fluid_voice_t* voice)
+{
+ voice->can_access_rvoice = 1;
+}
+
+
+#define fluid_voice_get_channel(voice) ((voice)->channel)
+
+
+#define fluid_voice_set_id(_voice, _id) { (_voice)->id = (_id); }
+#define fluid_voice_get_chan(_voice) (_voice)->chan
+
+
+#define _PLAYING(voice) (((voice)->status == FLUID_VOICE_ON) || \
+ _SUSTAINED(voice) || \
+ _HELD_BY_SOSTENUTO(voice) )
+
+/* A voice is 'ON', if it has not yet received a noteoff
+ * event. Sending a noteoff event will advance the envelopes to
+ * section 5 (release). */
+#define _ON(voice) ((voice)->status == FLUID_VOICE_ON && !voice->has_noteoff)
+#define _SUSTAINED(voice) ((voice)->status == FLUID_VOICE_SUSTAINED)
+#define _HELD_BY_SOSTENUTO(voice) ((voice)->status == FLUID_VOICE_HELD_BY_SOSTENUTO)
+#define _AVAILABLE(voice) ((voice)->can_access_rvoice && \
+ (((voice)->status == FLUID_VOICE_CLEAN) || ((voice)->status == FLUID_VOICE_OFF)))
+//#define _RELEASED(voice) ((voice)->chan == NO_CHANNEL)
+#define _SAMPLEMODE(voice) ((int)(voice)->gen[GEN_SAMPLEMODE].val)
+
+
+/* FIXME - This doesn't seem to be used anywhere - JG */
+fluid_real_t fluid_voice_gen_value(fluid_voice_t* voice, int num);
+
+#define fluid_voice_get_loudness(voice) (fluid_adsr_env_get_max_val(&voice->volenv))
+
+#define _GEN(_voice, _n) \
+ ((fluid_real_t)(_voice)->gen[_n].val \
+ + (fluid_real_t)(_voice)->gen[_n].mod \
+ + (fluid_real_t)(_voice)->gen[_n].nrpn)
+
+/* defined in fluid_dsp_float.c */
+
+void fluid_dsp_float_config (void);
+int fluid_dsp_float_interpolate_none (fluid_voice_t *voice);
+int fluid_dsp_float_interpolate_linear (fluid_voice_t *voice);
+int fluid_dsp_float_interpolate_4th_order (fluid_voice_t *voice);
+int fluid_dsp_float_interpolate_7th_order (fluid_voice_t *voice);
+
+#endif /* _FLUID_VOICE_H */