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-rw-r--r--libs/fluidsynth/src/fluid_synth.c8397
1 files changed, 5183 insertions, 3214 deletions
diff --git a/libs/fluidsynth/src/fluid_synth.c b/libs/fluidsynth/src/fluid_synth.c
index 8a30e250ba..e8845632f1 100644
--- a/libs/fluidsynth/src/fluid_synth.c
+++ b/libs/fluidsynth/src/fluid_synth.c
@@ -3,30 +3,27 @@
* Copyright (C) 2003 Peter Hanappe and others.
*
* This library is free software; you can redistribute it and/or
- * modify it under the terms of the GNU Library General Public License
- * as published by the Free Software Foundation; either version 2 of
+ * modify it under the terms of the GNU Lesser General Public License
+ * as published by the Free Software Foundation; either version 2.1 of
* the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful, but
* WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- * Library General Public License for more details.
+ * Lesser General Public License for more details.
*
- * You should have received a copy of the GNU Library General Public
+ * You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free
* Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA
* 02110-1301, USA
*/
-#include <math.h>
-
#include "fluid_synth.h"
#include "fluid_sys.h"
#include "fluid_chan.h"
#include "fluid_tuning.h"
#include "fluid_settings.h"
#include "fluid_sfont.h"
-#include "fluid_hash.h"
#include "fluid_defsfont.h"
#ifdef TRAP_ON_FPE
@@ -34,82 +31,113 @@
#include <fenv.h>
/* seems to not be declared in fenv.h */
-extern int feenableexcept (int excepts);
+extern int feenableexcept(int excepts);
#endif
-static void fluid_synth_init(void);
+#define FLUID_API_RETURN(return_value) \
+ do { fluid_synth_api_exit(synth); \
+ return return_value; } while (0)
-static int fluid_synth_noteon_LOCAL(fluid_synth_t* synth, int chan, int key,
- int vel);
-static int fluid_synth_noteoff_LOCAL(fluid_synth_t* synth, int chan, int key);
-static int fluid_synth_cc_LOCAL(fluid_synth_t* synth, int channum, int num);
-static int fluid_synth_update_device_id (fluid_synth_t *synth, char *name,
- int value);
-static int fluid_synth_update_overflow (fluid_synth_t *synth, char *name,
- fluid_real_t value);
-static int fluid_synth_sysex_midi_tuning (fluid_synth_t *synth, const char *data,
- int len, char *response,
- int *response_len, int avail_response,
- int *handled, int dryrun);
-static int fluid_synth_all_notes_off_LOCAL(fluid_synth_t* synth, int chan);
-static int fluid_synth_all_sounds_off_LOCAL(fluid_synth_t* synth, int chan);
-static int fluid_synth_system_reset_LOCAL(fluid_synth_t* synth);
-static int fluid_synth_modulate_voices_LOCAL(fluid_synth_t* synth, int chan,
- int is_cc, int ctrl);
-static int fluid_synth_modulate_voices_all_LOCAL(fluid_synth_t* synth, int chan);
-static int fluid_synth_update_channel_pressure_LOCAL(fluid_synth_t* synth, int channum);
-static int fluid_synth_update_pitch_bend_LOCAL(fluid_synth_t* synth, int chan);
-static int fluid_synth_update_pitch_wheel_sens_LOCAL(fluid_synth_t* synth, int chan);
-static int fluid_synth_set_preset (fluid_synth_t *synth, int chan,
- fluid_preset_t *preset);
-static fluid_preset_t*
-fluid_synth_get_preset(fluid_synth_t* synth, unsigned int sfontnum,
- unsigned int banknum, unsigned int prognum);
-static fluid_preset_t*
-fluid_synth_get_preset_by_sfont_name(fluid_synth_t* synth, const char *sfontname,
- unsigned int banknum, unsigned int prognum);
-
-static void fluid_synth_update_presets(fluid_synth_t* synth);
-static int fluid_synth_update_sample_rate(fluid_synth_t* synth,
- char* name, double value);
-static int fluid_synth_update_gain(fluid_synth_t* synth,
- char* name, double value);
-static void fluid_synth_update_gain_LOCAL(fluid_synth_t* synth);
-static int fluid_synth_update_polyphony(fluid_synth_t* synth,
- char* name, int value);
-static int fluid_synth_update_polyphony_LOCAL(fluid_synth_t* synth, int new_polyphony);
-static void init_dither(void);
-static inline int roundi (float x);
-static int fluid_synth_render_blocks(fluid_synth_t* synth, int blockcount);
-//static void fluid_synth_core_thread_func (void* data);
-//static FLUID_INLINE void fluid_synth_process_event_queue_LOCAL
-// (fluid_synth_t *synth, fluid_event_queue_t *queue);
-static fluid_voice_t* fluid_synth_free_voice_by_kill_LOCAL(fluid_synth_t* synth);
-static void fluid_synth_kill_by_exclusive_class_LOCAL(fluid_synth_t* synth,
- fluid_voice_t* new_voice);
-static fluid_sfont_info_t *new_fluid_sfont_info (fluid_synth_t *synth,
- fluid_sfont_t *sfont);
-static int fluid_synth_sfunload_callback(void* data, unsigned int msec);
-static void fluid_synth_release_voice_on_same_note_LOCAL(fluid_synth_t* synth,
- int chan, int key);
-static fluid_tuning_t* fluid_synth_get_tuning(fluid_synth_t* synth,
- int bank, int prog);
-static int fluid_synth_replace_tuning_LOCK (fluid_synth_t* synth,
- fluid_tuning_t *tuning,
- int bank, int prog, int apply);
-static void fluid_synth_replace_tuning_LOCAL (fluid_synth_t *synth,
- fluid_tuning_t *old_tuning,
- fluid_tuning_t *new_tuning,
- int apply, int unref_new);
-static void fluid_synth_update_voice_tuning_LOCAL (fluid_synth_t *synth,
- fluid_channel_t *channel);
-static int fluid_synth_set_tuning_LOCAL (fluid_synth_t *synth, int chan,
- fluid_tuning_t *tuning, int apply);
-static void fluid_synth_set_gen_LOCAL (fluid_synth_t* synth, int chan,
- int param, float value, int absolute);
-static void fluid_synth_stop_LOCAL (fluid_synth_t *synth, unsigned int id);
+#define FLUID_API_RETURN_IF_CHAN_DISABLED(return_value) \
+ do { if (FLUID_LIKELY(synth->channel[chan]->mode & FLUID_CHANNEL_ENABLED)) \
+ {} \
+ else \
+ { FLUID_API_RETURN(return_value); } \
+ } while (0)
+#define FLUID_API_ENTRY_CHAN(fail_value) \
+ fluid_return_val_if_fail (synth != NULL, fail_value); \
+ fluid_return_val_if_fail (chan >= 0, fail_value); \
+ fluid_synth_api_enter(synth); \
+ if (chan >= synth->midi_channels) { \
+ FLUID_API_RETURN(fail_value); \
+ } \
+static void fluid_synth_init(void);
+static void fluid_synth_api_enter(fluid_synth_t *synth);
+static void fluid_synth_api_exit(fluid_synth_t *synth);
+
+static int fluid_synth_noteon_LOCAL(fluid_synth_t *synth, int chan, int key,
+ int vel);
+static int fluid_synth_noteoff_LOCAL(fluid_synth_t *synth, int chan, int key);
+static int fluid_synth_cc_LOCAL(fluid_synth_t *synth, int channum, int num);
+static int fluid_synth_sysex_midi_tuning(fluid_synth_t *synth, const char *data,
+ int len, char *response,
+ int *response_len, int avail_response,
+ int *handled, int dryrun);
+int fluid_synth_all_notes_off_LOCAL(fluid_synth_t *synth, int chan);
+static int fluid_synth_all_sounds_off_LOCAL(fluid_synth_t *synth, int chan);
+static int fluid_synth_system_reset_LOCAL(fluid_synth_t *synth);
+static int fluid_synth_modulate_voices_LOCAL(fluid_synth_t *synth, int chan,
+ int is_cc, int ctrl);
+static int fluid_synth_modulate_voices_all_LOCAL(fluid_synth_t *synth, int chan);
+static int fluid_synth_update_channel_pressure_LOCAL(fluid_synth_t *synth, int channum);
+static int fluid_synth_update_key_pressure_LOCAL(fluid_synth_t *synth, int chan, int key);
+static int fluid_synth_update_pitch_bend_LOCAL(fluid_synth_t *synth, int chan);
+static int fluid_synth_update_pitch_wheel_sens_LOCAL(fluid_synth_t *synth, int chan);
+static int fluid_synth_set_preset(fluid_synth_t *synth, int chan,
+ fluid_preset_t *preset);
+static fluid_preset_t *
+fluid_synth_get_preset(fluid_synth_t *synth, int sfontnum,
+ int banknum, int prognum);
+static fluid_preset_t *
+fluid_synth_get_preset_by_sfont_name(fluid_synth_t *synth, const char *sfontname,
+ int banknum, int prognum);
+
+static void fluid_synth_update_presets(fluid_synth_t *synth);
+static void fluid_synth_update_gain_LOCAL(fluid_synth_t *synth);
+static int fluid_synth_update_polyphony_LOCAL(fluid_synth_t *synth, int new_polyphony);
+static void init_dither(void);
+static FLUID_INLINE int roundi(float x);
+static int fluid_synth_render_blocks(fluid_synth_t *synth, int blockcount);
+
+static fluid_voice_t *fluid_synth_free_voice_by_kill_LOCAL(fluid_synth_t *synth);
+static void fluid_synth_kill_by_exclusive_class_LOCAL(fluid_synth_t *synth,
+ fluid_voice_t *new_voice);
+static int fluid_synth_sfunload_callback(void *data, unsigned int msec);
+void fluid_synth_release_voice_on_same_note_LOCAL(fluid_synth_t *synth,
+ int chan, int key);
+static fluid_tuning_t *fluid_synth_get_tuning(fluid_synth_t *synth,
+ int bank, int prog);
+static int fluid_synth_replace_tuning_LOCK(fluid_synth_t *synth,
+ fluid_tuning_t *tuning,
+ int bank, int prog, int apply);
+static void fluid_synth_replace_tuning_LOCAL(fluid_synth_t *synth,
+ fluid_tuning_t *old_tuning,
+ fluid_tuning_t *new_tuning,
+ int apply, int unref_new);
+static void fluid_synth_update_voice_tuning_LOCAL(fluid_synth_t *synth,
+ fluid_channel_t *channel);
+static int fluid_synth_set_tuning_LOCAL(fluid_synth_t *synth, int chan,
+ fluid_tuning_t *tuning, int apply);
+static void fluid_synth_set_gen_LOCAL(fluid_synth_t *synth, int chan,
+ int param, float value, int absolute);
+static void fluid_synth_stop_LOCAL(fluid_synth_t *synth, unsigned int id);
+
+
+static int fluid_synth_set_important_channels(fluid_synth_t *synth, const char *channels);
+
+
+/* Callback handlers for real-time settings */
+static void fluid_synth_handle_sample_rate(void *data, const char *name, double value);
+static void fluid_synth_handle_gain(void *data, const char *name, double value);
+static void fluid_synth_handle_polyphony(void *data, const char *name, int value);
+static void fluid_synth_handle_device_id(void *data, const char *name, int value);
+static void fluid_synth_handle_overflow(void *data, const char *name, double value);
+static void fluid_synth_handle_important_channels(void *data, const char *name,
+ const char *value);
+static void fluid_synth_handle_reverb_chorus_num(void *data, const char *name, double value);
+static void fluid_synth_handle_reverb_chorus_int(void *data, const char *name, int value);
+
+
+static void fluid_synth_reset_basic_channel_LOCAL(fluid_synth_t *synth, int chan, int nbr_chan);
+static int fluid_synth_check_next_basic_channel(fluid_synth_t *synth, int basicchan, int mode, int val);
+static void fluid_synth_set_basic_channel_LOCAL(fluid_synth_t *synth, int basicchan, int mode, int val);
+static int fluid_synth_set_reverb_full_LOCAL(fluid_synth_t *synth, int set, double roomsize,
+ double damping, double width, double level);
+
+static int fluid_synth_set_chorus_full_LOCAL(fluid_synth_t *synth, int set, int nr, double level,
+ double speed, double depth_ms, int type);
/***************************************************************
*
@@ -117,7 +145,8 @@ static void fluid_synth_stop_LOCAL (fluid_synth_t *synth, unsigned int id);
*/
/* has the synth module been initialized? */
-static int fluid_synth_initialized = 0;
+/* fluid_atomic_int_t may be anything, so init with {0} to catch most cases */
+static fluid_atomic_int_t fluid_synth_initialized = {0};
static void fluid_synth_init(void);
static void init_dither(void);
@@ -128,26 +157,34 @@ static void init_dither(void);
* explicitly overridden by the sound font in order to turn them off.
*/
-fluid_mod_t default_vel2att_mod; /* SF2.01 section 8.4.1 */
-fluid_mod_t default_vel2filter_mod; /* SF2.01 section 8.4.2 */
-fluid_mod_t default_at2viblfo_mod; /* SF2.01 section 8.4.3 */
-fluid_mod_t default_mod2viblfo_mod; /* SF2.01 section 8.4.4 */
-fluid_mod_t default_att_mod; /* SF2.01 section 8.4.5 */
-fluid_mod_t default_pan_mod; /* SF2.01 section 8.4.6 */
-fluid_mod_t default_expr_mod; /* SF2.01 section 8.4.7 */
-fluid_mod_t default_reverb_mod; /* SF2.01 section 8.4.8 */
-fluid_mod_t default_chorus_mod; /* SF2.01 section 8.4.9 */
-fluid_mod_t default_pitch_bend_mod; /* SF2.01 section 8.4.10 */
+static fluid_mod_t default_vel2att_mod; /* SF2.01 section 8.4.1 */
+/*not static */ fluid_mod_t default_vel2filter_mod; /* SF2.01 section 8.4.2 */
+static fluid_mod_t default_at2viblfo_mod; /* SF2.01 section 8.4.3 */
+static fluid_mod_t default_mod2viblfo_mod; /* SF2.01 section 8.4.4 */
+static fluid_mod_t default_att_mod; /* SF2.01 section 8.4.5 */
+static fluid_mod_t default_pan_mod; /* SF2.01 section 8.4.6 */
+static fluid_mod_t default_expr_mod; /* SF2.01 section 8.4.7 */
+static fluid_mod_t default_reverb_mod; /* SF2.01 section 8.4.8 */
+static fluid_mod_t default_chorus_mod; /* SF2.01 section 8.4.9 */
+static fluid_mod_t default_pitch_bend_mod; /* SF2.01 section 8.4.10 */
+static fluid_mod_t custom_balance_mod; /* Non-standard modulator */
+
+
+/* custom_breath2att_modulator is not a default modulator specified in SF
+it is intended to replace default_vel2att_mod on demand using
+API fluid_set_breath_mode() or command shell setbreathmode.
+*/
+static fluid_mod_t custom_breath2att_mod;
/* reverb presets */
-static fluid_revmodel_presets_t revmodel_preset[] = {
- /* name */ /* roomsize */ /* damp */ /* width */ /* level */
- { "Test 1", 0.2f, 0.0f, 0.5f, 0.9f },
- { "Test 2", 0.4f, 0.2f, 0.5f, 0.8f },
- { "Test 3", 0.6f, 0.4f, 0.5f, 0.7f },
- { "Test 4", 0.8f, 0.7f, 0.5f, 0.6f },
- { "Test 5", 0.8f, 1.0f, 0.5f, 0.5f },
- { NULL, 0.0f, 0.0f, 0.0f, 0.0f }
+static const fluid_revmodel_presets_t revmodel_preset[] =
+{
+ /* name */ /* roomsize */ /* damp */ /* width */ /* level */
+ { "Test 1", 0.2f, 0.0f, 0.5f, 0.9f },
+ { "Test 2", 0.4f, 0.2f, 0.5f, 0.8f },
+ { "Test 3", 0.6f, 0.4f, 0.5f, 0.7f },
+ { "Test 4", 0.8f, 0.7f, 0.5f, 0.6f },
+ { "Test 5", 0.8f, 1.0f, 0.5f, 0.5f },
};
@@ -156,76 +193,60 @@ static fluid_revmodel_presets_t revmodel_preset[] = {
* INITIALIZATION & UTILITIES
*/
-static void fluid_synth_register_overflow(fluid_settings_t* settings,
- fluid_num_update_t update_func,
- void* update_data)
-{
- fluid_settings_register_num(settings, "synth.overflow.percussion",
- 4000, -10000, 10000, 0, update_func, update_data);
- fluid_settings_register_num(settings, "synth.overflow.sustained",
- -1000, -10000, 10000, 0, update_func, update_data);
- fluid_settings_register_num(settings, "synth.overflow.released",
- -2000, -10000, 10000, 0, update_func, update_data);
- fluid_settings_register_num(settings, "synth.overflow.age",
- 1000, -10000, 10000, 0, update_func, update_data);
- fluid_settings_register_num(settings, "synth.overflow.volume",
- 500, -10000, 10000, 0, update_func, update_data);
-}
-
-void fluid_synth_settings(fluid_settings_t* settings)
-{
- fluid_settings_register_int(settings, "synth.verbose", 0, 0, 1,
- FLUID_HINT_TOGGLED, NULL, NULL);
- fluid_settings_register_int(settings, "synth.dump", 0, 0, 1,
- FLUID_HINT_TOGGLED, NULL, NULL);
- fluid_settings_register_int(settings, "synth.reverb.active", 1, 0, 1,
- FLUID_HINT_TOGGLED, NULL, NULL);
- fluid_settings_register_int(settings, "synth.chorus.active", 1, 0, 1,
- FLUID_HINT_TOGGLED, NULL, NULL);
- fluid_settings_register_int(settings, "synth.ladspa.active", 0, 0, 1,
- FLUID_HINT_TOGGLED, NULL, NULL);
- fluid_settings_register_int(settings, "synth.lock-memory", 1, 0, 1,
- FLUID_HINT_TOGGLED, NULL, NULL);
- fluid_settings_register_str(settings, "midi.portname", "", 0, NULL, NULL);
-
- fluid_settings_register_str(settings, "synth.default-soundfont",
- DEFAULT_SOUNDFONT, 0, NULL, NULL);
-
- fluid_settings_register_int(settings, "synth.polyphony",
- 256, 1, 65535, 0, NULL, NULL);
- fluid_settings_register_int(settings, "synth.midi-channels",
- 16, 16, 256, 0, NULL, NULL);
- fluid_settings_register_num(settings, "synth.gain",
- 0.2f, 0.0f, 10.0f,
- 0, NULL, NULL);
- fluid_settings_register_int(settings, "synth.audio-channels",
- 1, 1, 128, 0, NULL, NULL);
- fluid_settings_register_int(settings, "synth.audio-groups",
- 1, 1, 128, 0, NULL, NULL);
- fluid_settings_register_int(settings, "synth.effects-channels",
- 2, 2, 2, 0, NULL, NULL);
- fluid_settings_register_num(settings, "synth.sample-rate",
- 44100.0f, 8000.0f, 96000.0f,
- 0, NULL, NULL);
- fluid_settings_register_int(settings, "synth.device-id",
- 0, 0, 126, 0, NULL, NULL);
- fluid_settings_register_int(settings, "synth.cpu-cores", 1, 1, 256, 0, NULL, NULL);
-
- fluid_settings_register_int(settings, "synth.min-note-length", 10, 0, 65535, 0, NULL, NULL);
-
- fluid_settings_register_int(settings, "synth.threadsafe-api", 1, 0, 1,
- FLUID_HINT_TOGGLED, NULL, NULL);
- fluid_settings_register_int(settings, "synth.parallel-render", 1, 0, 1,
- FLUID_HINT_TOGGLED, NULL, NULL);
-
- fluid_synth_register_overflow(settings, NULL, NULL);
-
- fluid_settings_register_str(settings, "synth.midi-bank-select", "gs", 0, NULL, NULL);
- fluid_settings_add_option(settings, "synth.midi-bank-select", "gm");
- fluid_settings_add_option(settings, "synth.midi-bank-select", "gs");
- fluid_settings_add_option(settings, "synth.midi-bank-select", "xg");
- fluid_settings_add_option(settings, "synth.midi-bank-select", "mma");
-
+void fluid_synth_settings(fluid_settings_t *settings)
+{
+ fluid_settings_register_int(settings, "synth.verbose", 0, 0, 1, FLUID_HINT_TOGGLED);
+
+ fluid_settings_register_int(settings, "synth.reverb.active", 1, 0, 1, FLUID_HINT_TOGGLED);
+ fluid_settings_register_num(settings, "synth.reverb.room-size", FLUID_REVERB_DEFAULT_ROOMSIZE, 0.0f, 1.0f, 0);
+ fluid_settings_register_num(settings, "synth.reverb.damp", FLUID_REVERB_DEFAULT_DAMP, 0.0f, 1.0f, 0);
+ fluid_settings_register_num(settings, "synth.reverb.width", FLUID_REVERB_DEFAULT_WIDTH, 0.0f, 100.0f, 0);
+ fluid_settings_register_num(settings, "synth.reverb.level", FLUID_REVERB_DEFAULT_LEVEL, 0.0f, 1.0f, 0);
+
+ fluid_settings_register_int(settings, "synth.chorus.active", 1, 0, 1, FLUID_HINT_TOGGLED);
+ fluid_settings_register_int(settings, "synth.chorus.nr", FLUID_CHORUS_DEFAULT_N, 0, 99, 0);
+ fluid_settings_register_num(settings, "synth.chorus.level", FLUID_CHORUS_DEFAULT_LEVEL, 0.0f, 10.0f, 0);
+ fluid_settings_register_num(settings, "synth.chorus.speed", FLUID_CHORUS_DEFAULT_SPEED, 0.29f, 5.0f, 0);
+ fluid_settings_register_num(settings, "synth.chorus.depth", FLUID_CHORUS_DEFAULT_DEPTH, 0.0f, 256.0f, 0);
+
+ fluid_settings_register_int(settings, "synth.ladspa.active", 0, 0, 1, FLUID_HINT_TOGGLED);
+ fluid_settings_register_int(settings, "synth.lock-memory", 1, 0, 1, FLUID_HINT_TOGGLED);
+ fluid_settings_register_str(settings, "midi.portname", "", 0);
+
+#ifdef DEFAULT_SOUNDFONT
+ fluid_settings_register_str(settings, "synth.default-soundfont", DEFAULT_SOUNDFONT, 0);
+#endif
+
+ fluid_settings_register_int(settings, "synth.polyphony", 256, 1, 65535, 0);
+ fluid_settings_register_int(settings, "synth.midi-channels", 16, 16, 256, 0);
+ fluid_settings_register_num(settings, "synth.gain", 0.2f, 0.0f, 10.0f, 0);
+ fluid_settings_register_int(settings, "synth.audio-channels", 1, 1, 128, 0);
+ fluid_settings_register_int(settings, "synth.audio-groups", 1, 1, 128, 0);
+ fluid_settings_register_int(settings, "synth.effects-channels", 2, 2, 2, 0);
+ fluid_settings_register_int(settings, "synth.effects-groups", 1, 1, 128, 0);
+ fluid_settings_register_num(settings, "synth.sample-rate", 44100.0f, 8000.0f, 96000.0f, 0);
+ fluid_settings_register_int(settings, "synth.device-id", 0, 0, 126, 0);
+ fluid_settings_register_int(settings, "synth.cpu-cores", 1, 1, 256, 0);
+
+ fluid_settings_register_int(settings, "synth.min-note-length", 10, 0, 65535, 0);
+
+ fluid_settings_register_int(settings, "synth.threadsafe-api", 1, 0, 1, FLUID_HINT_TOGGLED);
+
+ fluid_settings_register_num(settings, "synth.overflow.percussion", 4000, -10000, 10000, 0);
+ fluid_settings_register_num(settings, "synth.overflow.sustained", -1000, -10000, 10000, 0);
+ fluid_settings_register_num(settings, "synth.overflow.released", -2000, -10000, 10000, 0);
+ fluid_settings_register_num(settings, "synth.overflow.age", 1000, -10000, 10000, 0);
+ fluid_settings_register_num(settings, "synth.overflow.volume", 500, -10000, 10000, 0);
+ fluid_settings_register_num(settings, "synth.overflow.important", 5000, -50000, 50000, 0);
+ fluid_settings_register_str(settings, "synth.overflow.important-channels", "", 0);
+
+ fluid_settings_register_str(settings, "synth.midi-bank-select", "gs", 0);
+ fluid_settings_add_option(settings, "synth.midi-bank-select", "gm");
+ fluid_settings_add_option(settings, "synth.midi-bank-select", "gs");
+ fluid_settings_add_option(settings, "synth.midi-bank-select", "xg");
+ fluid_settings_add_option(settings, "synth.midi-bank-select", "mma");
+
+ fluid_settings_register_int(settings, "synth.dynamic-sample-loading", 0, 0, 1, FLUID_HINT_TOGGLED);
}
/**
@@ -236,9 +257,9 @@ void fluid_synth_settings(fluid_settings_t* settings)
*/
void fluid_version(int *major, int *minor, int *micro)
{
- *major = FLUIDSYNTH_VERSION_MAJOR;
- *minor = FLUIDSYNTH_VERSION_MINOR;
- *micro = FLUIDSYNTH_VERSION_MICRO;
+ *major = FLUIDSYNTH_VERSION_MAJOR;
+ *minor = FLUIDSYNTH_VERSION_MINOR;
+ *micro = FLUIDSYNTH_VERSION_MICRO;
}
/**
@@ -246,25 +267,12 @@ void fluid_version(int *major, int *minor, int *micro)
* @return FluidSynth version string, which is internal and should not be
* modified or freed.
*/
-char *
-fluid_version_str (void)
+const char *
+fluid_version_str(void)
{
- return FLUIDSYNTH_VERSION;
+ return FLUIDSYNTH_VERSION;
}
-#define FLUID_API_ENTRY_CHAN(fail_value) \
- fluid_return_val_if_fail (synth != NULL, fail_value); \
- fluid_return_val_if_fail (chan >= 0, fail_value); \
- fluid_synth_api_enter(synth); \
- if (chan >= synth->midi_channels) { \
- fluid_synth_api_exit(synth); \
- return fail_value; \
- } \
-
-#define FLUID_API_RETURN(return_value) \
- do { fluid_synth_api_exit(synth); \
- return return_value; } while (0)
-
/*
* void fluid_synth_init
*
@@ -273,253 +281,286 @@ fluid_version_str (void)
static void
fluid_synth_init(void)
{
- fluid_synth_initialized++;
-
#ifdef TRAP_ON_FPE
- /* Turn on floating point exception traps */
- feenableexcept (FE_DIVBYZERO | FE_UNDERFLOW | FE_OVERFLOW | FE_INVALID);
+ /* Turn on floating point exception traps */
+ feenableexcept(FE_DIVBYZERO | FE_UNDERFLOW | FE_OVERFLOW | FE_INVALID);
#endif
- fluid_conversion_config();
-
- fluid_rvoice_dsp_config();
-
- fluid_sys_config();
-
- init_dither();
-
-
- /* SF2.01 page 53 section 8.4.1: MIDI Note-On Velocity to Initial Attenuation */
- fluid_mod_set_source1(&default_vel2att_mod, /* The modulator we are programming here */
- FLUID_MOD_VELOCITY, /* Source. VELOCITY corresponds to 'index=2'. */
- FLUID_MOD_GC /* Not a MIDI continuous controller */
- | FLUID_MOD_CONCAVE /* Curve shape. Corresponds to 'type=1' */
- | FLUID_MOD_UNIPOLAR /* Polarity. Corresponds to 'P=0' */
- | FLUID_MOD_NEGATIVE /* Direction. Corresponds to 'D=1' */
- );
- fluid_mod_set_source2(&default_vel2att_mod, 0, 0); /* No 2nd source */
- fluid_mod_set_dest(&default_vel2att_mod, GEN_ATTENUATION); /* Target: Initial attenuation */
- fluid_mod_set_amount(&default_vel2att_mod, 960.0); /* Modulation amount: 960 */
-
-
-
- /* SF2.01 page 53 section 8.4.2: MIDI Note-On Velocity to Filter Cutoff
- * Have to make a design decision here. The specs don't make any sense this way or another.
- * One sound font, 'Kingston Piano', which has been praised for its quality, tries to
- * override this modulator with an amount of 0 and positive polarity (instead of what
- * the specs say, D=1) for the secondary source.
- * So if we change the polarity to 'positive', one of the best free sound fonts works...
- */
- fluid_mod_set_source1(&default_vel2filter_mod, FLUID_MOD_VELOCITY, /* Index=2 */
- FLUID_MOD_GC /* CC=0 */
- | FLUID_MOD_LINEAR /* type=0 */
- | FLUID_MOD_UNIPOLAR /* P=0 */
- | FLUID_MOD_NEGATIVE /* D=1 */
- );
- fluid_mod_set_source2(&default_vel2filter_mod, FLUID_MOD_VELOCITY, /* Index=2 */
- FLUID_MOD_GC /* CC=0 */
- | FLUID_MOD_SWITCH /* type=3 */
- | FLUID_MOD_UNIPOLAR /* P=0 */
- // do not remove | FLUID_MOD_NEGATIVE /* D=1 */
- | FLUID_MOD_POSITIVE /* D=0 */
- );
- fluid_mod_set_dest(&default_vel2filter_mod, GEN_FILTERFC); /* Target: Initial filter cutoff */
- fluid_mod_set_amount(&default_vel2filter_mod, -2400);
-
-
-
- /* SF2.01 page 53 section 8.4.3: MIDI Channel pressure to Vibrato LFO pitch depth */
- fluid_mod_set_source1(&default_at2viblfo_mod, FLUID_MOD_CHANNELPRESSURE, /* Index=13 */
- FLUID_MOD_GC /* CC=0 */
- | FLUID_MOD_LINEAR /* type=0 */
- | FLUID_MOD_UNIPOLAR /* P=0 */
- | FLUID_MOD_POSITIVE /* D=0 */
- );
- fluid_mod_set_source2(&default_at2viblfo_mod, 0,0); /* no second source */
- fluid_mod_set_dest(&default_at2viblfo_mod, GEN_VIBLFOTOPITCH); /* Target: Vib. LFO => pitch */
- fluid_mod_set_amount(&default_at2viblfo_mod, 50);
-
-
-
- /* SF2.01 page 53 section 8.4.4: Mod wheel (Controller 1) to Vibrato LFO pitch depth */
- fluid_mod_set_source1(&default_mod2viblfo_mod, 1, /* Index=1 */
- FLUID_MOD_CC /* CC=1 */
- | FLUID_MOD_LINEAR /* type=0 */
- | FLUID_MOD_UNIPOLAR /* P=0 */
- | FLUID_MOD_POSITIVE /* D=0 */
- );
- fluid_mod_set_source2(&default_mod2viblfo_mod, 0,0); /* no second source */
- fluid_mod_set_dest(&default_mod2viblfo_mod, GEN_VIBLFOTOPITCH); /* Target: Vib. LFO => pitch */
- fluid_mod_set_amount(&default_mod2viblfo_mod, 50);
-
-
-
- /* SF2.01 page 55 section 8.4.5: MIDI continuous controller 7 to initial attenuation*/
- fluid_mod_set_source1(&default_att_mod, 7, /* index=7 */
- FLUID_MOD_CC /* CC=1 */
- | FLUID_MOD_CONCAVE /* type=1 */
- | FLUID_MOD_UNIPOLAR /* P=0 */
- | FLUID_MOD_NEGATIVE /* D=1 */
- );
- fluid_mod_set_source2(&default_att_mod, 0, 0); /* No second source */
- fluid_mod_set_dest(&default_att_mod, GEN_ATTENUATION); /* Target: Initial attenuation */
- fluid_mod_set_amount(&default_att_mod, 960.0); /* Amount: 960 */
-
-
-
- /* SF2.01 page 55 section 8.4.6 MIDI continuous controller 10 to Pan Position */
- fluid_mod_set_source1(&default_pan_mod, 10, /* index=10 */
- FLUID_MOD_CC /* CC=1 */
- | FLUID_MOD_LINEAR /* type=0 */
- | FLUID_MOD_BIPOLAR /* P=1 */
- | FLUID_MOD_POSITIVE /* D=0 */
- );
- fluid_mod_set_source2(&default_pan_mod, 0, 0); /* No second source */
- fluid_mod_set_dest(&default_pan_mod, GEN_PAN); /* Target: pan */
- /* Amount: 500. The SF specs $8.4.6, p. 55 syas: "Amount = 1000
- tenths of a percent". The center value (64) corresponds to 50%,
- so it follows that amount = 50% x 1000/% = 500. */
- fluid_mod_set_amount(&default_pan_mod, 500.0);
-
-
- /* SF2.01 page 55 section 8.4.7: MIDI continuous controller 11 to initial attenuation*/
- fluid_mod_set_source1(&default_expr_mod, 11, /* index=11 */
- FLUID_MOD_CC /* CC=1 */
- | FLUID_MOD_CONCAVE /* type=1 */
- | FLUID_MOD_UNIPOLAR /* P=0 */
- | FLUID_MOD_NEGATIVE /* D=1 */
- );
- fluid_mod_set_source2(&default_expr_mod, 0, 0); /* No second source */
- fluid_mod_set_dest(&default_expr_mod, GEN_ATTENUATION); /* Target: Initial attenuation */
- fluid_mod_set_amount(&default_expr_mod, 960.0); /* Amount: 960 */
-
-
-
- /* SF2.01 page 55 section 8.4.8: MIDI continuous controller 91 to Reverb send */
- fluid_mod_set_source1(&default_reverb_mod, 91, /* index=91 */
- FLUID_MOD_CC /* CC=1 */
- | FLUID_MOD_LINEAR /* type=0 */
- | FLUID_MOD_UNIPOLAR /* P=0 */
- | FLUID_MOD_POSITIVE /* D=0 */
- );
- fluid_mod_set_source2(&default_reverb_mod, 0, 0); /* No second source */
- fluid_mod_set_dest(&default_reverb_mod, GEN_REVERBSEND); /* Target: Reverb send */
- fluid_mod_set_amount(&default_reverb_mod, 200); /* Amount: 200 ('tenths of a percent') */
-
-
-
- /* SF2.01 page 55 section 8.4.9: MIDI continuous controller 93 to Chorus send */
- fluid_mod_set_source1(&default_chorus_mod, 93, /* index=93 */
- FLUID_MOD_CC /* CC=1 */
- | FLUID_MOD_LINEAR /* type=0 */
- | FLUID_MOD_UNIPOLAR /* P=0 */
- | FLUID_MOD_POSITIVE /* D=0 */
- );
- fluid_mod_set_source2(&default_chorus_mod, 0, 0); /* No second source */
- fluid_mod_set_dest(&default_chorus_mod, GEN_CHORUSSEND); /* Target: Chorus */
- fluid_mod_set_amount(&default_chorus_mod, 200); /* Amount: 200 ('tenths of a percent') */
-
-
-
- /* SF2.01 page 57 section 8.4.10 MIDI Pitch Wheel to Initial Pitch ... */
- fluid_mod_set_source1(&default_pitch_bend_mod, FLUID_MOD_PITCHWHEEL, /* Index=14 */
- FLUID_MOD_GC /* CC =0 */
- | FLUID_MOD_LINEAR /* type=0 */
- | FLUID_MOD_BIPOLAR /* P=1 */
- | FLUID_MOD_POSITIVE /* D=0 */
- );
- fluid_mod_set_source2(&default_pitch_bend_mod, FLUID_MOD_PITCHWHEELSENS, /* Index = 16 */
- FLUID_MOD_GC /* CC=0 */
- | FLUID_MOD_LINEAR /* type=0 */
- | FLUID_MOD_UNIPOLAR /* P=0 */
- | FLUID_MOD_POSITIVE /* D=0 */
- );
- fluid_mod_set_dest(&default_pitch_bend_mod, GEN_PITCH); /* Destination: Initial pitch */
- fluid_mod_set_amount(&default_pitch_bend_mod, 12700.0); /* Amount: 12700 cents */
-}
-
-static FLUID_INLINE unsigned int fluid_synth_get_ticks(fluid_synth_t* synth)
-{
- if (synth->eventhandler->is_threadsafe)
+ fluid_conversion_config();
+
+ fluid_rvoice_dsp_config();
+
+ init_dither();
+
+ /* custom_breath2att_mod is not a default modulator specified in SF2.01.
+ it is intended to replace default_vel2att_mod on demand using
+ API fluid_set_breath_mode() or command shell setbreathmode.
+ */
+ fluid_mod_set_source1(&custom_breath2att_mod, /* The modulator we are programming here */
+ BREATH_MSB, /* Source. breath MSB corresponds to 2. */
+ FLUID_MOD_CC /* MIDI continuous controller */
+ | FLUID_MOD_CONCAVE /* Curve shape. Corresponds to 'type=1' */
+ | FLUID_MOD_UNIPOLAR /* Polarity. Corresponds to 'P=0' */
+ | FLUID_MOD_NEGATIVE /* Direction. Corresponds to 'D=1' */
+ );
+ fluid_mod_set_source2(&custom_breath2att_mod, 0, 0); /* No 2nd source */
+ fluid_mod_set_dest(&custom_breath2att_mod, GEN_ATTENUATION); /* Target: Initial attenuation */
+ fluid_mod_set_amount(&custom_breath2att_mod, FLUID_PEAK_ATTENUATION); /* Modulation amount: 960 */
+
+ /* SF2.01 page 53 section 8.4.1: MIDI Note-On Velocity to Initial Attenuation */
+ fluid_mod_set_source1(&default_vel2att_mod, /* The modulator we are programming here */
+ FLUID_MOD_VELOCITY, /* Source. VELOCITY corresponds to 'index=2'. */
+ FLUID_MOD_GC /* Not a MIDI continuous controller */
+ | FLUID_MOD_CONCAVE /* Curve shape. Corresponds to 'type=1' */
+ | FLUID_MOD_UNIPOLAR /* Polarity. Corresponds to 'P=0' */
+ | FLUID_MOD_NEGATIVE /* Direction. Corresponds to 'D=1' */
+ );
+ fluid_mod_set_source2(&default_vel2att_mod, 0, 0); /* No 2nd source */
+ fluid_mod_set_dest(&default_vel2att_mod, GEN_ATTENUATION); /* Target: Initial attenuation */
+ fluid_mod_set_amount(&default_vel2att_mod, FLUID_PEAK_ATTENUATION); /* Modulation amount: 960 */
+
+
+
+ /* SF2.01 page 53 section 8.4.2: MIDI Note-On Velocity to Filter Cutoff
+ * Have to make a design decision here. The specs don't make any sense this way or another.
+ * One sound font, 'Kingston Piano', which has been praised for its quality, tries to
+ * override this modulator with an amount of 0 and positive polarity (instead of what
+ * the specs say, D=1) for the secondary source.
+ * So if we change the polarity to 'positive', one of the best free sound fonts works...
+ */
+ fluid_mod_set_source1(&default_vel2filter_mod, FLUID_MOD_VELOCITY, /* Index=2 */
+ FLUID_MOD_GC /* CC=0 */
+ | FLUID_MOD_LINEAR /* type=0 */
+ | FLUID_MOD_UNIPOLAR /* P=0 */
+ | FLUID_MOD_NEGATIVE /* D=1 */
+ );
+ fluid_mod_set_source2(&default_vel2filter_mod, FLUID_MOD_VELOCITY, /* Index=2 */
+ FLUID_MOD_GC /* CC=0 */
+ | FLUID_MOD_SWITCH /* type=3 */
+ | FLUID_MOD_UNIPOLAR /* P=0 */
+ // do not remove | FLUID_MOD_NEGATIVE /* D=1 */
+ | FLUID_MOD_POSITIVE /* D=0 */
+ );
+ fluid_mod_set_dest(&default_vel2filter_mod, GEN_FILTERFC); /* Target: Initial filter cutoff */
+ fluid_mod_set_amount(&default_vel2filter_mod, -2400);
+
+
+
+ /* SF2.01 page 53 section 8.4.3: MIDI Channel pressure to Vibrato LFO pitch depth */
+ fluid_mod_set_source1(&default_at2viblfo_mod, FLUID_MOD_CHANNELPRESSURE, /* Index=13 */
+ FLUID_MOD_GC /* CC=0 */
+ | FLUID_MOD_LINEAR /* type=0 */
+ | FLUID_MOD_UNIPOLAR /* P=0 */
+ | FLUID_MOD_POSITIVE /* D=0 */
+ );
+ fluid_mod_set_source2(&default_at2viblfo_mod, 0, 0); /* no second source */
+ fluid_mod_set_dest(&default_at2viblfo_mod, GEN_VIBLFOTOPITCH); /* Target: Vib. LFO => pitch */
+ fluid_mod_set_amount(&default_at2viblfo_mod, 50);
+
+
+
+ /* SF2.01 page 53 section 8.4.4: Mod wheel (Controller 1) to Vibrato LFO pitch depth */
+ fluid_mod_set_source1(&default_mod2viblfo_mod, MODULATION_MSB, /* Index=1 */
+ FLUID_MOD_CC /* CC=1 */
+ | FLUID_MOD_LINEAR /* type=0 */
+ | FLUID_MOD_UNIPOLAR /* P=0 */
+ | FLUID_MOD_POSITIVE /* D=0 */
+ );
+ fluid_mod_set_source2(&default_mod2viblfo_mod, 0, 0); /* no second source */
+ fluid_mod_set_dest(&default_mod2viblfo_mod, GEN_VIBLFOTOPITCH); /* Target: Vib. LFO => pitch */
+ fluid_mod_set_amount(&default_mod2viblfo_mod, 50);
+
+
+
+ /* SF2.01 page 55 section 8.4.5: MIDI continuous controller 7 to initial attenuation*/
+ fluid_mod_set_source1(&default_att_mod, VOLUME_MSB, /* index=7 */
+ FLUID_MOD_CC /* CC=1 */
+ | FLUID_MOD_CONCAVE /* type=1 */
+ | FLUID_MOD_UNIPOLAR /* P=0 */
+ | FLUID_MOD_NEGATIVE /* D=1 */
+ );
+ fluid_mod_set_source2(&default_att_mod, 0, 0); /* No second source */
+ fluid_mod_set_dest(&default_att_mod, GEN_ATTENUATION); /* Target: Initial attenuation */
+ fluid_mod_set_amount(&default_att_mod, FLUID_PEAK_ATTENUATION); /* Amount: 960 */
+
+
+
+ /* SF2.01 page 55 section 8.4.6 MIDI continuous controller 10 to Pan Position */
+ fluid_mod_set_source1(&default_pan_mod, PAN_MSB, /* index=10 */
+ FLUID_MOD_CC /* CC=1 */
+ | FLUID_MOD_LINEAR /* type=0 */
+ | FLUID_MOD_BIPOLAR /* P=1 */
+ | FLUID_MOD_POSITIVE /* D=0 */
+ );
+ fluid_mod_set_source2(&default_pan_mod, 0, 0); /* No second source */
+ fluid_mod_set_dest(&default_pan_mod, GEN_PAN); /* Target: pan */
+ /* Amount: 500. The SF specs $8.4.6, p. 55 syas: "Amount = 1000
+ tenths of a percent". The center value (64) corresponds to 50%,
+ so it follows that amount = 50% x 1000/% = 500. */
+ fluid_mod_set_amount(&default_pan_mod, 500.0);
+
+
+ /* SF2.01 page 55 section 8.4.7: MIDI continuous controller 11 to initial attenuation*/
+ fluid_mod_set_source1(&default_expr_mod, EXPRESSION_MSB, /* index=11 */
+ FLUID_MOD_CC /* CC=1 */
+ | FLUID_MOD_CONCAVE /* type=1 */
+ | FLUID_MOD_UNIPOLAR /* P=0 */
+ | FLUID_MOD_NEGATIVE /* D=1 */
+ );
+ fluid_mod_set_source2(&default_expr_mod, 0, 0); /* No second source */
+ fluid_mod_set_dest(&default_expr_mod, GEN_ATTENUATION); /* Target: Initial attenuation */
+ fluid_mod_set_amount(&default_expr_mod, FLUID_PEAK_ATTENUATION); /* Amount: 960 */
+
+
+
+ /* SF2.01 page 55 section 8.4.8: MIDI continuous controller 91 to Reverb send */
+ fluid_mod_set_source1(&default_reverb_mod, EFFECTS_DEPTH1, /* index=91 */
+ FLUID_MOD_CC /* CC=1 */
+ | FLUID_MOD_LINEAR /* type=0 */
+ | FLUID_MOD_UNIPOLAR /* P=0 */
+ | FLUID_MOD_POSITIVE /* D=0 */
+ );
+ fluid_mod_set_source2(&default_reverb_mod, 0, 0); /* No second source */
+ fluid_mod_set_dest(&default_reverb_mod, GEN_REVERBSEND); /* Target: Reverb send */
+ fluid_mod_set_amount(&default_reverb_mod, 200); /* Amount: 200 ('tenths of a percent') */
+
+
+
+ /* SF2.01 page 55 section 8.4.9: MIDI continuous controller 93 to Chorus send */
+ fluid_mod_set_source1(&default_chorus_mod, EFFECTS_DEPTH3, /* index=93 */
+ FLUID_MOD_CC /* CC=1 */
+ | FLUID_MOD_LINEAR /* type=0 */
+ | FLUID_MOD_UNIPOLAR /* P=0 */
+ | FLUID_MOD_POSITIVE /* D=0 */
+ );
+ fluid_mod_set_source2(&default_chorus_mod, 0, 0); /* No second source */
+ fluid_mod_set_dest(&default_chorus_mod, GEN_CHORUSSEND); /* Target: Chorus */
+ fluid_mod_set_amount(&default_chorus_mod, 200); /* Amount: 200 ('tenths of a percent') */
+
+
+
+ /* SF2.01 page 57 section 8.4.10 MIDI Pitch Wheel to Initial Pitch ... */
+ fluid_mod_set_source1(&default_pitch_bend_mod, FLUID_MOD_PITCHWHEEL, /* Index=14 */
+ FLUID_MOD_GC /* CC =0 */
+ | FLUID_MOD_LINEAR /* type=0 */
+ | FLUID_MOD_BIPOLAR /* P=1 */
+ | FLUID_MOD_POSITIVE /* D=0 */
+ );
+ fluid_mod_set_source2(&default_pitch_bend_mod, FLUID_MOD_PITCHWHEELSENS, /* Index = 16 */
+ FLUID_MOD_GC /* CC=0 */
+ | FLUID_MOD_LINEAR /* type=0 */
+ | FLUID_MOD_UNIPOLAR /* P=0 */
+ | FLUID_MOD_POSITIVE /* D=0 */
+ );
+ fluid_mod_set_dest(&default_pitch_bend_mod, GEN_PITCH); /* Destination: Initial pitch */
+ fluid_mod_set_amount(&default_pitch_bend_mod, 12700.0); /* Amount: 12700 cents */
+
+
+ /* Non-standard MIDI continuous controller 8 to channel stereo balance */
+ fluid_mod_set_source1(&custom_balance_mod, BALANCE_MSB, /* Index=8 */
+ FLUID_MOD_CC /* CC=1 */
+ | FLUID_MOD_CONCAVE /* type=1 */
+ | FLUID_MOD_BIPOLAR /* P=1 */
+ | FLUID_MOD_POSITIVE /* D=0 */
+ );
+ fluid_mod_set_source2(&custom_balance_mod, 0, 0);
+ fluid_mod_set_dest(&custom_balance_mod, GEN_CUSTOM_BALANCE); /* Destination: stereo balance */
+ /* Amount: 96 dB of attenuation (on the opposite channel) */
+ fluid_mod_set_amount(&custom_balance_mod, FLUID_PEAK_ATTENUATION); /* Amount: 960 */
+}
+
+static FLUID_INLINE unsigned int fluid_synth_get_ticks(fluid_synth_t *synth)
+{
return fluid_atomic_int_get(&synth->ticks_since_start);
- else
- return synth->ticks_since_start;
}
-static FLUID_INLINE void fluid_synth_add_ticks(fluid_synth_t* synth, int val)
+static FLUID_INLINE void fluid_synth_add_ticks(fluid_synth_t *synth, int val)
{
- if (synth->eventhandler->is_threadsafe)
- fluid_atomic_int_add((int*) &synth->ticks_since_start, val);
- else
- synth->ticks_since_start += val;
+ fluid_atomic_int_add(&synth->ticks_since_start, val);
}
/***************************************************************
- * FLUID SAMPLE TIMERS
- * Timers that use written audio data as timing reference
+ * FLUID SAMPLE TIMERS
+ * Timers that use written audio data as timing reference
*/
struct _fluid_sample_timer_t
{
- fluid_sample_timer_t* next; /* Single linked list of timers */
- unsigned long starttick;
- fluid_timer_callback_t callback;
- void* data;
- int isfinished;
+ fluid_sample_timer_t *next; /* Single linked list of timers */
+ unsigned long starttick;
+ fluid_timer_callback_t callback;
+ void *data;
+ int isfinished;
};
/*
* fluid_sample_timer_process - called when synth->ticks is updated
*/
-static void fluid_sample_timer_process(fluid_synth_t* synth)
-{
- fluid_sample_timer_t* st;
- long msec;
- int cont;
- unsigned int ticks = fluid_synth_get_ticks(synth);
-
- for (st=synth->sample_timers; st; st=st->next) {
- if (st->isfinished) {
- continue;
- }
-
- msec = (long) (1000.0*((double) (ticks - st->starttick))/synth->sample_rate);
- cont = (*st->callback)(st->data, msec);
- if (cont == 0) {
- st->isfinished = 1;
- }
- }
-}
-
-fluid_sample_timer_t* new_fluid_sample_timer(fluid_synth_t* synth, fluid_timer_callback_t callback, void* data)
-{
- fluid_sample_timer_t* result = FLUID_NEW(fluid_sample_timer_t);
- if (result == NULL) {
- FLUID_LOG(FLUID_ERR, "Out of memory");
- return NULL;
- }
- result->starttick = fluid_synth_get_ticks(synth);
- result->isfinished = 0;
- result->data = data;
- result->callback = callback;
- result->next = synth->sample_timers;
- synth->sample_timers = result;
- return result;
-}
-
-int delete_fluid_sample_timer(fluid_synth_t* synth, fluid_sample_timer_t* timer)
-{
- fluid_sample_timer_t** ptr = &synth->sample_timers;
- while (*ptr) {
- if (*ptr == timer) {
- *ptr = timer->next;
- FLUID_FREE(timer);
- return FLUID_OK;
- }
- ptr = &((*ptr)->next);
- }
- FLUID_LOG(FLUID_ERR,"delete_fluid_sample_timer failed, no timer found");
- return FLUID_FAILED;
+static void fluid_sample_timer_process(fluid_synth_t *synth)
+{
+ fluid_sample_timer_t *st, *stnext;
+ long msec;
+ int cont;
+ unsigned int ticks = fluid_synth_get_ticks(synth);
+
+ for(st = synth->sample_timers; st; st = stnext)
+ {
+ /* st may be freed in the callback below. cache it's successor now to avoid use after free */
+ stnext = st->next;
+
+ if(st->isfinished)
+ {
+ continue;
+ }
+
+ msec = (long)(1000.0 * ((double)(ticks - st->starttick)) / synth->sample_rate);
+ cont = (*st->callback)(st->data, msec);
+
+ if(cont == 0)
+ {
+ st->isfinished = 1;
+ }
+ }
+}
+
+fluid_sample_timer_t *new_fluid_sample_timer(fluid_synth_t *synth, fluid_timer_callback_t callback, void *data)
+{
+ fluid_sample_timer_t *result = FLUID_NEW(fluid_sample_timer_t);
+
+ if(result == NULL)
+ {
+ FLUID_LOG(FLUID_ERR, "Out of memory");
+ return NULL;
+ }
+
+ result->starttick = fluid_synth_get_ticks(synth);
+ result->isfinished = 0;
+ result->data = data;
+ result->callback = callback;
+ result->next = synth->sample_timers;
+ synth->sample_timers = result;
+ return result;
+}
+
+void delete_fluid_sample_timer(fluid_synth_t *synth, fluid_sample_timer_t *timer)
+{
+ fluid_sample_timer_t **ptr;
+ fluid_return_if_fail(synth != NULL);
+ fluid_return_if_fail(timer != NULL);
+
+ ptr = &synth->sample_timers;
+
+ while(*ptr)
+ {
+ if(*ptr == timer)
+ {
+ *ptr = timer->next;
+ FLUID_FREE(timer);
+ return;
+ }
+
+ ptr = &((*ptr)->next);
+ }
}
@@ -529,362 +570,536 @@ int delete_fluid_sample_timer(fluid_synth_t* synth, fluid_sample_timer_t* timer)
*/
static FLUID_INLINE void
-fluid_synth_update_mixer(fluid_synth_t* synth, void* method, int intparam,
- fluid_real_t realparam)
+fluid_synth_update_mixer(fluid_synth_t *synth, fluid_rvoice_function_t method, int intparam,
+ fluid_real_t realparam)
{
- fluid_return_if_fail(synth != NULL || synth->eventhandler != NULL);
- fluid_return_if_fail(synth->eventhandler->mixer != NULL);
- fluid_rvoice_eventhandler_push(synth->eventhandler, method,
- synth->eventhandler->mixer,
- intparam, realparam);
+ fluid_return_if_fail(synth != NULL && synth->eventhandler != NULL);
+ fluid_return_if_fail(synth->eventhandler->mixer != NULL);
+ fluid_rvoice_eventhandler_push_int_real(synth->eventhandler, method,
+ synth->eventhandler->mixer,
+ intparam, realparam);
}
+static FLUID_INLINE unsigned int fluid_synth_get_min_note_length_LOCAL(fluid_synth_t *synth)
+{
+ int i;
+ fluid_settings_getint(synth->settings, "synth.min-note-length", &i);
+ return (unsigned int)(i * synth->sample_rate / 1000.0f);
+}
/**
* Create new FluidSynth instance.
* @param settings Configuration parameters to use (used directly).
* @return New FluidSynth instance or NULL on error
*
- * NOTE: The settings parameter is used directly and should not be modified
+ * @note The settings parameter is used directly and should not be modified
* or freed independently.
*/
-fluid_synth_t*
+fluid_synth_t *
new_fluid_synth(fluid_settings_t *settings)
{
- fluid_synth_t* synth;
- fluid_sfloader_t* loader;
- double gain;
- int i, nbuf;
+ fluid_synth_t *synth;
+ fluid_sfloader_t *loader;
+ char *important_channels;
+ int i, nbuf, prio_level = 0;
+ int with_ladspa = 0;
- /* initialize all the conversion tables and other stuff */
- if (fluid_synth_initialized == 0) {
- fluid_synth_init();
- }
+ /* initialize all the conversion tables and other stuff */
+ if(fluid_atomic_int_compare_and_exchange(&fluid_synth_initialized, 0, 1))
+ {
+ fluid_synth_init();
+ }
- /* allocate a new synthesizer object */
- synth = FLUID_NEW(fluid_synth_t);
- if (synth == NULL) {
- FLUID_LOG(FLUID_ERR, "Out of memory");
- return NULL;
- }
- FLUID_MEMSET(synth, 0, sizeof(fluid_synth_t));
-
- fluid_rec_mutex_init(synth->mutex);
- fluid_settings_getint(settings, "synth.threadsafe-api", &synth->use_mutex);
- synth->public_api_count = 0;
-
- synth->settings = settings;
-
- fluid_settings_getint(settings, "synth.reverb.active", &synth->with_reverb);
- fluid_settings_getint(settings, "synth.chorus.active", &synth->with_chorus);
- fluid_settings_getint(settings, "synth.verbose", &synth->verbose);
- fluid_settings_getint(settings, "synth.dump", &synth->dump);
-
- fluid_settings_getint(settings, "synth.polyphony", &synth->polyphony);
- fluid_settings_getnum(settings, "synth.sample-rate", &synth->sample_rate);
- fluid_settings_getint(settings, "synth.midi-channels", &synth->midi_channels);
- fluid_settings_getint(settings, "synth.audio-channels", &synth->audio_channels);
- fluid_settings_getint(settings, "synth.audio-groups", &synth->audio_groups);
- fluid_settings_getint(settings, "synth.effects-channels", &synth->effects_channels);
- fluid_settings_getnum(settings, "synth.gain", &gain);
- synth->gain = gain;
- fluid_settings_getint(settings, "synth.device-id", &synth->device_id);
- fluid_settings_getint(settings, "synth.cpu-cores", &synth->cores);
-
- /* register the callbacks */
- fluid_settings_register_num(settings, "synth.sample-rate",
- 44100.0f, 8000.0f, 96000.0f, 0,
- (fluid_num_update_t) fluid_synth_update_sample_rate, synth);
- fluid_settings_register_num(settings, "synth.gain",
- 0.2f, 0.0f, 10.0f, 0,
- (fluid_num_update_t) fluid_synth_update_gain, synth);
- fluid_settings_register_int(settings, "synth.polyphony",
- synth->polyphony, 1, 65535, 0,
- (fluid_int_update_t) fluid_synth_update_polyphony,
- synth);
- fluid_settings_register_int(settings, "synth.device-id",
- synth->device_id, 126, 0, 0,
- (fluid_int_update_t) fluid_synth_update_device_id, synth);
-
- fluid_synth_register_overflow(settings,
- (fluid_num_update_t) fluid_synth_update_overflow, synth);
-
- /* do some basic sanity checking on the settings */
-
- if (synth->midi_channels % 16 != 0) {
- int n = synth->midi_channels / 16;
- synth->midi_channels = (n + 1) * 16;
- fluid_settings_setint(settings, "synth.midi-channels", synth->midi_channels);
- FLUID_LOG(FLUID_WARN, "Requested number of MIDI channels is not a multiple of 16. "
- "I'll increase the number of channels to the next multiple.");
- }
-
- if (synth->audio_channels < 1) {
- FLUID_LOG(FLUID_WARN, "Requested number of audio channels is smaller than 1. "
- "Changing this setting to 1.");
- synth->audio_channels = 1;
- } else if (synth->audio_channels > 128) {
- FLUID_LOG(FLUID_WARN, "Requested number of audio channels is too big (%d). "
- "Limiting this setting to 128.", synth->audio_channels);
- synth->audio_channels = 128;
- }
-
- if (synth->audio_groups < 1) {
- FLUID_LOG(FLUID_WARN, "Requested number of audio groups is smaller than 1. "
- "Changing this setting to 1.");
- synth->audio_groups = 1;
- } else if (synth->audio_groups > 128) {
- FLUID_LOG(FLUID_WARN, "Requested number of audio groups is too big (%d). "
- "Limiting this setting to 128.", synth->audio_groups);
- synth->audio_groups = 128;
- }
-
- if (synth->effects_channels < 2) {
- FLUID_LOG(FLUID_WARN, "Invalid number of effects channels (%d)."
- "Setting effects channels to 2.", synth->effects_channels);
- synth->effects_channels = 2;
- }
-
-
- /* The number of buffers is determined by the higher number of nr
- * groups / nr audio channels. If LADSPA is unused, they should be
- * the same. */
- nbuf = synth->audio_channels;
- if (synth->audio_groups > nbuf) {
- nbuf = synth->audio_groups;
- }
-
- /* as soon as the synth is created it starts playing. */
- synth->state = FLUID_SYNTH_PLAYING;
- synth->sfont_info = NULL;
- synth->sfont_hash = new_fluid_hashtable (NULL, NULL);
- synth->noteid = 0;
- synth->ticks_since_start = 0;
- synth->tuning = NULL;
- fluid_private_init(synth->tuning_iter);
-
- /* Allocate event queue for rvoice mixer */
- fluid_settings_getint(settings, "synth.parallel-render", &i);
- /* In an overflow situation, a new voice takes about 50 spaces in the queue! */
- synth->eventhandler = new_fluid_rvoice_eventhandler(i, synth->polyphony*64,
- synth->polyphony, nbuf, synth->effects_channels, synth->sample_rate);
-
- if (synth->eventhandler == NULL)
- goto error_recovery;
+ /* allocate a new synthesizer object */
+ synth = FLUID_NEW(fluid_synth_t);
+ if(synth == NULL)
+ {
+ FLUID_LOG(FLUID_ERR, "Out of memory");
+ return NULL;
+ }
+
+ FLUID_MEMSET(synth, 0, sizeof(fluid_synth_t));
+
+ fluid_rec_mutex_init(synth->mutex);
+ fluid_settings_getint(settings, "synth.threadsafe-api", &synth->use_mutex);
+ synth->public_api_count = 0;
+
+ synth->settings = settings;
+
+ fluid_settings_getint(settings, "synth.reverb.active", &synth->with_reverb);
+ fluid_settings_getint(settings, "synth.chorus.active", &synth->with_chorus);
+ fluid_settings_getint(settings, "synth.verbose", &synth->verbose);
+
+ fluid_settings_getint(settings, "synth.polyphony", &synth->polyphony);
+ fluid_settings_getnum(settings, "synth.sample-rate", &synth->sample_rate);
+ fluid_settings_getint(settings, "synth.midi-channels", &synth->midi_channels);
+ fluid_settings_getint(settings, "synth.audio-channels", &synth->audio_channels);
+ fluid_settings_getint(settings, "synth.audio-groups", &synth->audio_groups);
+ fluid_settings_getint(settings, "synth.effects-channels", &synth->effects_channels);
+ fluid_settings_getint(settings, "synth.effects-groups", &synth->effects_groups);
+ fluid_settings_getnum_float(settings, "synth.gain", &synth->gain);
+ fluid_settings_getint(settings, "synth.device-id", &synth->device_id);
+ fluid_settings_getint(settings, "synth.cpu-cores", &synth->cores);
+
+ fluid_settings_getnum_float(settings, "synth.overflow.percussion", &synth->overflow.percussion);
+ fluid_settings_getnum_float(settings, "synth.overflow.released", &synth->overflow.released);
+ fluid_settings_getnum_float(settings, "synth.overflow.sustained", &synth->overflow.sustained);
+ fluid_settings_getnum_float(settings, "synth.overflow.volume", &synth->overflow.volume);
+ fluid_settings_getnum_float(settings, "synth.overflow.age", &synth->overflow.age);
+ fluid_settings_getnum_float(settings, "synth.overflow.important", &synth->overflow.important);
+
+ /* register the callbacks */
+ fluid_settings_callback_num(settings, "synth.sample-rate",
+ fluid_synth_handle_sample_rate, synth);
+ fluid_settings_callback_num(settings, "synth.gain",
+ fluid_synth_handle_gain, synth);
+ fluid_settings_callback_int(settings, "synth.polyphony",
+ fluid_synth_handle_polyphony, synth);
+ fluid_settings_callback_int(settings, "synth.device-id",
+ fluid_synth_handle_device_id, synth);
+ fluid_settings_callback_num(settings, "synth.overflow.percussion",
+ fluid_synth_handle_overflow, synth);
+ fluid_settings_callback_num(settings, "synth.overflow.sustained",
+ fluid_synth_handle_overflow, synth);
+ fluid_settings_callback_num(settings, "synth.overflow.released",
+ fluid_synth_handle_overflow, synth);
+ fluid_settings_callback_num(settings, "synth.overflow.age",
+ fluid_synth_handle_overflow, synth);
+ fluid_settings_callback_num(settings, "synth.overflow.volume",
+ fluid_synth_handle_overflow, synth);
+ fluid_settings_callback_num(settings, "synth.overflow.important",
+ fluid_synth_handle_overflow, synth);
+ fluid_settings_callback_str(settings, "synth.overflow.important-channels",
+ fluid_synth_handle_important_channels, synth);
+ fluid_settings_callback_num(settings, "synth.reverb.room-size",
+ fluid_synth_handle_reverb_chorus_num, synth);
+ fluid_settings_callback_num(settings, "synth.reverb.damp",
+ fluid_synth_handle_reverb_chorus_num, synth);
+ fluid_settings_callback_num(settings, "synth.reverb.width",
+ fluid_synth_handle_reverb_chorus_num, synth);
+ fluid_settings_callback_num(settings, "synth.reverb.level",
+ fluid_synth_handle_reverb_chorus_num, synth);
+ fluid_settings_callback_int(settings, "synth.reverb.active",
+ fluid_synth_handle_reverb_chorus_int, synth);
+ fluid_settings_callback_int(settings, "synth.chorus.active",
+ fluid_synth_handle_reverb_chorus_int, synth);
+ fluid_settings_callback_int(settings, "synth.chorus.nr",
+ fluid_synth_handle_reverb_chorus_int, synth);
+ fluid_settings_callback_num(settings, "synth.chorus.level",
+ fluid_synth_handle_reverb_chorus_num, synth);
+ fluid_settings_callback_num(settings, "synth.chorus.depth",
+ fluid_synth_handle_reverb_chorus_num, synth);
+ fluid_settings_callback_num(settings, "synth.chorus.speed",
+ fluid_synth_handle_reverb_chorus_num, synth);
+
+ /* do some basic sanity checking on the settings */
+
+ if(synth->midi_channels % 16 != 0)
+ {
+ int n = synth->midi_channels / 16;
+ synth->midi_channels = (n + 1) * 16;
+ fluid_settings_setint(settings, "synth.midi-channels", synth->midi_channels);
+ FLUID_LOG(FLUID_WARN, "Requested number of MIDI channels is not a multiple of 16. "
+ "I'll increase the number of channels to the next multiple.");
+ }
+
+ if(synth->audio_channels < 1)
+ {
+ FLUID_LOG(FLUID_WARN, "Requested number of audio channels is smaller than 1. "
+ "Changing this setting to 1.");
+ synth->audio_channels = 1;
+ }
+ else if(synth->audio_channels > 128)
+ {
+ FLUID_LOG(FLUID_WARN, "Requested number of audio channels is too big (%d). "
+ "Limiting this setting to 128.", synth->audio_channels);
+ synth->audio_channels = 128;
+ }
+
+ if(synth->audio_groups < 1)
+ {
+ FLUID_LOG(FLUID_WARN, "Requested number of audio groups is smaller than 1. "
+ "Changing this setting to 1.");
+ synth->audio_groups = 1;
+ }
+ else if(synth->audio_groups > 128)
+ {
+ FLUID_LOG(FLUID_WARN, "Requested number of audio groups is too big (%d). "
+ "Limiting this setting to 128.", synth->audio_groups);
+ synth->audio_groups = 128;
+ }
+
+ if(synth->effects_channels < 2)
+ {
+ FLUID_LOG(FLUID_WARN, "Invalid number of effects channels (%d)."
+ "Setting effects channels to 2.", synth->effects_channels);
+ synth->effects_channels = 2;
+ }
+
+ /* The number of buffers is determined by the higher number of nr
+ * groups / nr audio channels. If LADSPA is unused, they should be
+ * the same. */
+ nbuf = synth->audio_channels;
+
+ if(synth->audio_groups > nbuf)
+ {
+ nbuf = synth->audio_groups;
+ }
+
+ if(fluid_settings_dupstr(settings, "synth.overflow.important-channels",
+ &important_channels) == FLUID_OK)
+ {
+ if(fluid_synth_set_important_channels(synth, important_channels) != FLUID_OK)
+ {
+ FLUID_LOG(FLUID_WARN, "Failed to set overflow important channels");
+ }
+
+ FLUID_FREE(important_channels);
+ }
+
+ /* as soon as the synth is created it starts playing. */
+ synth->state = FLUID_SYNTH_PLAYING;
+
+ synth->fromkey_portamento = INVALID_NOTE; /* disable portamento */
+
+ fluid_atomic_int_set(&synth->ticks_since_start, 0);
+ synth->tuning = NULL;
+ fluid_private_init(synth->tuning_iter);
+
+ /* Initialize multi-core variables if multiple cores enabled */
+ if(synth->cores > 1)
+ {
+ fluid_settings_getint(synth->settings, "audio.realtime-prio", &prio_level);
+ }
+
+ /* Allocate event queue for rvoice mixer */
+ /* In an overflow situation, a new voice takes about 50 spaces in the queue! */
+ synth->eventhandler = new_fluid_rvoice_eventhandler(synth->polyphony * 64,
+ synth->polyphony, nbuf, synth->effects_channels, synth->effects_groups, synth->sample_rate, synth->cores - 1, prio_level);
+
+ if(synth->eventhandler == NULL)
+ {
+ goto error_recovery;
+ }
+
+ /* Setup the list of default modulators.
+ * Needs to happen after eventhandler has been set up, as fluid_synth_enter_api is called in the process */
+ synth->default_mod = NULL;
+ fluid_synth_add_default_mod(synth, &default_vel2att_mod, FLUID_SYNTH_ADD);
+ fluid_synth_add_default_mod(synth, &default_vel2filter_mod, FLUID_SYNTH_ADD);
+ fluid_synth_add_default_mod(synth, &default_at2viblfo_mod, FLUID_SYNTH_ADD);
+ fluid_synth_add_default_mod(synth, &default_mod2viblfo_mod, FLUID_SYNTH_ADD);
+ fluid_synth_add_default_mod(synth, &default_att_mod, FLUID_SYNTH_ADD);
+ fluid_synth_add_default_mod(synth, &default_pan_mod, FLUID_SYNTH_ADD);
+ fluid_synth_add_default_mod(synth, &default_expr_mod, FLUID_SYNTH_ADD);
+ fluid_synth_add_default_mod(synth, &default_reverb_mod, FLUID_SYNTH_ADD);
+ fluid_synth_add_default_mod(synth, &default_chorus_mod, FLUID_SYNTH_ADD);
+ fluid_synth_add_default_mod(synth, &default_pitch_bend_mod, FLUID_SYNTH_ADD);
+ fluid_synth_add_default_mod(synth, &custom_balance_mod, FLUID_SYNTH_ADD);
+
+ /* Create and initialize the Fx unit.*/
+ fluid_settings_getint(settings, "synth.ladspa.active", &with_ladspa);
+
+ if(with_ladspa)
+ {
#ifdef LADSPA
- /* Create and initialize the Fx unit.*/
- synth->LADSPA_FxUnit = new_fluid_LADSPA_FxUnit(synth);
- fluid_rvoice_mixer_set_ladspa(synth->eventhandler->mixer, synth->LADSPA_FxUnit);
-#endif
-
- /* allocate and add the default sfont loader */
- loader = new_fluid_defsfloader(settings);
-
- if (loader == NULL) {
- FLUID_LOG(FLUID_WARN, "Failed to create the default SoundFont loader");
- } else {
- fluid_synth_add_sfloader(synth, loader);
- }
-
- /* allocate all channel objects */
- synth->channel = FLUID_ARRAY(fluid_channel_t*, synth->midi_channels);
- if (synth->channel == NULL) {
- FLUID_LOG(FLUID_ERR, "Out of memory");
- goto error_recovery;
- }
- for (i = 0; i < synth->midi_channels; i++) {
- synth->channel[i] = new_fluid_channel(synth, i);
- if (synth->channel[i] == NULL) {
- goto error_recovery;
- }
- }
-
- /* allocate all synthesis processes */
- synth->nvoice = synth->polyphony;
- synth->voice = FLUID_ARRAY(fluid_voice_t*, synth->nvoice);
- if (synth->voice == NULL) {
- goto error_recovery;
- }
- for (i = 0; i < synth->nvoice; i++) {
- synth->voice[i] = new_fluid_voice(synth->sample_rate);
- if (synth->voice[i] == NULL) {
- goto error_recovery;
- }
- }
-
- fluid_synth_set_sample_rate(synth, synth->sample_rate);
-
- fluid_synth_update_overflow(synth, "", 0.0f);
- fluid_synth_update_mixer(synth, fluid_rvoice_mixer_set_polyphony,
- synth->polyphony, 0.0f);
- fluid_synth_set_reverb_on(synth, synth->with_reverb);
- fluid_synth_set_chorus_on(synth, synth->with_chorus);
-
- synth->cur = FLUID_BUFSIZE;
- synth->curmax = 0;
- synth->dither_index = 0;
-
- synth->reverb_roomsize = FLUID_REVERB_DEFAULT_ROOMSIZE;
- synth->reverb_damping = FLUID_REVERB_DEFAULT_DAMP;
- synth->reverb_width = FLUID_REVERB_DEFAULT_WIDTH;
- synth->reverb_level = FLUID_REVERB_DEFAULT_LEVEL;
-
- fluid_rvoice_eventhandler_push5(synth->eventhandler,
- fluid_rvoice_mixer_set_reverb_params,
- synth->eventhandler->mixer,
- FLUID_REVMODEL_SET_ALL, synth->reverb_roomsize,
- synth->reverb_damping, synth->reverb_width,
- synth->reverb_level, 0.0f);
-
- /* Initialize multi-core variables if multiple cores enabled */
- if (synth->cores > 1)
- {
- int prio_level = 0;
- fluid_settings_getint (synth->settings, "audio.realtime-prio", &prio_level);
- fluid_synth_update_mixer(synth, fluid_rvoice_mixer_set_threads,
- synth->cores-1, prio_level);
- }
-
- synth->bank_select = FLUID_BANK_STYLE_GS;
- if (fluid_settings_str_equal (settings, "synth.midi-bank-select", "gm") == 1)
- synth->bank_select = FLUID_BANK_STYLE_GM;
- else if (fluid_settings_str_equal (settings, "synth.midi-bank-select", "gs") == 1)
+ synth->ladspa_fx = new_fluid_ladspa_fx(synth->sample_rate,
+ FLUID_MIXER_MAX_BUFFERS_DEFAULT * FLUID_BUFSIZE);
+
+ if(synth->ladspa_fx == NULL)
+ {
+ FLUID_LOG(FLUID_ERR, "Out of memory");
+ goto error_recovery;
+ }
+
+ fluid_rvoice_mixer_set_ladspa(synth->eventhandler->mixer, synth->ladspa_fx,
+ synth->audio_groups);
+#else /* LADSPA */
+ FLUID_LOG(FLUID_WARN, "FluidSynth has not been compiled with LADSPA support");
+#endif /* LADSPA */
+ }
+
+ /* allocate and add the default sfont loader */
+ loader = new_fluid_defsfloader(settings);
+
+ if(loader == NULL)
+ {
+ FLUID_LOG(FLUID_WARN, "Failed to create the default SoundFont loader");
+ }
+ else
+ {
+ fluid_synth_add_sfloader(synth, loader);
+ }
+
+ /* allocate all channel objects */
+ synth->channel = FLUID_ARRAY(fluid_channel_t *, synth->midi_channels);
+
+ if(synth->channel == NULL)
+ {
+ FLUID_LOG(FLUID_ERR, "Out of memory");
+ goto error_recovery;
+ }
+
+ for(i = 0; i < synth->midi_channels; i++)
+ {
+ synth->channel[i] = new_fluid_channel(synth, i);
+
+ if(synth->channel[i] == NULL)
+ {
+ goto error_recovery;
+ }
+ }
+
+ /* allocate all synthesis processes */
+ synth->nvoice = synth->polyphony;
+ synth->voice = FLUID_ARRAY(fluid_voice_t *, synth->nvoice);
+
+ if(synth->voice == NULL)
+ {
+ goto error_recovery;
+ }
+
+ for(i = 0; i < synth->nvoice; i++)
+ {
+ synth->voice[i] = new_fluid_voice(synth->eventhandler, synth->sample_rate);
+
+ if(synth->voice[i] == NULL)
+ {
+ goto error_recovery;
+ }
+ }
+
+ /* sets a default basic channel */
+ /* Sets one basic channel: basic channel 0, mode 0 (Omni On - Poly) */
+ /* (i.e all channels are polyphonic) */
+ /* Must be called after channel objects allocation */
+ fluid_synth_set_basic_channel_LOCAL(synth, 0, FLUID_CHANNEL_MODE_OMNION_POLY,
+ synth->midi_channels);
+
+ synth->min_note_length_ticks = fluid_synth_get_min_note_length_LOCAL(synth);
+
+
+ fluid_synth_update_mixer(synth, fluid_rvoice_mixer_set_polyphony,
+ synth->polyphony, 0.0f);
+ fluid_synth_set_reverb_on(synth, synth->with_reverb);
+ fluid_synth_set_chorus_on(synth, synth->with_chorus);
+
+ synth->cur = FLUID_BUFSIZE;
+ synth->curmax = 0;
+ synth->dither_index = 0;
+
+ {
+ double room, damp, width, level;
+
+ fluid_settings_getnum(settings, "synth.reverb.room-size", &room);
+ fluid_settings_getnum(settings, "synth.reverb.damp", &damp);
+ fluid_settings_getnum(settings, "synth.reverb.width", &width);
+ fluid_settings_getnum(settings, "synth.reverb.level", &level);
+
+ fluid_synth_set_reverb_full_LOCAL(synth,
+ FLUID_REVMODEL_SET_ALL,
+ room,
+ damp,
+ width,
+ level);
+ }
+
+ {
+ double level, speed, depth;
+
+ fluid_settings_getint(settings, "synth.chorus.nr", &i);
+ fluid_settings_getnum(settings, "synth.chorus.level", &level);
+ fluid_settings_getnum(settings, "synth.chorus.speed", &speed);
+ fluid_settings_getnum(settings, "synth.chorus.depth", &depth);
+
+ fluid_synth_set_chorus_full_LOCAL(synth,
+ FLUID_CHORUS_SET_ALL,
+ i,
+ level,
+ speed,
+ depth,
+ FLUID_CHORUS_DEFAULT_TYPE);
+ }
+
+
synth->bank_select = FLUID_BANK_STYLE_GS;
- else if (fluid_settings_str_equal (settings, "synth.midi-bank-select", "xg") == 1)
- synth->bank_select = FLUID_BANK_STYLE_XG;
- else if (fluid_settings_str_equal (settings, "synth.midi-bank-select", "mma") == 1)
- synth->bank_select = FLUID_BANK_STYLE_MMA;
- fluid_synth_process_event_queue(synth);
+ if(fluid_settings_str_equal(settings, "synth.midi-bank-select", "gm"))
+ {
+ synth->bank_select = FLUID_BANK_STYLE_GM;
+ }
+ else if(fluid_settings_str_equal(settings, "synth.midi-bank-select", "gs"))
+ {
+ synth->bank_select = FLUID_BANK_STYLE_GS;
+ }
+ else if(fluid_settings_str_equal(settings, "synth.midi-bank-select", "xg"))
+ {
+ synth->bank_select = FLUID_BANK_STYLE_XG;
+ }
+ else if(fluid_settings_str_equal(settings, "synth.midi-bank-select", "mma"))
+ {
+ synth->bank_select = FLUID_BANK_STYLE_MMA;
+ }
- /* FIXME */
- synth->start = fluid_curtime();
+ fluid_synth_process_event_queue(synth);
- return synth;
+ /* FIXME */
+ synth->start = fluid_curtime();
- error_recovery:
- delete_fluid_synth(synth);
- return NULL;
+ return synth;
+
+error_recovery:
+ delete_fluid_synth(synth);
+ return NULL;
}
/**
* Delete a FluidSynth instance.
* @param synth FluidSynth instance to delete
- * @return FLUID_OK
*
- * NOTE: Other users of a synthesizer instance, such as audio and MIDI drivers,
+ * @note Other users of a synthesizer instance, such as audio and MIDI drivers,
* should be deleted prior to freeing the FluidSynth instance.
*/
-int
-delete_fluid_synth(fluid_synth_t* synth)
+void
+delete_fluid_synth(fluid_synth_t *synth)
{
- int i, k;
- fluid_list_t *list;
- fluid_sfont_info_t* sfont_info;
-// fluid_event_queue_t* queue;
- fluid_sfloader_t* loader;
+ int i, k;
+ fluid_list_t *list;
+ fluid_sfont_t *sfont;
+ fluid_sfloader_t *loader;
+ fluid_mod_t *default_mod;
+ fluid_mod_t *mod;
- if (synth == NULL) {
- return FLUID_OK;
- }
-
- fluid_profiling_print();
-
- /* turn off all voices, needed to unload SoundFont data */
- if (synth->voice != NULL) {
- for (i = 0; i < synth->nvoice; i++) {
- fluid_voice_t* voice = synth->voice[i];
- if (!voice)
- continue;
- fluid_voice_unlock_rvoice(voice);
- fluid_voice_overflow_rvoice_finished(voice);
- if (fluid_voice_is_playing(voice))
- fluid_voice_off(voice);
- }
- }
-
- /* also unset all presets for clean SoundFont unload */
- if (synth->channel != NULL)
- for (i = 0; i < synth->midi_channels; i++)
- if (synth->channel[i] != NULL)
- fluid_channel_set_preset(synth->channel[i], NULL);
-
- if (synth->eventhandler)
- delete_fluid_rvoice_eventhandler(synth->eventhandler);
+ fluid_return_if_fail(synth != NULL);
+
+ fluid_profiling_print();
+
+ /* turn off all voices, needed to unload SoundFont data */
+ if(synth->voice != NULL)
+ {
+ for(i = 0; i < synth->nvoice; i++)
+ {
+ fluid_voice_t *voice = synth->voice[i];
+
+ if(!voice)
+ {
+ continue;
+ }
+
+ fluid_voice_unlock_rvoice(voice);
+ fluid_voice_overflow_rvoice_finished(voice);
+
+ if(fluid_voice_is_playing(voice))
+ {
+ fluid_voice_off(voice);
+ /* If we only use fluid_voice_off(voice) it will trigger a delayed
+ * fluid_voice_stop(voice) via fluid_synth_check_finished_voices().
+ * But here, we are deleting the fluid_synth_t instance so
+ * fluid_voice_stop() will be never triggered resulting in
+ * SoundFont data never unloaded (i.e a serious memory leak).
+ * So, fluid_voice_stop() must be explicitly called to insure
+ * unloading SoundFont data
+ */
+ fluid_voice_stop(voice);
+ }
+ }
+ }
- /* delete all the SoundFonts */
- for (list = synth->sfont_info; list; list = fluid_list_next (list)) {
- sfont_info = (fluid_sfont_info_t *)fluid_list_get (list);
- delete_fluid_sfont (sfont_info->sfont);
- FLUID_FREE (sfont_info);
- }
+ /* also unset all presets for clean SoundFont unload */
+ if(synth->channel != NULL)
+ {
+ for(i = 0; i < synth->midi_channels; i++)
+ {
+ fluid_channel_set_preset(synth->channel[i], NULL);
+ }
+ }
- delete_fluid_list(synth->sfont_info);
+ delete_fluid_rvoice_eventhandler(synth->eventhandler);
+ /* delete all the SoundFonts */
+ for(list = synth->sfont; list; list = fluid_list_next(list))
+ {
+ sfont = fluid_list_get(list);
+ fluid_sfont_delete_internal(sfont);
+ }
- /* Delete the SoundFont info hash */
- if (synth->sfont_hash) delete_fluid_hashtable (synth->sfont_hash);
+ delete_fluid_list(synth->sfont);
+ /* delete all the SoundFont loaders */
- /* delete all the SoundFont loaders */
+ for(list = synth->loaders; list; list = fluid_list_next(list))
+ {
+ loader = (fluid_sfloader_t *) fluid_list_get(list);
+ fluid_sfloader_delete(loader);
+ }
- for (list = synth->loaders; list; list = fluid_list_next(list)) {
- loader = (fluid_sfloader_t*) fluid_list_get(list);
- fluid_sfloader_delete(loader);
- }
+ delete_fluid_list(synth->loaders);
- delete_fluid_list(synth->loaders);
+ if(synth->channel != NULL)
+ {
+ for(i = 0; i < synth->midi_channels; i++)
+ {
+ delete_fluid_channel(synth->channel[i]);
+ }
- if (synth->channel != NULL) {
- for (i = 0; i < synth->midi_channels; i++) {
- if (synth->channel[i] != NULL) {
- delete_fluid_channel(synth->channel[i]);
- }
+ FLUID_FREE(synth->channel);
}
- FLUID_FREE(synth->channel);
- }
- if (synth->voice != NULL) {
- for (i = 0; i < synth->nvoice; i++) {
- if (synth->voice[i] != NULL) {
- delete_fluid_voice(synth->voice[i]);
- }
+ if(synth->voice != NULL)
+ {
+ for(i = 0; i < synth->nvoice; i++)
+ {
+ delete_fluid_voice(synth->voice[i]);
+ }
+
+ FLUID_FREE(synth->voice);
}
- FLUID_FREE(synth->voice);
- }
- /* free the tunings, if any */
- if (synth->tuning != NULL) {
- for (i = 0; i < 128; i++) {
- if (synth->tuning[i] != NULL) {
- for (k = 0; k < 128; k++) {
- if (synth->tuning[i][k] != NULL) {
- delete_fluid_tuning(synth->tuning[i][k]);
- }
- }
- FLUID_FREE(synth->tuning[i]);
- }
+ /* free the tunings, if any */
+ if(synth->tuning != NULL)
+ {
+ for(i = 0; i < 128; i++)
+ {
+ if(synth->tuning[i] != NULL)
+ {
+ for(k = 0; k < 128; k++)
+ {
+ delete_fluid_tuning(synth->tuning[i][k]);
+ }
+
+ FLUID_FREE(synth->tuning[i]);
+ }
+ }
+
+ FLUID_FREE(synth->tuning);
}
- FLUID_FREE(synth->tuning);
- }
- fluid_private_free (synth->tuning_iter);
+ fluid_private_free(synth->tuning_iter);
#ifdef LADSPA
- /* Release the LADSPA Fx unit */
- fluid_LADSPA_shutdown(synth->LADSPA_FxUnit);
- FLUID_FREE(synth->LADSPA_FxUnit);
+ /* Release the LADSPA effects unit */
+ delete_fluid_ladspa_fx(synth->ladspa_fx);
#endif
- fluid_rec_mutex_destroy(synth->mutex);
+ /* delete all default modulators */
+ default_mod = synth->default_mod;
- FLUID_FREE(synth);
+ while(default_mod != NULL)
+ {
+ mod = default_mod;
+ default_mod = mod->next;
+ delete_fluid_mod(mod);
+ }
+
+ FLUID_FREE(synth->overflow.important_channels);
- return FLUID_OK;
+ fluid_rec_mutex_destroy(synth->mutex);
+
+ FLUID_FREE(synth);
}
/**
@@ -896,10 +1111,10 @@ delete_fluid_synth(fluid_synth_t* synth)
*/
/* FIXME - The error messages are not thread-safe, yet. They are still stored
* in a global message buffer (see fluid_sys.c). */
-char*
-fluid_synth_error(fluid_synth_t* synth)
+const char *
+fluid_synth_error(fluid_synth_t *synth)
{
- return fluid_error();
+ return fluid_error();
}
/**
@@ -908,137 +1123,311 @@ fluid_synth_error(fluid_synth_t* synth)
* @param chan MIDI channel number (0 to MIDI channel count - 1)
* @param key MIDI note number (0-127)
* @param vel MIDI velocity (0-127, 0=noteoff)
- * @return FLUID_OK on success, FLUID_FAILED otherwise
+ * @return #FLUID_OK on success, #FLUID_FAILED otherwise
*/
int
-fluid_synth_noteon(fluid_synth_t* synth, int chan, int key, int vel)
+fluid_synth_noteon(fluid_synth_t *synth, int chan, int key, int vel)
{
- int result;
- fluid_return_val_if_fail (key >= 0 && key <= 127, FLUID_FAILED);
- fluid_return_val_if_fail (vel >= 0 && vel <= 127, FLUID_FAILED);
- FLUID_API_ENTRY_CHAN(FLUID_FAILED);
+ int result;
+ fluid_return_val_if_fail(key >= 0 && key <= 127, FLUID_FAILED);
+ fluid_return_val_if_fail(vel >= 0 && vel <= 127, FLUID_FAILED);
+ FLUID_API_ENTRY_CHAN(FLUID_FAILED);
+
+ /* Allowed only on MIDI channel enabled */
+ FLUID_API_RETURN_IF_CHAN_DISABLED(FLUID_FAILED);
- result = fluid_synth_noteon_LOCAL (synth, chan, key, vel);
- FLUID_API_RETURN(result);
+ result = fluid_synth_noteon_LOCAL(synth, chan, key, vel);
+ FLUID_API_RETURN(result);
}
/* Local synthesis thread variant of fluid_synth_noteon */
static int
-fluid_synth_noteon_LOCAL(fluid_synth_t* synth, int chan, int key, int vel)
+fluid_synth_noteon_LOCAL(fluid_synth_t *synth, int chan, int key, int vel)
{
- fluid_channel_t* channel;
+ fluid_channel_t *channel ;
- /* notes with velocity zero go to noteoff */
- if (vel == 0) return fluid_synth_noteoff_LOCAL(synth, chan, key);
-
- channel = synth->channel[chan];
-
- /* make sure this channel has a preset */
- if (channel->preset == NULL) {
- if (synth->verbose) {
- FLUID_LOG(FLUID_INFO, "noteon\t%d\t%d\t%d\t%05d\t%.3f\t%.3f\t%.3f\t%d\t%s",
- chan, key, vel, 0,
- fluid_synth_get_ticks(synth) / 44100.0f,
- (fluid_curtime() - synth->start) / 1000.0f,
- 0.0f, 0, "channel has no preset");
+ /* notes with velocity zero go to noteoff */
+ if(vel == 0)
+ {
+ return fluid_synth_noteoff_LOCAL(synth, chan, key);
}
- return FLUID_FAILED;
- }
- /* If there is another voice process on the same channel and key,
- advance it to the release phase. */
- fluid_synth_release_voice_on_same_note_LOCAL(synth, chan, key);
+ channel = synth->channel[chan];
+ /* makes sure this channel has a preset */
+ if(channel->preset == NULL)
+ {
+ if(synth->verbose)
+ {
+ FLUID_LOG(FLUID_INFO, "noteon\t%d\t%d\t%d\t%05d\t%.3f\t%.3f\t%.3f\t%d\t%s",
+ chan, key, vel, 0,
+ fluid_synth_get_ticks(synth) / 44100.0f,
+ (fluid_curtime() - synth->start) / 1000.0f,
+ 0.0f, 0, "channel has no preset");
+ }
- return fluid_preset_noteon(channel->preset, synth, chan, key, vel);
+ return FLUID_FAILED;
+ }
+
+ if(fluid_channel_is_playing_mono(channel)) /* channel is mono or legato CC is On) */
+ {
+ /* play the noteOn in monophonic */
+ return fluid_synth_noteon_mono_LOCAL(synth, chan, key, vel);
+ }
+ else
+ {
+ /* channel is poly and legato CC is Off) */
+
+ /* plays the noteOn in polyphonic */
+ /* Sets the note at first position in monophonic list */
+ /* In the case where the musician intends to inter the channel in monophonic
+ (by depressing the CC legato on), the next noteOn mono could be played legato
+ with the previous note poly (if the musician choose this).
+ */
+ fluid_channel_set_onenote_monolist(channel, (unsigned char) key,
+ (unsigned char) vel);
+
+ /* If there is another voice process on the same channel and key,
+ advance it to the release phase. */
+ fluid_synth_release_voice_on_same_note_LOCAL(synth, chan, key);
+
+ /* a noteon poly is passed to fluid_synth_noteon_monopoly_legato().
+ This allows an opportunity to get this note played legato with a previous
+ note if a CC PTC have been received before this noteon. This behavior is
+ a MIDI specification (see FluidPolymono-0004.pdf chapter 4.3-a ,3.4.11
+ for details).
+ */
+ return fluid_synth_noteon_monopoly_legato(synth, chan, INVALID_NOTE, key, vel);
+ }
}
/**
- * Send a note-off event to a FluidSynth object.
+ * Sends a note-off event to a FluidSynth object.
* @param synth FluidSynth instance
* @param chan MIDI channel number (0 to MIDI channel count - 1)
* @param key MIDI note number (0-127)
- * @return FLUID_OK on success, FLUID_FAILED otherwise (may just mean that no
+ * @return #FLUID_OK on success, #FLUID_FAILED otherwise (may just mean that no
* voices matched the note off event)
*/
int
-fluid_synth_noteoff(fluid_synth_t* synth, int chan, int key)
+fluid_synth_noteoff(fluid_synth_t *synth, int chan, int key)
{
- int result;
- fluid_return_val_if_fail (key >= 0 && key <= 127, FLUID_FAILED);
- FLUID_API_ENTRY_CHAN(FLUID_FAILED);
+ int result;
+ fluid_return_val_if_fail(key >= 0 && key <= 127, FLUID_FAILED);
+ FLUID_API_ENTRY_CHAN(FLUID_FAILED);
- result = fluid_synth_noteoff_LOCAL (synth, chan, key);
-
- FLUID_API_RETURN(result);
+ /* Allowed only on MIDI channel enabled */
+ FLUID_API_RETURN_IF_CHAN_DISABLED(FLUID_FAILED);
+
+ result = fluid_synth_noteoff_LOCAL(synth, chan, key);
+ FLUID_API_RETURN(result);
}
/* Local synthesis thread variant of fluid_synth_noteoff */
static int
-fluid_synth_noteoff_LOCAL(fluid_synth_t* synth, int chan, int key)
-{
- fluid_voice_t* voice;
- int status = FLUID_FAILED;
- int i;
-
- for (i = 0; i < synth->polyphony; i++) {
- voice = synth->voice[i];
- if (_ON(voice) && (voice->chan == chan) && (voice->key == key)) {
- if (synth->verbose) {
- int used_voices = 0;
- int k;
- for (k = 0; k < synth->polyphony; k++) {
- if (!_AVAILABLE(synth->voice[k])) {
- used_voices++;
- }
- }
- FLUID_LOG(FLUID_INFO, "noteoff\t%d\t%d\t%d\t%05d\t%.3f\t%d",
- voice->chan, voice->key, 0, voice->id,
- (fluid_curtime() - synth->start) / 1000.0f,
- used_voices);
- } /* if verbose */
-
- fluid_voice_noteoff(voice);
- status = FLUID_OK;
- } /* if voice on */
- } /* for all voices */
- return status;
-}
-
-/* Damp voices on a channel (turn notes off), if they're sustained by
+fluid_synth_noteoff_LOCAL(fluid_synth_t *synth, int chan, int key)
+{
+ int status;
+ fluid_channel_t *channel = synth->channel[chan];
+
+ if(fluid_channel_is_playing_mono(channel)) /* channel is mono or legato CC is On) */
+ {
+ /* play the noteOff in monophonic */
+ status = fluid_synth_noteoff_mono_LOCAL(synth, chan, key);
+ }
+ else
+ {
+ /* channel is poly and legato CC is Off) */
+ /* removes the note from the monophonic list */
+ if(key == fluid_channel_last_note(channel))
+ {
+ fluid_channel_clear_monolist(channel);
+ }
+
+ status = fluid_synth_noteoff_monopoly(synth, chan, key, 0);
+ }
+
+ /* Changes the state (Valid/Invalid) of the most recent note played in a
+ staccato manner */
+ fluid_channel_invalid_prev_note_staccato(channel);
+ return status;
+}
+
+/* Damps voices on a channel (turn notes off), if they're sustained by
sustain pedal */
static int
-fluid_synth_damp_voices_by_sustain_LOCAL(fluid_synth_t* synth, int chan)
+fluid_synth_damp_voices_by_sustain_LOCAL(fluid_synth_t *synth, int chan)
{
- fluid_voice_t* voice;
- int i;
+ fluid_channel_t *channel = synth->channel[chan];
+ fluid_voice_t *voice;
+ int i;
- for (i = 0; i < synth->polyphony; i++) {
- voice = synth->voice[i];
+ for(i = 0; i < synth->polyphony; i++)
+ {
+ voice = synth->voice[i];
- if ((voice->chan == chan) && _SUSTAINED(voice))
- fluid_voice_release(voice);
- }
+ if((fluid_voice_get_channel(voice) == chan) && fluid_voice_is_sustained(voice))
+ {
+ if(voice->key == channel->key_mono_sustained)
+ {
+ /* key_mono_sustained is a possible mono note sustainted
+ (by sustain or sostenuto pedal). It must be marked released
+ (INVALID_NOTE) here because it is released only by sustain pedal */
+ channel->key_mono_sustained = INVALID_NOTE;
+ }
+
+ fluid_voice_release(voice);
+ }
+ }
- return FLUID_OK;
+ return FLUID_OK;
}
-/* Damp voices on a channel (turn notes off), if they're sustained by
+/* Damps voices on a channel (turn notes off), if they're sustained by
sostenuto pedal */
static int
-fluid_synth_damp_voices_by_sostenuto_LOCAL(fluid_synth_t* synth, int chan)
+fluid_synth_damp_voices_by_sostenuto_LOCAL(fluid_synth_t *synth, int chan)
{
- fluid_voice_t* voice;
- int i;
+ fluid_channel_t *channel = synth->channel[chan];
+ fluid_voice_t *voice;
+ int i;
- for (i = 0; i < synth->polyphony; i++) {
- voice = synth->voice[i];
+ for(i = 0; i < synth->polyphony; i++)
+ {
+ voice = synth->voice[i];
- if ((voice->chan == chan) && _HELD_BY_SOSTENUTO(voice))
- fluid_voice_release(voice);
- }
+ if((fluid_voice_get_channel(voice) == chan) && fluid_voice_is_sostenuto(voice))
+ {
+ if(voice->key == channel->key_mono_sustained)
+ {
+ /* key_mono_sustained is a possible mono note sustainted
+ (by sustain or sostenuto pedal). It must be marked released
+ (INVALID_NOTE) here because it is released only by sostenuto pedal */
+ channel->key_mono_sustained = INVALID_NOTE;
+ }
+
+ fluid_voice_release(voice);
+ }
+ }
- return FLUID_OK;
+ return FLUID_OK;
+}
+
+/**
+ * Adds the specified modulator \c mod as default modulator to the synth. \c mod will
+ * take effect for any subsequently created voice.
+ * @param synth FluidSynth instance
+ * @param mod Modulator info (values copied, passed in object can be freed immediately afterwards)
+ * @param mode Determines how to handle an existing identical modulator (#fluid_synth_add_mod)
+ * @return #FLUID_OK on success, #FLUID_FAILED otherwise
+ *
+ * @note Not realtime safe (due to internal memory allocation) and therefore should not be called
+ * from synthesis context at the risk of stalling audio output.
+ */
+int
+fluid_synth_add_default_mod(fluid_synth_t *synth, const fluid_mod_t *mod, int mode)
+{
+ fluid_mod_t *default_mod;
+ fluid_mod_t *last_mod = NULL;
+ fluid_mod_t *new_mod;
+
+ fluid_return_val_if_fail(synth != NULL, FLUID_FAILED);
+ fluid_return_val_if_fail(mod != NULL, FLUID_FAILED);
+ fluid_synth_api_enter(synth);
+
+ default_mod = synth->default_mod;
+
+ while(default_mod != NULL)
+ {
+ if(fluid_mod_test_identity(default_mod, mod))
+ {
+ if(mode == FLUID_SYNTH_ADD)
+ {
+ default_mod->amount += mod->amount;
+ }
+ else if(mode == FLUID_SYNTH_OVERWRITE)
+ {
+ default_mod->amount = mod->amount;
+ }
+ else
+ {
+ FLUID_API_RETURN(FLUID_FAILED);
+ }
+
+ FLUID_API_RETURN(FLUID_OK);
+ }
+
+ last_mod = default_mod;
+ default_mod = default_mod->next;
+ }
+
+ /* Add a new modulator (no existing modulator to add / overwrite). */
+ new_mod = new_fluid_mod();
+
+ if(new_mod == NULL)
+ {
+ FLUID_API_RETURN(FLUID_FAILED);
+ }
+
+ fluid_mod_clone(new_mod, mod);
+ new_mod->next = NULL;
+
+ if(last_mod == NULL)
+ {
+ synth->default_mod = new_mod;
+ }
+ else
+ {
+ last_mod->next = new_mod;
+ }
+
+ FLUID_API_RETURN(FLUID_OK);
+}
+
+/**
+ * Removes the specified modulator \c mod from the synth's default modulator list.
+ * fluid_mod_test_identity() will be used to test modulator matching.
+ * @param synth synth instance
+ * @param mod The modulator to remove
+ * @return #FLUID_OK if a matching modulator was found and successfully removed, #FLUID_FAILED otherwise
+ *
+ * @note Not realtime safe (due to internal memory allocation) and therefore should not be called
+ * from synthesis context at the risk of stalling audio output.
+ */
+int
+fluid_synth_remove_default_mod(fluid_synth_t *synth, const fluid_mod_t *mod)
+{
+ fluid_mod_t *default_mod;
+ fluid_mod_t *last_mod;
+
+ fluid_return_val_if_fail(synth != NULL, FLUID_FAILED);
+ fluid_return_val_if_fail(mod != NULL, FLUID_FAILED);
+ fluid_synth_api_enter(synth);
+
+ last_mod = default_mod = synth->default_mod;
+
+ while(default_mod != NULL)
+ {
+ if(fluid_mod_test_identity(default_mod, mod))
+ {
+ if(synth->default_mod == default_mod)
+ {
+ synth->default_mod = synth->default_mod->next;
+ }
+ else
+ {
+ last_mod->next = default_mod->next;
+ }
+
+ delete_fluid_mod(default_mod);
+ FLUID_API_RETURN(FLUID_OK);
+ }
+
+ last_mod = default_mod;
+ default_mod = default_mod->next;
+ }
+
+ FLUID_API_RETURN(FLUID_FAILED);
}
@@ -1048,148 +1437,316 @@ fluid_synth_damp_voices_by_sostenuto_LOCAL(fluid_synth_t* synth, int chan)
* @param chan MIDI channel number (0 to MIDI channel count - 1)
* @param num MIDI controller number (0-127)
* @param val MIDI controller value (0-127)
- * @return FLUID_OK on success, FLUID_FAILED otherwise
+ * @return #FLUID_OK on success, #FLUID_FAILED otherwise
+ * @note This function supports MIDI Global Controllers which will be sent to
+ * all channels of the basic channel if this basic channel is in mode OmniOff/Mono.
+ * This is accomplished by sending the CC one MIDI channel below the basic
+ * channel of the receiver.
+ * Examples: let a synthesizer with 16 MIDI channels:
+ * - Let a basic channel 7 in mode 3 (Omni Off, Mono). If MIDI channel 6 is disabled it
+ * could be used as CC global for all channels belonging to basic channel 7.
+ * - Let a basic channel 0 in mode 3. If MIDI channel 15 is disabled it could be used
+ * as CC global for all channels belonging to basic channel 0.
*/
int
-fluid_synth_cc(fluid_synth_t* synth, int chan, int num, int val)
+fluid_synth_cc(fluid_synth_t *synth, int chan, int num, int val)
{
- int result;
- fluid_return_val_if_fail (num >= 0 && num <= 127, FLUID_FAILED);
- fluid_return_val_if_fail (val >= 0 && val <= 127, FLUID_FAILED);
- FLUID_API_ENTRY_CHAN(FLUID_FAILED);
+ int result = FLUID_FAILED;
+ fluid_channel_t *channel;
+ fluid_return_val_if_fail(num >= 0 && num <= 127, FLUID_FAILED);
+ fluid_return_val_if_fail(val >= 0 && val <= 127, FLUID_FAILED);
+ FLUID_API_ENTRY_CHAN(FLUID_FAILED);
- if (synth->verbose)
- FLUID_LOG(FLUID_INFO, "cc\t%d\t%d\t%d", chan, num, val);
+ channel = synth->channel[chan];
+
+ if(channel->mode & FLUID_CHANNEL_ENABLED)
+ {
+ /* chan is enabled */
+ if(synth->verbose)
+ {
+ FLUID_LOG(FLUID_INFO, "cc\t%d\t%d\t%d", chan, num, val);
+ }
+
+ fluid_channel_set_cc(channel, num, val);
+ result = fluid_synth_cc_LOCAL(synth, chan, num);
+ }
+ else /* chan is disabled so it is a candidate for global channel */
+ {
+ /* looks for next basic channel */
+ int n_chan = synth->midi_channels; /* MIDI Channels number */
+ int basicchan ;
+
+ if(chan < n_chan - 1)
+ {
+ basicchan = chan + 1; /* next channel */
+ }
+ else
+ {
+ basicchan = 0; /* wrap to 0 */
+ }
+
+ channel = synth->channel[basicchan];
+
+ /* Channel must be a basicchan in mode OMNIOFF_MONO */
+ if((channel->mode & FLUID_CHANNEL_BASIC) &&
+ ((channel->mode & FLUID_CHANNEL_MODE_MASK) == FLUID_CHANNEL_MODE_OMNIOFF_MONO))
+ {
+ /* sends cc to all channels in this basic channel */
+ int i, nbr = channel->mode_val;
+
+ for(i = basicchan; i < basicchan + nbr; i++)
+ {
+ if(synth->verbose)
+ {
+ FLUID_LOG(FLUID_INFO, "cc\t%d\t%d\t%d", i, num, val);
+ }
+
+ fluid_channel_set_cc(synth->channel[i], num, val);
+ result = fluid_synth_cc_LOCAL(synth, i, num);
+ }
+ }
+ /* The channel chan is not a valid 'global channel' */
+ else
+ {
+ result = FLUID_FAILED;
+ }
+ }
- fluid_channel_set_cc (synth->channel[chan], num, val);
- result = fluid_synth_cc_LOCAL (synth, chan, num);
- FLUID_API_RETURN(result);
+ FLUID_API_RETURN(result);
}
/* Local synthesis thread variant of MIDI CC set function. */
static int
-fluid_synth_cc_LOCAL (fluid_synth_t* synth, int channum, int num)
-{
- fluid_channel_t* chan = synth->channel[channum];
- int nrpn_select;
- int value;
-
- value = fluid_channel_get_cc (chan, num);
-
- switch (num) {
- case SUSTAIN_SWITCH:
- /* Release voices if Sustain switch is released */
- if (value < 64) /* Sustain is released */
- fluid_synth_damp_voices_by_sustain_LOCAL (synth, channum);
- break;
-
- case SOSTENUTO_SWITCH:
- /* Release voices if Sostetuno switch is released */
- if (value < 64) /* Sostenuto is released */
- fluid_synth_damp_voices_by_sostenuto_LOCAL(synth, channum);
- else /* Sostenuto is depressed */
- /* Update sostenuto order id when pedaling on Sostenuto */
- chan->sostenuto_orderid = synth->noteid; /* future voice id value */
- break;
-
- case BANK_SELECT_MSB:
- fluid_channel_set_bank_msb (chan, value & 0x7F);
- break;
- case BANK_SELECT_LSB:
- fluid_channel_set_bank_lsb (chan, value & 0x7F);
- break;
- case ALL_NOTES_OFF:
- fluid_synth_all_notes_off_LOCAL (synth, channum);
- break;
- case ALL_SOUND_OFF:
- fluid_synth_all_sounds_off_LOCAL (synth, channum);
- break;
- case ALL_CTRL_OFF:
- fluid_channel_init_ctrl (chan, 1);
- fluid_synth_modulate_voices_all_LOCAL (synth, channum);
- break;
- case DATA_ENTRY_MSB:
- {
- int data = (value << 7) + fluid_channel_get_cc (chan, DATA_ENTRY_LSB);
-
- if (chan->nrpn_active) /* NRPN is active? */
- { /* SontFont 2.01 NRPN Message (Sect. 9.6, p. 74) */
- if ((fluid_channel_get_cc (chan, NRPN_MSB) == 120)
- && (fluid_channel_get_cc (chan, NRPN_LSB) < 100))
- {
- nrpn_select = chan->nrpn_select;
-
- if (nrpn_select < GEN_LAST)
- {
- float val = fluid_gen_scale_nrpn (nrpn_select, data);
- fluid_synth_set_gen_LOCAL (synth, channum, nrpn_select, val, FALSE);
- }
-
- chan->nrpn_select = 0; /* Reset to 0 */
- }
- }
- else if (fluid_channel_get_cc (chan, RPN_MSB) == 0) /* RPN is active: MSB = 0? */
- {
- switch (fluid_channel_get_cc (chan, RPN_LSB))
- {
- case RPN_PITCH_BEND_RANGE: /* Set bend range in semitones */
- fluid_channel_set_pitch_wheel_sensitivity (synth->channel[channum], value);
- fluid_synth_update_pitch_wheel_sens_LOCAL (synth, channum); /* Update bend range */
- /* FIXME - Handle LSB? (Fine bend range in cents) */
- break;
- case RPN_CHANNEL_FINE_TUNE: /* Fine tune is 14 bit over 1 semitone (+/- 50 cents, 8192 = center) */
- fluid_synth_set_gen_LOCAL (synth, channum, GEN_FINETUNE,
- (data - 8192) / 8192.0 * 50.0, FALSE);
- break;
- case RPN_CHANNEL_COARSE_TUNE: /* Coarse tune is 7 bit and in semitones (64 is center) */
- fluid_synth_set_gen_LOCAL (synth, channum, GEN_COARSETUNE,
- value - 64, FALSE);
- break;
- case RPN_TUNING_PROGRAM_CHANGE:
- fluid_channel_set_tuning_prog (chan, value);
- fluid_synth_activate_tuning (synth, channum,
- fluid_channel_get_tuning_bank (chan),
- value, TRUE);
- break;
- case RPN_TUNING_BANK_SELECT:
- fluid_channel_set_tuning_bank (chan, value);
- break;
- case RPN_MODULATION_DEPTH_RANGE:
- break;
+fluid_synth_cc_LOCAL(fluid_synth_t *synth, int channum, int num)
+{
+ fluid_channel_t *chan = synth->channel[channum];
+ int nrpn_select;
+ int value;
+
+ value = fluid_channel_get_cc(chan, num);
+
+ switch(num)
+ {
+
+ /* CC omnioff, omnion, mono, poly */
+ case POLY_OFF:
+ case POLY_ON:
+ case OMNI_OFF:
+ case OMNI_ON:
+
+ /* allowed only if channum is a basic channel */
+ if(chan->mode & FLUID_CHANNEL_BASIC)
+ {
+ /* Construction of new_mode from current channel mode and this CC mode */
+ int new_mode = chan->mode & FLUID_CHANNEL_MODE_MASK;
+
+ switch(num)
+ {
+ case POLY_OFF:
+ new_mode |= FLUID_CHANNEL_POLY_OFF;
+ break;
+
+ case POLY_ON:
+ new_mode &= ~FLUID_CHANNEL_POLY_OFF;
+ break;
+
+ case OMNI_OFF:
+ new_mode |= FLUID_CHANNEL_OMNI_OFF;
+ break;
+
+ case OMNI_ON:
+ new_mode &= ~FLUID_CHANNEL_OMNI_OFF;
+ break;
+
+ default: /* should never happen */
+ return FLUID_FAILED;
+ }
+
+ /* MIDI specs: if value is 0 it means all channels from channum to next
+ basic channel minus 1 (if any) or to MIDI channel count minus 1.
+ However, if value is > 0 (e.g. 4), the group of channels will be be
+ limited to 4.
+ value is ignored for #FLUID_CHANNEL_MODE_OMNIOFF_POLY as this mode
+ implies a group of only one channel.
+ */
+ /* Checks value range and changes this existing basic channel group */
+ value = fluid_synth_check_next_basic_channel(synth, channum, new_mode, value);
+
+ if(value != FLUID_FAILED)
+ {
+ /* reset the current basic channel before changing it */
+ fluid_synth_reset_basic_channel_LOCAL(synth, channum, chan->mode_val);
+ fluid_synth_set_basic_channel_LOCAL(synth, channum, new_mode, value);
+ break; /* FLUID_OK */
+ }
+ }
+
+ return FLUID_FAILED;
+
+ case LEGATO_SWITCH:
+ /* handles Poly/mono commutation on Legato pedal On/Off.*/
+ fluid_channel_cc_legato(chan, value);
+ break;
+
+ case PORTAMENTO_SWITCH:
+ /* Special handling of the monophonic list */
+ /* Invalids the most recent note played in a staccato manner */
+ fluid_channel_invalid_prev_note_staccato(chan);
+ break;
+
+ case SUSTAIN_SWITCH:
+
+ /* Release voices if Sustain switch is released */
+ if(value < 64) /* Sustain is released */
+ {
+ fluid_synth_damp_voices_by_sustain_LOCAL(synth, channum);
+ }
+
+ break;
+
+ case SOSTENUTO_SWITCH:
+
+ /* Release voices if Sostetuno switch is released */
+ if(value < 64) /* Sostenuto is released */
+ {
+ fluid_synth_damp_voices_by_sostenuto_LOCAL(synth, channum);
+ }
+ else /* Sostenuto is depressed */
+ /* Update sostenuto order id when pedaling on Sostenuto */
+ {
+ chan->sostenuto_orderid = synth->noteid; /* future voice id value */
+ }
+
+ break;
+
+ case BANK_SELECT_MSB:
+ fluid_channel_set_bank_msb(chan, value & 0x7F);
+ break;
+
+ case BANK_SELECT_LSB:
+ fluid_channel_set_bank_lsb(chan, value & 0x7F);
+ break;
+
+ case ALL_NOTES_OFF:
+ fluid_synth_all_notes_off_LOCAL(synth, channum);
+ break;
+
+ case ALL_SOUND_OFF:
+ fluid_synth_all_sounds_off_LOCAL(synth, channum);
+ break;
+
+ case ALL_CTRL_OFF:
+ fluid_channel_init_ctrl(chan, 1);
+ fluid_synth_modulate_voices_all_LOCAL(synth, channum);
+ break;
+
+ case DATA_ENTRY_MSB:
+ {
+ int data = (value << 7) + fluid_channel_get_cc(chan, DATA_ENTRY_LSB);
+
+ if(chan->nrpn_active) /* NRPN is active? */
+ {
+ /* SontFont 2.01 NRPN Message (Sect. 9.6, p. 74) */
+ if((fluid_channel_get_cc(chan, NRPN_MSB) == 120)
+ && (fluid_channel_get_cc(chan, NRPN_LSB) < 100))
+ {
+ nrpn_select = chan->nrpn_select;
+
+ if(nrpn_select < GEN_LAST)
+ {
+ float val = fluid_gen_scale_nrpn(nrpn_select, data);
+ fluid_synth_set_gen_LOCAL(synth, channum, nrpn_select, val, FALSE);
+ }
+
+ chan->nrpn_select = 0; /* Reset to 0 */
+ }
+ }
+ else if(fluid_channel_get_cc(chan, RPN_MSB) == 0) /* RPN is active: MSB = 0? */
+ {
+ switch(fluid_channel_get_cc(chan, RPN_LSB))
+ {
+ case RPN_PITCH_BEND_RANGE: /* Set bend range in semitones */
+ fluid_channel_set_pitch_wheel_sensitivity(synth->channel[channum], value);
+ fluid_synth_update_pitch_wheel_sens_LOCAL(synth, channum); /* Update bend range */
+ /* FIXME - Handle LSB? (Fine bend range in cents) */
+ break;
+
+ case RPN_CHANNEL_FINE_TUNE: /* Fine tune is 14 bit over +/-1 semitone (+/- 100 cents, 8192 = center) */
+ fluid_synth_set_gen_LOCAL(synth, channum, GEN_FINETUNE,
+ (data - 8192) / 8192.0 * 100.0, FALSE);
+ break;
+
+ case RPN_CHANNEL_COARSE_TUNE: /* Coarse tune is 7 bit and in semitones (64 is center) */
+ fluid_synth_set_gen_LOCAL(synth, channum, GEN_COARSETUNE,
+ value - 64, FALSE);
+ break;
+
+ case RPN_TUNING_PROGRAM_CHANGE:
+ fluid_channel_set_tuning_prog(chan, value);
+ fluid_synth_activate_tuning(synth, channum,
+ fluid_channel_get_tuning_bank(chan),
+ value, TRUE);
+ break;
+
+ case RPN_TUNING_BANK_SELECT:
+ fluid_channel_set_tuning_bank(chan, value);
+ break;
+
+ case RPN_MODULATION_DEPTH_RANGE:
+ break;
+ }
+ }
+
+ break;
+ }
+
+ case NRPN_MSB:
+ fluid_channel_set_cc(chan, NRPN_LSB, 0);
+ chan->nrpn_select = 0;
+ chan->nrpn_active = 1;
+ break;
+
+ case NRPN_LSB:
+
+ /* SontFont 2.01 NRPN Message (Sect. 9.6, p. 74) */
+ if(fluid_channel_get_cc(chan, NRPN_MSB) == 120)
+ {
+ if(value == 100)
+ {
+ chan->nrpn_select += 100;
+ }
+ else if(value == 101)
+ {
+ chan->nrpn_select += 1000;
+ }
+ else if(value == 102)
+ {
+ chan->nrpn_select += 10000;
+ }
+ else if(value < 100)
+ {
+ chan->nrpn_select += value;
+ }
}
- }
- break;
- }
- case NRPN_MSB:
- fluid_channel_set_cc (chan, NRPN_LSB, 0);
- chan->nrpn_select = 0;
- chan->nrpn_active = 1;
- break;
- case NRPN_LSB:
- /* SontFont 2.01 NRPN Message (Sect. 9.6, p. 74) */
- if (fluid_channel_get_cc (chan, NRPN_MSB) == 120) {
- if (value == 100) {
- chan->nrpn_select += 100;
- } else if (value == 101) {
- chan->nrpn_select += 1000;
- } else if (value == 102) {
- chan->nrpn_select += 10000;
- } else if (value < 100) {
- chan->nrpn_select += value;
- }
- }
-
- chan->nrpn_active = 1;
- break;
- case RPN_MSB:
- case RPN_LSB:
- chan->nrpn_active = 0;
- break;
- default:
- return fluid_synth_modulate_voices_LOCAL (synth, channum, 1, num);
- }
-
- return FLUID_OK;
+
+ chan->nrpn_active = 1;
+ break;
+
+ case RPN_MSB:
+ case RPN_LSB:
+ chan->nrpn_active = 0;
+ break;
+
+ case BREATH_MSB:
+ /* handles CC Breath On/Off noteOn/noteOff mode */
+ fluid_channel_cc_breath_note_on_off(chan, value);
+
+ /* fall-through */
+ default:
+ return fluid_synth_modulate_voices_LOCAL(synth, channum, 1, num);
+ }
+
+ return FLUID_OK;
}
/**
@@ -1198,30 +1755,35 @@ fluid_synth_cc_LOCAL (fluid_synth_t* synth, int channum, int num)
* @param chan MIDI channel number (0 to MIDI channel count - 1)
* @param num MIDI controller number (0-127)
* @param pval Location to store MIDI controller value (0-127)
- * @return FLUID_OK on success, FLUID_FAILED otherwise
+ * @return #FLUID_OK on success, #FLUID_FAILED otherwise
*/
int
-fluid_synth_get_cc(fluid_synth_t* synth, int chan, int num, int* pval)
+fluid_synth_get_cc(fluid_synth_t *synth, int chan, int num, int *pval)
{
- fluid_return_val_if_fail (num >= 0 && num < 128, FLUID_FAILED);
- fluid_return_val_if_fail (pval != NULL, FLUID_FAILED);
+ fluid_return_val_if_fail(num >= 0 && num < 128, FLUID_FAILED);
+ fluid_return_val_if_fail(pval != NULL, FLUID_FAILED);
+
+ FLUID_API_ENTRY_CHAN(FLUID_FAILED);
- FLUID_API_ENTRY_CHAN(FLUID_FAILED);
-
- *pval = fluid_channel_get_cc (synth->channel[chan], num);
- FLUID_API_RETURN(FLUID_OK);
+ /* Allowed only on MIDI channel enabled */
+ FLUID_API_RETURN_IF_CHAN_DISABLED(FLUID_FAILED);
+
+ *pval = fluid_channel_get_cc(synth->channel[chan], num);
+ FLUID_API_RETURN(FLUID_OK);
}
/*
* Handler for synth.device-id setting.
*/
-static int
-fluid_synth_update_device_id (fluid_synth_t *synth, char *name, int value)
+static void
+fluid_synth_handle_device_id(void *data, const char *name, int value)
{
- fluid_synth_api_enter(synth);
- synth->device_id = value;
- fluid_synth_api_exit(synth);
- return 0;
+ fluid_synth_t *synth = (fluid_synth_t *)data;
+ fluid_return_if_fail(synth != NULL);
+
+ fluid_synth_api_enter(synth);
+ synth->device_id = value;
+ fluid_synth_api_exit(synth);
}
/**
@@ -1237,7 +1799,7 @@ fluid_synth_update_device_id (fluid_synth_t *synth, char *name, int value)
* recognized and handled or not (set to TRUE if it was handled)
* @param dryrun TRUE to just do a dry run but not actually execute the SYSEX
* command (useful for checking if a SYSEX message would be handled)
- * @return FLUID_OK on success, FLUID_FAILED otherwise
+ * @return #FLUID_OK on success, #FLUID_FAILED otherwise
* @since 1.1.0
*/
/* SYSEX format (0xF0 and 0xF7 not passed to this function):
@@ -1249,397 +1811,502 @@ int
fluid_synth_sysex(fluid_synth_t *synth, const char *data, int len,
char *response, int *response_len, int *handled, int dryrun)
{
- int avail_response = 0;
+ int avail_response = 0;
- if (handled) *handled = FALSE;
+ if(handled)
+ {
+ *handled = FALSE;
+ }
- if (response_len)
- {
- avail_response = *response_len;
- *response_len = 0;
- }
+ if(response_len)
+ {
+ avail_response = *response_len;
+ *response_len = 0;
+ }
- fluid_return_val_if_fail (synth != NULL, FLUID_FAILED);
- fluid_return_val_if_fail (data != NULL, FLUID_FAILED);
- fluid_return_val_if_fail (len > 0, FLUID_FAILED);
- fluid_return_val_if_fail (!response || response_len, FLUID_FAILED);
+ fluid_return_val_if_fail(synth != NULL, FLUID_FAILED);
+ fluid_return_val_if_fail(data != NULL, FLUID_FAILED);
+ fluid_return_val_if_fail(len > 0, FLUID_FAILED);
+ fluid_return_val_if_fail(!response || response_len, FLUID_FAILED);
- if (len < 4) return FLUID_OK;
+ if(len < 4)
+ {
+ return FLUID_OK;
+ }
- /* MIDI tuning SYSEX message? */
- if ((data[0] == MIDI_SYSEX_UNIV_NON_REALTIME || data[0] == MIDI_SYSEX_UNIV_REALTIME)
- && (data[1] == synth->device_id || data[1] == MIDI_SYSEX_DEVICE_ID_ALL)
- && data[2] == MIDI_SYSEX_MIDI_TUNING_ID)
- {
- int result;
- fluid_synth_api_enter(synth);
- result = fluid_synth_sysex_midi_tuning (synth, data, len, response,
- response_len, avail_response,
- handled, dryrun);
+ /* MIDI tuning SYSEX message? */
+ if((data[0] == MIDI_SYSEX_UNIV_NON_REALTIME || data[0] == MIDI_SYSEX_UNIV_REALTIME)
+ && (data[1] == synth->device_id || data[1] == MIDI_SYSEX_DEVICE_ID_ALL)
+ && data[2] == MIDI_SYSEX_MIDI_TUNING_ID)
+ {
+ int result;
+ fluid_synth_api_enter(synth);
+ result = fluid_synth_sysex_midi_tuning(synth, data, len, response,
+ response_len, avail_response,
+ handled, dryrun);
- FLUID_API_RETURN(result);
- }
- return FLUID_OK;
+ FLUID_API_RETURN(result);
+ }
+
+ return FLUID_OK;
}
/* Handler for MIDI tuning SYSEX messages */
static int
-fluid_synth_sysex_midi_tuning (fluid_synth_t *synth, const char *data, int len,
- char *response, int *response_len, int avail_response,
- int *handled, int dryrun)
-{
- int realtime, msgid;
- int bank = 0, prog, channels;
- double tunedata[128];
- int keys[128];
- char name[17];
- int note, frac, frac2;
- uint8 chksum;
- int i, count, index;
- const char *dataptr;
- char *resptr;;
-
- realtime = data[0] == MIDI_SYSEX_UNIV_REALTIME;
- msgid = data[3];
-
- switch (msgid)
- {
+fluid_synth_sysex_midi_tuning(fluid_synth_t *synth, const char *data, int len,
+ char *response, int *response_len, int avail_response,
+ int *handled, int dryrun)
+{
+ int realtime, msgid;
+ int bank = 0, prog, channels;
+ double tunedata[128];
+ int keys[128];
+ char name[17];
+ int note, frac, frac2;
+ uint8_t chksum;
+ int i, count, index;
+ const char *dataptr;
+ char *resptr;;
+
+ realtime = data[0] == MIDI_SYSEX_UNIV_REALTIME;
+ msgid = data[3];
+
+ switch(msgid)
+ {
case MIDI_SYSEX_TUNING_BULK_DUMP_REQ:
case MIDI_SYSEX_TUNING_BULK_DUMP_REQ_BANK:
- if (data[3] == MIDI_SYSEX_TUNING_BULK_DUMP_REQ)
- {
- if (len != 5 || data[4] & 0x80 || !response)
- return FLUID_OK;
-
- *response_len = 406;
- prog = data[4];
- }
- else
- {
- if (len != 6 || data[4] & 0x80 || data[5] & 0x80 || !response)
- return FLUID_OK;
-
- *response_len = 407;
- bank = data[4];
- prog = data[5];
- }
-
- if (dryrun)
- {
- if (handled) *handled = TRUE;
- return FLUID_OK;
- }
+ if(data[3] == MIDI_SYSEX_TUNING_BULK_DUMP_REQ)
+ {
+ if(len != 5 || data[4] & 0x80 || !response)
+ {
+ return FLUID_OK;
+ }
+
+ *response_len = 406;
+ prog = data[4];
+ }
+ else
+ {
+ if(len != 6 || data[4] & 0x80 || data[5] & 0x80 || !response)
+ {
+ return FLUID_OK;
+ }
+
+ *response_len = 407;
+ bank = data[4];
+ prog = data[5];
+ }
- if (avail_response < *response_len) return FLUID_FAILED;
+ if(dryrun)
+ {
+ if(handled)
+ {
+ *handled = TRUE;
+ }
- /* Get tuning data, return if tuning not found */
- if (fluid_synth_tuning_dump (synth, bank, prog, name, 17, tunedata) == FLUID_FAILED)
- {
- *response_len = 0;
- return FLUID_OK;
- }
+ return FLUID_OK;
+ }
- resptr = response;
+ if(avail_response < *response_len)
+ {
+ return FLUID_FAILED;
+ }
- *resptr++ = MIDI_SYSEX_UNIV_NON_REALTIME;
- *resptr++ = synth->device_id;
- *resptr++ = MIDI_SYSEX_MIDI_TUNING_ID;
- *resptr++ = MIDI_SYSEX_TUNING_BULK_DUMP;
+ /* Get tuning data, return if tuning not found */
+ if(fluid_synth_tuning_dump(synth, bank, prog, name, 17, tunedata) == FLUID_FAILED)
+ {
+ *response_len = 0;
+ return FLUID_OK;
+ }
+
+ resptr = response;
+
+ *resptr++ = MIDI_SYSEX_UNIV_NON_REALTIME;
+ *resptr++ = synth->device_id;
+ *resptr++ = MIDI_SYSEX_MIDI_TUNING_ID;
+ *resptr++ = MIDI_SYSEX_TUNING_BULK_DUMP;
+
+ if(msgid == MIDI_SYSEX_TUNING_BULK_DUMP_REQ_BANK)
+ {
+ *resptr++ = bank;
+ }
- if (msgid == MIDI_SYSEX_TUNING_BULK_DUMP_REQ_BANK)
- *resptr++ = bank;
+ *resptr++ = prog;
+ FLUID_STRNCPY(resptr, name, 16);
+ resptr += 16;
- *resptr++ = prog;
- FLUID_STRNCPY (resptr, name, 16);
- resptr += 16;
+ for(i = 0; i < 128; i++)
+ {
+ note = tunedata[i] / 100.0;
+ fluid_clip(note, 0, 127);
- for (i = 0; i < 128; i++)
- {
- note = tunedata[i] / 100.0;
- fluid_clip (note, 0, 127);
+ frac = ((tunedata[i] - note * 100.0) * 16384.0 + 50.0) / 100.0;
+ fluid_clip(frac, 0, 16383);
- frac = ((tunedata[i] - note * 100.0) * 16384.0 + 50.0) / 100.0;
- fluid_clip (frac, 0, 16383);
+ *resptr++ = note;
+ *resptr++ = frac >> 7;
+ *resptr++ = frac & 0x7F;
+ }
- *resptr++ = note;
- *resptr++ = frac >> 7;
- *resptr++ = frac & 0x7F;
- }
+ if(msgid == MIDI_SYSEX_TUNING_BULK_DUMP_REQ)
+ {
+ /* NOTE: Checksum is not as straight forward as the bank based messages */
+ chksum = MIDI_SYSEX_UNIV_NON_REALTIME ^ MIDI_SYSEX_MIDI_TUNING_ID
+ ^ MIDI_SYSEX_TUNING_BULK_DUMP ^ prog;
+
+ for(i = 21; i < 128 * 3 + 21; i++)
+ {
+ chksum ^= response[i];
+ }
+ }
+ else
+ {
+ for(i = 1, chksum = 0; i < 406; i++)
+ {
+ chksum ^= response[i];
+ }
+ }
- if (msgid == MIDI_SYSEX_TUNING_BULK_DUMP_REQ)
- { /* NOTE: Checksum is not as straight forward as the bank based messages */
- chksum = MIDI_SYSEX_UNIV_NON_REALTIME ^ MIDI_SYSEX_MIDI_TUNING_ID
- ^ MIDI_SYSEX_TUNING_BULK_DUMP ^ prog;
+ *resptr++ = chksum & 0x7F;
- for (i = 21; i < 128 * 3 + 21; i++)
- chksum ^= response[i];
- }
- else
- {
- for (i = 1, chksum = 0; i < 406; i++)
- chksum ^= response[i];
- }
+ if(handled)
+ {
+ *handled = TRUE;
+ }
- *resptr++ = chksum & 0x7F;
+ break;
- if (handled) *handled = TRUE;
- break;
case MIDI_SYSEX_TUNING_NOTE_TUNE:
case MIDI_SYSEX_TUNING_NOTE_TUNE_BANK:
- dataptr = data + 4;
-
- if (msgid == MIDI_SYSEX_TUNING_NOTE_TUNE)
- {
- if (len < 10 || data[4] & 0x80 || data[5] & 0x80 || len != data[5] * 4 + 6)
- return FLUID_OK;
- }
- else
- {
- if (len < 11 || data[4] & 0x80 || data[5] & 0x80 || data[6] & 0x80
- || len != data[5] * 4 + 7)
- return FLUID_OK;
-
- bank = *dataptr++;
- }
-
- if (dryrun)
- {
- if (handled) *handled = TRUE;
- return FLUID_OK;
- }
+ dataptr = data + 4;
- prog = *dataptr++;
- count = *dataptr++;
+ if(msgid == MIDI_SYSEX_TUNING_NOTE_TUNE)
+ {
+ if(len < 10 || data[4] & 0x80 || data[5] & 0x80 || len != data[5] * 4 + 6)
+ {
+ return FLUID_OK;
+ }
+ }
+ else
+ {
+ if(len < 11 || data[4] & 0x80 || data[5] & 0x80 || data[6] & 0x80
+ || len != data[6] * 4 + 7)
+ {
+ return FLUID_OK;
+ }
- for (i = 0, index = 0; i < count; i++)
- {
- note = *dataptr++;
- if (note & 0x80) return FLUID_OK;
- keys[index] = note;
+ bank = *dataptr++;
+ }
- note = *dataptr++;
- frac = *dataptr++;
- frac2 = *dataptr++;
+ if(dryrun)
+ {
+ if(handled)
+ {
+ *handled = TRUE;
+ }
- if (note & 0x80 || frac & 0x80 || frac2 & 0x80)
- return FLUID_OK;
+ return FLUID_OK;
+ }
+
+ prog = *dataptr++;
+ count = *dataptr++;
+
+ for(i = 0, index = 0; i < count; i++)
+ {
+ note = *dataptr++;
- frac = frac << 7 | frac2;
+ if(note & 0x80)
+ {
+ return FLUID_OK;
+ }
- /* No change pitch value? Doesn't really make sense to send that, but.. */
- if (note == 0x7F && frac == 16383) continue;
+ keys[index] = note;
- tunedata[index] = note * 100.0 + (frac * 100.0 / 16384.0);
- index++;
- }
+ note = *dataptr++;
+ frac = *dataptr++;
+ frac2 = *dataptr++;
- if (index > 0)
- {
- if (fluid_synth_tune_notes (synth, bank, prog, index, keys, tunedata,
- realtime) == FLUID_FAILED)
- return FLUID_FAILED;
- }
+ if(note & 0x80 || frac & 0x80 || frac2 & 0x80)
+ {
+ return FLUID_OK;
+ }
+
+ frac = frac << 7 | frac2;
+
+ /* No change pitch value? Doesn't really make sense to send that, but.. */
+ if(note == 0x7F && frac == 16383)
+ {
+ continue;
+ }
+
+ tunedata[index] = note * 100.0 + (frac * 100.0 / 16384.0);
+ index++;
+ }
+
+ if(index > 0)
+ {
+ if(fluid_synth_tune_notes(synth, bank, prog, index, keys, tunedata,
+ realtime) == FLUID_FAILED)
+ {
+ return FLUID_FAILED;
+ }
+ }
+
+ if(handled)
+ {
+ *handled = TRUE;
+ }
+
+ break;
- if (handled) *handled = TRUE;
- break;
case MIDI_SYSEX_TUNING_OCTAVE_TUNE_1BYTE:
case MIDI_SYSEX_TUNING_OCTAVE_TUNE_2BYTE:
- if ((msgid == MIDI_SYSEX_TUNING_OCTAVE_TUNE_1BYTE && len != 19)
- || (msgid == MIDI_SYSEX_TUNING_OCTAVE_TUNE_2BYTE && len != 31))
- return FLUID_OK;
+ if((msgid == MIDI_SYSEX_TUNING_OCTAVE_TUNE_1BYTE && len != 19)
+ || (msgid == MIDI_SYSEX_TUNING_OCTAVE_TUNE_2BYTE && len != 31))
+ {
+ return FLUID_OK;
+ }
- if (data[4] & 0x80 || data[5] & 0x80 || data[6] & 0x80)
- return FLUID_OK;
+ if(data[4] & 0x80 || data[5] & 0x80 || data[6] & 0x80)
+ {
+ return FLUID_OK;
+ }
- if (dryrun)
- {
- if (handled) *handled = TRUE;
- return FLUID_OK;
- }
+ if(dryrun)
+ {
+ if(handled)
+ {
+ *handled = TRUE;
+ }
+
+ return FLUID_OK;
+ }
- channels = (data[4] & 0x03) << 14 | data[5] << 7 | data[6];
+ channels = (data[4] & 0x03) << 14 | data[5] << 7 | data[6];
- if (msgid == MIDI_SYSEX_TUNING_OCTAVE_TUNE_1BYTE)
- {
- for (i = 0; i < 12; i++)
+ if(msgid == MIDI_SYSEX_TUNING_OCTAVE_TUNE_1BYTE)
{
- frac = data[i + 7];
- if (frac & 0x80) return FLUID_OK;
- tunedata[i] = (int)frac - 64;
+ for(i = 0; i < 12; i++)
+ {
+ frac = data[i + 7];
+
+ if(frac & 0x80)
+ {
+ return FLUID_OK;
+ }
+
+ tunedata[i] = (int)frac - 64;
+ }
}
- }
- else
- {
- for (i = 0; i < 12; i++)
+ else
{
- frac = data[i * 2 + 7];
- frac2 = data[i * 2 + 8];
- if (frac & 0x80 || frac2 & 0x80) return FLUID_OK;
- tunedata[i] = (((int)frac << 7 | (int)frac2) - 8192) * (200.0 / 16384.0);
+ for(i = 0; i < 12; i++)
+ {
+ frac = data[i * 2 + 7];
+ frac2 = data[i * 2 + 8];
+
+ if(frac & 0x80 || frac2 & 0x80)
+ {
+ return FLUID_OK;
+ }
+
+ tunedata[i] = (((int)frac << 7 | (int)frac2) - 8192) * (200.0 / 16384.0);
+ }
}
- }
- if (fluid_synth_activate_octave_tuning (synth, 0, 0, "SYSEX",
+ if(fluid_synth_activate_octave_tuning(synth, 0, 0, "SYSEX",
tunedata, realtime) == FLUID_FAILED)
- return FLUID_FAILED;
+ {
+ return FLUID_FAILED;
+ }
+
+ if(channels)
+ {
+ for(i = 0; i < 16; i++)
+ {
+ if(channels & (1 << i))
+ {
+ fluid_synth_activate_tuning(synth, i, 0, 0, realtime);
+ }
+ }
+ }
- if (channels)
- {
- for (i = 0; i < 16; i++)
+ if(handled)
{
- if (channels & (1 << i))
- fluid_synth_activate_tuning (synth, i, 0, 0, realtime);
+ *handled = TRUE;
}
- }
- if (handled) *handled = TRUE;
- break;
- }
+ break;
+ }
- return FLUID_OK;
+ return FLUID_OK;
}
/**
* Turn off all notes on a MIDI channel (put them into release phase).
* @param synth FluidSynth instance
* @param chan MIDI channel number (0 to MIDI channel count - 1), (chan=-1 selects all channels)
- * @return FLUID_OK on success, FLUID_FAILED otherwise
+ * @return #FLUID_OK on success, #FLUID_FAILED otherwise
* @since 1.1.4
*/
int
-fluid_synth_all_notes_off(fluid_synth_t* synth, int chan)
+fluid_synth_all_notes_off(fluid_synth_t *synth, int chan)
{
- int result;
+ int result;
+
+ fluid_return_val_if_fail(synth != NULL, FLUID_FAILED);
+ fluid_return_val_if_fail(chan >= -1, FLUID_FAILED);
+ fluid_synth_api_enter(synth);
+
+ if(chan >= synth->midi_channels)
+ {
+ result = FLUID_FAILED;
+ }
+ else
+ {
+ /* Allowed (even for channel disabled) as chan = -1 selects all channels */
+ result = fluid_synth_all_notes_off_LOCAL(synth, chan);
+ }
- fluid_return_val_if_fail (synth != NULL, FLUID_FAILED);
- fluid_return_val_if_fail (chan >= -1, FLUID_FAILED);
- fluid_synth_api_enter(synth);
- if (chan >= synth->midi_channels)
- result = FLUID_FAILED;
- else
- result = fluid_synth_all_notes_off_LOCAL (synth, chan);
- FLUID_API_RETURN(result);
+ FLUID_API_RETURN(result);
}
/* Local synthesis thread variant of all notes off, (chan=-1 selects all channels) */
-static int
-fluid_synth_all_notes_off_LOCAL(fluid_synth_t* synth, int chan)
+//static int
+int
+fluid_synth_all_notes_off_LOCAL(fluid_synth_t *synth, int chan)
{
- fluid_voice_t* voice;
- int i;
+ fluid_voice_t *voice;
+ int i;
- for (i = 0; i < synth->polyphony; i++) {
- voice = synth->voice[i];
+ for(i = 0; i < synth->polyphony; i++)
+ {
+ voice = synth->voice[i];
- if (_PLAYING(voice) && ((-1 == chan) || (chan == voice->chan)))
- fluid_voice_noteoff(voice);
- }
- return FLUID_OK;
+ if(fluid_voice_is_playing(voice) && ((-1 == chan) || (chan == fluid_voice_get_channel(voice))))
+ {
+ fluid_voice_noteoff(voice);
+ }
+ }
+
+ return FLUID_OK;
}
/**
* Immediately stop all notes on a MIDI channel (skips release phase).
* @param synth FluidSynth instance
* @param chan MIDI channel number (0 to MIDI channel count - 1), (chan=-1 selects all channels)
- * @return FLUID_OK on success, FLUID_FAILED otherwise
+ * @return #FLUID_OK on success, #FLUID_FAILED otherwise
* @since 1.1.4
*/
int
-fluid_synth_all_sounds_off(fluid_synth_t* synth, int chan)
+fluid_synth_all_sounds_off(fluid_synth_t *synth, int chan)
{
- int result;
+ int result;
- fluid_return_val_if_fail (synth != NULL, FLUID_FAILED);
- fluid_return_val_if_fail (chan >= -1, FLUID_FAILED);
- fluid_synth_api_enter(synth);
- if (chan >= synth->midi_channels)
- result = FLUID_FAILED;
- else
- result = fluid_synth_all_sounds_off_LOCAL (synth, chan);
- FLUID_API_RETURN(result);
+ fluid_return_val_if_fail(synth != NULL, FLUID_FAILED);
+ fluid_return_val_if_fail(chan >= -1, FLUID_FAILED);
+ fluid_synth_api_enter(synth);
+
+ if(chan >= synth->midi_channels)
+ {
+ result = FLUID_FAILED;
+ }
+ else
+ {
+ /* Allowed (even for channel disabled) as chan = -1 selects all channels */
+ result = fluid_synth_all_sounds_off_LOCAL(synth, chan);
+ }
+
+ FLUID_API_RETURN(result);
}
/* Local synthesis thread variant of all sounds off, (chan=-1 selects all channels) */
static int
-fluid_synth_all_sounds_off_LOCAL(fluid_synth_t* synth, int chan)
+fluid_synth_all_sounds_off_LOCAL(fluid_synth_t *synth, int chan)
{
- fluid_voice_t* voice;
- int i;
+ fluid_voice_t *voice;
+ int i;
- for (i = 0; i < synth->polyphony; i++) {
- voice = synth->voice[i];
+ for(i = 0; i < synth->polyphony; i++)
+ {
+ voice = synth->voice[i];
- if (_PLAYING(voice) && ((-1 == chan) || (chan == voice->chan)))
- fluid_voice_off(voice);
- }
- return FLUID_OK;
+ if(fluid_voice_is_playing(voice) && ((-1 == chan) || (chan == fluid_voice_get_channel(voice))))
+ {
+ fluid_voice_off(voice);
+ }
+ }
+
+ return FLUID_OK;
}
/**
* Reset reverb engine
* @param synth FluidSynth instance
- * @return FLUID_OK on success, FLUID_FAILED otherwise
+ * @return #FLUID_OK on success, #FLUID_FAILED otherwise
*/
int
-fluid_synth_reset_reverb(fluid_synth_t* synth)
+fluid_synth_reset_reverb(fluid_synth_t *synth)
{
- fluid_return_val_if_fail (synth != NULL, FLUID_FAILED);
- fluid_synth_api_enter(synth);
- fluid_synth_update_mixer(synth, fluid_rvoice_mixer_reset_reverb, 0, 0.0f);
- FLUID_API_RETURN(FLUID_OK);
+ fluid_return_val_if_fail(synth != NULL, FLUID_FAILED);
+ fluid_synth_api_enter(synth);
+ fluid_synth_update_mixer(synth, fluid_rvoice_mixer_reset_reverb, 0, 0.0f);
+ FLUID_API_RETURN(FLUID_OK);
}
/**
* Reset chorus engine
* @param synth FluidSynth instance
- * @return FLUID_OK on success, FLUID_FAILED otherwise
+ * @return #FLUID_OK on success, #FLUID_FAILED otherwise
*/
int
-fluid_synth_reset_chorus(fluid_synth_t* synth)
+fluid_synth_reset_chorus(fluid_synth_t *synth)
{
- fluid_return_val_if_fail (synth != NULL, FLUID_FAILED);
- fluid_synth_api_enter(synth);
- fluid_synth_update_mixer(synth, fluid_rvoice_mixer_reset_chorus, 0, 0.0f);
- FLUID_API_RETURN(FLUID_OK);
+ fluid_return_val_if_fail(synth != NULL, FLUID_FAILED);
+ fluid_synth_api_enter(synth);
+ fluid_synth_update_mixer(synth, fluid_rvoice_mixer_reset_chorus, 0, 0.0f);
+ FLUID_API_RETURN(FLUID_OK);
}
/**
- * Send MIDI system reset command (big red 'panic' button), turns off notes and
- * resets controllers.
+ * Send MIDI system reset command (big red 'panic' button), turns off notes, resets
+ * controllers and restores initial basic channel configuration.
* @param synth FluidSynth instance
- * @return FLUID_OK on success, FLUID_FAILED otherwise
+ * @return #FLUID_OK on success, #FLUID_FAILED otherwise
*/
int
-fluid_synth_system_reset(fluid_synth_t* synth)
+fluid_synth_system_reset(fluid_synth_t *synth)
{
- int result;
- fluid_return_val_if_fail (synth != NULL, FLUID_FAILED);
- fluid_synth_api_enter(synth);
- result = fluid_synth_system_reset_LOCAL (synth);
- FLUID_API_RETURN(result);
+ int result;
+ fluid_return_val_if_fail(synth != NULL, FLUID_FAILED);
+ fluid_synth_api_enter(synth);
+ result = fluid_synth_system_reset_LOCAL(synth);
+ FLUID_API_RETURN(result);
}
/* Local variant of the system reset command */
static int
-fluid_synth_system_reset_LOCAL(fluid_synth_t* synth)
+fluid_synth_system_reset_LOCAL(fluid_synth_t *synth)
{
- fluid_voice_t* voice;
- int i;
+ int i;
- for (i = 0; i < synth->polyphony; i++) {
- voice = synth->voice[i];
+ fluid_synth_all_sounds_off_LOCAL(synth, -1);
- if (_PLAYING(voice))
- fluid_voice_off(voice);
- }
+ for(i = 0; i < synth->midi_channels; i++)
+ {
+ fluid_channel_reset(synth->channel[i]);
+ }
- for (i = 0; i < synth->midi_channels; i++)
- fluid_channel_reset(synth->channel[i]);
+ /* Basic channel 0, Mode Omni On Poly */
+ fluid_synth_set_basic_channel(synth, 0, FLUID_CHANNEL_MODE_OMNION_POLY,
+ synth->midi_channels);
- fluid_synth_update_mixer(synth, fluid_rvoice_mixer_reset_fx, 0, 0.0f);
+ fluid_synth_update_mixer(synth, fluid_rvoice_mixer_reset_reverb, 0, 0.0f);
+ fluid_synth_update_mixer(synth, fluid_rvoice_mixer_reset_chorus, 0, 0.0f);
- return FLUID_OK;
+ return FLUID_OK;
}
/**
@@ -1648,42 +2315,50 @@ fluid_synth_system_reset_LOCAL(fluid_synth_t* synth)
* @param chan MIDI channel number (0 to MIDI channel count - 1)
* @param is_cc Boolean value indicating if ctrl is a CC controller or not
* @param ctrl MIDI controller value
- * @return FLUID_OK on success, FLUID_FAILED otherwise
+ * @return #FLUID_OK on success, #FLUID_FAILED otherwise
*/
static int
-fluid_synth_modulate_voices_LOCAL(fluid_synth_t* synth, int chan, int is_cc, int ctrl)
+fluid_synth_modulate_voices_LOCAL(fluid_synth_t *synth, int chan, int is_cc, int ctrl)
{
- fluid_voice_t* voice;
- int i;
+ fluid_voice_t *voice;
+ int i;
+
+ for(i = 0; i < synth->polyphony; i++)
+ {
+ voice = synth->voice[i];
- for (i = 0; i < synth->polyphony; i++) {
- voice = synth->voice[i];
+ if(fluid_voice_get_channel(voice) == chan)
+ {
+ fluid_voice_modulate(voice, is_cc, ctrl);
+ }
+ }
- if (voice->chan == chan)
- fluid_voice_modulate(voice, is_cc, ctrl);
- }
- return FLUID_OK;
+ return FLUID_OK;
}
/**
* Update voices on a MIDI channel after all MIDI controllers have been changed.
* @param synth FluidSynth instance
* @param chan MIDI channel number (0 to MIDI channel count - 1)
- * @return FLUID_OK on success, FLUID_FAILED otherwise
+ * @return #FLUID_OK on success, #FLUID_FAILED otherwise
*/
static int
-fluid_synth_modulate_voices_all_LOCAL(fluid_synth_t* synth, int chan)
+fluid_synth_modulate_voices_all_LOCAL(fluid_synth_t *synth, int chan)
{
- fluid_voice_t* voice;
- int i;
+ fluid_voice_t *voice;
+ int i;
- for (i = 0; i < synth->polyphony; i++) {
- voice = synth->voice[i];
+ for(i = 0; i < synth->polyphony; i++)
+ {
+ voice = synth->voice[i];
- if (voice->chan == chan)
- fluid_voice_modulate_all(voice);
- }
- return FLUID_OK;
+ if(fluid_voice_get_channel(voice) == chan)
+ {
+ fluid_voice_modulate_all(voice);
+ }
+ }
+
+ return FLUID_OK;
}
/**
@@ -1691,30 +2366,93 @@ fluid_synth_modulate_voices_all_LOCAL(fluid_synth_t* synth, int chan)
* @param synth FluidSynth instance
* @param chan MIDI channel number (0 to MIDI channel count - 1)
* @param val MIDI channel pressure value (0-127)
- * @return FLUID_OK on success, FLUID_FAILED otherwise
+ * @return #FLUID_OK on success, #FLUID_FAILED otherwise
*/
int
-fluid_synth_channel_pressure(fluid_synth_t* synth, int chan, int val)
+fluid_synth_channel_pressure(fluid_synth_t *synth, int chan, int val)
{
- int result;
- fluid_return_val_if_fail (val >= 0 && val <= 127, FLUID_FAILED);
+ int result;
+ fluid_return_val_if_fail(val >= 0 && val <= 127, FLUID_FAILED);
- FLUID_API_ENTRY_CHAN(FLUID_FAILED);
-
- if (synth->verbose)
- FLUID_LOG(FLUID_INFO, "channelpressure\t%d\t%d", chan, val);
+ FLUID_API_ENTRY_CHAN(FLUID_FAILED);
- fluid_channel_set_channel_pressure (synth->channel[chan], val);
+ /* Allowed only on MIDI channel enabled */
+ FLUID_API_RETURN_IF_CHAN_DISABLED(FLUID_FAILED);
- result = fluid_synth_update_channel_pressure_LOCAL (synth, chan);
- FLUID_API_RETURN(result);
+ if(synth->verbose)
+ {
+ FLUID_LOG(FLUID_INFO, "channelpressure\t%d\t%d", chan, val);
+ }
+
+ fluid_channel_set_channel_pressure(synth->channel[chan], val);
+ result = fluid_synth_update_channel_pressure_LOCAL(synth, chan);
+
+ FLUID_API_RETURN(result);
}
/* Updates channel pressure from within synthesis thread */
static int
-fluid_synth_update_channel_pressure_LOCAL(fluid_synth_t* synth, int chan)
+fluid_synth_update_channel_pressure_LOCAL(fluid_synth_t *synth, int chan)
{
- return fluid_synth_modulate_voices_LOCAL (synth, chan, 0, FLUID_MOD_CHANNELPRESSURE);
+ return fluid_synth_modulate_voices_LOCAL(synth, chan, 0, FLUID_MOD_CHANNELPRESSURE);
+}
+
+/**
+ * Set the MIDI polyphonic key pressure controller value.
+ * @param synth FluidSynth instance
+ * @param chan MIDI channel number (0 to MIDI channel count - 1)
+ * @param key MIDI key number (0-127)
+ * @param val MIDI key pressure value (0-127)
+ * @return #FLUID_OK on success, #FLUID_FAILED otherwise
+ * @since 2.0.0
+ */
+int
+fluid_synth_key_pressure(fluid_synth_t *synth, int chan, int key, int val)
+{
+ int result;
+ fluid_return_val_if_fail(key >= 0 && key <= 127, FLUID_FAILED);
+ fluid_return_val_if_fail(val >= 0 && val <= 127, FLUID_FAILED);
+
+ FLUID_API_ENTRY_CHAN(FLUID_FAILED);
+
+ /* Allowed only on MIDI channel enabled */
+ FLUID_API_RETURN_IF_CHAN_DISABLED(FLUID_FAILED);
+
+ if(synth->verbose)
+ {
+ FLUID_LOG(FLUID_INFO, "keypressure\t%d\t%d\t%d", chan, key, val);
+ }
+
+ fluid_channel_set_key_pressure(synth->channel[chan], key, val);
+ result = fluid_synth_update_key_pressure_LOCAL(synth, chan, key);
+
+ FLUID_API_RETURN(result);
+}
+
+/* Updates key pressure from within synthesis thread */
+static int
+fluid_synth_update_key_pressure_LOCAL(fluid_synth_t *synth, int chan, int key)
+{
+ fluid_voice_t *voice;
+ int i;
+ int result = FLUID_OK;
+
+ for(i = 0; i < synth->polyphony; i++)
+ {
+ voice = synth->voice[i];
+
+ if(voice->chan == chan && voice->key == key)
+ {
+ result = fluid_voice_modulate(voice, 0, FLUID_MOD_KEYPRESSURE);
+
+ if(result != FLUID_OK)
+ {
+ return result;
+ }
+ }
+ }
+
+ return result;
}
/**
@@ -1722,29 +2460,34 @@ fluid_synth_update_channel_pressure_LOCAL(fluid_synth_t* synth, int chan)
* @param synth FluidSynth instance
* @param chan MIDI channel number (0 to MIDI channel count - 1)
* @param val MIDI pitch bend value (0-16383 with 8192 being center)
- * @return FLUID_OK on success, FLUID_FAILED otherwise
+ * @return #FLUID_OK on success, #FLUID_FAILED otherwise
*/
int
-fluid_synth_pitch_bend(fluid_synth_t* synth, int chan, int val)
+fluid_synth_pitch_bend(fluid_synth_t *synth, int chan, int val)
{
- int result;
- fluid_return_val_if_fail (val >= 0 && val <= 16383, FLUID_FAILED);
- FLUID_API_ENTRY_CHAN(FLUID_FAILED);
-
- if (synth->verbose)
- FLUID_LOG(FLUID_INFO, "pitchb\t%d\t%d", chan, val);
+ int result;
+ fluid_return_val_if_fail(val >= 0 && val <= 16383, FLUID_FAILED);
+ FLUID_API_ENTRY_CHAN(FLUID_FAILED);
+
+ /* Allowed only on MIDI channel enabled */
+ FLUID_API_RETURN_IF_CHAN_DISABLED(FLUID_FAILED);
- fluid_channel_set_pitch_bend (synth->channel[chan], val);
+ if(synth->verbose)
+ {
+ FLUID_LOG(FLUID_INFO, "pitchb\t%d\t%d", chan, val);
+ }
- result = fluid_synth_update_pitch_bend_LOCAL (synth, chan);
- FLUID_API_RETURN(result);
+ fluid_channel_set_pitch_bend(synth->channel[chan], val);
+ result = fluid_synth_update_pitch_bend_LOCAL(synth, chan);
+
+ FLUID_API_RETURN(result);
}
/* Local synthesis thread variant of pitch bend */
static int
-fluid_synth_update_pitch_bend_LOCAL(fluid_synth_t* synth, int chan)
+fluid_synth_update_pitch_bend_LOCAL(fluid_synth_t *synth, int chan)
{
- return fluid_synth_modulate_voices_LOCAL (synth, chan, 0, FLUID_MOD_PITCHWHEEL);
+ return fluid_synth_modulate_voices_LOCAL(synth, chan, 0, FLUID_MOD_PITCHWHEEL);
}
/**
@@ -1753,16 +2496,22 @@ fluid_synth_update_pitch_bend_LOCAL(fluid_synth_t* synth, int chan)
* @param chan MIDI channel number (0 to MIDI channel count - 1)
* @param ppitch_bend Location to store MIDI pitch bend value (0-16383 with
* 8192 being center)
- * @return FLUID_OK on success, FLUID_FAILED otherwise
+ * @return #FLUID_OK on success, #FLUID_FAILED otherwise
*/
int
-fluid_synth_get_pitch_bend(fluid_synth_t* synth, int chan, int* ppitch_bend)
+fluid_synth_get_pitch_bend(fluid_synth_t *synth, int chan, int *ppitch_bend)
{
- fluid_return_val_if_fail (ppitch_bend != NULL, FLUID_FAILED);
- FLUID_API_ENTRY_CHAN(FLUID_FAILED);
-
- *ppitch_bend = fluid_channel_get_pitch_bend (synth->channel[chan]);
- FLUID_API_RETURN(FLUID_OK);
+ int result;
+ fluid_return_val_if_fail(ppitch_bend != NULL, FLUID_FAILED);
+ FLUID_API_ENTRY_CHAN(FLUID_FAILED);
+
+ /* Allowed only on MIDI channel enabled */
+ FLUID_API_RETURN_IF_CHAN_DISABLED(FLUID_FAILED);
+
+ *ppitch_bend = fluid_channel_get_pitch_bend(synth->channel[chan]);
+ result = FLUID_OK;
+
+ FLUID_API_RETURN(result);
}
/**
@@ -1770,29 +2519,34 @@ fluid_synth_get_pitch_bend(fluid_synth_t* synth, int chan, int* ppitch_bend)
* @param synth FluidSynth instance
* @param chan MIDI channel number (0 to MIDI channel count - 1)
* @param val Pitch wheel sensitivity value in semitones
- * @return FLUID_OK on success, FLUID_FAILED otherwise
+ * @return #FLUID_OK on success, #FLUID_FAILED otherwise
*/
int
-fluid_synth_pitch_wheel_sens(fluid_synth_t* synth, int chan, int val)
+fluid_synth_pitch_wheel_sens(fluid_synth_t *synth, int chan, int val)
{
- int result;
- fluid_return_val_if_fail (val >= 0 && val <= 72, FLUID_FAILED); /* 6 octaves!? Better than no limit.. */
- FLUID_API_ENTRY_CHAN(FLUID_FAILED);
-
- if (synth->verbose)
- FLUID_LOG(FLUID_INFO, "pitchsens\t%d\t%d", chan, val);
+ int result;
+ fluid_return_val_if_fail(val >= 0 && val <= 72, FLUID_FAILED); /* 6 octaves!? Better than no limit.. */
+ FLUID_API_ENTRY_CHAN(FLUID_FAILED);
- fluid_channel_set_pitch_wheel_sensitivity (synth->channel[chan], val);
+ /* Allowed only on MIDI channel enabled */
+ FLUID_API_RETURN_IF_CHAN_DISABLED(FLUID_FAILED);
- result = fluid_synth_update_pitch_wheel_sens_LOCAL (synth, chan);
- FLUID_API_RETURN(result);
+ if(synth->verbose)
+ {
+ FLUID_LOG(FLUID_INFO, "pitchsens\t%d\t%d", chan, val);
+ }
+
+ fluid_channel_set_pitch_wheel_sensitivity(synth->channel[chan], val);
+ result = fluid_synth_update_pitch_wheel_sens_LOCAL(synth, chan);
+
+ FLUID_API_RETURN(result);
}
/* Local synthesis thread variant of set pitch wheel sensitivity */
static int
-fluid_synth_update_pitch_wheel_sens_LOCAL(fluid_synth_t* synth, int chan)
+fluid_synth_update_pitch_wheel_sens_LOCAL(fluid_synth_t *synth, int chan)
{
- return fluid_synth_modulate_voices_LOCAL (synth, chan, 0, FLUID_MOD_PITCHWHEELSENS);
+ return fluid_synth_modulate_voices_LOCAL(synth, chan, 0, FLUID_MOD_PITCHWHEELSENS);
}
/**
@@ -1800,17 +2554,23 @@ fluid_synth_update_pitch_wheel_sens_LOCAL(fluid_synth_t* synth, int chan)
* @param synth FluidSynth instance
* @param chan MIDI channel number (0 to MIDI channel count - 1)
* @param pval Location to store pitch wheel sensitivity value in semitones
- * @return FLUID_OK on success, FLUID_FAILED otherwise
+ * @return #FLUID_OK on success, #FLUID_FAILED otherwise
* @since Sometime AFTER v1.0 API freeze.
*/
int
-fluid_synth_get_pitch_wheel_sens(fluid_synth_t* synth, int chan, int* pval)
+fluid_synth_get_pitch_wheel_sens(fluid_synth_t *synth, int chan, int *pval)
{
- fluid_return_val_if_fail (pval != NULL, FLUID_FAILED);
- FLUID_API_ENTRY_CHAN(FLUID_FAILED);
-
- *pval = fluid_channel_get_pitch_wheel_sensitivity (synth->channel[chan]);
- FLUID_API_RETURN(FLUID_OK);
+ int result;
+ fluid_return_val_if_fail(pval != NULL, FLUID_FAILED);
+ FLUID_API_ENTRY_CHAN(FLUID_FAILED);
+
+ /* Allowed only on MIDI channel enabled */
+ FLUID_API_RETURN_IF_CHAN_DISABLED(FLUID_FAILED);
+
+ *pval = fluid_channel_get_pitch_wheel_sensitivity(synth->channel[chan]);
+ result = FLUID_OK;
+
+ FLUID_API_RETURN(result);
}
/**
@@ -1818,108 +2578,97 @@ fluid_synth_get_pitch_wheel_sens(fluid_synth_t* synth, int chan, int* pval)
* @param synth FluidSynth instance
* @param chan MIDI channel number (0 to MIDI channel count - 1)
* @param preset Preset to assign to channel or NULL to clear (ownership is taken over)
- * @return FLUID_OK on success, FLUID_FAILED otherwise
+ * @return #FLUID_OK on success, #FLUID_FAILED otherwise
*/
static int
-fluid_synth_set_preset (fluid_synth_t *synth, int chan, fluid_preset_t *preset)
+fluid_synth_set_preset(fluid_synth_t *synth, int chan, fluid_preset_t *preset)
{
- fluid_channel_t *channel;
+ fluid_channel_t *channel;
- fluid_return_val_if_fail (synth != NULL, FLUID_FAILED);
- fluid_return_val_if_fail (chan >= 0 && chan < synth->midi_channels, FLUID_FAILED);
+ fluid_return_val_if_fail(synth != NULL, FLUID_FAILED);
+ fluid_return_val_if_fail(chan >= 0 && chan < synth->midi_channels, FLUID_FAILED);
- channel = synth->channel[chan];
+ channel = synth->channel[chan];
- return fluid_channel_set_preset (channel, preset);
+ return fluid_channel_set_preset(channel, preset);
}
/* Get a preset by SoundFont, bank and program numbers.
* Returns preset pointer or NULL.
- *
- * NOTE: The returned preset has been allocated, caller owns it and should
- * free it when finished using it.
*/
-static fluid_preset_t*
-fluid_synth_get_preset(fluid_synth_t* synth, unsigned int sfontnum,
- unsigned int banknum, unsigned int prognum)
+static fluid_preset_t *
+fluid_synth_get_preset(fluid_synth_t *synth, int sfontnum,
+ int banknum, int prognum)
{
- fluid_preset_t *preset = NULL;
- fluid_sfont_info_t *sfont_info;
- fluid_list_t *list;
+ fluid_sfont_t *sfont;
+ fluid_list_t *list;
- /* 128 indicates an "unset" operation" */
- if (prognum == FLUID_UNSET_PROGRAM) return NULL;
-
- for (list = synth->sfont_info; list; list = fluid_list_next (list)) {
- sfont_info = (fluid_sfont_info_t *)fluid_list_get (list);
+ /* 128 indicates an "unset" operation" */
+ if(prognum == FLUID_UNSET_PROGRAM)
+ {
+ return NULL;
+ }
- if (fluid_sfont_get_id (sfont_info->sfont) == sfontnum)
+ for(list = synth->sfont; list; list = fluid_list_next(list))
{
- preset = fluid_sfont_get_preset (sfont_info->sfont,
- banknum - sfont_info->bankofs, prognum);
- if (preset) sfont_info->refcount++; /* Add reference to SoundFont */
- break;
+ sfont = fluid_list_get(list);
+
+ if(fluid_sfont_get_id(sfont) == sfontnum)
+ {
+ return fluid_sfont_get_preset(sfont, banknum - sfont->bankofs, prognum);
+ }
}
- }
- return preset;
+ return NULL;
}
/* Get a preset by SoundFont name, bank and program.
* Returns preset pointer or NULL.
- *
- * NOTE: The returned preset has been allocated, caller owns it and should
- * free it when finished using it.
*/
-static fluid_preset_t*
-fluid_synth_get_preset_by_sfont_name(fluid_synth_t* synth, const char *sfontname,
- unsigned int banknum, unsigned int prognum)
+static fluid_preset_t *
+fluid_synth_get_preset_by_sfont_name(fluid_synth_t *synth, const char *sfontname,
+ int banknum, int prognum)
{
- fluid_preset_t *preset = NULL;
- fluid_sfont_info_t *sfont_info;
- fluid_list_t *list;
-
- for (list = synth->sfont_info; list; list = fluid_list_next (list)) {
- sfont_info = (fluid_sfont_info_t *)fluid_list_get (list);
+ fluid_sfont_t *sfont;
+ fluid_list_t *list;
- if (FLUID_STRCMP (fluid_sfont_get_name (sfont_info->sfont), sfontname) == 0)
+ for(list = synth->sfont; list; list = fluid_list_next(list))
{
- preset = fluid_sfont_get_preset (sfont_info->sfont,
- banknum - sfont_info->bankofs, prognum);
- if (preset) sfont_info->refcount++; /* Add reference to SoundFont */
- break;
+ sfont = fluid_list_get(list);
+
+ if(FLUID_STRCMP(fluid_sfont_get_name(sfont), sfontname) == 0)
+ {
+ return fluid_sfont_get_preset(sfont, banknum - sfont->bankofs, prognum);
+ }
}
- }
- return preset;
+ return NULL;
}
/* Find a preset by bank and program numbers.
* Returns preset pointer or NULL.
- *
- * NOTE: The returned preset has been allocated, caller owns it and should
- * free it when finished using it. */
-fluid_preset_t*
-fluid_synth_find_preset(fluid_synth_t* synth, unsigned int banknum,
- unsigned int prognum)
+ */
+fluid_preset_t *
+fluid_synth_find_preset(fluid_synth_t *synth, int banknum,
+ int prognum)
{
- fluid_preset_t *preset = NULL;
- fluid_sfont_info_t *sfont_info;
- fluid_list_t *list;
-
- for (list = synth->sfont_info; list; list = fluid_list_next (list)) {
- sfont_info = (fluid_sfont_info_t *)fluid_list_get (list);
+ fluid_preset_t *preset;
+ fluid_sfont_t *sfont;
+ fluid_list_t *list;
- preset = fluid_sfont_get_preset (sfont_info->sfont,
- banknum - sfont_info->bankofs, prognum);
- if (preset)
+ for(list = synth->sfont; list; list = fluid_list_next(list))
{
- sfont_info->refcount++; /* Add reference to SoundFont */
- break;
+ sfont = fluid_list_get(list);
+
+ preset = fluid_sfont_get_preset(sfont, banknum - sfont->bankofs, prognum);
+
+ if(preset)
+ {
+ return preset;
+ }
}
- }
- return preset;
+ return NULL;
}
/**
@@ -1927,7 +2676,7 @@ fluid_synth_find_preset(fluid_synth_t* synth, unsigned int banknum,
* @param synth FluidSynth instance
* @param chan MIDI channel number (0 to MIDI channel count - 1)
* @param prognum MIDI program number (0-127)
- * @return FLUID_OK on success, FLUID_FAILED otherwise
+ * @return #FLUID_OK on success, #FLUID_FAILED otherwise
*/
/* FIXME - Currently not real-time safe, due to preset allocation and mutex lock,
* and may be called from within synthesis context. */
@@ -1935,72 +2684,90 @@ fluid_synth_find_preset(fluid_synth_t* synth, unsigned int banknum,
/* As of 1.1.1 prognum can be set to 128 to unset the preset. Not documented
* since fluid_synth_unset_program() should be used instead. */
int
-fluid_synth_program_change(fluid_synth_t* synth, int chan, int prognum)
-{
- fluid_preset_t* preset = NULL;
- fluid_channel_t* channel;
- int subst_bank, subst_prog, banknum = 0, result;
-
- fluid_return_val_if_fail (prognum >= 0 && prognum <= 128, FLUID_FAILED);
- FLUID_API_ENTRY_CHAN(FLUID_FAILED);
-
- channel = synth->channel[chan];
- if (channel->channel_type == CHANNEL_TYPE_DRUM)
- banknum = DRUM_INST_BANK;
- else
- fluid_channel_get_sfont_bank_prog(channel, NULL, &banknum, NULL);
-
- if (synth->verbose)
- FLUID_LOG(FLUID_INFO, "prog\t%d\t%d\t%d", chan, banknum, prognum);
-
- /* I think this is a hack for MIDI files that do bank changes in GM mode.
- * Proper way to handle this would probably be to ignore bank changes when in
- * GM mode. - JG
- * This is now possible by setting synth.midi-bank-select=gm, but let the hack
- * stay for the time being. - DH
- */
- if (prognum != FLUID_UNSET_PROGRAM)
- {
- subst_bank = banknum;
- subst_prog = prognum;
-
- preset = fluid_synth_find_preset(synth, subst_bank, subst_prog);
-
- /* Fallback to another preset if not found */
- if (!preset) {
- /* Percussion: Fallback to preset 0 in percussion bank */
- if (subst_bank == DRUM_INST_BANK) {
- subst_prog = 0;
- preset = fluid_synth_find_preset(synth, subst_bank, subst_prog);
- }
- /* Melodic instrument */
- else {
- /* Fallback first to bank 0:prognum */
- subst_bank = 0;
+fluid_synth_program_change(fluid_synth_t *synth, int chan, int prognum)
+{
+ fluid_preset_t *preset = NULL;
+ fluid_channel_t *channel;
+ int subst_bank, subst_prog, banknum = 0, result = FLUID_FAILED;
+
+ fluid_return_val_if_fail(prognum >= 0 && prognum <= 128, FLUID_FAILED);
+ FLUID_API_ENTRY_CHAN(FLUID_FAILED);
+
+ /* Allowed only on MIDI channel enabled */
+ FLUID_API_RETURN_IF_CHAN_DISABLED(FLUID_FAILED);
+
+ channel = synth->channel[chan];
+
+ if(channel->channel_type == CHANNEL_TYPE_DRUM)
+ {
+ banknum = DRUM_INST_BANK;
+ }
+ else
+ {
+ fluid_channel_get_sfont_bank_prog(channel, NULL, &banknum, NULL);
+ }
+
+ if(synth->verbose)
+ {
+ FLUID_LOG(FLUID_INFO, "prog\t%d\t%d\t%d", chan, banknum, prognum);
+ }
+
+ /* I think this is a hack for MIDI files that do bank changes in GM mode.
+ * Proper way to handle this would probably be to ignore bank changes when in
+ * GM mode. - JG
+ * This is now possible by setting synth.midi-bank-select=gm, but let the hack
+ * stay for the time being. - DH
+ */
+ if(prognum != FLUID_UNSET_PROGRAM)
+ {
+ subst_bank = banknum;
+ subst_prog = prognum;
+
preset = fluid_synth_find_preset(synth, subst_bank, subst_prog);
- /* Fallback to first preset in bank 0 (usually piano...) */
- if (!preset)
+ /* Fallback to another preset if not found */
+ if(!preset)
{
- subst_prog = 0;
- preset = fluid_synth_find_preset(synth, subst_bank, subst_prog);
+ /* Percussion: Fallback to preset 0 in percussion bank */
+ if(channel->channel_type == CHANNEL_TYPE_DRUM)
+ {
+ subst_prog = 0;
+ subst_bank = DRUM_INST_BANK;
+ preset = fluid_synth_find_preset(synth, subst_bank, subst_prog);
+ }
+ /* Melodic instrument */
+ else
+ {
+ /* Fallback first to bank 0:prognum */
+ subst_bank = 0;
+ preset = fluid_synth_find_preset(synth, subst_bank, subst_prog);
+
+ /* Fallback to first preset in bank 0 (usually piano...) */
+ if(!preset)
+ {
+ subst_prog = 0;
+ preset = fluid_synth_find_preset(synth, subst_bank, subst_prog);
+ }
+ }
+
+ if(preset)
+ {
+ FLUID_LOG(FLUID_WARN, "Instrument not found on channel %d [bank=%d prog=%d], substituted [bank=%d prog=%d]",
+ chan, banknum, prognum, subst_bank, subst_prog);
+ }
+ else
+ {
+ FLUID_LOG(FLUID_WARN, "No preset found on channel %d [bank=%d prog=%d]", chan, banknum, prognum);
+ }
}
- }
-
- if (preset)
- FLUID_LOG(FLUID_WARN, "Instrument not found on channel %d [bank=%d prog=%d], substituted [bank=%d prog=%d]",
- chan, banknum, prognum, subst_bank, subst_prog);
- else
- FLUID_LOG(FLUID_WARN, "No preset found on channel %d [bank=%d prog=%d]",
- chan, banknum, prognum);
}
- }
- /* Assign the SoundFont ID and program number to the channel */
- fluid_channel_set_sfont_bank_prog (channel, preset ? fluid_sfont_get_id (preset->sfont) : 0,
- -1, prognum);
- result = fluid_synth_set_preset (synth, chan, preset);
- FLUID_API_RETURN(result);
+ /* Assign the SoundFont ID and program number to the channel */
+ fluid_channel_set_sfont_bank_prog(channel, preset ? fluid_sfont_get_id(preset->sfont) : 0,
+ -1, prognum);
+ result = fluid_synth_set_preset(synth, chan, preset);
+
+ FLUID_API_RETURN(result);
}
/**
@@ -2008,16 +2775,28 @@ fluid_synth_program_change(fluid_synth_t* synth, int chan, int prognum)
* @param synth FluidSynth instance
* @param chan MIDI channel number (0 to MIDI channel count - 1)
* @param bank MIDI bank number
- * @return FLUID_OK on success, FLUID_FAILED otherwise
+ * @return #FLUID_OK on success, #FLUID_FAILED otherwise
+ * @note This function does not change the instrument currently assigned to \c chan,
+ * as it is usually called prior to fluid_synth_program_change(). If you still want
+ * instrument changes to take effect immediately, call fluid_synth_program_reset()
+ * after having set up the bank configuration.
+ *
*/
int
-fluid_synth_bank_select(fluid_synth_t* synth, int chan, unsigned int bank)
+fluid_synth_bank_select(fluid_synth_t *synth, int chan, int bank)
{
- fluid_return_val_if_fail (bank <= 16383, FLUID_FAILED);
- FLUID_API_ENTRY_CHAN(FLUID_FAILED);
-
- fluid_channel_set_sfont_bank_prog (synth->channel[chan], -1, bank, -1);
- FLUID_API_RETURN(FLUID_OK);
+ int result;
+ fluid_return_val_if_fail(bank <= 16383, FLUID_FAILED);
+ fluid_return_val_if_fail(bank >= 0, FLUID_FAILED);
+ FLUID_API_ENTRY_CHAN(FLUID_FAILED);
+
+ /* Allowed only on MIDI channel enabled */
+ FLUID_API_RETURN_IF_CHAN_DISABLED(FLUID_FAILED);
+
+ fluid_channel_set_sfont_bank_prog(synth->channel[chan], -1, bank, -1);
+ result = FLUID_OK;
+
+ FLUID_API_RETURN(result);
}
/**
@@ -2025,16 +2804,25 @@ fluid_synth_bank_select(fluid_synth_t* synth, int chan, unsigned int bank)
* @param synth FluidSynth instance
* @param chan MIDI channel number (0 to MIDI channel count - 1)
* @param sfont_id ID of a loaded SoundFont
- * @return FLUID_OK on success, FLUID_FAILED otherwise
+ * @return #FLUID_OK on success, #FLUID_FAILED otherwise
+ * @note This function does not change the instrument currently assigned to \c chan,
+ * as it is usually called prior to fluid_synth_bank_select() or fluid_synth_program_change().
+ * If you still want instrument changes to take effect immediately, call fluid_synth_program_reset()
+ * after having selected the soundfont.
*/
int
-fluid_synth_sfont_select(fluid_synth_t* synth, int chan, unsigned int sfont_id)
+fluid_synth_sfont_select(fluid_synth_t *synth, int chan, int sfont_id)
{
- FLUID_API_ENTRY_CHAN(FLUID_FAILED);
-
- fluid_channel_set_sfont_bank_prog(synth->channel[chan], sfont_id, -1, -1);
+ int result;
+ FLUID_API_ENTRY_CHAN(FLUID_FAILED);
+
+ /* Allowed only on MIDI channel enabled */
+ FLUID_API_RETURN_IF_CHAN_DISABLED(FLUID_FAILED);
- FLUID_API_RETURN(FLUID_OK);
+ fluid_channel_set_sfont_bank_prog(synth->channel[chan], sfont_id, -1, -1);
+ result = FLUID_OK;
+
+ FLUID_API_RETURN(result);
}
/**
@@ -2044,18 +2832,15 @@ fluid_synth_sfont_select(fluid_synth_t* synth, int chan, unsigned int sfont_id)
* @return #FLUID_OK on success, #FLUID_FAILED otherwise
* @since 1.1.1
*
- * Note: Channel retains its SoundFont ID and bank numbers, while the program
+ * @note Channel retains its SoundFont ID and bank numbers, while the program
* number is set to an "unset" state. MIDI program changes may re-assign a
* preset if one matches.
*/
int
-fluid_synth_unset_program (fluid_synth_t *synth, int chan)
+fluid_synth_unset_program(fluid_synth_t *synth, int chan)
{
- int result;
- FLUID_API_ENTRY_CHAN(FLUID_FAILED);
-
- result = fluid_synth_program_change (synth, chan, FLUID_UNSET_PROGRAM);
- FLUID_API_RETURN(result);
+ FLUID_API_ENTRY_CHAN(FLUID_FAILED);
+ FLUID_API_RETURN(fluid_synth_program_change(synth, chan, FLUID_UNSET_PROGRAM));
}
/**
@@ -2065,27 +2850,35 @@ fluid_synth_unset_program (fluid_synth_t *synth, int chan)
* @param sfont_id Location to store SoundFont ID
* @param bank_num Location to store MIDI bank number
* @param preset_num Location to store MIDI program number
- * @return FLUID_OK on success, FLUID_FAILED otherwise
+ * @return #FLUID_OK on success, #FLUID_FAILED otherwise
*/
int
-fluid_synth_get_program(fluid_synth_t* synth, int chan, unsigned int* sfont_id,
- unsigned int* bank_num, unsigned int* preset_num)
+fluid_synth_get_program(fluid_synth_t *synth, int chan, int *sfont_id,
+ int *bank_num, int *preset_num)
{
- fluid_channel_t* channel;
+ int result;
+ fluid_channel_t *channel;
- fluid_return_val_if_fail (sfont_id != NULL, FLUID_FAILED);
- fluid_return_val_if_fail (bank_num != NULL, FLUID_FAILED);
- fluid_return_val_if_fail (preset_num != NULL, FLUID_FAILED);
- FLUID_API_ENTRY_CHAN(FLUID_FAILED);
+ fluid_return_val_if_fail(sfont_id != NULL, FLUID_FAILED);
+ fluid_return_val_if_fail(bank_num != NULL, FLUID_FAILED);
+ fluid_return_val_if_fail(preset_num != NULL, FLUID_FAILED);
+ FLUID_API_ENTRY_CHAN(FLUID_FAILED);
- channel = synth->channel[chan];
- fluid_channel_get_sfont_bank_prog(channel, (int *)sfont_id, (int *)bank_num,
- (int *)preset_num);
+ /* Allowed only on MIDI channel enabled */
+ FLUID_API_RETURN_IF_CHAN_DISABLED(FLUID_FAILED);
- /* 128 indicates that the preset is unset. Set to 0 to be backwards compatible. */
- if (*preset_num == FLUID_UNSET_PROGRAM) *preset_num = 0;
+ channel = synth->channel[chan];
+ fluid_channel_get_sfont_bank_prog(channel, sfont_id, bank_num, preset_num);
- FLUID_API_RETURN(FLUID_OK);
+ /* 128 indicates that the preset is unset. Set to 0 to be backwards compatible. */
+ if(*preset_num == FLUID_UNSET_PROGRAM)
+ {
+ *preset_num = 0;
+ }
+
+ result = FLUID_OK;
+
+ FLUID_API_RETURN(result);
}
/**
@@ -2095,34 +2888,40 @@ fluid_synth_get_program(fluid_synth_t* synth, int chan, unsigned int* sfont_id,
* @param sfont_id ID of a loaded SoundFont
* @param bank_num MIDI bank number
* @param preset_num MIDI program number
- * @return FLUID_OK on success, FLUID_FAILED otherwise
+ * @return #FLUID_OK on success, #FLUID_FAILED otherwise
*/
int
-fluid_synth_program_select(fluid_synth_t* synth, int chan, unsigned int sfont_id,
- unsigned int bank_num, unsigned int preset_num)
+fluid_synth_program_select(fluid_synth_t *synth, int chan, int sfont_id,
+ int bank_num, int preset_num)
{
- fluid_preset_t* preset = NULL;
- fluid_channel_t* channel;
- int result;
- FLUID_API_ENTRY_CHAN(FLUID_FAILED);
+ fluid_preset_t *preset = NULL;
+ fluid_channel_t *channel;
+ int result;
+ fluid_return_val_if_fail(bank_num >= 0, FLUID_FAILED);
+ fluid_return_val_if_fail(preset_num >= 0, FLUID_FAILED);
- channel = synth->channel[chan];
+ FLUID_API_ENTRY_CHAN(FLUID_FAILED);
- /* ++ Allocate preset */
- preset = fluid_synth_get_preset (synth, sfont_id, bank_num, preset_num);
+ /* Allowed only on MIDI channel enabled */
+ FLUID_API_RETURN_IF_CHAN_DISABLED(FLUID_FAILED);
- if (preset == NULL) {
- FLUID_LOG(FLUID_ERR,
- "There is no preset with bank number %d and preset number %d in SoundFont %d",
- bank_num, preset_num, sfont_id);
- FLUID_API_RETURN(FLUID_FAILED);
- }
+ channel = synth->channel[chan];
+
+ preset = fluid_synth_get_preset(synth, sfont_id, bank_num, preset_num);
+
+ if(preset == NULL)
+ {
+ FLUID_LOG(FLUID_ERR,
+ "There is no preset with bank number %d and preset number %d in SoundFont %d",
+ bank_num, preset_num, sfont_id);
+ FLUID_API_RETURN(FLUID_FAILED);
+ }
+
+ /* Assign the new SoundFont ID, bank and program number to the channel */
+ fluid_channel_set_sfont_bank_prog(channel, sfont_id, bank_num, preset_num);
+ result = fluid_synth_set_preset(synth, chan, preset);
- /* Assign the new SoundFont ID, bank and program number to the channel */
- fluid_channel_set_sfont_bank_prog (channel, sfont_id, bank_num, preset_num);
- result = fluid_synth_set_preset (synth, chan, preset);
-
- FLUID_API_RETURN(result);
+ FLUID_API_RETURN(result);
}
/**
@@ -2132,37 +2931,42 @@ fluid_synth_program_select(fluid_synth_t* synth, int chan, unsigned int sfont_id
* @param sfont_name Name of a loaded SoundFont
* @param bank_num MIDI bank number
* @param preset_num MIDI program number
- * @return FLUID_OK on success, FLUID_FAILED otherwise
+ * @return #FLUID_OK on success, #FLUID_FAILED otherwise
* @since 1.1.0
*/
int
-fluid_synth_program_select_by_sfont_name (fluid_synth_t* synth, int chan,
- const char *sfont_name, unsigned int bank_num,
- unsigned int preset_num)
-{
- fluid_preset_t* preset = NULL;
- fluid_channel_t* channel;
- int result;
- fluid_return_val_if_fail (sfont_name != NULL, FLUID_FAILED);
- FLUID_API_ENTRY_CHAN(FLUID_FAILED);
-
- channel = synth->channel[chan];
-
- /* ++ Allocate preset */
- preset = fluid_synth_get_preset_by_sfont_name (synth, sfont_name, bank_num,
- preset_num);
- if (preset == NULL) {
- FLUID_LOG(FLUID_ERR,
- "There is no preset with bank number %d and preset number %d in SoundFont %s",
- bank_num, preset_num, sfont_name);
- FLUID_API_RETURN(FLUID_FAILED);
- }
+fluid_synth_program_select_by_sfont_name(fluid_synth_t *synth, int chan,
+ const char *sfont_name, int bank_num,
+ int preset_num)
+{
+ fluid_preset_t *preset = NULL;
+ fluid_channel_t *channel;
+ int result;
+ fluid_return_val_if_fail(sfont_name != NULL, FLUID_FAILED);
+ FLUID_API_ENTRY_CHAN(FLUID_FAILED);
+
+ /* Allowed only on MIDI channel enabled */
+ FLUID_API_RETURN_IF_CHAN_DISABLED(FLUID_FAILED);
- /* Assign the new SoundFont ID, bank and program number to the channel */
- fluid_channel_set_sfont_bank_prog (channel, fluid_sfont_get_id (preset->sfont),
- bank_num, preset_num);
- result = fluid_synth_set_preset (synth, chan, preset);
- FLUID_API_RETURN(result);
+ channel = synth->channel[chan];
+
+ preset = fluid_synth_get_preset_by_sfont_name(synth, sfont_name, bank_num,
+ preset_num);
+
+ if(preset == NULL)
+ {
+ FLUID_LOG(FLUID_ERR,
+ "There is no preset with bank number %d and preset number %d in SoundFont %s",
+ bank_num, preset_num, sfont_name);
+ FLUID_API_RETURN(FLUID_FAILED);
+ }
+
+ /* Assign the new SoundFont ID, bank and program number to the channel */
+ fluid_channel_set_sfont_bank_prog(channel, fluid_sfont_get_id(preset->sfont),
+ bank_num, preset_num);
+ result = fluid_synth_set_preset(synth, chan, preset);
+
+ FLUID_API_RETURN(result);
}
/*
@@ -2171,63 +2975,66 @@ fluid_synth_program_select_by_sfont_name (fluid_synth_t* synth, int chan,
* unloaded or reloaded.
*/
static void
-fluid_synth_update_presets(fluid_synth_t* synth)
+fluid_synth_update_presets(fluid_synth_t *synth)
{
- fluid_channel_t *channel;
- fluid_preset_t *preset;
- int sfont, bank, prog;
- int chan;
+ fluid_channel_t *channel;
+ fluid_preset_t *preset;
+ int sfont, bank, prog;
+ int chan;
- for (chan = 0; chan < synth->midi_channels; chan++) {
- channel = synth->channel[chan];
- fluid_channel_get_sfont_bank_prog (channel, &sfont, &bank, &prog);
- preset = fluid_synth_get_preset (synth, sfont, bank, prog);
- fluid_synth_set_preset (synth, chan, preset);
- }
+ for(chan = 0; chan < synth->midi_channels; chan++)
+ {
+ channel = synth->channel[chan];
+ fluid_channel_get_sfont_bank_prog(channel, &sfont, &bank, &prog);
+ preset = fluid_synth_get_preset(synth, sfont, bank, prog);
+ fluid_synth_set_preset(synth, chan, preset);
+ }
}
-/* Handler for synth.gain setting. */
-static int
-fluid_synth_update_sample_rate(fluid_synth_t* synth, char* name, double value)
+/* Handler for synth.sample-rate setting. */
+static void
+fluid_synth_handle_sample_rate(void *data, const char *name, double value)
{
- fluid_synth_set_sample_rate(synth, (float) value);
- return 0;
+ fluid_synth_t *synth = (fluid_synth_t *)data;
+ fluid_synth_set_sample_rate(synth, (float) value);
}
+
/**
- * Set sample rate of the synth.
- * NOTE: This function is currently experimental and should only be
- * used when no voices or notes are active, and before any rendering calls.
+ * Set sample rate of the synth.
+ * @note This function should only be used when no voices or notes are active.
* @param synth FluidSynth instance
* @param sample_rate New sample rate (Hz)
* @since 1.1.2
*/
-void
-fluid_synth_set_sample_rate(fluid_synth_t* synth, float sample_rate)
+void
+fluid_synth_set_sample_rate(fluid_synth_t *synth, float sample_rate)
{
- int i;
- fluid_return_if_fail (synth != NULL);
- fluid_synth_api_enter(synth);
- fluid_clip (sample_rate, 8000.0f, 96000.0f);
- synth->sample_rate = sample_rate;
-
- fluid_settings_getint(synth->settings, "synth.min-note-length", &i);
- synth->min_note_length_ticks = (unsigned int) (i*synth->sample_rate/1000.0f);
-
- for (i=0; i < synth->polyphony; i++)
- fluid_voice_set_output_rate(synth->voice[i], sample_rate);
- fluid_synth_update_mixer(synth, fluid_rvoice_mixer_set_samplerate,
- 0, sample_rate);
- fluid_synth_api_exit(synth);
+ int i;
+ fluid_return_if_fail(synth != NULL);
+ fluid_synth_api_enter(synth);
+ fluid_clip(sample_rate, 8000.0f, 96000.0f);
+ synth->sample_rate = sample_rate;
+
+ synth->min_note_length_ticks = fluid_synth_get_min_note_length_LOCAL(synth);
+
+ for(i = 0; i < synth->polyphony; i++)
+ {
+ fluid_voice_set_output_rate(synth->voice[i], sample_rate);
+ }
+
+ fluid_synth_update_mixer(synth, fluid_rvoice_mixer_set_samplerate,
+ 0, sample_rate);
+ fluid_synth_api_exit(synth);
}
/* Handler for synth.gain setting. */
-static int
-fluid_synth_update_gain(fluid_synth_t* synth, char* name, double value)
+static void
+fluid_synth_handle_gain(void *data, const char *name, double value)
{
- fluid_synth_set_gain(synth, (float) value);
- return 0;
+ fluid_synth_t *synth = (fluid_synth_t *)data;
+ fluid_synth_set_gain(synth, (float) value);
}
/**
@@ -2236,33 +3043,37 @@ fluid_synth_update_gain(fluid_synth_t* synth, char* name, double value)
* @param gain Gain value (function clamps value to the range 0.0 to 10.0)
*/
void
-fluid_synth_set_gain(fluid_synth_t* synth, float gain)
+fluid_synth_set_gain(fluid_synth_t *synth, float gain)
{
- fluid_return_if_fail (synth != NULL);
- fluid_synth_api_enter(synth);
-
- fluid_clip (gain, 0.0f, 10.0f);
+ fluid_return_if_fail(synth != NULL);
+ fluid_synth_api_enter(synth);
+
+ fluid_clip(gain, 0.0f, 10.0f);
- synth->gain = gain;
- fluid_synth_update_gain_LOCAL (synth);
- fluid_synth_api_exit(synth);
+ synth->gain = gain;
+ fluid_synth_update_gain_LOCAL(synth);
+ fluid_synth_api_exit(synth);
}
/* Called by synthesis thread to update the gain in all voices */
static void
-fluid_synth_update_gain_LOCAL(fluid_synth_t* synth)
+fluid_synth_update_gain_LOCAL(fluid_synth_t *synth)
{
- fluid_voice_t *voice;
- float gain;
- int i;
+ fluid_voice_t *voice;
+ float gain;
+ int i;
+
+ gain = synth->gain;
- gain = synth->gain;
+ for(i = 0; i < synth->polyphony; i++)
+ {
+ voice = synth->voice[i];
- for (i = 0; i < synth->polyphony; i++)
- {
- voice = synth->voice[i];
- if (_PLAYING (voice)) fluid_voice_set_gain (voice, gain);
- }
+ if(fluid_voice_is_playing(voice))
+ {
+ fluid_voice_set_gain(voice, gain);
+ }
+ }
}
/**
@@ -2271,80 +3082,98 @@ fluid_synth_update_gain_LOCAL(fluid_synth_t* synth)
* @return Synth gain value (0.0 to 10.0)
*/
float
-fluid_synth_get_gain(fluid_synth_t* synth)
+fluid_synth_get_gain(fluid_synth_t *synth)
{
- float result;
- fluid_return_val_if_fail (synth != NULL, 0.0);
- fluid_synth_api_enter(synth);
+ float result;
+ fluid_return_val_if_fail(synth != NULL, 0.0);
+ fluid_synth_api_enter(synth);
- result = synth->gain;
- FLUID_API_RETURN(result);
+ result = synth->gain;
+ FLUID_API_RETURN(result);
}
/*
* Handler for synth.polyphony setting.
*/
-static int
-fluid_synth_update_polyphony(fluid_synth_t* synth, char* name, int value)
+static void
+fluid_synth_handle_polyphony(void *data, const char *name, int value)
{
- fluid_synth_set_polyphony(synth, value);
- return 0;
+ fluid_synth_t *synth = (fluid_synth_t *)data;
+ fluid_synth_set_polyphony(synth, value);
}
/**
* Set synthesizer polyphony (max number of voices).
* @param synth FluidSynth instance
* @param polyphony Polyphony to assign
- * @return FLUID_OK on success, FLUID_FAILED otherwise
+ * @return #FLUID_OK on success, #FLUID_FAILED otherwise
* @since 1.0.6
*/
int
-fluid_synth_set_polyphony(fluid_synth_t* synth, int polyphony)
+fluid_synth_set_polyphony(fluid_synth_t *synth, int polyphony)
{
- int result;
- fluid_return_val_if_fail (synth != NULL, FLUID_FAILED);
- fluid_return_val_if_fail (polyphony >= 1 && polyphony <= 65535, FLUID_FAILED);
- fluid_synth_api_enter(synth);
+ int result;
+ fluid_return_val_if_fail(synth != NULL, FLUID_FAILED);
+ fluid_return_val_if_fail(polyphony >= 1 && polyphony <= 65535, FLUID_FAILED);
+ fluid_synth_api_enter(synth);
- result = fluid_synth_update_polyphony_LOCAL(synth, polyphony);
+ result = fluid_synth_update_polyphony_LOCAL(synth, polyphony);
- FLUID_API_RETURN(result);
+ FLUID_API_RETURN(result);
}
/* Called by synthesis thread to update the polyphony value */
static int
-fluid_synth_update_polyphony_LOCAL(fluid_synth_t* synth, int new_polyphony)
-{
- fluid_voice_t *voice;
- int i;
-
- if (new_polyphony > synth->nvoice) {
- /* Create more voices */
- fluid_voice_t** new_voices = FLUID_REALLOC(synth->voice,
- sizeof(fluid_voice_t*) * new_polyphony);
- if (new_voices == NULL)
- return FLUID_FAILED;
- synth->voice = new_voices;
- for (i = synth->nvoice; i < new_polyphony; i++) {
- synth->voice[i] = new_fluid_voice(synth->sample_rate);
- if (synth->voice[i] == NULL)
- return FLUID_FAILED;
- }
- synth->nvoice = new_polyphony;
- }
-
- synth->polyphony = new_polyphony;
- /* turn off any voices above the new limit */
- for (i = synth->polyphony; i < synth->nvoice; i++)
- {
- voice = synth->voice[i];
- if (_PLAYING (voice)) fluid_voice_off (voice);
- }
-
- fluid_synth_update_mixer(synth, fluid_rvoice_mixer_set_polyphony,
- synth->polyphony, 0.0f);
-
- return FLUID_OK;
+fluid_synth_update_polyphony_LOCAL(fluid_synth_t *synth, int new_polyphony)
+{
+ fluid_voice_t *voice;
+ int i;
+
+ if(new_polyphony > synth->nvoice)
+ {
+ /* Create more voices */
+ fluid_voice_t **new_voices = FLUID_REALLOC(synth->voice,
+ sizeof(fluid_voice_t *) * new_polyphony);
+
+ if(new_voices == NULL)
+ {
+ return FLUID_FAILED;
+ }
+
+ synth->voice = new_voices;
+
+ for(i = synth->nvoice; i < new_polyphony; i++)
+ {
+ synth->voice[i] = new_fluid_voice(synth->eventhandler, synth->sample_rate);
+
+ if(synth->voice[i] == NULL)
+ {
+ return FLUID_FAILED;
+ }
+
+ fluid_voice_set_custom_filter(synth->voice[i], synth->custom_filter_type, synth->custom_filter_flags);
+ }
+
+ synth->nvoice = new_polyphony;
+ }
+
+ synth->polyphony = new_polyphony;
+
+ /* turn off any voices above the new limit */
+ for(i = synth->polyphony; i < synth->nvoice; i++)
+ {
+ voice = synth->voice[i];
+
+ if(fluid_voice_is_playing(voice))
+ {
+ fluid_voice_off(voice);
+ }
+ }
+
+ fluid_synth_update_mixer(synth, fluid_rvoice_mixer_set_polyphony,
+ synth->polyphony, 0.0f);
+
+ return FLUID_OK;
}
/**
@@ -2354,36 +3183,43 @@ fluid_synth_update_polyphony_LOCAL(fluid_synth_t* synth, int new_polyphony)
* @since 1.0.6
*/
int
-fluid_synth_get_polyphony(fluid_synth_t* synth)
+fluid_synth_get_polyphony(fluid_synth_t *synth)
{
- int result;
- fluid_return_val_if_fail (synth != NULL, FLUID_FAILED);
- fluid_synth_api_enter(synth);
-
- result = synth->polyphony;
- FLUID_API_RETURN(result);
+ int result;
+ fluid_return_val_if_fail(synth != NULL, FLUID_FAILED);
+ fluid_synth_api_enter(synth);
+
+ result = synth->polyphony;
+ FLUID_API_RETURN(result);
}
/**
- * Get current number of active voices.
+ * @brief Get current number of active voices.
+ *
+ * I.e. the no. of voices that have been
+ * started and have not yet finished. Unless called from synthesis context,
+ * this number does not necessarily have to be equal to the number of voices
+ * currently processed by the DSP loop, see below.
* @param synth FluidSynth instance
* @return Number of currently active voices.
* @since 1.1.0
*
- * Note: To generate accurate continuous statistics of the voice count, caller
+ * @note To generate accurate continuous statistics of the voice count, caller
* should ensure this function is called synchronously with the audio synthesis
- * process. This can be done in the new_fluid_audio_driver2() audio callback
- * function for example.
+ * process. This can be done in the new_fluid_audio_driver2() audio callback
+ * function for example. Otherwise every call to this function may return different
+ * voice counts as it may change after any (concurrent) call to fluid_synth_write_*() made by
+ * e.g. an audio driver or the applications audio rendering thread.
*/
int
-fluid_synth_get_active_voice_count(fluid_synth_t* synth)
+fluid_synth_get_active_voice_count(fluid_synth_t *synth)
{
- int result;
- fluid_return_val_if_fail (synth != NULL, FLUID_FAILED);
- fluid_synth_api_enter(synth);
+ int result;
+ fluid_return_val_if_fail(synth != NULL, FLUID_FAILED);
+ fluid_synth_api_enter(synth);
- result = synth->active_voice_count;
- FLUID_API_RETURN(result);
+ result = synth->active_voice_count;
+ FLUID_API_RETURN(result);
}
/**
@@ -2394,171 +3230,485 @@ fluid_synth_get_active_voice_count(fluid_synth_t* synth)
* Audio is synthesized this number of frames at a time. Defaults to 64 frames.
*/
int
-fluid_synth_get_internal_bufsize(fluid_synth_t* synth)
+fluid_synth_get_internal_bufsize(fluid_synth_t *synth)
{
- return FLUID_BUFSIZE;
+ return FLUID_BUFSIZE;
}
/**
- * Resend a bank select and a program change for every channel.
+ * Resend a bank select and a program change for every channel and assign corresponding instruments.
* @param synth FluidSynth instance
- * @return FLUID_OK on success, FLUID_FAILED otherwise
+ * @return #FLUID_OK on success, #FLUID_FAILED otherwise
*
* This function is called mainly after a SoundFont has been loaded,
* unloaded or reloaded.
*/
int
-fluid_synth_program_reset(fluid_synth_t* synth)
+fluid_synth_program_reset(fluid_synth_t *synth)
{
- int i, prog;
- fluid_synth_api_enter(synth);
- /* try to set the correct presets */
- for (i = 0; i < synth->midi_channels; i++){
- fluid_channel_get_sfont_bank_prog (synth->channel[i], NULL, NULL, &prog);
- fluid_synth_program_change(synth, i, prog);
- }
- FLUID_API_RETURN(FLUID_OK);
+ int i, prog;
+ fluid_return_val_if_fail(synth != NULL, FLUID_FAILED);
+ fluid_synth_api_enter(synth);
+
+ /* try to set the correct presets */
+ for(i = 0; i < synth->midi_channels; i++)
+ {
+ fluid_channel_get_sfont_bank_prog(synth->channel[i], NULL, NULL, &prog);
+ fluid_synth_program_change(synth, i, prog);
+ }
+
+ FLUID_API_RETURN(FLUID_OK);
}
/**
- * Synthesize a block of floating point audio to audio buffers.
+ * Synthesize a block of floating point audio to separate audio buffers (multichannel rendering). First effect channel used by reverb, second for chorus.
* @param synth FluidSynth instance
* @param len Count of audio frames to synthesize
- * @param left Array of floats to store left channel of audio (len in size)
- * @param right Array of floats to store right channel of audio (len in size)
- * @param fx_left Not currently used
- * @param fx_right Not currently used
- * @return FLUID_OK on success, FLUID_FAIL otherwise
+ * @param left Array of float buffers to store left channel of planar audio (as many as \c synth.audio-channels buffers, each of \c len in size)
+ * @param right Array of float buffers to store right channel of planar audio (size: dito)
+ * @param fx_left Since 1.1.7: If not \c NULL, array of float buffers to store left effect channels (as many as \c synth.effects-channels buffers, each of \c len in size)
+ * @param fx_right Since 1.1.7: If not \c NULL, array of float buffers to store right effect channels (size: dito)
+ * @return #FLUID_OK on success, #FLUID_FAILED otherwise
+ *
+ * @note Should only be called from synthesis thread.
+ *
+ * @deprecated fluid_synth_nwrite_float() is deprecated and will be removed in a future release. It may continue to work or it may return #FLUID_FAILED in the future. Consider using the more powerful and flexible fluid_synth_process().
*
- * NOTE: Should only be called from synthesis thread.
+ * Usage example:
+ * @code{.cpp}
+ const int FramesToRender = 64;
+ int channels;
+ // retrieve number of stereo audio channels
+ fluid_settings_getint(settings, "synth.audio-channels", &channels);
+
+ // we need twice as many (mono-)buffers
+ channels *= 2;
+
+ // fluid_synth_nwrite_float renders planar audio, e.g. if synth.audio-channels==16: each midi channel gets rendered to its own stereo buffer, rather than having one buffer and interleaved PCM
+ float** mix_buf = new float*[channels];
+ for(int i = 0; i < channels; i++)
+ {
+ mix_buf[i] = new float[FramesToRender];
+ }
+
+ // retrieve number of (stereo) effect channels (internally hardcoded to reverb (first chan) and chrous (second chan))
+ fluid_settings_getint(settings, "synth.effects-channels", &channels);
+ channels *= 2;
+
+ float** fx_buf = new float*[channels];
+ for(int i = 0; i < channels; i++)
+ {
+ fx_buf[i] = new float[FramesToRender];
+ }
+
+ float** mix_buf_l = mix_buf;
+ float** mix_buf_r = &mix_buf[channels/2];
+
+ float** fx_buf_l = fx_buf;
+ float** fx_buf_r = &fx_buf[channels/2];
+
+ fluid_synth_nwrite_float(synth, FramesToRender, mix_buf_l, mix_buf_r, fx_buf_l, fx_buf_r)
+ * @endcode
*/
int
-fluid_synth_nwrite_float(fluid_synth_t* synth, int len,
- float** left, float** right,
- float** fx_left, float** fx_right)
-{
- fluid_real_t** left_in;
- fluid_real_t** right_in;
- double time = fluid_utime();
- int i, num, available, count;
+fluid_synth_nwrite_float(fluid_synth_t *synth, int len,
+ float **left, float **right,
+ float **fx_left, float **fx_right)
+{
+ fluid_real_t *left_in, *fx_left_in;
+ fluid_real_t *right_in, *fx_right_in;
+ double time = fluid_utime();
+ int i, num, available, count;
#ifdef WITH_FLOAT
- int bytes;
+ int bytes;
#endif
- float cpu_load;
+ float cpu_load;
- if (!synth->eventhandler->is_threadsafe)
- fluid_synth_api_enter(synth);
-
- /* First, take what's still available in the buffer */
- count = 0;
- num = synth->cur;
- if (synth->cur < FLUID_BUFSIZE) {
- available = FLUID_BUFSIZE - synth->cur;
- fluid_rvoice_mixer_get_bufs(synth->eventhandler->mixer, &left_in, &right_in);
+ fluid_return_val_if_fail(synth != NULL, FLUID_FAILED);
+ fluid_return_val_if_fail(left != NULL, FLUID_FAILED);
+ fluid_return_val_if_fail(right != NULL, FLUID_FAILED);
+
+ /* First, take what's still available in the buffer */
+ count = 0;
+ num = synth->cur;
+
+ if(synth->cur < FLUID_BUFSIZE)
+ {
+ available = FLUID_BUFSIZE - synth->cur;
+ fluid_rvoice_mixer_get_bufs(synth->eventhandler->mixer, &left_in, &right_in);
+ fluid_rvoice_mixer_get_fx_bufs(synth->eventhandler->mixer, &fx_left_in, &fx_right_in);
- num = (available > len)? len : available;
+ num = (available > len) ? len : available;
#ifdef WITH_FLOAT
- bytes = num * sizeof(float);
+ bytes = num * sizeof(float);
#endif
- for (i = 0; i < synth->audio_channels; i++) {
+ for(i = 0; i < synth->audio_channels; i++)
+ {
#ifdef WITH_FLOAT
- FLUID_MEMCPY(left[i], left_in[i] + synth->cur, bytes);
- FLUID_MEMCPY(right[i], right_in[i] + synth->cur, bytes);
+ FLUID_MEMCPY(left[i], &left_in[i * FLUID_BUFSIZE * FLUID_MIXER_MAX_BUFFERS_DEFAULT + synth->cur], bytes);
+ FLUID_MEMCPY(right[i], &right_in[i * FLUID_BUFSIZE * FLUID_MIXER_MAX_BUFFERS_DEFAULT + synth->cur], bytes);
#else //WITH_FLOAT
- int j;
- for (j = 0; j < num; j++) {
- left[i][j] = (float) left_in[i][j + synth->cur];
- right[i][j] = (float) right_in[i][j + synth->cur];
- }
+ int j;
+
+ for(j = 0; j < num; j++)
+ {
+ left[i][j] = (float) left_in[i * FLUID_BUFSIZE * FLUID_MIXER_MAX_BUFFERS_DEFAULT + j + synth->cur];
+ right[i][j] = (float) right_in[i * FLUID_BUFSIZE * FLUID_MIXER_MAX_BUFFERS_DEFAULT + j + synth->cur];
+ }
+
#endif //WITH_FLOAT
+ }
+
+ for(i = 0; i < synth->effects_channels; i++)
+ {
+#ifdef WITH_FLOAT
+
+ if(fx_left != NULL)
+ {
+ FLUID_MEMCPY(fx_left[i], &fx_left_in[i * FLUID_BUFSIZE * FLUID_MIXER_MAX_BUFFERS_DEFAULT + synth->cur], bytes);
+ }
+
+ if(fx_right != NULL)
+ {
+ FLUID_MEMCPY(fx_right[i], &fx_right_in[i * FLUID_BUFSIZE * FLUID_MIXER_MAX_BUFFERS_DEFAULT + synth->cur], bytes);
+ }
+
+#else //WITH_FLOAT
+ int j;
+
+ if(fx_left != NULL)
+ {
+ for(j = 0; j < num; j++)
+ {
+ fx_left[i][j] = (float) fx_left_in[i * FLUID_BUFSIZE * FLUID_MIXER_MAX_BUFFERS_DEFAULT + j + synth->cur];
+ }
+ }
+
+ if(fx_right != NULL)
+ {
+ for(j = 0; j < num; j++)
+ {
+ fx_right[i][j] = (float) fx_right_in[i * FLUID_BUFSIZE * FLUID_MIXER_MAX_BUFFERS_DEFAULT + j + synth->cur];
+ }
+ }
+
+#endif //WITH_FLOAT
+ }
+
+ count += num;
+ num += synth->cur; /* if we're now done, num becomes the new synth->cur below */
}
- count += num;
- num += synth->cur; /* if we're now done, num becomes the new synth->cur below */
- }
- /* Then, run one_block() and copy till we have 'len' samples */
- while (count < len) {
- fluid_rvoice_mixer_set_mix_fx(synth->eventhandler->mixer, 0);
- fluid_synth_render_blocks(synth, 1); // TODO:
- fluid_rvoice_mixer_get_bufs(synth->eventhandler->mixer, &left_in, &right_in);
+ /* Then, run one_block() and copy till we have 'len' samples */
+ while(count < len)
+ {
+ fluid_rvoice_mixer_set_mix_fx(synth->eventhandler->mixer, 0);
+ fluid_synth_render_blocks(synth, 1); // TODO:
+ fluid_rvoice_mixer_get_bufs(synth->eventhandler->mixer, &left_in, &right_in);
+ fluid_rvoice_mixer_get_fx_bufs(synth->eventhandler->mixer, &fx_left_in, &fx_right_in);
- num = (FLUID_BUFSIZE > len - count)? len - count : FLUID_BUFSIZE;
+ num = (FLUID_BUFSIZE > len - count) ? len - count : FLUID_BUFSIZE;
#ifdef WITH_FLOAT
- bytes = num * sizeof(float);
+ bytes = num * sizeof(float);
#endif
- for (i = 0; i < synth->audio_channels; i++) {
+ for(i = 0; i < synth->audio_channels; i++)
+ {
+#ifdef WITH_FLOAT
+ FLUID_MEMCPY(left[i] + count, &left_in[i * FLUID_BUFSIZE * FLUID_MIXER_MAX_BUFFERS_DEFAULT], bytes);
+ FLUID_MEMCPY(right[i] + count, &right_in[i * FLUID_BUFSIZE * FLUID_MIXER_MAX_BUFFERS_DEFAULT], bytes);
+#else //WITH_FLOAT
+ int j;
+
+ for(j = 0; j < num; j++)
+ {
+ left[i][j + count] = (float) left_in[i * FLUID_BUFSIZE * FLUID_MIXER_MAX_BUFFERS_DEFAULT + j];
+ right[i][j + count] = (float) right_in[i * FLUID_BUFSIZE * FLUID_MIXER_MAX_BUFFERS_DEFAULT + j];
+ }
+
+#endif //WITH_FLOAT
+ }
+
+ for(i = 0; i < synth->effects_channels; i++)
+ {
#ifdef WITH_FLOAT
- FLUID_MEMCPY(left[i] + count, left_in[i], bytes);
- FLUID_MEMCPY(right[i] + count, right_in[i], bytes);
+
+ if(fx_left != NULL)
+ {
+ FLUID_MEMCPY(fx_left[i] + count, &fx_left_in[i * FLUID_BUFSIZE * FLUID_MIXER_MAX_BUFFERS_DEFAULT], bytes);
+ }
+
+ if(fx_right != NULL)
+ {
+ FLUID_MEMCPY(fx_right[i] + count, &fx_right_in[i * FLUID_BUFSIZE * FLUID_MIXER_MAX_BUFFERS_DEFAULT], bytes);
+ }
+
#else //WITH_FLOAT
- int j;
- for (j = 0; j < num; j++) {
- left[i][j + count] = (float) left_in[i][j];
- right[i][j + count] = (float) right_in[i][j];
- }
+ int j;
+
+ if(fx_left != NULL)
+ {
+ for(j = 0; j < num; j++)
+ {
+ fx_left[i][j + count] = (float) fx_left_in[i * FLUID_BUFSIZE * FLUID_MIXER_MAX_BUFFERS_DEFAULT + j];
+ }
+ }
+
+ if(fx_right != NULL)
+ {
+ for(j = 0; j < num; j++)
+ {
+ fx_right[i][j + count] = (float) fx_right_in[i * FLUID_BUFSIZE * FLUID_MIXER_MAX_BUFFERS_DEFAULT + j];
+ }
+ }
+
#endif //WITH_FLOAT
+ }
+
+ count += num;
}
- count += num;
- }
+ synth->cur = num;
- synth->cur = num;
+ time = fluid_utime() - time;
+ cpu_load = 0.5 * (fluid_atomic_float_get(&synth->cpu_load) + time * synth->sample_rate / len / 10000.0);
+ fluid_atomic_float_set(&synth->cpu_load, cpu_load);
- time = fluid_utime() - time;
- cpu_load = 0.5 * (synth->cpu_load + time * synth->sample_rate / len / 10000.0);
- fluid_atomic_float_set (&synth->cpu_load, cpu_load);
+ return FLUID_OK;
+}
- if (!synth->eventhandler->is_threadsafe)
- fluid_synth_api_exit(synth);
-
- return FLUID_OK;
+/**
+ * mixes the samples of \p in to \p out
+ *
+ * @param out the output sample buffer to mix to
+ * @param ooff sample offset in \p out
+ * @param in the rvoice_mixer input sample buffer to mix from
+ * @param ioff sample offset in \p in
+ * @param buf_idx the sample buffer index of \p in to mix from
+ * @param num number of samples to mix
+ */
+static FLUID_INLINE void fluid_synth_mix_single_buffer(float *FLUID_RESTRICT out,
+ int ooff,
+ const fluid_real_t *FLUID_RESTRICT in,
+ int ioff,
+ int buf_idx,
+ int num)
+{
+ if(out != NULL)
+ {
+ int j;
+ for(j = 0; j < num; j++)
+ {
+ out[j + ooff] += (float) in[buf_idx * FLUID_BUFSIZE * FLUID_MIXER_MAX_BUFFERS_DEFAULT + j + ioff];
+ }
+ }
}
/**
- * Synthesize floating point audio to audio buffers.
+ * @brief Synthesize floating point audio to stereo audio channels (implements the default interface #fluid_audio_func_t).
+ *
+ * Synthesize and <strong>mix</strong> audio to a given number of planar audio buffers.
+ * Therefore pass <code>nout = N*2</code> float buffers to \p out in order to render
+ * the synthesized audio to \p N stereo channels. Each float buffer must be
+ * able to hold \p len elements.
+ *
+ * \p out contains an array of planar buffers for normal, dry, stereo
+ * audio (alternating left and right). Like:
+@code{.cpp}
+out[0] = left_buffer_audio_channel_0
+out[1] = right_buffer_audio_channel_0
+out[2] = left_buffer_audio_channel_1
+out[3] = right_buffer_audio_channel_1
+...
+out[ (i * 2 + 0) % nout ] = left_buffer_audio_channel_i
+out[ (i * 2 + 1) % nout ] = right_buffer_audio_channel_i
+@endcode
+ *
+ * for zero-based channel index \p i.
+ * The buffer layout of \p fx used for storing effects
+ * like reverb and chorus looks similar:
+@code{.cpp}
+fx[0] = left_buffer_channel_of_reverb_unit_0
+fx[1] = right_buffer_channel_of_reverb_unit_0
+fx[2] = left_buffer_channel_of_chorus_unit_0
+fx[3] = right_buffer_channel_of_chorus_unit_0
+fx[4] = left_buffer_channel_of_reverb_unit_1
+fx[5] = right_buffer_channel_of_reverb_unit_1
+fx[6] = left_buffer_channel_of_chorus_unit_1
+fx[7] = right_buffer_channel_of_chorus_unit_1
+fx[8] = left_buffer_channel_of_reverb_unit_2
+...
+fx[ ((k * fluid_synth_count_effects_channels() + j) * 2 + 0) % nfx ] = left_buffer_for_effect_channel_j_of_unit_k
+fx[ ((k * fluid_synth_count_effects_channels() + j) * 2 + 1) % nfx ] = right_buffer_for_effect_channel_j_of_unit_k
+@endcode
+ * where <code>0 <= k < fluid_synth_count_effects_groups()</code> is a zero-based index denoting the effects unit and
+ * <code>0 <= j < fluid_synth_count_effects_channels()</code> is a zero-based index denoting the effect channel within
+ * unit \p k.
+ *
+ * Any voice playing is assigned to audio channels based on the MIDI channel its playing on. Let \p chan be the
+ * zero-based MIDI channel index an arbitrary voice is playing on. To determine the audio channel and effects unit it is
+ * going to be rendered to use:
+ *
+ * <code>i = chan % fluid_synth_count_audio_groups()</code>
+ *
+ * <code>k = chan % fluid_synth_count_effects_groups()</code>
+ *
* @param synth FluidSynth instance
- * @param len Count of audio frames to synthesize
- * @param nin Ignored
- * @param in Ignored
- * @param nout Count of arrays in 'out'
- * @param out Array of arrays to store audio to
- * @return FLUID_OK on success, FLUID_FAIL otherwise
+ * @param len Count of audio frames to synthesize and store in every single buffer provided by \p out and \p fx.
+ * @param nfx Count of arrays in \c fx. Must be a multiple of 2 (because of stereo)
+ * and in the range <code>0 <= nfx/2 <= (fluid_synth_count_effects_channels() * fluid_synth_count_effects_groups())</code>.
+ * @param fx Array of buffers to store effects audio to. Buffers may
+alias with buffers of \c out. NULL buffers are permitted and will cause to skip mixing any audio into that buffer.
+ * @param nout Count of arrays in \c out. Must be a multiple of 2
+(because of stereo) and in the range <code>0 <= nout/2 <= fluid_synth_count_audio_channels()</code>.
+ * @param out Array of buffers to store (dry) audio to. Buffers may
+alias with buffers of \c fx. NULL buffers are permitted and will cause to skip mixing any audio into that buffer.
+ * @return #FLUID_OK on success, #FLUID_FAILED otherwise.
*
- * This function implements the default interface defined in fluidsynth/audio.h.
- * NOTE: Should only be called from synthesis thread.
- */
-/*
- * FIXME: Currently if nout != 2 memory allocation will occur!
+ * @parblock
+ * @note The owner of the sample buffers must zero them out before calling this
+ * function, because any synthesized audio is mixed (i.e. added) to the buffers.
+ * E.g. if fluid_synth_process() is called from a custom audio driver process function
+ * (see new_fluid_audio_driver2()), the audio driver takes care of zeroing the buffers.
+ * @endparblock
+ *
+ * @parblock
+ * @note No matter how many buffers you pass in, fluid_synth_process()
+ * will always render all audio channels to the
+ * buffers in \c out and all effects channels to the
+ * buffers in \c fx, provided that <code>nout > 0</code> and <code>nfx > 0</code> respectively. If
+ * <code>nout/2 < fluid_synth_count_audio_channels()</code> it will wrap around. Same
+ * is true for effects audio if <code>nfx/2 < (fluid_synth_count_effects_channels() * fluid_synth_count_effects_groups())</code>.
+ * See usage examples below.
+ * @endparblock
+ *
+ * @parblock
+ * @note Should only be called from synthesis thread.
+ * @endparblock
*/
int
-fluid_synth_process(fluid_synth_t* synth, int len, int nin, float** in,
- int nout, float** out)
-{
- if (nout==2) {
- return fluid_synth_write_float(synth, len, out[0], 0, 1, out[1], 0, 1);
- }
- else {
- float **left, **right;
- int i;
- left = FLUID_ARRAY(float*, nout/2);
- right = FLUID_ARRAY(float*, nout/2);
- if ((left == NULL) || (right == NULL)) {
- FLUID_LOG(FLUID_ERR, "Out of memory.");
- FLUID_FREE(left);
- FLUID_FREE(right);
- return FLUID_FAILED;
- }
- for(i=0; i<nout/2; i++) {
- left[i] = out[2*i];
- right[i] = out[2*i+1];
- }
- fluid_synth_nwrite_float(synth, len, left, right, NULL, NULL);
- FLUID_FREE(left);
- FLUID_FREE(right);
+fluid_synth_process(fluid_synth_t *synth, int len, int nfx, float *fx[],
+ int nout, float *out[])
+{
+ fluid_real_t *left_in, *fx_left_in;
+ fluid_real_t *right_in, *fx_right_in;
+ int nfxchan, nfxunits, naudchan;
+
+ double time = fluid_utime();
+ int i, f, num, count;
+
+ float cpu_load;
+
+ fluid_return_val_if_fail(synth != NULL, FLUID_FAILED);
+ fluid_return_val_if_fail(nfx % 2 == 0, FLUID_FAILED);
+ fluid_return_val_if_fail(nout % 2 == 0, FLUID_FAILED);
+
+ nfxchan = synth->effects_channels;
+ nfxunits = synth->effects_groups;
+ naudchan = synth->audio_channels;
+
+ fluid_return_val_if_fail(0 <= nfx / 2 && nfx / 2 <= nfxchan * nfxunits, FLUID_FAILED);
+ fluid_return_val_if_fail(0 <= nout / 2 && nout / 2 <= naudchan, FLUID_FAILED);
+
+ fluid_rvoice_mixer_get_bufs(synth->eventhandler->mixer, &left_in, &right_in);
+ fluid_rvoice_mixer_get_fx_bufs(synth->eventhandler->mixer, &fx_left_in, &fx_right_in);
+ fluid_rvoice_mixer_set_mix_fx(synth->eventhandler->mixer, FALSE);
+
+
+ /* First, take what's still available in the buffer */
+ count = 0;
+ num = synth->cur;
+
+ if(synth->cur < FLUID_BUFSIZE)
+ {
+ int available = FLUID_BUFSIZE - synth->cur;
+ num = (available > len) ? len : available;
+
+ if(nout != 0)
+ {
+ for(i = 0; i < naudchan; i++)
+ {
+ float *out_buf = out[(i * 2) % nout];
+ fluid_synth_mix_single_buffer(out_buf, 0, left_in, synth->cur, i, num);
+
+ out_buf = out[(i * 2 + 1) % nout];
+ fluid_synth_mix_single_buffer(out_buf, 0, right_in, synth->cur, i, num);
+ }
+ }
+
+ if(nfx != 0)
+ {
+ // loop over all effects units
+ for(f = 0; f < nfxunits; f++)
+ {
+ // write out all effects (i.e. reverb and chorus)
+ for(i = 0; i < nfxchan; i++)
+ {
+ int buf_idx = f * nfxchan + i;
+
+ float *out_buf = fx[(buf_idx * 2) % nfx];
+ fluid_synth_mix_single_buffer(out_buf, 0, fx_left_in, synth->cur, buf_idx, num);
+
+ out_buf = fx[(buf_idx * 2 + 1) % nfx];
+ fluid_synth_mix_single_buffer(out_buf, 0, fx_right_in, synth->cur, buf_idx, num);
+ }
+ }
+ }
+
+ count += num;
+ num += synth->cur; /* if we're now done, num becomes the new synth->cur below */
+ }
+
+ /* Then, render blocks and copy till we have 'len' samples */
+ while(count < len)
+ {
+ int blocksleft = (len - count + FLUID_BUFSIZE - 1) / FLUID_BUFSIZE;
+ int blockcount = fluid_synth_render_blocks(synth, blocksleft);
+
+ num = (blockcount * FLUID_BUFSIZE > len - count) ? len - count : blockcount * FLUID_BUFSIZE;
+
+ if(nout != 0)
+ {
+ for(i = 0; i < naudchan; i++)
+ {
+ float *out_buf = out[(i * 2) % nout];
+ fluid_synth_mix_single_buffer(out_buf, count, left_in, 0, i, num);
+
+ out_buf = out[(i * 2 + 1) % nout];
+ fluid_synth_mix_single_buffer(out_buf, count, right_in, 0, i, num);
+ }
+ }
+
+ if(nfx != 0)
+ {
+ // loop over all effects units
+ for(f = 0; f < nfxunits; f++)
+ {
+ // write out all effects (i.e. reverb and chorus)
+ for(i = 0; i < nfxchan; i++)
+ {
+ int buf_idx = f * nfxchan + i;
+
+ float *out_buf = fx[(buf_idx * 2) % nfx];
+ fluid_synth_mix_single_buffer(out_buf, count, fx_left_in, 0, buf_idx, num);
+
+ out_buf = fx[(buf_idx * 2 + 1) % nfx];
+ fluid_synth_mix_single_buffer(out_buf, count, fx_right_in, 0, buf_idx, num);
+ }
+ }
+ }
+
+ count += num;
+ }
+
+ synth->cur = num;
+
+ time = fluid_utime() - time;
+ cpu_load = 0.5 * (fluid_atomic_float_get(&synth->cpu_load) + time * synth->sample_rate / len / 10000.0);
+ fluid_atomic_float_set(&synth->cpu_load, cpu_load);
+
return FLUID_OK;
- }
}
/**
@@ -2571,59 +3721,63 @@ fluid_synth_process(fluid_synth_t* synth, int len, int nin, float** in,
* @param rout Array of floats to store right channel of audio
* @param roff Offset index in 'rout' for first sample
* @param rincr Increment between samples stored to 'rout'
- * @return FLUID_OK on success, FLUID_FAIL otherwise
+ * @return #FLUID_OK on success, #FLUID_FAILED otherwise
*
* Useful for storing interleaved stereo (lout = rout, loff = 0, roff = 1,
* lincr = 2, rincr = 2).
*
- * NOTE: Should only be called from synthesis thread.
+ * @note Should only be called from synthesis thread.
+ * @note Reverb and Chorus are mixed to \c lout resp. \c rout.
*/
int
-fluid_synth_write_float(fluid_synth_t* synth, int len,
- void* lout, int loff, int lincr,
- void* rout, int roff, int rincr)
-{
- int i, j, k, l;
- float* left_out = (float*) lout;
- float* right_out = (float*) rout;
- fluid_real_t** left_in;
- fluid_real_t** right_in;
- double time = fluid_utime();
- float cpu_load;
-
- fluid_profile_ref_var (prof_ref);
- if (!synth->eventhandler->is_threadsafe)
- fluid_synth_api_enter(synth);
-
- fluid_rvoice_mixer_set_mix_fx(synth->eventhandler->mixer, 1);
- l = synth->cur;
- fluid_rvoice_mixer_get_bufs(synth->eventhandler->mixer, &left_in, &right_in);
-
- for (i = 0, j = loff, k = roff; i < len; i++, l++, j += lincr, k += rincr) {
- /* fill up the buffers as needed */
- if (l >= synth->curmax) {
- int blocksleft = (len-i+FLUID_BUFSIZE-1) / FLUID_BUFSIZE;
- synth->curmax = FLUID_BUFSIZE * fluid_synth_render_blocks(synth, blocksleft);
- fluid_rvoice_mixer_get_bufs(synth->eventhandler->mixer, &left_in, &right_in);
+fluid_synth_write_float(fluid_synth_t *synth, int len,
+ void *lout, int loff, int lincr,
+ void *rout, int roff, int rincr)
+{
+ int i, j, k, l;
+ float *left_out = (float *) lout;
+ float *right_out = (float *) rout;
+ fluid_real_t *left_in;
+ fluid_real_t *right_in;
+ double time = fluid_utime();
+ float cpu_load;
+
+ fluid_profile_ref_var(prof_ref);
+
+ fluid_return_val_if_fail(synth != NULL, FLUID_FAILED);
+ fluid_return_val_if_fail(lout != NULL, FLUID_FAILED);
+ fluid_return_val_if_fail(rout != NULL, FLUID_FAILED);
+
+ fluid_rvoice_mixer_set_mix_fx(synth->eventhandler->mixer, 1);
+ l = synth->cur;
+ fluid_rvoice_mixer_get_bufs(synth->eventhandler->mixer, &left_in, &right_in);
- l = 0;
- }
+ for(i = 0, j = loff, k = roff; i < len; i++, l++, j += lincr, k += rincr)
+ {
+ /* fill up the buffers as needed */
+ if(l >= synth->curmax)
+ {
+ int blocksleft = (len - i + FLUID_BUFSIZE - 1) / FLUID_BUFSIZE;
+ synth->curmax = FLUID_BUFSIZE * fluid_synth_render_blocks(synth, blocksleft);
+ fluid_rvoice_mixer_get_bufs(synth->eventhandler->mixer, &left_in, &right_in);
- left_out[j] = (float) left_in[0][l];
- right_out[k] = (float) right_in[0][l];
- }
+ l = 0;
+ }
- synth->cur = l;
+ left_out[j] = (float) left_in[0 * FLUID_BUFSIZE * FLUID_MIXER_MAX_BUFFERS_DEFAULT + l];
+ right_out[k] = (float) right_in[0 * FLUID_BUFSIZE * FLUID_MIXER_MAX_BUFFERS_DEFAULT + l];
+ }
- time = fluid_utime() - time;
- cpu_load = 0.5 * (synth->cpu_load + time * synth->sample_rate / len / 10000.0);
- fluid_atomic_float_set (&synth->cpu_load, cpu_load);
+ synth->cur = l;
- if (!synth->eventhandler->is_threadsafe)
- fluid_synth_api_exit(synth);
- fluid_profile(FLUID_PROF_WRITE, prof_ref);
-
- return FLUID_OK;
+ time = fluid_utime() - time;
+ cpu_load = 0.5 * (fluid_atomic_float_get(&synth->cpu_load) + time * synth->sample_rate / len / 10000.0);
+ fluid_atomic_float_set(&synth->cpu_load, cpu_load);
+
+ fluid_profile_write(FLUID_PROF_WRITE, prof_ref,
+ fluid_rvoice_mixer_get_active_voices(synth->eventhandler->mixer),
+ len);
+ return FLUID_OK;
}
#define DITHER_SIZE 48000
@@ -2632,31 +3786,39 @@ fluid_synth_write_float(fluid_synth_t* synth, int len,
static float rand_table[DITHER_CHANNELS][DITHER_SIZE];
/* Init dither table */
-static void
+static void
init_dither(void)
{
- float d, dp;
- int c, i;
+ float d, dp;
+ int c, i;
- for (c = 0; c < DITHER_CHANNELS; c++) {
- dp = 0;
- for (i = 0; i < DITHER_SIZE-1; i++) {
- d = rand() / (float)RAND_MAX - 0.5f;
- rand_table[c][i] = d - dp;
- dp = d;
+ for(c = 0; c < DITHER_CHANNELS; c++)
+ {
+ dp = 0;
+
+ for(i = 0; i < DITHER_SIZE - 1; i++)
+ {
+ d = rand() / (float)RAND_MAX - 0.5f;
+ rand_table[c][i] = d - dp;
+ dp = d;
+ }
+
+ rand_table[c][DITHER_SIZE - 1] = 0 - dp;
}
- rand_table[c][DITHER_SIZE-1] = 0 - dp;
- }
}
/* A portable replacement for roundf(), seems it may actually be faster too! */
-static inline int
-roundi (float x)
+static FLUID_INLINE int
+roundi(float x)
{
- if (x >= 0.0f)
- return (int)(x+0.5f);
- else
- return (int)(x-0.5f);
+ if(x >= 0.0f)
+ {
+ return (int)(x + 0.5f);
+ }
+ else
+ {
+ return (int)(x - 0.5f);
+ }
}
/**
@@ -2669,84 +3831,98 @@ roundi (float x)
* @param rout Array of 16 bit words to store right channel of audio
* @param roff Offset index in 'rout' for first sample
* @param rincr Increment between samples stored to 'rout'
- * @return FLUID_OK on success, FLUID_FAIL otherwise
+ * @return #FLUID_OK on success, #FLUID_FAILED otherwise
*
* Useful for storing interleaved stereo (lout = rout, loff = 0, roff = 1,
* lincr = 2, rincr = 2).
*
- * NOTE: Should only be called from synthesis thread.
- * NOTE: Dithering is performed when converting from internal floating point to
+ * @note Should only be called from synthesis thread.
+ * @note Reverb and Chorus are mixed to \c lout resp. \c rout.
+ * @note Dithering is performed when converting from internal floating point to
* 16 bit audio.
*/
int
-fluid_synth_write_s16(fluid_synth_t* synth, int len,
- void* lout, int loff, int lincr,
- void* rout, int roff, int rincr)
-{
- int i, j, k, cur;
- signed short* left_out = (signed short*) lout;
- signed short* right_out = (signed short*) rout;
- fluid_real_t** left_in;
- fluid_real_t** right_in;
- fluid_real_t left_sample;
- fluid_real_t right_sample;
- double time = fluid_utime();
- int di;
- //double prof_ref_on_block;
- float cpu_load;
- fluid_profile_ref_var (prof_ref);
-
- if (!synth->eventhandler->is_threadsafe)
- fluid_synth_api_enter(synth);
-
- fluid_rvoice_mixer_set_mix_fx(synth->eventhandler->mixer, 1);
- fluid_rvoice_mixer_get_bufs(synth->eventhandler->mixer, &left_in, &right_in);
+fluid_synth_write_s16(fluid_synth_t *synth, int len,
+ void *lout, int loff, int lincr,
+ void *rout, int roff, int rincr)
+{
+ int i, j, k, cur;
+ signed short *left_out = (signed short *) lout;
+ signed short *right_out = (signed short *) rout;
+ fluid_real_t *left_in;
+ fluid_real_t *right_in;
+ fluid_real_t left_sample;
+ fluid_real_t right_sample;
+ double time = fluid_utime();
+ int di;
+ float cpu_load;
+
+ fluid_profile_ref_var(prof_ref);
+
+ fluid_rvoice_mixer_set_mix_fx(synth->eventhandler->mixer, 1);
+ fluid_rvoice_mixer_get_bufs(synth->eventhandler->mixer, &left_in, &right_in);
- cur = synth->cur;
- di = synth->dither_index;
+ cur = synth->cur;
+ di = synth->dither_index;
- for (i = 0, j = loff, k = roff; i < len; i++, cur++, j += lincr, k += rincr) {
+ for(i = 0, j = loff, k = roff; i < len; i++, cur++, j += lincr, k += rincr)
+ {
- /* fill up the buffers as needed */
- if (cur >= synth->curmax) {
- int blocksleft = (len-i+FLUID_BUFSIZE-1) / FLUID_BUFSIZE;
- //prof_ref_on_block = fluid_profile_ref();
- synth->curmax = FLUID_BUFSIZE * fluid_synth_render_blocks(synth, blocksleft);
- fluid_rvoice_mixer_get_bufs(synth->eventhandler->mixer, &left_in, &right_in);
- cur = 0;
+ /* fill up the buffers as needed */
+ if(cur >= synth->curmax)
+ {
+ int blocksleft = (len - i + FLUID_BUFSIZE - 1) / FLUID_BUFSIZE;
+ synth->curmax = FLUID_BUFSIZE * fluid_synth_render_blocks(synth, blocksleft);
+ fluid_rvoice_mixer_get_bufs(synth->eventhandler->mixer, &left_in, &right_in);
+ cur = 0;
+ }
- //fluid_profile(FLUID_PROF_ONE_BLOCK, prof_ref_on_block);
- }
+ left_sample = roundi(left_in[0 * FLUID_BUFSIZE * FLUID_MIXER_MAX_BUFFERS_DEFAULT + cur] * 32766.0f + rand_table[0][di]);
+ right_sample = roundi(right_in[0 * FLUID_BUFSIZE * FLUID_MIXER_MAX_BUFFERS_DEFAULT + cur] * 32766.0f + rand_table[1][di]);
+
+ di++;
+
+ if(di >= DITHER_SIZE)
+ {
+ di = 0;
+ }
- left_sample = roundi (left_in[0][cur] * 32766.0f + rand_table[0][di]);
- right_sample = roundi (right_in[0][cur] * 32766.0f + rand_table[1][di]);
+ /* digital clipping */
+ if(left_sample > 32767.0f)
+ {
+ left_sample = 32767.0f;
+ }
- di++;
- if (di >= DITHER_SIZE) di = 0;
+ if(left_sample < -32768.0f)
+ {
+ left_sample = -32768.0f;
+ }
- /* digital clipping */
- if (left_sample > 32767.0f) left_sample = 32767.0f;
- if (left_sample < -32768.0f) left_sample = -32768.0f;
- if (right_sample > 32767.0f) right_sample = 32767.0f;
- if (right_sample < -32768.0f) right_sample = -32768.0f;
+ if(right_sample > 32767.0f)
+ {
+ right_sample = 32767.0f;
+ }
- left_out[j] = (signed short) left_sample;
- right_out[k] = (signed short) right_sample;
- }
+ if(right_sample < -32768.0f)
+ {
+ right_sample = -32768.0f;
+ }
- synth->cur = cur;
- synth->dither_index = di; /* keep dither buffer continous */
+ left_out[j] = (signed short) left_sample;
+ right_out[k] = (signed short) right_sample;
+ }
- fluid_profile(FLUID_PROF_WRITE, prof_ref);
+ synth->cur = cur;
+ synth->dither_index = di; /* keep dither buffer continous */
- time = fluid_utime() - time;
- cpu_load = 0.5 * (synth->cpu_load + time * synth->sample_rate / len / 10000.0);
- fluid_atomic_float_set (&synth->cpu_load, cpu_load);
+ time = fluid_utime() - time;
+ cpu_load = 0.5 * (fluid_atomic_float_get(&synth->cpu_load) + time * synth->sample_rate / len / 10000.0);
+ fluid_atomic_float_set(&synth->cpu_load, cpu_load);
- if (!synth->eventhandler->is_threadsafe)
- fluid_synth_api_exit(synth);
-
- return 0;
+ fluid_profile_write(FLUID_PROF_WRITE, prof_ref,
+ fluid_rvoice_mixer_get_active_voices(synth->eventhandler->mixer),
+ len);
+ return 0;
}
/**
@@ -2764,63 +3940,87 @@ fluid_synth_write_s16(fluid_synth_t* synth, int len,
* @param roff Offset index in 'rout' for first sample
* @param rincr Increment between samples stored to 'rout'
*
- * NOTE: Currently private to libfluidsynth.
+ * @note Currently private to libfluidsynth.
*/
void
-fluid_synth_dither_s16(int *dither_index, int len, float* lin, float* rin,
- void* lout, int loff, int lincr,
- void* rout, int roff, int rincr)
-{
- int i, j, k;
- signed short* left_out = (signed short*) lout;
- signed short* right_out = (signed short*) rout;
- fluid_real_t left_sample;
- fluid_real_t right_sample;
- int di = *dither_index;
- fluid_profile_ref_var (prof_ref);
+fluid_synth_dither_s16(int *dither_index, int len, float *lin, float *rin,
+ void *lout, int loff, int lincr,
+ void *rout, int roff, int rincr)
+{
+ int i, j, k;
+ signed short *left_out = (signed short *) lout;
+ signed short *right_out = (signed short *) rout;
+ fluid_real_t left_sample;
+ fluid_real_t right_sample;
+ int di = *dither_index;
+ fluid_profile_ref_var(prof_ref);
+
+ for(i = 0, j = loff, k = roff; i < len; i++, j += lincr, k += rincr)
+ {
- for (i = 0, j = loff, k = roff; i < len; i++, j += lincr, k += rincr) {
+ left_sample = roundi(lin[i] * 32766.0f + rand_table[0][di]);
+ right_sample = roundi(rin[i] * 32766.0f + rand_table[1][di]);
- left_sample = roundi (lin[i] * 32766.0f + rand_table[0][di]);
- right_sample = roundi (rin[i] * 32766.0f + rand_table[1][di]);
+ di++;
- di++;
- if (di >= DITHER_SIZE) di = 0;
+ if(di >= DITHER_SIZE)
+ {
+ di = 0;
+ }
+
+ /* digital clipping */
+ if(left_sample > 32767.0f)
+ {
+ left_sample = 32767.0f;
+ }
+
+ if(left_sample < -32768.0f)
+ {
+ left_sample = -32768.0f;
+ }
- /* digital clipping */
- if (left_sample > 32767.0f) left_sample = 32767.0f;
- if (left_sample < -32768.0f) left_sample = -32768.0f;
- if (right_sample > 32767.0f) right_sample = 32767.0f;
- if (right_sample < -32768.0f) right_sample = -32768.0f;
+ if(right_sample > 32767.0f)
+ {
+ right_sample = 32767.0f;
+ }
- left_out[j] = (signed short) left_sample;
- right_out[k] = (signed short) right_sample;
- }
+ if(right_sample < -32768.0f)
+ {
+ right_sample = -32768.0f;
+ }
- *dither_index = di; /* keep dither buffer continous */
+ left_out[j] = (signed short) left_sample;
+ right_out[k] = (signed short) right_sample;
+ }
+
+ *dither_index = di; /* keep dither buffer continous */
- fluid_profile(FLUID_PROF_WRITE, prof_ref);
+ fluid_profile(FLUID_PROF_WRITE, prof_ref, 0, len);
}
static void
-fluid_synth_check_finished_voices(fluid_synth_t* synth)
-{
- int j;
- fluid_rvoice_t* fv;
-
- while (NULL != (fv = fluid_rvoice_eventhandler_get_finished_voice(synth->eventhandler))) {
- for (j=0; j < synth->polyphony; j++) {
- if (synth->voice[j]->rvoice == fv) {
- fluid_voice_unlock_rvoice(synth->voice[j]);
- fluid_voice_off(synth->voice[j]);
- break;
- }
- else if (synth->voice[j]->overflow_rvoice == fv) {
- fluid_voice_overflow_rvoice_finished(synth->voice[j]);
- break;
- }
+fluid_synth_check_finished_voices(fluid_synth_t *synth)
+{
+ int j;
+ fluid_rvoice_t *fv;
+
+ while(NULL != (fv = fluid_rvoice_eventhandler_get_finished_voice(synth->eventhandler)))
+ {
+ for(j = 0; j < synth->polyphony; j++)
+ {
+ if(synth->voice[j]->rvoice == fv)
+ {
+ fluid_voice_unlock_rvoice(synth->voice[j]);
+ fluid_voice_stop(synth->voice[j]);
+ break;
+ }
+ else if(synth->voice[j]->overflow_rvoice == fv)
+ {
+ fluid_voice_overflow_rvoice_finished(synth->voice[j]);
+ break;
+ }
+ }
}
- }
}
/**
@@ -2828,9 +4028,9 @@ fluid_synth_check_finished_voices(fluid_synth_t* synth)
* Make sure no (other) rendering is running in parallel when
* you call this function!
*/
-void fluid_synth_process_event_queue(fluid_synth_t* synth)
+void fluid_synth_process_event_queue(fluid_synth_t *synth)
{
- fluid_rvoice_eventhandler_dispatch_all(synth->eventhandler);
+ fluid_rvoice_eventhandler_dispatch_all(synth->eventhandler);
}
@@ -2840,102 +4040,206 @@ void fluid_synth_process_event_queue(fluid_synth_t* synth)
* @return number of blocks rendered. Might (often) return less than requested
*/
static int
-fluid_synth_render_blocks(fluid_synth_t* synth, int blockcount)
+fluid_synth_render_blocks(fluid_synth_t *synth, int blockcount)
{
- int i;
- fluid_profile_ref_var (prof_ref);
+ int i, maxblocks;
+ fluid_profile_ref_var(prof_ref);
- /* Assign ID of synthesis thread */
+ /* Assign ID of synthesis thread */
// synth->synth_thread_id = fluid_thread_get_id ();
- fluid_check_fpe("??? Just starting up ???");
-
- fluid_rvoice_eventhandler_dispatch_all(synth->eventhandler);
-
- for (i=0; i < blockcount; i++) {
- fluid_sample_timer_process(synth);
- fluid_synth_add_ticks(synth, FLUID_BUFSIZE);
- if (fluid_rvoice_eventhandler_dispatch_count(synth->eventhandler)) {
- // Something has happened, we can't process more
- blockcount = i+1;
- break;
+ fluid_check_fpe("??? Just starting up ???");
+
+ fluid_rvoice_eventhandler_dispatch_all(synth->eventhandler);
+
+ /* do not render more blocks than we can store internally */
+ maxblocks = fluid_rvoice_mixer_get_bufcount(synth->eventhandler->mixer);
+
+ if(blockcount > maxblocks)
+ {
+ blockcount = maxblocks;
+ }
+
+ for(i = 0; i < blockcount; i++)
+ {
+ fluid_sample_timer_process(synth);
+ fluid_synth_add_ticks(synth, FLUID_BUFSIZE);
+
+ /* If events have been queued waiting for fluid_rvoice_eventhandler_dispatch_all()
+ * (should only happen with parallel render) stop processing and go for rendering
+ */
+ if(fluid_rvoice_eventhandler_dispatch_count(synth->eventhandler))
+ {
+ // Something has happened, we can't process more
+ blockcount = i + 1;
+ break;
+ }
}
- }
- fluid_check_fpe("fluid_sample_timer_process");
+ fluid_check_fpe("fluid_sample_timer_process");
- blockcount = fluid_rvoice_mixer_render(synth->eventhandler->mixer, blockcount);
+ blockcount = fluid_rvoice_mixer_render(synth->eventhandler->mixer, blockcount);
- /* Testcase, that provokes a denormal floating point error */
+ /* Testcase, that provokes a denormal floating point error */
#if 0
- {float num=1;while (num != 0){num*=0.5;};};
+ {
+ float num = 1;
+
+ while(num != 0)
+ {
+ num *= 0.5;
+ };
+ };
#endif
- fluid_check_fpe("??? Remainder of synth_one_block ???");
- fluid_profile(FLUID_PROF_ONE_BLOCK, prof_ref);
- return blockcount;
+ fluid_check_fpe("??? Remainder of synth_one_block ???");
+ fluid_profile(FLUID_PROF_ONE_BLOCK, prof_ref,
+ fluid_rvoice_mixer_get_active_voices(synth->eventhandler->mixer),
+ blockcount * FLUID_BUFSIZE);
+ return blockcount;
}
+/*
+ * Handler for synth.reverb.* and synth.chorus.* double settings.
+ */
+static void fluid_synth_handle_reverb_chorus_num(void *data, const char *name, double value)
+{
+ fluid_synth_t *synth = (fluid_synth_t *)data;
+ fluid_return_if_fail(synth != NULL);
-static int fluid_synth_update_overflow (fluid_synth_t *synth, char *name,
- fluid_real_t value)
+ if(FLUID_STRCMP(name, "synth.reverb.room-size") == 0)
+ {
+ fluid_synth_set_reverb_roomsize(synth, value);
+ }
+ else if(FLUID_STRCMP(name, "synth.reverb.damp") == 0)
+ {
+ fluid_synth_set_reverb_damp(synth, value);
+ }
+ else if(FLUID_STRCMP(name, "synth.reverb.width") == 0)
+ {
+ fluid_synth_set_reverb_width(synth, value);
+ }
+ else if(FLUID_STRCMP(name, "synth.reverb.level") == 0)
+ {
+ fluid_synth_set_reverb_level(synth, value);
+ }
+ else if(FLUID_STRCMP(name, "synth.chorus.depth") == 0)
+ {
+ fluid_synth_set_chorus_depth(synth, value);
+ }
+ else if(FLUID_STRCMP(name, "synth.chorus.speed") == 0)
+ {
+ fluid_synth_set_chorus_speed(synth, value);
+ }
+ else if(FLUID_STRCMP(name, "synth.chorus.level") == 0)
+ {
+ fluid_synth_set_chorus_level(synth, value);
+ }
+}
+
+/*
+ * Handler for synth.reverb.* and synth.chorus.* integer settings.
+ */
+static void fluid_synth_handle_reverb_chorus_int(void *data, const char *name, int value)
{
- double d;
- fluid_synth_api_enter(synth);
-
- fluid_settings_getnum(synth->settings, "synth.overflow.percussion", &d);
- synth->overflow.percussion = d;
- fluid_settings_getnum(synth->settings, "synth.overflow.released", &d);
- synth->overflow.released = d;
- fluid_settings_getnum(synth->settings, "synth.overflow.sustained", &d);
- synth->overflow.sustained = d;
- fluid_settings_getnum(synth->settings, "synth.overflow.volume", &d);
- synth->overflow.volume = d;
- fluid_settings_getnum(synth->settings, "synth.overflow.age", &d);
- synth->overflow.age = d;
-
- FLUID_API_RETURN(0);
+ fluid_synth_t *synth = (fluid_synth_t *)data;
+ fluid_return_if_fail(synth != NULL);
+
+ if(FLUID_STRCMP(name, "synth.reverb.active") == 0)
+ {
+ fluid_synth_set_reverb_on(synth, value);
+ }
+ else if(FLUID_STRCMP(name, "synth.chorus.active") == 0)
+ {
+ fluid_synth_set_chorus_on(synth, value);
+ }
+ else if(FLUID_STRCMP(name, "synth.chorus.nr") == 0)
+ {
+ fluid_synth_set_chorus_nr(synth, value);
+ }
}
+/*
+ * Handler for synth.overflow.* settings.
+ */
+static void fluid_synth_handle_overflow(void *data, const char *name, double value)
+{
+ fluid_synth_t *synth = (fluid_synth_t *)data;
+ fluid_return_if_fail(synth != NULL);
+
+ fluid_synth_api_enter(synth);
+
+ if(FLUID_STRCMP(name, "synth.overflow.percussion") == 0)
+ {
+ synth->overflow.percussion = value;
+ }
+ else if(FLUID_STRCMP(name, "synth.overflow.released") == 0)
+ {
+ synth->overflow.released = value;
+ }
+ else if(FLUID_STRCMP(name, "synth.overflow.sustained") == 0)
+ {
+ synth->overflow.sustained = value;
+ }
+ else if(FLUID_STRCMP(name, "synth.overflow.volume") == 0)
+ {
+ synth->overflow.volume = value;
+ }
+ else if(FLUID_STRCMP(name, "synth.overflow.age") == 0)
+ {
+ synth->overflow.age = value;
+ }
+ else if(FLUID_STRCMP(name, "synth.overflow.important") == 0)
+ {
+ synth->overflow.important = value;
+ }
+
+ fluid_synth_api_exit(synth);
+}
/* Selects a voice for killing. */
-static fluid_voice_t*
-fluid_synth_free_voice_by_kill_LOCAL(fluid_synth_t* synth)
+static fluid_voice_t *
+fluid_synth_free_voice_by_kill_LOCAL(fluid_synth_t *synth)
{
- int i;
- fluid_real_t best_prio = OVERFLOW_PRIO_CANNOT_KILL-1;
- fluid_real_t this_voice_prio;
- fluid_voice_t* voice;
- int best_voice_index=-1;
- unsigned int ticks = fluid_synth_get_ticks(synth);
-
- for (i = 0; i < synth->polyphony; i++) {
+ int i;
+ float best_prio = OVERFLOW_PRIO_CANNOT_KILL - 1;
+ float this_voice_prio;
+ fluid_voice_t *voice;
+ int best_voice_index = -1;
+ unsigned int ticks = fluid_synth_get_ticks(synth);
- voice = synth->voice[i];
+ for(i = 0; i < synth->polyphony; i++)
+ {
- /* safeguard against an available voice. */
- if (_AVAILABLE(voice)) {
- return voice;
- }
- this_voice_prio = fluid_voice_get_overflow_prio(voice, &synth->overflow,
- ticks);
+ voice = synth->voice[i];
+
+ /* safeguard against an available voice. */
+ if(_AVAILABLE(voice))
+ {
+ return voice;
+ }
+
+ this_voice_prio = fluid_voice_get_overflow_prio(voice, &synth->overflow,
+ ticks);
- /* check if this voice has less priority than the previous candidate. */
- if (this_voice_prio < best_prio) {
- best_voice_index = i;
- best_prio = this_voice_prio;
+ /* check if this voice has less priority than the previous candidate. */
+ if(this_voice_prio < best_prio)
+ {
+ best_voice_index = i;
+ best_prio = this_voice_prio;
+ }
}
- }
- if (best_voice_index < 0) {
- return NULL;
- }
+ if(best_voice_index < 0)
+ {
+ return NULL;
+ }
- voice = synth->voice[best_voice_index];
- FLUID_LOG(FLUID_DBG, "Killing voice %d, index %d, chan %d, key %d ",
- voice->id, best_voice_index, voice->chan, voice->key);
- fluid_voice_off(voice);
+ voice = synth->voice[best_voice_index];
+ FLUID_LOG(FLUID_DBG, "Killing voice %d, index %d, chan %d, key %d ",
+ fluid_voice_get_id(voice), best_voice_index, fluid_voice_get_channel(voice), fluid_voice_get_key(voice));
+ fluid_voice_off(voice);
- return voice;
+ return voice;
}
@@ -2952,108 +4256,150 @@ fluid_synth_free_voice_by_kill_LOCAL(fluid_synth_t* synth)
* The returned voice comes with default modulators and generators.
* A single noteon event may create any number of voices, when the preset is layered.
*
- * NOTE: Should only be called from within synthesis thread, which includes
+ * @note Should only be called from within synthesis thread, which includes
* SoundFont loader preset noteon method.
*/
-fluid_voice_t*
-fluid_synth_alloc_voice(fluid_synth_t* synth, fluid_sample_t* sample, int chan, int key, int vel)
-{
- int i, k;
- fluid_voice_t* voice = NULL;
- fluid_channel_t* channel = NULL;
- unsigned int ticks;
-
- fluid_return_val_if_fail (sample != NULL, NULL);
- FLUID_API_ENTRY_CHAN(NULL);
-
- /* check if there's an available synthesis process */
- for (i = 0; i < synth->polyphony; i++) {
- if (_AVAILABLE(synth->voice[i])) {
- voice = synth->voice[i];
- break;
- }
- }
-
- /* No success yet? Then stop a running voice. */
- if (voice == NULL) {
- FLUID_LOG(FLUID_DBG, "Polyphony exceeded, trying to kill a voice");
- voice = fluid_synth_free_voice_by_kill_LOCAL(synth);
- }
-
- if (voice == NULL) {
- FLUID_LOG(FLUID_WARN, "Failed to allocate a synthesis process. (chan=%d,key=%d)", chan, key);
- FLUID_API_RETURN(NULL);
- }
- ticks = fluid_synth_get_ticks(synth);
-
- if (synth->verbose) {
- k = 0;
- for (i = 0; i < synth->polyphony; i++) {
- if (!_AVAILABLE(synth->voice[i])) {
- k++;
- }
- }
-
- FLUID_LOG(FLUID_INFO, "noteon\t%d\t%d\t%d\t%05d\t%.3f\t%.3f\t%.3f\t%d",
- chan, key, vel, synth->storeid,
- (float) ticks / 44100.0f,
- (fluid_curtime() - synth->start) / 1000.0f,
- 0.0f,
- k);
- }
-
- if (chan >= 0) {
- channel = synth->channel[chan];
- }
-
- if (fluid_voice_init (voice, sample, channel, key, vel,
- synth->storeid, ticks, synth->gain) != FLUID_OK) {
- FLUID_LOG(FLUID_WARN, "Failed to initialize voice");
- FLUID_API_RETURN(NULL);
- }
-
- /* add the default modulators to the synthesis process. */
- fluid_voice_add_mod(voice, &default_vel2att_mod, FLUID_VOICE_DEFAULT); /* SF2.01 $8.4.1 */
- fluid_voice_add_mod(voice, &default_vel2filter_mod, FLUID_VOICE_DEFAULT); /* SF2.01 $8.4.2 */
- fluid_voice_add_mod(voice, &default_at2viblfo_mod, FLUID_VOICE_DEFAULT); /* SF2.01 $8.4.3 */
- fluid_voice_add_mod(voice, &default_mod2viblfo_mod, FLUID_VOICE_DEFAULT); /* SF2.01 $8.4.4 */
- fluid_voice_add_mod(voice, &default_att_mod, FLUID_VOICE_DEFAULT); /* SF2.01 $8.4.5 */
- fluid_voice_add_mod(voice, &default_pan_mod, FLUID_VOICE_DEFAULT); /* SF2.01 $8.4.6 */
- fluid_voice_add_mod(voice, &default_expr_mod, FLUID_VOICE_DEFAULT); /* SF2.01 $8.4.7 */
- fluid_voice_add_mod(voice, &default_reverb_mod, FLUID_VOICE_DEFAULT); /* SF2.01 $8.4.8 */
- fluid_voice_add_mod(voice, &default_chorus_mod, FLUID_VOICE_DEFAULT); /* SF2.01 $8.4.9 */
- fluid_voice_add_mod(voice, &default_pitch_bend_mod, FLUID_VOICE_DEFAULT); /* SF2.01 $8.4.10 */
-
- FLUID_API_RETURN(voice);
+fluid_voice_t *
+fluid_synth_alloc_voice(fluid_synth_t *synth, fluid_sample_t *sample,
+ int chan, int key, int vel)
+{
+ fluid_return_val_if_fail(sample != NULL, NULL);
+ FLUID_API_ENTRY_CHAN(NULL);
+ FLUID_API_RETURN(fluid_synth_alloc_voice_LOCAL(synth, sample, chan, key, vel, NULL));
+
+}
+
+fluid_voice_t *
+fluid_synth_alloc_voice_LOCAL(fluid_synth_t *synth, fluid_sample_t *sample, int chan, int key, int vel, fluid_zone_range_t *zone_range)
+{
+ int i, k;
+ fluid_voice_t *voice = NULL;
+ fluid_channel_t *channel = NULL;
+ unsigned int ticks;
+
+ /* check if there's an available synthesis process */
+ for(i = 0; i < synth->polyphony; i++)
+ {
+ if(_AVAILABLE(synth->voice[i]))
+ {
+ voice = synth->voice[i];
+ break;
+ }
+ }
+
+ /* No success yet? Then stop a running voice. */
+ if(voice == NULL)
+ {
+ FLUID_LOG(FLUID_DBG, "Polyphony exceeded, trying to kill a voice");
+ voice = fluid_synth_free_voice_by_kill_LOCAL(synth);
+ }
+
+ if(voice == NULL)
+ {
+ FLUID_LOG(FLUID_WARN, "Failed to allocate a synthesis process. (chan=%d,key=%d)", chan, key);
+ return NULL;
+ }
+
+ ticks = fluid_synth_get_ticks(synth);
+
+ if(synth->verbose)
+ {
+ k = 0;
+
+ for(i = 0; i < synth->polyphony; i++)
+ {
+ if(!_AVAILABLE(synth->voice[i]))
+ {
+ k++;
+ }
+ }
+
+ FLUID_LOG(FLUID_INFO, "noteon\t%d\t%d\t%d\t%05d\t%.3f\t%.3f\t%.3f\t%d",
+ chan, key, vel, synth->storeid,
+ (float) ticks / 44100.0f,
+ (fluid_curtime() - synth->start) / 1000.0f,
+ 0.0f,
+ k);
+ }
+
+ channel = synth->channel[chan];
+
+ if(fluid_voice_init(voice, sample, zone_range, channel, key, vel,
+ synth->storeid, ticks, synth->gain) != FLUID_OK)
+ {
+ FLUID_LOG(FLUID_WARN, "Failed to initialize voice");
+ return NULL;
+ }
+
+ /* add the default modulators to the synthesis process. */
+ /* custom_breath2att_modulator is not a default modulator specified in SF
+ it is intended to replace default_vel2att_mod for this channel on demand using
+ API fluid_synth_set_breath_mode() or shell command setbreathmode for this channel.
+ */
+ {
+ int mono = fluid_channel_is_playing_mono(channel);
+ fluid_mod_t *default_mod = synth->default_mod;
+
+ while(default_mod != NULL)
+ {
+ if(
+ /* See if default_mod is the velocity_to_attenuation modulator */
+ fluid_mod_test_identity(default_mod, &default_vel2att_mod) &&
+ // See if a replacement by custom_breath2att_modulator has been demanded
+ // for this channel
+ ((!mono && (channel->mode & FLUID_CHANNEL_BREATH_POLY)) ||
+ (mono && (channel->mode & FLUID_CHANNEL_BREATH_MONO)))
+ )
+ {
+ // Replacement of default_vel2att modulator by custom_breath2att_modulator
+ fluid_voice_add_mod(voice, &custom_breath2att_mod, FLUID_VOICE_DEFAULT);
+ }
+ else
+ {
+ fluid_voice_add_mod(voice, default_mod, FLUID_VOICE_DEFAULT);
+ }
+
+ // Next default modulator to add to the voice
+ default_mod = default_mod->next;
+ }
+ }
+
+ return voice;
}
/* Kill all voices on a given channel, which have the same exclusive class
* generator as new_voice.
*/
static void
-fluid_synth_kill_by_exclusive_class_LOCAL(fluid_synth_t* synth,
- fluid_voice_t* new_voice)
+fluid_synth_kill_by_exclusive_class_LOCAL(fluid_synth_t *synth,
+ fluid_voice_t *new_voice)
{
- int excl_class = _GEN(new_voice,GEN_EXCLUSIVECLASS);
- fluid_voice_t* existing_voice;
- int i;
+ int excl_class = fluid_voice_gen_value(new_voice, GEN_EXCLUSIVECLASS);
+ int i;
- /* Excl. class 0: No exclusive class */
- if (excl_class == 0) return;
+ /* Excl. class 0: No exclusive class */
+ if(excl_class == 0)
+ {
+ return;
+ }
- /* Kill all notes on the same channel with the same exclusive class */
- for (i = 0; i < synth->polyphony; i++) {
- existing_voice = synth->voice[i];
+ /* Kill all notes on the same channel with the same exclusive class */
+ for(i = 0; i < synth->polyphony; i++)
+ {
+ fluid_voice_t *existing_voice = synth->voice[i];
+ int existing_excl_class = fluid_voice_gen_value(existing_voice, GEN_EXCLUSIVECLASS);
- /* If voice is playing, on the same channel, has same exclusive
- * class and is not part of the same noteon event (voice group), then kill it */
+ /* If voice is playing, on the same channel, has same exclusive
+ * class and is not part of the same noteon event (voice group), then kill it */
- if (_PLAYING(existing_voice)
- && existing_voice->chan == new_voice->chan
- && (int)_GEN (existing_voice, GEN_EXCLUSIVECLASS) == excl_class
- && fluid_voice_get_id (existing_voice) != fluid_voice_get_id(new_voice))
- fluid_voice_kill_excl(existing_voice);
- }
+ if(fluid_voice_is_playing(existing_voice)
+ && fluid_voice_get_channel(existing_voice) == fluid_voice_get_channel(new_voice)
+ && existing_excl_class == excl_class
+ && fluid_voice_get_id(existing_voice) != fluid_voice_get_id(new_voice))
+ {
+ fluid_voice_kill_excl(existing_voice);
+ }
+ }
}
/**
@@ -3064,34 +4410,33 @@ fluid_synth_kill_by_exclusive_class_LOCAL(fluid_synth_t* synth,
* This function is called by a SoundFont's preset in response to a noteon
* event. Exclusive classes are processed here.
*
- * NOTE: Should only be called from within synthesis thread, which includes
+ * @note Should only be called from within synthesis thread, which includes
* SoundFont loader preset noteon method.
*/
void
-fluid_synth_start_voice(fluid_synth_t* synth, fluid_voice_t* voice)
+fluid_synth_start_voice(fluid_synth_t *synth, fluid_voice_t *voice)
{
- fluid_return_if_fail (synth != NULL);
- fluid_return_if_fail (voice != NULL);
+ fluid_return_if_fail(synth != NULL);
+ fluid_return_if_fail(voice != NULL);
// fluid_return_if_fail (fluid_synth_is_synth_thread (synth));
- fluid_synth_api_enter(synth);
+ fluid_synth_api_enter(synth);
- /* Find the exclusive class of this voice. If set, kill all voices
- * that match the exclusive class and are younger than the first
- * voice process created by this noteon event. */
- fluid_synth_kill_by_exclusive_class_LOCAL(synth, voice);
+ /* Find the exclusive class of this voice. If set, kill all voices
+ * that match the exclusive class and are younger than the first
+ * voice process created by this noteon event. */
+ fluid_synth_kill_by_exclusive_class_LOCAL(synth, voice);
- fluid_voice_start(voice); /* Start the new voice */
- if (synth->eventhandler->is_threadsafe)
+ fluid_voice_start(voice); /* Start the new voice */
fluid_voice_lock_rvoice(voice);
- fluid_rvoice_eventhandler_add_rvoice(synth->eventhandler, voice->rvoice);
- fluid_synth_api_exit(synth);
+ fluid_rvoice_eventhandler_add_rvoice(synth->eventhandler, voice->rvoice);
+ fluid_synth_api_exit(synth);
}
/**
- * Add a SoundFont loader interface.
+ * Add a SoundFont loader to the synth. This function takes ownership of \c loader
+ * and frees it automatically upon \c synth destruction.
* @param synth FluidSynth instance
- * @param loader Loader API structure, used directly and should remain allocated
- * as long as the synth instance is used.
+ * @param loader Loader API structure
*
* SoundFont loaders are used to add custom instrument loading to FluidSynth.
* The caller supplied functions for loading files, allocating presets,
@@ -3099,20 +4444,22 @@ fluid_synth_start_voice(fluid_synth_t* synth, fluid_voice_t* voice)
* method even non SoundFont instruments can be synthesized, although limited
* to the SoundFont synthesis model.
*
- * NOTE: Should only be called before any SoundFont files are loaded.
+ * @note Should only be called before any SoundFont files are loaded.
*/
void
-fluid_synth_add_sfloader(fluid_synth_t* synth, fluid_sfloader_t* loader)
+fluid_synth_add_sfloader(fluid_synth_t *synth, fluid_sfloader_t *loader)
{
- gboolean sfont_already_loaded;
+ fluid_return_if_fail(synth != NULL);
+ fluid_return_if_fail(loader != NULL);
+ fluid_synth_api_enter(synth);
- fluid_return_if_fail (synth != NULL);
- fluid_return_if_fail (loader != NULL);
- fluid_synth_api_enter(synth);
- sfont_already_loaded = synth->sfont_info != NULL;
- if (!sfont_already_loaded)
- synth->loaders = fluid_list_prepend(synth->loaders, loader);
- fluid_synth_api_exit(synth);
+ /* Test if sfont is already loaded */
+ if(synth->sfont == NULL)
+ {
+ synth->loaders = fluid_list_prepend(synth->loaders, loader);
+ }
+
+ fluid_synth_api_exit(synth);
}
/**
@@ -3121,301 +4468,287 @@ fluid_synth_add_sfloader(fluid_synth_t* synth, fluid_sfloader_t* loader)
* stack. Presets are searched starting from the SoundFont on the
* top of the stack, working the way down the stack until a preset is found.
*
- * @param synth SoundFont instance
+ * @param synth FluidSynth instance
* @param filename File to load
- * @param reset_presets TRUE to re-assign presets for all MIDI channels
- * @return SoundFont ID on success, FLUID_FAILED on error
+ * @param reset_presets TRUE to re-assign presets for all MIDI channels (equivalent to calling fluid_synth_program_reset())
+ * @return SoundFont ID on success, #FLUID_FAILED on error
*/
int
-fluid_synth_sfload(fluid_synth_t* synth, const char* filename, int reset_presets)
+fluid_synth_sfload(fluid_synth_t *synth, const char *filename, int reset_presets)
{
- fluid_sfont_info_t *sfont_info;
- fluid_sfont_t *sfont;
- fluid_list_t *list;
- fluid_sfloader_t *loader;
- unsigned int sfont_id;
-
- fluid_return_val_if_fail (synth != NULL, FLUID_FAILED);
- fluid_return_val_if_fail (filename != NULL, FLUID_FAILED);
- fluid_synth_api_enter(synth);
-
- /* MT NOTE: Loaders list should not change. */
-
- for (list = synth->loaders; list; list = fluid_list_next(list)) {
- loader = (fluid_sfloader_t*) fluid_list_get(list);
-
- sfont = fluid_sfloader_load(loader, filename);
+ fluid_sfont_t *sfont;
+ fluid_list_t *list;
+ fluid_sfloader_t *loader;
+ int sfont_id;
- if (sfont != NULL) {
- sfont_info = new_fluid_sfont_info (synth, sfont);
-
- if (!sfont_info)
- {
- delete_fluid_sfont (sfont);
- FLUID_API_RETURN(FLUID_FAILED);
- }
+ fluid_return_val_if_fail(synth != NULL, FLUID_FAILED);
+ fluid_return_val_if_fail(filename != NULL, FLUID_FAILED);
+ fluid_synth_api_enter(synth);
- sfont->id = sfont_id = ++synth->sfont_id;
- synth->sfont_info = fluid_list_prepend(synth->sfont_info, sfont_info); /* prepend to list */
- fluid_hashtable_insert (synth->sfont_hash, sfont, sfont_info); /* Hash sfont->sfont_info */
+ sfont_id = synth->sfont_id;
- /* reset the presets for all channels if requested */
- if (reset_presets) fluid_synth_program_reset(synth);
+ if(++sfont_id != FLUID_FAILED)
+ {
+ /* MT NOTE: Loaders list should not change. */
- FLUID_API_RETURN((int)sfont_id);
- }
- }
+ for(list = synth->loaders; list; list = fluid_list_next(list))
+ {
+ loader = (fluid_sfloader_t *) fluid_list_get(list);
- FLUID_LOG(FLUID_ERR, "Failed to load SoundFont \"%s\"", filename);
- FLUID_API_RETURN(FLUID_FAILED);
-}
+ sfont = fluid_sfloader_load(loader, filename);
-/* Create a new SoundFont info structure, free with FLUID_FREE */
-static fluid_sfont_info_t *
-new_fluid_sfont_info (fluid_synth_t *synth, fluid_sfont_t *sfont)
-{
- fluid_sfont_info_t *sfont_info;
+ if(sfont != NULL)
+ {
+ sfont->refcount++;
+ synth->sfont_id = sfont->id = sfont_id;
- sfont_info = FLUID_NEW (fluid_sfont_info_t);
+ synth->sfont = fluid_list_prepend(synth->sfont, sfont); /* prepend to list */
- if (!sfont_info)
- {
- FLUID_LOG(FLUID_ERR, "Out of memory");
- return NULL;
- }
+ /* reset the presets for all channels if requested */
+ if(reset_presets)
+ {
+ fluid_synth_program_reset(synth);
+ }
- sfont_info->sfont = sfont;
- sfont_info->synth = synth;
- sfont_info->refcount = 1; /* Start with refcount of 1 for owning synth */
- sfont_info->bankofs = 0;
+ FLUID_API_RETURN(sfont_id);
+ }
+ }
+ }
- return (sfont_info);
+ FLUID_LOG(FLUID_ERR, "Failed to load SoundFont \"%s\"", filename);
+ FLUID_API_RETURN(FLUID_FAILED);
}
/**
* Unload a SoundFont.
- * @param synth SoundFont instance
+ * @param synth FluidSynth instance
* @param id ID of SoundFont to unload
* @param reset_presets TRUE to re-assign presets for all MIDI channels
- * @return FLUID_OK on success, FLUID_FAILED on error
+ * @return #FLUID_OK on success, #FLUID_FAILED on error
*/
int
-fluid_synth_sfunload(fluid_synth_t* synth, unsigned int id, int reset_presets)
+fluid_synth_sfunload(fluid_synth_t *synth, int id, int reset_presets)
{
- fluid_sfont_info_t *sfont_info = NULL;
- fluid_list_t *list;
+ fluid_sfont_t *sfont = NULL;
+ fluid_list_t *list;
- fluid_return_val_if_fail (synth != NULL, FLUID_FAILED);
- fluid_synth_api_enter(synth);
-
- /* remove the SoundFont from the list */
- for (list = synth->sfont_info; list; list = fluid_list_next(list)) {
- sfont_info = (fluid_sfont_info_t*) fluid_list_get(list);
+ fluid_return_val_if_fail(synth != NULL, FLUID_FAILED);
+ fluid_synth_api_enter(synth);
- if (fluid_sfont_get_id (sfont_info->sfont) == id)
+ /* remove the SoundFont from the list */
+ for(list = synth->sfont; list; list = fluid_list_next(list))
{
- synth->sfont_info = fluid_list_remove (synth->sfont_info, sfont_info);
- break;
+ sfont = fluid_list_get(list);
+
+ if(fluid_sfont_get_id(sfont) == id)
+ {
+ synth->sfont = fluid_list_remove(synth->sfont, sfont);
+ break;
+ }
}
- }
- if (!list) {
- FLUID_LOG(FLUID_ERR, "No SoundFont with id = %d", id);
- FLUID_API_RETURN(FLUID_FAILED);
- }
+ if(!list)
+ {
+ FLUID_LOG(FLUID_ERR, "No SoundFont with id = %d", id);
+ FLUID_API_RETURN(FLUID_FAILED);
+ }
- /* reset the presets for all channels (SoundFont will be freed when there are no more references) */
- if (reset_presets) fluid_synth_program_reset (synth);
- else fluid_synth_update_presets (synth);
+ /* reset the presets for all channels (SoundFont will be freed when there are no more references) */
+ if(reset_presets)
+ {
+ fluid_synth_program_reset(synth);
+ }
+ else
+ {
+ fluid_synth_update_presets(synth);
+ }
- /* -- Remove synth->sfont_info list's reference to SoundFont */
- fluid_synth_sfont_unref (synth, sfont_info->sfont);
+ /* -- Remove synth->sfont list's reference to SoundFont */
+ fluid_synth_sfont_unref(synth, sfont);
- FLUID_API_RETURN(FLUID_OK);
+ FLUID_API_RETURN(FLUID_OK);
}
/* Unref a SoundFont and destroy if no more references */
void
-fluid_synth_sfont_unref (fluid_synth_t *synth, fluid_sfont_t *sfont)
+fluid_synth_sfont_unref(fluid_synth_t *synth, fluid_sfont_t *sfont)
{
- fluid_sfont_info_t *sfont_info;
- int refcount = 0;
-
- sfont_info = fluid_hashtable_lookup (synth->sfont_hash, sfont);
+ fluid_return_if_fail(sfont != NULL); /* Shouldn't happen, programming error if so */
- if (sfont_info)
- {
- sfont_info->refcount--; /* -- Remove the sfont_info list's reference */
- refcount = sfont_info->refcount;
+ sfont->refcount--; /* -- Remove the sfont list's reference */
- if (refcount == 0) /* Remove SoundFont from hash if no more references */
- fluid_hashtable_remove (synth->sfont_hash, sfont_info->sfont);
- }
-
- fluid_return_if_fail (sfont_info != NULL); /* Shouldn't happen, programming error if so */
-
- if (refcount == 0) /* No more references? - Attempt delete */
- {
- if (delete_fluid_sfont (sfont_info->sfont) == 0) /* SoundFont loader can block SoundFont unload */
+ if(sfont->refcount == 0) /* No more references? - Attempt delete */
{
- FLUID_FREE (sfont_info);
- FLUID_LOG (FLUID_DBG, "Unloaded SoundFont");
- } /* spin off a timer thread to unload the sfont later (SoundFont loader blocked unload) */
- else new_fluid_timer (100, fluid_synth_sfunload_callback, sfont_info, TRUE, TRUE, FALSE);
- }
+ if(fluid_sfont_delete_internal(sfont) == 0) /* SoundFont loader can block SoundFont unload */
+ {
+ FLUID_LOG(FLUID_DBG, "Unloaded SoundFont");
+ } /* spin off a timer thread to unload the sfont later (SoundFont loader blocked unload) */
+ else
+ {
+ new_fluid_timer(100, fluid_synth_sfunload_callback, sfont, TRUE, TRUE, FALSE);
+ }
+ }
}
/* Callback to continually attempt to unload a SoundFont,
* only if a SoundFont loader blocked the unload operation */
static int
-fluid_synth_sfunload_callback(void* data, unsigned int msec)
+fluid_synth_sfunload_callback(void *data, unsigned int msec)
{
- fluid_sfont_info_t *sfont_info = (fluid_sfont_info_t *)data;
+ fluid_sfont_t *sfont = data;
- if (delete_fluid_sfont (sfont_info->sfont) == 0)
- {
- FLUID_FREE (sfont_info);
- FLUID_LOG (FLUID_DBG, "Unloaded SoundFont");
- return FALSE;
- }
- else return TRUE;
+ if(fluid_sfont_delete_internal(sfont) == 0)
+ {
+ FLUID_LOG(FLUID_DBG, "Unloaded SoundFont");
+ return FALSE;
+ }
+ else
+ {
+ return TRUE;
+ }
}
/**
* Reload a SoundFont. The SoundFont retains its ID and index on the SoundFont stack.
- * @param synth SoundFont instance
+ * @param synth FluidSynth instance
* @param id ID of SoundFont to reload
- * @return SoundFont ID on success, FLUID_FAILED on error
+ * @return SoundFont ID on success, #FLUID_FAILED on error
*/
int
-fluid_synth_sfreload(fluid_synth_t* synth, unsigned int id)
-{
- char filename[1024];
- fluid_sfont_info_t *sfont_info, *old_sfont_info;
- fluid_sfont_t* sfont;
- fluid_sfloader_t* loader;
- fluid_list_t *list;
- int index;
-
- fluid_return_val_if_fail (synth != NULL, FLUID_FAILED);
- fluid_synth_api_enter(synth);
-
- /* Search for SoundFont and get its index */
- for (list = synth->sfont_info, index = 0; list; list = fluid_list_next (list), index++) {
- old_sfont_info = (fluid_sfont_info_t *)fluid_list_get (list);
- if (fluid_sfont_get_id (old_sfont_info->sfont) == id) break;
- }
-
- if (!list) {
- FLUID_LOG(FLUID_ERR, "No SoundFont with id = %d", id);
- FLUID_API_RETURN(FLUID_FAILED);
- }
+fluid_synth_sfreload(fluid_synth_t *synth, int id)
+{
+ char *filename = NULL;
+ fluid_sfont_t *sfont;
+ fluid_sfloader_t *loader;
+ fluid_list_t *list;
+ int index, ret = FLUID_FAILED;
+
+ fluid_return_val_if_fail(synth != NULL, FLUID_FAILED);
+ fluid_synth_api_enter(synth);
- /* keep a copy of the SoundFont's filename */
- FLUID_STRCPY (filename, fluid_sfont_get_name (old_sfont_info->sfont));
+ /* Search for SoundFont and get its index */
+ for(list = synth->sfont, index = 0; list; list = fluid_list_next(list), index++)
+ {
+ sfont = fluid_list_get(list);
- if (fluid_synth_sfunload (synth, id, FALSE) != FLUID_OK)
- FLUID_API_RETURN(FLUID_FAILED);
+ if(fluid_sfont_get_id(sfont) == id)
+ {
+ break;
+ }
+ }
- /* MT Note: SoundFont loader list will not change */
+ if(!list)
+ {
+ FLUID_LOG(FLUID_ERR, "No SoundFont with id = %d", id);
+ goto exit;
+ }
- for (list = synth->loaders; list; list = fluid_list_next(list)) {
- loader = (fluid_sfloader_t*) fluid_list_get(list);
+ /* keep a copy of the SoundFont's filename */
+ filename = FLUID_STRDUP(fluid_sfont_get_name(sfont));
- sfont = fluid_sfloader_load(loader, filename);
+ if(filename == NULL || fluid_synth_sfunload(synth, id, FALSE) != FLUID_OK)
+ {
+ goto exit;
+ }
- if (sfont != NULL) {
- sfont->id = id;
+ /* MT Note: SoundFont loader list will not change */
- sfont_info = new_fluid_sfont_info (synth, sfont);
+ for(list = synth->loaders; list; list = fluid_list_next(list))
+ {
+ loader = (fluid_sfloader_t *) fluid_list_get(list);
- if (!sfont_info)
- {
- delete_fluid_sfont (sfont);
- FLUID_API_RETURN(FLUID_FAILED);
- }
+ sfont = fluid_sfloader_load(loader, filename);
+
+ if(sfont != NULL)
+ {
+ sfont->id = id;
+ sfont->refcount++;
- synth->sfont_info = fluid_list_insert_at(synth->sfont_info, index, sfont_info); /* insert the sfont at the same index */
- fluid_hashtable_insert (synth->sfont_hash, sfont, sfont_info); /* Hash sfont->sfont_info */
+ synth->sfont = fluid_list_insert_at(synth->sfont, index, sfont); /* insert the sfont at the same index */
- /* reset the presets for all channels */
- fluid_synth_update_presets(synth);
- FLUID_API_RETURN(sfont->id);
+ /* reset the presets for all channels */
+ fluid_synth_update_presets(synth);
+ ret = id;
+ goto exit;
+ }
}
- }
- FLUID_LOG(FLUID_ERR, "Failed to load SoundFont \"%s\"", filename);
- FLUID_API_RETURN(FLUID_FAILED);
+ FLUID_LOG(FLUID_ERR, "Failed to load SoundFont \"%s\"", filename);
+
+exit:
+ FLUID_FREE(filename);
+ FLUID_API_RETURN(ret);
}
/**
* Add a SoundFont. The SoundFont will be added to the top of the SoundFont stack.
* @param synth FluidSynth instance
* @param sfont SoundFont to add
- * @return New assigned SoundFont ID or FLUID_FAILED on error
+ * @return New assigned SoundFont ID or #FLUID_FAILED on error
*/
int
-fluid_synth_add_sfont(fluid_synth_t* synth, fluid_sfont_t* sfont)
+fluid_synth_add_sfont(fluid_synth_t *synth, fluid_sfont_t *sfont)
{
- fluid_sfont_info_t *sfont_info;
- unsigned int sfont_id;
+ int sfont_id;
+
+ fluid_return_val_if_fail(synth != NULL, FLUID_FAILED);
+ fluid_return_val_if_fail(sfont != NULL, FLUID_FAILED);
+ fluid_synth_api_enter(synth);
- fluid_return_val_if_fail (synth != NULL, FLUID_FAILED);
- fluid_return_val_if_fail (sfont != NULL, FLUID_FAILED);
- fluid_synth_api_enter(synth);
-
- sfont_info = new_fluid_sfont_info (synth, sfont);
- if (!sfont_info)
- FLUID_API_RETURN(FLUID_FAILED);
+ sfont_id = synth->sfont_id;
- sfont->id = sfont_id = ++synth->sfont_id;
- synth->sfont_info = fluid_list_prepend (synth->sfont_info, sfont_info); /* prepend to list */
- fluid_hashtable_insert (synth->sfont_hash, sfont, sfont_info); /* Hash sfont->sfont_info */
+ if(++sfont_id != FLUID_FAILED)
+ {
+ synth->sfont_id = sfont->id = sfont_id;
+ synth->sfont = fluid_list_prepend(synth->sfont, sfont); /* prepend to list */
- /* reset the presets for all channels */
- fluid_synth_program_reset (synth);
+ /* reset the presets for all channels */
+ fluid_synth_program_reset(synth);
+ }
- FLUID_API_RETURN(sfont_id);
+ FLUID_API_RETURN(sfont_id);
}
/**
* Remove a SoundFont from the SoundFont stack without deleting it.
* @param synth FluidSynth instance
* @param sfont SoundFont to remove
+ * @return #FLUID_OK if \c sfont successfully removed, #FLUID_FAILED otherwise
*
* SoundFont is not freed and is left as the responsibility of the caller.
*
- * NOTE: The SoundFont should only be freed after there are no presets
+ * @note The SoundFont should only be freed after there are no presets
* referencing it. This can only be ensured by the SoundFont loader and
* therefore this function should not normally be used.
*/
-void
-fluid_synth_remove_sfont(fluid_synth_t* synth, fluid_sfont_t* sfont)
+int
+fluid_synth_remove_sfont(fluid_synth_t *synth, fluid_sfont_t *sfont)
{
- fluid_sfont_info_t *sfont_info;
- fluid_list_t *list;
+ fluid_sfont_t *sfont_tmp;
+ fluid_list_t *list;
+ int ret = FLUID_FAILED;
- fluid_return_if_fail (synth != NULL);
- fluid_return_if_fail (sfont != NULL);
- fluid_synth_api_enter(synth);
-
- /* remove the SoundFont from the list */
- for (list = synth->sfont_info; list; list = fluid_list_next(list)) {
- sfont_info = (fluid_sfont_info_t*) fluid_list_get(list);
+ fluid_return_val_if_fail(synth != NULL, FLUID_FAILED);
+ fluid_return_val_if_fail(sfont != NULL, FLUID_FAILED);
+ fluid_synth_api_enter(synth);
- if (sfont_info->sfont == sfont)
+ /* remove the SoundFont from the list */
+ for(list = synth->sfont; list; list = fluid_list_next(list))
{
- synth->sfont_info = fluid_list_remove (synth->sfont_info, sfont_info);
+ sfont_tmp = fluid_list_get(list);
- /* Remove from SoundFont hash regardless of refcount (SoundFont delete is up to caller) */
- fluid_hashtable_remove (synth->sfont_hash, sfont_info->sfont);
- break;
+ if(sfont_tmp == sfont)
+ {
+ synth->sfont = fluid_list_remove(synth->sfont, sfont_tmp);
+ ret = FLUID_OK;
+ break;
+ }
}
- }
- /* reset the presets for all channels */
- fluid_synth_program_reset (synth);
- fluid_synth_api_exit(synth);
+ /* reset the presets for all channels */
+ fluid_synth_program_reset(synth);
+
+ FLUID_API_RETURN(ret);
}
/**
@@ -3424,14 +4757,14 @@ fluid_synth_remove_sfont(fluid_synth_t* synth, fluid_sfont_t* sfont)
* @return Count of loaded SoundFont files.
*/
int
-fluid_synth_sfcount(fluid_synth_t* synth)
+fluid_synth_sfcount(fluid_synth_t *synth)
{
- int count;
-
- fluid_return_val_if_fail (synth != NULL, 0);
- fluid_synth_api_enter(synth);
- count = fluid_list_size (synth->sfont_info);
- FLUID_API_RETURN(count);
+ int count;
+
+ fluid_return_val_if_fail(synth != NULL, 0);
+ fluid_synth_api_enter(synth);
+ count = fluid_list_size(synth->sfont);
+ FLUID_API_RETURN(count);
}
/**
@@ -3440,20 +4773,25 @@ fluid_synth_sfcount(fluid_synth_t* synth)
* @param num SoundFont index on the stack (starting from 0 for top of stack).
* @return SoundFont instance or NULL if invalid index
*
- * NOTE: Caller should be certain that SoundFont is not deleted (unloaded) for
+ * @note Caller should be certain that SoundFont is not deleted (unloaded) for
* the duration of use of the returned pointer.
*/
fluid_sfont_t *
-fluid_synth_get_sfont(fluid_synth_t* synth, unsigned int num)
+fluid_synth_get_sfont(fluid_synth_t *synth, unsigned int num)
{
- fluid_sfont_t *sfont = NULL;
- fluid_list_t *list;
+ fluid_sfont_t *sfont = NULL;
+ fluid_list_t *list;
- fluid_return_val_if_fail (synth != NULL, NULL);
- fluid_synth_api_enter(synth);
- list = fluid_list_nth (synth->sfont_info, num);
- if (list) sfont = ((fluid_sfont_info_t *)fluid_list_get (list))->sfont;
- FLUID_API_RETURN(sfont);
+ fluid_return_val_if_fail(synth != NULL, NULL);
+ fluid_synth_api_enter(synth);
+ list = fluid_list_nth(synth->sfont, num);
+
+ if(list)
+ {
+ sfont = fluid_list_get(list);
+ }
+
+ FLUID_API_RETURN(sfont);
}
/**
@@ -3462,25 +4800,29 @@ fluid_synth_get_sfont(fluid_synth_t* synth, unsigned int num)
* @param id SoundFont ID
* @return SoundFont instance or NULL if invalid ID
*
- * NOTE: Caller should be certain that SoundFont is not deleted (unloaded) for
+ * @note Caller should be certain that SoundFont is not deleted (unloaded) for
* the duration of use of the returned pointer.
*/
fluid_sfont_t *
-fluid_synth_get_sfont_by_id(fluid_synth_t* synth, unsigned int id)
+fluid_synth_get_sfont_by_id(fluid_synth_t *synth, int id)
{
- fluid_sfont_t* sfont = NULL;
- fluid_list_t* list;
+ fluid_sfont_t *sfont = NULL;
+ fluid_list_t *list;
- fluid_return_val_if_fail (synth != NULL, NULL);
- fluid_synth_api_enter(synth);
+ fluid_return_val_if_fail(synth != NULL, NULL);
+ fluid_synth_api_enter(synth);
- for (list = synth->sfont_info; list; list = fluid_list_next(list)) {
- sfont = ((fluid_sfont_info_t *)fluid_list_get (list))->sfont;
- if (fluid_sfont_get_id (sfont) == id)
- break;
- }
+ for(list = synth->sfont; list; list = fluid_list_next(list))
+ {
+ sfont = fluid_list_get(list);
- FLUID_API_RETURN(list ? sfont : NULL);
+ if(fluid_sfont_get_id(sfont) == id)
+ {
+ break;
+ }
+ }
+
+ FLUID_API_RETURN(list ? sfont : NULL);
}
/**
@@ -3490,137 +4832,92 @@ fluid_synth_get_sfont_by_id(fluid_synth_t* synth, unsigned int id)
* @return SoundFont instance or NULL if invalid name
* @since 1.1.0
*
- * NOTE: Caller should be certain that SoundFont is not deleted (unloaded) for
+ * @note Caller should be certain that SoundFont is not deleted (unloaded) for
* the duration of use of the returned pointer.
*/
fluid_sfont_t *
-fluid_synth_get_sfont_by_name(fluid_synth_t* synth, const char *name)
+fluid_synth_get_sfont_by_name(fluid_synth_t *synth, const char *name)
{
- fluid_sfont_t* sfont = NULL;
- fluid_list_t* list;
+ fluid_sfont_t *sfont = NULL;
+ fluid_list_t *list;
- fluid_return_val_if_fail (synth != NULL, NULL);
- fluid_return_val_if_fail (name != NULL, NULL);
- fluid_synth_api_enter(synth);
+ fluid_return_val_if_fail(synth != NULL, NULL);
+ fluid_return_val_if_fail(name != NULL, NULL);
+ fluid_synth_api_enter(synth);
- for (list = synth->sfont_info; list; list = fluid_list_next(list)) {
- sfont = ((fluid_sfont_info_t *)fluid_list_get (list))->sfont;
- if (FLUID_STRCMP(fluid_sfont_get_name(sfont), name) == 0)
- break;
- }
+ for(list = synth->sfont; list; list = fluid_list_next(list))
+ {
+ sfont = fluid_list_get(list);
- FLUID_API_RETURN(list ? sfont : NULL);
+ if(FLUID_STRCMP(fluid_sfont_get_name(sfont), name) == 0)
+ {
+ break;
+ }
+ }
+
+ FLUID_API_RETURN(list ? sfont : NULL);
}
/**
* Get active preset on a MIDI channel.
* @param synth FluidSynth instance
* @param chan MIDI channel number (0 to MIDI channel count - 1)
- * @return Preset or NULL if no preset active on channel
- * @deprecated fluid_synth_get_channel_info() should replace most use cases.
+ * @return Preset or NULL if no preset active on \c chan
*
- * NOTE: Should only be called from within synthesis thread, which includes
- * SoundFont loader preset noteon methods. Not thread safe otherwise.
+ * @note Should only be called from within synthesis thread, which includes
+ * SoundFont loader preset noteon methods. Not thread safe otherwise.
*/
fluid_preset_t *
-fluid_synth_get_channel_preset(fluid_synth_t* synth, int chan)
+fluid_synth_get_channel_preset(fluid_synth_t *synth, int chan)
{
- fluid_preset_t* result;
- fluid_channel_t *channel;
- FLUID_API_ENTRY_CHAN(NULL);
+ fluid_preset_t *result;
+ fluid_channel_t *channel;
+ FLUID_API_ENTRY_CHAN(NULL);
- channel = synth->channel[chan];
- result = channel->preset;
- fluid_synth_api_exit(synth);
- return result;
-}
-
-/**
- * Get information on the currently selected preset on a MIDI channel.
- * @param synth FluidSynth instance
- * @param chan MIDI channel number (0 to MIDI channel count - 1)
- * @param info Caller supplied structure to fill with preset information
- * @return #FLUID_OK on success, #FLUID_FAILED otherwise
- * @since 1.1.1
- */
-int
-fluid_synth_get_channel_info (fluid_synth_t *synth, int chan,
- fluid_synth_channel_info_t *info)
-{
- fluid_channel_t *channel;
- fluid_preset_t *preset;
- char *name;
-
- if (info)
- {
- info->assigned = FALSE;
- info->name[0] = '\0';
- }
-
- fluid_return_val_if_fail (info != NULL, FLUID_FAILED);
- FLUID_API_ENTRY_CHAN(FLUID_FAILED);
-
- channel = synth->channel[chan];
- preset = channel->preset;
-
- if (preset)
- {
- info->assigned = TRUE;
- name = fluid_preset_get_name (preset);
-
- if (name)
- {
- strncpy (info->name, name, FLUID_SYNTH_CHANNEL_INFO_NAME_SIZE);
- info->name[FLUID_SYNTH_CHANNEL_INFO_NAME_SIZE - 1] = '\0';
- }
- else info->name[0] = '\0';
-
- info->sfont_id = preset->sfont->id;
- info->bank = fluid_preset_get_banknum (preset);
- info->program = fluid_preset_get_num (preset);
- }
- else
- {
- info->assigned = FALSE;
- fluid_channel_get_sfont_bank_prog (channel, &info->sfont_id, &info->bank, &info->program);
- info->name[0] = '\0';
- }
-
- fluid_synth_api_exit(synth);
- return FLUID_OK;
+ channel = synth->channel[chan];
+ result = channel->preset;
+ fluid_synth_api_exit(synth);
+ return result;
}
/**
- * Get list of voices.
+ * Get list of currently playing voices.
* @param synth FluidSynth instance
* @param buf Array to store voices to (NULL terminated if not filled completely)
* @param bufsize Count of indexes in buf
* @param id Voice ID to search for or < 0 to return list of all playing voices
*
- * NOTE: Should only be called from within synthesis thread, which includes
+ * @note Should only be called from within synthesis thread, which includes
* SoundFont loader preset noteon methods. Voices are only guaranteed to remain
* unchanged until next synthesis process iteration.
*/
void
-fluid_synth_get_voicelist(fluid_synth_t* synth, fluid_voice_t* buf[], int bufsize,
+fluid_synth_get_voicelist(fluid_synth_t *synth, fluid_voice_t *buf[], int bufsize,
int id)
{
- int count = 0;
- int i;
+ int count = 0;
+ int i;
- fluid_return_if_fail (synth != NULL);
- fluid_return_if_fail (buf != NULL);
- fluid_synth_api_enter(synth);
+ fluid_return_if_fail(synth != NULL);
+ fluid_return_if_fail(buf != NULL);
+ fluid_synth_api_enter(synth);
- for (i = 0; i < synth->polyphony && count < bufsize; i++) {
- fluid_voice_t* voice = synth->voice[i];
+ for(i = 0; i < synth->polyphony && count < bufsize; i++)
+ {
+ fluid_voice_t *voice = synth->voice[i];
+
+ if(fluid_voice_is_playing(voice) && (id < 0 || (int)voice->id == id))
+ {
+ buf[count++] = voice;
+ }
+ }
- if (_PLAYING(voice) && (id < 0 || (int)voice->id == id))
- buf[count++] = voice;
- }
+ if(count < bufsize)
+ {
+ buf[count] = NULL;
+ }
- if (count < bufsize) buf[count] = NULL;
- fluid_synth_api_exit(synth);
+ fluid_synth_api_exit(synth);
}
/**
@@ -3629,56 +4926,94 @@ fluid_synth_get_voicelist(fluid_synth_t* synth, fluid_voice_t* buf[], int bufsiz
* @param on TRUE to enable reverb, FALSE to disable
*/
void
-fluid_synth_set_reverb_on(fluid_synth_t* synth, int on)
+fluid_synth_set_reverb_on(fluid_synth_t *synth, int on)
{
- fluid_return_if_fail (synth != NULL);
+ fluid_return_if_fail(synth != NULL);
+
+ fluid_synth_api_enter(synth);
- fluid_atomic_int_set (&synth->with_reverb, on != 0);
- fluid_synth_update_mixer(synth, fluid_rvoice_mixer_set_reverb_enabled,
- on != 0, 0.0f);
+ synth->with_reverb = (on != 0);
+ fluid_synth_update_mixer(synth, fluid_rvoice_mixer_set_reverb_enabled,
+ on != 0, 0.0f);
+ fluid_synth_api_exit(synth);
}
/**
* Activate a reverb preset.
* @param synth FluidSynth instance
* @param num Reverb preset number
- * @return FLUID_OK on success, FLUID_FAILED otherwise
+ * @return #FLUID_OK on success, #FLUID_FAILED otherwise
*
- * NOTE: Currently private to libfluidsynth.
+ * @note Currently private to libfluidsynth.
*/
int
-fluid_synth_set_reverb_preset(fluid_synth_t* synth, int num)
+fluid_synth_set_reverb_preset(fluid_synth_t *synth, unsigned int num)
{
- int i = 0;
- while (revmodel_preset[i].name != NULL) {
- if (i == num) {
- fluid_synth_set_reverb (synth, revmodel_preset[i].roomsize,
- revmodel_preset[i].damp, revmodel_preset[i].width,
- revmodel_preset[i].level);
- return FLUID_OK;
- }
- i++;
- }
- return FLUID_FAILED;
+ fluid_return_val_if_fail(
+ num < FLUID_N_ELEMENTS(revmodel_preset),
+ FLUID_FAILED
+ );
+
+ fluid_synth_set_reverb(synth, revmodel_preset[num].roomsize,
+ revmodel_preset[num].damp, revmodel_preset[num].width,
+ revmodel_preset[num].level);
+ return FLUID_OK;
}
/**
* Set reverb parameters.
* @param synth FluidSynth instance
- * @param roomsize Reverb room size value (0.0-1.2)
+ * @param roomsize Reverb room size value (0.0-1.0)
* @param damping Reverb damping value (0.0-1.0)
* @param width Reverb width value (0.0-100.0)
* @param level Reverb level value (0.0-1.0)
+ * @return #FLUID_OK on success, #FLUID_FAILED otherwise
*
- * NOTE: Not realtime safe and therefore should not be called from synthesis
+ * @note Not realtime safe and therefore should not be called from synthesis
* context at the risk of stalling audio output.
*/
-void
-fluid_synth_set_reverb(fluid_synth_t* synth, double roomsize, double damping,
+int
+fluid_synth_set_reverb(fluid_synth_t *synth, double roomsize, double damping,
double width, double level)
{
- fluid_synth_set_reverb_full (synth, FLUID_REVMODEL_SET_ALL,
- roomsize, damping, width, level);
+ return fluid_synth_set_reverb_full(synth, FLUID_REVMODEL_SET_ALL,
+ roomsize, damping, width, level);
+}
+
+/**
+ * Set reverb roomsize. See fluid_synth_set_reverb() for further info.
+ * @return #FLUID_OK on success, #FLUID_FAILED otherwise
+ */
+int fluid_synth_set_reverb_roomsize(fluid_synth_t *synth, double roomsize)
+{
+ return fluid_synth_set_reverb_full(synth, FLUID_REVMODEL_SET_ROOMSIZE, roomsize, 0, 0, 0);
+}
+
+/**
+ * Set reverb damping. See fluid_synth_set_reverb() for further info.
+ * @return #FLUID_OK on success, #FLUID_FAILED otherwise
+ */
+int fluid_synth_set_reverb_damp(fluid_synth_t *synth, double damping)
+{
+ return fluid_synth_set_reverb_full(synth, FLUID_REVMODEL_SET_DAMPING, 0, damping, 0, 0);
+}
+
+/**
+ * Set reverb width. See fluid_synth_set_reverb() for further info.
+ * @return #FLUID_OK on success, #FLUID_FAILED otherwise
+ */
+int fluid_synth_set_reverb_width(fluid_synth_t *synth, double width)
+{
+ return fluid_synth_set_reverb_full(synth, FLUID_REVMODEL_SET_WIDTH, 0, 0, width, 0);
+}
+
+/**
+ * Set reverb level. See fluid_synth_set_reverb() for further info.
+ * @return #FLUID_OK on success, #FLUID_FAILED otherwise
+ */
+int fluid_synth_set_reverb_level(fluid_synth_t *synth, double level)
+{
+ return fluid_synth_set_reverb_full(synth, FLUID_REVMODEL_SET_LEVEL, 0, 0, 0, level);
}
/**
@@ -3689,42 +5024,66 @@ fluid_synth_set_reverb(fluid_synth_t* synth, double roomsize, double damping,
* @param damping Reverb damping value (0.0-1.0)
* @param width Reverb width value (0.0-100.0)
* @param level Reverb level value (0.0-1.0)
- * @return FLUID_OK on success, FLUID_FAILED otherwise
+ * @return #FLUID_OK on success, #FLUID_FAILED otherwise
*
- * NOTE: Not realtime safe and therefore should not be called from synthesis
+ * @note Not realtime safe and therefore should not be called from synthesis
* context at the risk of stalling audio output.
*/
int
-fluid_synth_set_reverb_full(fluid_synth_t* synth, int set, double roomsize,
+fluid_synth_set_reverb_full(fluid_synth_t *synth, int set, double roomsize,
double damping, double width, double level)
{
- fluid_return_val_if_fail (synth != NULL, FLUID_FAILED);
+ int ret;
- if (!(set & FLUID_REVMODEL_SET_ALL))
- set = FLUID_REVMODEL_SET_ALL;
+ fluid_return_val_if_fail(synth != NULL, FLUID_FAILED);
+ /* if non of the flags is set, fail */
+ fluid_return_val_if_fail(set & FLUID_REVMODEL_SET_ALL, FLUID_FAILED);
- /* Synth shadow values are set here so that they will be returned if querried */
+ /* Synth shadow values are set here so that they will be returned if querried */
+
+ fluid_synth_api_enter(synth);
+ ret = fluid_synth_set_reverb_full_LOCAL(synth, set, roomsize, damping, width, level);
+ FLUID_API_RETURN(ret);
+}
- fluid_synth_api_enter(synth);
+static int
+fluid_synth_set_reverb_full_LOCAL(fluid_synth_t *synth, int set, double roomsize,
+ double damping, double width, double level)
+{
+ int ret;
+ fluid_rvoice_param_t param[MAX_EVENT_PARAMS];
- if (set & FLUID_REVMODEL_SET_ROOMSIZE)
- fluid_atomic_float_set (&synth->reverb_roomsize, roomsize);
+ if(set & FLUID_REVMODEL_SET_ROOMSIZE)
+ {
+ synth->reverb_roomsize = roomsize;
+ }
- if (set & FLUID_REVMODEL_SET_DAMPING)
- fluid_atomic_float_set (&synth->reverb_damping, damping);
+ if(set & FLUID_REVMODEL_SET_DAMPING)
+ {
+ synth->reverb_damping = damping;
+ }
- if (set & FLUID_REVMODEL_SET_WIDTH)
- fluid_atomic_float_set (&synth->reverb_width, width);
+ if(set & FLUID_REVMODEL_SET_WIDTH)
+ {
+ synth->reverb_width = width;
+ }
- if (set & FLUID_REVMODEL_SET_LEVEL)
- fluid_atomic_float_set (&synth->reverb_level, level);
+ if(set & FLUID_REVMODEL_SET_LEVEL)
+ {
+ synth->reverb_level = level;
+ }
- fluid_rvoice_eventhandler_push5(synth->eventhandler,
- fluid_rvoice_mixer_set_reverb_params,
- synth->eventhandler->mixer, set,
- roomsize, damping, width, level, 0.0f);
-
- FLUID_API_RETURN(FLUID_OK);
+ param[0].i = set;
+ param[1].real = roomsize;
+ param[2].real = damping;
+ param[3].real = width;
+ param[4].real = level;
+ /* finally enqueue an rvoice event to the mixer to actual update reverb */
+ ret = fluid_rvoice_eventhandler_push(synth->eventhandler,
+ fluid_rvoice_mixer_set_reverb_params,
+ synth->eventhandler->mixer,
+ param);
+ return ret;
}
/**
@@ -3733,13 +5092,13 @@ fluid_synth_set_reverb_full(fluid_synth_t* synth, int set, double roomsize,
* @return Reverb room size (0.0-1.2)
*/
double
-fluid_synth_get_reverb_roomsize(fluid_synth_t* synth)
+fluid_synth_get_reverb_roomsize(fluid_synth_t *synth)
{
- double result;
- fluid_return_val_if_fail (synth != NULL, 0.0);
- fluid_synth_api_enter(synth);
- result = fluid_atomic_float_get (&synth->reverb_roomsize);
- FLUID_API_RETURN(result);
+ double result;
+ fluid_return_val_if_fail(synth != NULL, 0.0);
+ fluid_synth_api_enter(synth);
+ result = synth->reverb_roomsize;
+ FLUID_API_RETURN(result);
}
/**
@@ -3748,14 +5107,14 @@ fluid_synth_get_reverb_roomsize(fluid_synth_t* synth)
* @return Reverb damping value (0.0-1.0)
*/
double
-fluid_synth_get_reverb_damp(fluid_synth_t* synth)
+fluid_synth_get_reverb_damp(fluid_synth_t *synth)
{
- double result;
- fluid_return_val_if_fail (synth != NULL, 0.0);
- fluid_synth_api_enter(synth);
+ double result;
+ fluid_return_val_if_fail(synth != NULL, 0.0);
+ fluid_synth_api_enter(synth);
- result = fluid_atomic_float_get (&synth->reverb_damping);
- FLUID_API_RETURN(result);
+ result = synth->reverb_damping;
+ FLUID_API_RETURN(result);
}
/**
@@ -3764,14 +5123,14 @@ fluid_synth_get_reverb_damp(fluid_synth_t* synth)
* @return Reverb level value (0.0-1.0)
*/
double
-fluid_synth_get_reverb_level(fluid_synth_t* synth)
+fluid_synth_get_reverb_level(fluid_synth_t *synth)
{
- double result;
- fluid_return_val_if_fail (synth != NULL, 0.0);
- fluid_synth_api_enter(synth);
+ double result;
+ fluid_return_val_if_fail(synth != NULL, 0.0);
+ fluid_synth_api_enter(synth);
- result = fluid_atomic_float_get (&synth->reverb_level);
- FLUID_API_RETURN(result);
+ result = synth->reverb_level;
+ FLUID_API_RETURN(result);
}
/**
@@ -3780,14 +5139,14 @@ fluid_synth_get_reverb_level(fluid_synth_t* synth)
* @return Reverb width value (0.0-100.0)
*/
double
-fluid_synth_get_reverb_width(fluid_synth_t* synth)
+fluid_synth_get_reverb_width(fluid_synth_t *synth)
{
- double result;
- fluid_return_val_if_fail (synth != NULL, 0.0);
- fluid_synth_api_enter(synth);
+ double result;
+ fluid_return_val_if_fail(synth != NULL, 0.0);
+ fluid_synth_api_enter(synth);
- result = fluid_atomic_float_get (&synth->reverb_width);
- FLUID_API_RETURN(result);
+ result = synth->reverb_width;
+ FLUID_API_RETURN(result);
}
/**
@@ -3795,20 +5154,21 @@ fluid_synth_get_reverb_width(fluid_synth_t* synth)
* @param synth FluidSynth instance
* @param on TRUE to enable chorus, FALSE to disable
*/
-void
-fluid_synth_set_chorus_on(fluid_synth_t* synth, int on)
+void
+fluid_synth_set_chorus_on(fluid_synth_t *synth, int on)
{
- fluid_return_if_fail (synth != NULL);
- fluid_synth_api_enter(synth);
+ fluid_return_if_fail(synth != NULL);
+ fluid_synth_api_enter(synth);
- fluid_atomic_int_set (&synth->with_chorus, on != 0);
- fluid_synth_update_mixer(synth, fluid_rvoice_mixer_set_chorus_enabled,
- on != 0, 0.0f);
- fluid_synth_api_exit(synth);
+ synth->with_chorus = (on != 0);
+ fluid_synth_update_mixer(synth, fluid_rvoice_mixer_set_chorus_enabled,
+ on != 0, 0.0f);
+ fluid_synth_api_exit(synth);
}
/**
- * Set chorus parameters.
+ * Set chorus parameters. It should be turned on with fluid_synth_set_chorus_on().
+ * Keep in mind, that the needed CPU time is proportional to 'nr'.
* @param synth FluidSynth instance
* @param nr Chorus voice count (0-99, CPU time consumption proportional to
* this value)
@@ -3817,13 +5177,58 @@ fluid_synth_set_chorus_on(fluid_synth_t* synth, int on)
* @param depth_ms Chorus depth (max value depends on synth sample rate,
* 0.0-21.0 is safe for sample rate values up to 96KHz)
* @param type Chorus waveform type (#fluid_chorus_mod)
+ * @return #FLUID_OK on success, #FLUID_FAILED otherwise
*/
-void
-fluid_synth_set_chorus(fluid_synth_t* synth, int nr, double level,
- double speed, double depth_ms, int type)
+int fluid_synth_set_chorus(fluid_synth_t *synth, int nr, double level,
+ double speed, double depth_ms, int type)
{
- fluid_synth_set_chorus_full (synth, FLUID_CHORUS_SET_ALL, nr, level, speed,
- depth_ms, type);
+ return fluid_synth_set_chorus_full(synth, FLUID_CHORUS_SET_ALL, nr, level, speed,
+ depth_ms, type);
+}
+
+/**
+ * Set the chorus voice count. See fluid_synth_set_chorus() for further info.
+ * @return #FLUID_OK on success, #FLUID_FAILED otherwise
+ */
+int fluid_synth_set_chorus_nr(fluid_synth_t *synth, int nr)
+{
+ return fluid_synth_set_chorus_full(synth, FLUID_CHORUS_SET_NR, nr, 0, 0, 0, 0);
+}
+
+/**
+ * Set the chorus level. See fluid_synth_set_chorus() for further info.
+ * @return #FLUID_OK on success, #FLUID_FAILED otherwise
+ */
+int fluid_synth_set_chorus_level(fluid_synth_t *synth, double level)
+{
+ return fluid_synth_set_chorus_full(synth, FLUID_CHORUS_SET_LEVEL, 0, level, 0, 0, 0);
+}
+
+/**
+ * Set the chorus speed. See fluid_synth_set_chorus() for further info.
+ * @return #FLUID_OK on success, #FLUID_FAILED otherwise
+ */
+int fluid_synth_set_chorus_speed(fluid_synth_t *synth, double speed)
+{
+ return fluid_synth_set_chorus_full(synth, FLUID_CHORUS_SET_SPEED, 0, 0, speed, 0, 0);
+}
+
+/**
+ * Set the chorus depth. See fluid_synth_set_chorus() for further info.
+ * @return #FLUID_OK on success, #FLUID_FAILED otherwise
+ */
+int fluid_synth_set_chorus_depth(fluid_synth_t *synth, double depth_ms)
+{
+ return fluid_synth_set_chorus_full(synth, FLUID_CHORUS_SET_DEPTH, 0, 0, 0, depth_ms, 0);
+}
+
+/**
+ * Set the chorus type. See fluid_synth_set_chorus() for further info.
+ * @return #FLUID_OK on success, #FLUID_FAILED otherwise
+ */
+int fluid_synth_set_chorus_type(fluid_synth_t *synth, int type)
+{
+ return fluid_synth_set_chorus_full(synth, FLUID_CHORUS_SET_TYPE, 0, 0, 0, 0, type);
}
/**
@@ -3837,40 +5242,70 @@ fluid_synth_set_chorus(fluid_synth_t* synth, int nr, double level,
* @param depth_ms Chorus depth (max value depends on synth sample rate,
* 0.0-21.0 is safe for sample rate values up to 96KHz)
* @param type Chorus waveform type (#fluid_chorus_mod)
+ * @return #FLUID_OK on success, #FLUID_FAILED otherwise
*/
int
-fluid_synth_set_chorus_full(fluid_synth_t* synth, int set, int nr, double level,
+fluid_synth_set_chorus_full(fluid_synth_t *synth, int set, int nr, double level,
double speed, double depth_ms, int type)
{
- fluid_return_val_if_fail (synth != NULL, FLUID_FAILED);
+ int ret;
- if (!(set & FLUID_CHORUS_SET_ALL))
- set = FLUID_CHORUS_SET_ALL;
+ fluid_return_val_if_fail(synth != NULL, FLUID_FAILED);
+ /* if non of the flags is set, fail */
+ fluid_return_val_if_fail(set & FLUID_CHORUS_SET_ALL, FLUID_FAILED);
- /* Synth shadow values are set here so that they will be returned if queried */
- fluid_synth_api_enter(synth);
+ /* Synth shadow values are set here so that they will be returned if queried */
+ fluid_synth_api_enter(synth);
- if (set & FLUID_CHORUS_SET_NR)
- fluid_atomic_int_set (&synth->chorus_nr, nr);
+ ret = fluid_synth_set_chorus_full_LOCAL(synth, set, nr, level, speed, depth_ms, type);
- if (set & FLUID_CHORUS_SET_LEVEL)
- fluid_atomic_float_set (&synth->chorus_level, level);
+ FLUID_API_RETURN(ret);
+}
- if (set & FLUID_CHORUS_SET_SPEED)
- fluid_atomic_float_set (&synth->chorus_speed, speed);
+static int
+fluid_synth_set_chorus_full_LOCAL(fluid_synth_t *synth, int set, int nr, double level,
+ double speed, double depth_ms, int type)
+{
+ int ret;
+ fluid_rvoice_param_t param[MAX_EVENT_PARAMS];
- if (set & FLUID_CHORUS_SET_DEPTH)
- fluid_atomic_float_set (&synth->chorus_depth, depth_ms);
+ if(set & FLUID_CHORUS_SET_NR)
+ {
+ synth->chorus_nr = nr;
+ }
+
+ if(set & FLUID_CHORUS_SET_LEVEL)
+ {
+ synth->chorus_level = level;
+ }
- if (set & FLUID_CHORUS_SET_TYPE)
- fluid_atomic_int_set (&synth->chorus_type, type);
-
- fluid_rvoice_eventhandler_push5(synth->eventhandler,
- fluid_rvoice_mixer_set_chorus_params,
- synth->eventhandler->mixer, set,
- nr, level, speed, depth_ms, type);
+ if(set & FLUID_CHORUS_SET_SPEED)
+ {
+ synth->chorus_speed = speed;
+ }
- FLUID_API_RETURN(FLUID_OK);
+ if(set & FLUID_CHORUS_SET_DEPTH)
+ {
+ synth->chorus_depth = depth_ms;
+ }
+
+ if(set & FLUID_CHORUS_SET_TYPE)
+ {
+ synth->chorus_type = type;
+ }
+
+ param[0].i = set;
+ param[1].i = nr;
+ param[2].real = level;
+ param[3].real = speed;
+ param[4].real = depth_ms;
+ param[5].i = type;
+ ret = fluid_rvoice_eventhandler_push(synth->eventhandler,
+ fluid_rvoice_mixer_set_chorus_params,
+ synth->eventhandler->mixer,
+ param);
+
+ return (ret);
}
/**
@@ -3879,14 +5314,14 @@ fluid_synth_set_chorus_full(fluid_synth_t* synth, int set, int nr, double level,
* @return Chorus voice count (0-99)
*/
int
-fluid_synth_get_chorus_nr(fluid_synth_t* synth)
+fluid_synth_get_chorus_nr(fluid_synth_t *synth)
{
- double result;
- fluid_return_val_if_fail (synth != NULL, 0.0);
- fluid_synth_api_enter(synth);
+ double result;
+ fluid_return_val_if_fail(synth != NULL, 0.0);
+ fluid_synth_api_enter(synth);
- result = fluid_atomic_int_get (&synth->chorus_nr);
- FLUID_API_RETURN(result);
+ result = synth->chorus_nr;
+ FLUID_API_RETURN(result);
}
/**
@@ -3895,14 +5330,14 @@ fluid_synth_get_chorus_nr(fluid_synth_t* synth)
* @return Chorus level value (0.0-10.0)
*/
double
-fluid_synth_get_chorus_level(fluid_synth_t* synth)
+fluid_synth_get_chorus_level(fluid_synth_t *synth)
{
- double result;
- fluid_return_val_if_fail (synth != NULL, 0.0);
- fluid_synth_api_enter(synth);
+ double result;
+ fluid_return_val_if_fail(synth != NULL, 0.0);
+ fluid_synth_api_enter(synth);
- result = fluid_atomic_float_get (&synth->chorus_level);
- FLUID_API_RETURN(result);
+ result = synth->chorus_level;
+ FLUID_API_RETURN(result);
}
/**
@@ -3911,14 +5346,14 @@ fluid_synth_get_chorus_level(fluid_synth_t* synth)
* @return Chorus speed in Hz (0.29-5.0)
*/
double
-fluid_synth_get_chorus_speed_Hz(fluid_synth_t* synth)
+fluid_synth_get_chorus_speed(fluid_synth_t *synth)
{
- double result;
- fluid_return_val_if_fail (synth != NULL, 0.0);
- fluid_synth_api_enter(synth);
+ double result;
+ fluid_return_val_if_fail(synth != NULL, 0.0);
+ fluid_synth_api_enter(synth);
- result = fluid_atomic_float_get (&synth->chorus_speed);
- FLUID_API_RETURN(result);
+ result = synth->chorus_speed;
+ FLUID_API_RETURN(result);
}
/**
@@ -3927,14 +5362,14 @@ fluid_synth_get_chorus_speed_Hz(fluid_synth_t* synth)
* @return Chorus depth
*/
double
-fluid_synth_get_chorus_depth_ms(fluid_synth_t* synth)
+fluid_synth_get_chorus_depth(fluid_synth_t *synth)
{
- double result;
- fluid_return_val_if_fail (synth != NULL, 0.0);
- fluid_synth_api_enter(synth);
+ double result;
+ fluid_return_val_if_fail(synth != NULL, 0.0);
+ fluid_synth_api_enter(synth);
- result = fluid_atomic_float_get (&synth->chorus_depth);
- FLUID_API_RETURN(result);
+ result = synth->chorus_depth;
+ FLUID_API_RETURN(result);
}
/**
@@ -3943,14 +5378,14 @@ fluid_synth_get_chorus_depth_ms(fluid_synth_t* synth)
* @return Chorus waveform type (#fluid_chorus_mod)
*/
int
-fluid_synth_get_chorus_type(fluid_synth_t* synth)
+fluid_synth_get_chorus_type(fluid_synth_t *synth)
{
- double result;
- fluid_return_val_if_fail (synth != NULL, 0.0);
- fluid_synth_api_enter(synth);
+ double result;
+ fluid_return_val_if_fail(synth != NULL, 0.0);
+ fluid_synth_api_enter(synth);
- result = fluid_atomic_int_get (&synth->chorus_type);
- FLUID_API_RETURN(result);
+ result = synth->chorus_type;
+ FLUID_API_RETURN(result);
}
/*
@@ -3962,28 +5397,42 @@ fluid_synth_get_chorus_type(fluid_synth_t* synth)
* several voice processes, for example a stereo sample. Don't
* release those...
*/
-static void
-fluid_synth_release_voice_on_same_note_LOCAL(fluid_synth_t* synth, int chan,
- int key)
+void
+fluid_synth_release_voice_on_same_note_LOCAL(fluid_synth_t *synth, int chan,
+ int key)
{
- int i;
- fluid_voice_t* voice;
+ int i;
+ fluid_voice_t *voice;
- synth->storeid = synth->noteid++;
+ /* storeid is a parameter for fluid_voice_init() */
+ synth->storeid = synth->noteid++;
- for (i = 0; i < synth->polyphony; i++) {
- voice = synth->voice[i];
- if (_PLAYING(voice)
- && (voice->chan == chan)
- && (voice->key == key)
- && (fluid_voice_get_id(voice) != synth->noteid)) {
- /* Id of voices that was sustained by sostenuto */
- if(_HELD_BY_SOSTENUTO(voice))
- synth->storeid = voice->id;
- /* Force the voice into release stage (pedaling is ignored) */
- fluid_voice_release(voice);
+ /* for "monophonic playing" key is the previous sustained note
+ if it exists (0 to 127) or INVALID_NOTE otherwise */
+ if(key == INVALID_NOTE)
+ {
+ return;
+ }
+
+ for(i = 0; i < synth->polyphony; i++)
+ {
+ voice = synth->voice[i];
+
+ if(fluid_voice_is_playing(voice)
+ && (fluid_voice_get_channel(voice) == chan)
+ && (fluid_voice_get_key(voice) == key)
+ && (fluid_voice_get_id(voice) != synth->noteid))
+ {
+ /* Id of voices that was sustained by sostenuto */
+ if(fluid_voice_is_sostenuto(voice))
+ {
+ synth->storeid = fluid_voice_get_id(voice);
+ }
+
+ /* Force the voice into release stage (pedaling is ignored) */
+ fluid_voice_release(voice);
+ }
}
- }
}
/**
@@ -3991,29 +5440,36 @@ fluid_synth_release_voice_on_same_note_LOCAL(fluid_synth_t* synth, int chan,
* @param synth FluidSynth instance
* @param chan MIDI channel to set interpolation method on or -1 for all channels
* @param interp_method Interpolation method (#fluid_interp)
- * @return FLUID_OK on success, FLUID_FAILED otherwise
+ * @return #FLUID_OK on success, #FLUID_FAILED otherwise
*/
int
-fluid_synth_set_interp_method(fluid_synth_t* synth, int chan, int interp_method)
+fluid_synth_set_interp_method(fluid_synth_t *synth, int chan, int interp_method)
{
- int i;
-
- fluid_return_val_if_fail (synth != NULL, FLUID_FAILED);
- fluid_synth_api_enter(synth);
- if (chan < -1 || chan >= synth->midi_channels)
- FLUID_API_RETURN(FLUID_FAILED);
+ int i;
- if (synth->channel[0] == NULL) {
- FLUID_LOG (FLUID_ERR, "Channels don't exist (yet)!");
- FLUID_API_RETURN(FLUID_FAILED);
- }
+ fluid_return_val_if_fail(synth != NULL, FLUID_FAILED);
+ fluid_synth_api_enter(synth);
- for (i = 0; i < synth->midi_channels; i++) {
- if (chan < 0 || fluid_channel_get_num(synth->channel[i]) == chan)
- fluid_channel_set_interp_method(synth->channel[i], interp_method);
- }
+ if(chan < -1 || chan >= synth->midi_channels)
+ {
+ FLUID_API_RETURN(FLUID_FAILED);
+ }
+
+ if(synth->channel[0] == NULL)
+ {
+ FLUID_LOG(FLUID_ERR, "Channels don't exist (yet)!");
+ FLUID_API_RETURN(FLUID_FAILED);
+ }
- FLUID_API_RETURN(FLUID_OK);
+ for(i = 0; i < synth->midi_channels; i++)
+ {
+ if(chan < 0 || fluid_channel_get_num(synth->channel[i]) == chan)
+ {
+ fluid_channel_set_interp_method(synth->channel[i], interp_method);
+ }
+ }
+
+ FLUID_API_RETURN(FLUID_OK);
};
/**
@@ -4022,14 +5478,14 @@ fluid_synth_set_interp_method(fluid_synth_t* synth, int chan, int interp_method)
* @return Count of MIDI channels
*/
int
-fluid_synth_count_midi_channels(fluid_synth_t* synth)
+fluid_synth_count_midi_channels(fluid_synth_t *synth)
{
- int result;
- fluid_return_val_if_fail (synth != NULL, 0);
- fluid_synth_api_enter(synth);
+ int result;
+ fluid_return_val_if_fail(synth != NULL, 0);
+ fluid_synth_api_enter(synth);
- result = synth->midi_channels;
- FLUID_API_RETURN(result);
+ result = synth->midi_channels;
+ FLUID_API_RETURN(result);
}
/**
@@ -4038,14 +5494,14 @@ fluid_synth_count_midi_channels(fluid_synth_t* synth)
* @return Count of audio channel stereo pairs (1 = 2 channels, 2 = 4, etc)
*/
int
-fluid_synth_count_audio_channels(fluid_synth_t* synth)
+fluid_synth_count_audio_channels(fluid_synth_t *synth)
{
- int result;
- fluid_return_val_if_fail (synth != NULL, 0);
- fluid_synth_api_enter(synth);
+ int result;
+ fluid_return_val_if_fail(synth != NULL, 0);
+ fluid_synth_api_enter(synth);
- result = synth->audio_channels;
- FLUID_API_RETURN(result);
+ result = synth->audio_channels;
+ FLUID_API_RETURN(result);
}
/**
@@ -4056,14 +5512,14 @@ fluid_synth_count_audio_channels(fluid_synth_t* synth)
* @return Count of audio group stereo pairs (1 = 2 channels, 2 = 4, etc)
*/
int
-fluid_synth_count_audio_groups(fluid_synth_t* synth)
+fluid_synth_count_audio_groups(fluid_synth_t *synth)
{
- int result;
- fluid_return_val_if_fail (synth != NULL, 0);
- fluid_synth_api_enter(synth);
+ int result;
+ fluid_return_val_if_fail(synth != NULL, 0);
+ fluid_synth_api_enter(synth);
- result = synth->audio_groups;
- FLUID_API_RETURN(result);
+ result = synth->audio_groups;
+ FLUID_API_RETURN(result);
}
/**
@@ -4072,14 +5528,30 @@ fluid_synth_count_audio_groups(fluid_synth_t* synth)
* @return Count of allocated effects channels
*/
int
-fluid_synth_count_effects_channels(fluid_synth_t* synth)
+fluid_synth_count_effects_channels(fluid_synth_t *synth)
{
- int result;
- fluid_return_val_if_fail (synth != NULL, 0);
- fluid_synth_api_enter(synth);
+ int result;
+ fluid_return_val_if_fail(synth != NULL, 0);
+ fluid_synth_api_enter(synth);
- result = synth->effects_channels;
- FLUID_API_RETURN(result);
+ result = synth->effects_channels;
+ FLUID_API_RETURN(result);
+}
+
+/**
+ * Get the total number of allocated effects units.
+ * @param synth FluidSynth instance
+ * @return Count of allocated effects units
+ */
+int
+fluid_synth_count_effects_groups(fluid_synth_t *synth)
+{
+ int result;
+ fluid_return_val_if_fail(synth != NULL, 0);
+ fluid_synth_api_enter(synth);
+
+ result = synth->effects_groups;
+ FLUID_API_RETURN(result);
}
/**
@@ -4088,138 +5560,139 @@ fluid_synth_count_effects_channels(fluid_synth_t* synth)
* @return Estimated CPU load value in percent (0-100)
*/
double
-fluid_synth_get_cpu_load(fluid_synth_t* synth)
+fluid_synth_get_cpu_load(fluid_synth_t *synth)
{
- fluid_return_val_if_fail (synth != NULL, 0);
- return fluid_atomic_float_get (&synth->cpu_load);
+ fluid_return_val_if_fail(synth != NULL, 0);
+ return fluid_atomic_float_get(&synth->cpu_load);
}
/* Get tuning for a given bank:program */
static fluid_tuning_t *
-fluid_synth_get_tuning(fluid_synth_t* synth, int bank, int prog)
+fluid_synth_get_tuning(fluid_synth_t *synth, int bank, int prog)
{
- if ((synth->tuning == NULL) ||
- (synth->tuning[bank] == NULL) ||
- (synth->tuning[bank][prog] == NULL))
- return NULL;
+ if((synth->tuning == NULL) ||
+ (synth->tuning[bank] == NULL) ||
+ (synth->tuning[bank][prog] == NULL))
+ {
+ return NULL;
+ }
- return synth->tuning[bank][prog];
+ return synth->tuning[bank][prog];
}
/* Replace tuning on a given bank:program (need not already exist).
* Synth mutex should already be locked by caller. */
static int
-fluid_synth_replace_tuning_LOCK (fluid_synth_t* synth, fluid_tuning_t *tuning,
- int bank, int prog, int apply)
+fluid_synth_replace_tuning_LOCK(fluid_synth_t *synth, fluid_tuning_t *tuning,
+ int bank, int prog, int apply)
{
- fluid_tuning_t *old_tuning;
-// fluid_event_queue_t *queue;
-// fluid_event_queue_elem_t *event;
+ fluid_tuning_t *old_tuning;
+
+ if(synth->tuning == NULL)
+ {
+ synth->tuning = FLUID_ARRAY(fluid_tuning_t **, 128);
+
+ if(synth->tuning == NULL)
+ {
+ FLUID_LOG(FLUID_PANIC, "Out of memory");
+ return FLUID_FAILED;
+ }
- if (synth->tuning == NULL) {
- synth->tuning = FLUID_ARRAY(fluid_tuning_t**, 128);
- if (synth->tuning == NULL) {
- FLUID_LOG(FLUID_PANIC, "Out of memory");
- return FLUID_FAILED;
+ FLUID_MEMSET(synth->tuning, 0, 128 * sizeof(fluid_tuning_t **));
}
- FLUID_MEMSET(synth->tuning, 0, 128 * sizeof(fluid_tuning_t**));
- }
- if (synth->tuning[bank] == NULL) {
- synth->tuning[bank] = FLUID_ARRAY(fluid_tuning_t*, 128);
- if (synth->tuning[bank] == NULL) {
- FLUID_LOG(FLUID_PANIC, "Out of memory");
- return FLUID_FAILED;
+ if(synth->tuning[bank] == NULL)
+ {
+ synth->tuning[bank] = FLUID_ARRAY(fluid_tuning_t *, 128);
+
+ if(synth->tuning[bank] == NULL)
+ {
+ FLUID_LOG(FLUID_PANIC, "Out of memory");
+ return FLUID_FAILED;
+ }
+
+ FLUID_MEMSET(synth->tuning[bank], 0, 128 * sizeof(fluid_tuning_t *));
}
- FLUID_MEMSET(synth->tuning[bank], 0, 128 * sizeof(fluid_tuning_t*));
- }
- old_tuning = synth->tuning[bank][prog];
- synth->tuning[bank][prog] = tuning;
+ old_tuning = synth->tuning[bank][prog];
+ synth->tuning[bank][prog] = tuning;
- if (old_tuning) {
- if (!fluid_tuning_unref (old_tuning, 1)) /* -- unref old tuning */
- { /* Replace old tuning if present */
- fluid_synth_replace_tuning_LOCAL (synth, old_tuning, tuning, apply, FALSE);
+ if(old_tuning)
+ {
+ if(!fluid_tuning_unref(old_tuning, 1)) /* -- unref old tuning */
+ {
+ /* Replace old tuning if present */
+ fluid_synth_replace_tuning_LOCAL(synth, old_tuning, tuning, apply, FALSE);
+ }
}
- }
- return FLUID_OK;
+ return FLUID_OK;
}
/* Replace a tuning with a new one in all MIDI channels. new_tuning can be
* NULL, in which case channels are reset to default equal tempered scale. */
static void
-fluid_synth_replace_tuning_LOCAL (fluid_synth_t *synth, fluid_tuning_t *old_tuning,
- fluid_tuning_t *new_tuning, int apply, int unref_new)
+fluid_synth_replace_tuning_LOCAL(fluid_synth_t *synth, fluid_tuning_t *old_tuning,
+ fluid_tuning_t *new_tuning, int apply, int unref_new)
{
-// fluid_event_queue_elem_t *event;
- fluid_channel_t *channel;
- int old_tuning_unref = 0;
- int i;
-
- for (i = 0; i < synth->midi_channels; i++)
- {
- channel = synth->channel[i];
+ fluid_channel_t *channel;
+ int old_tuning_unref = 0;
+ int i;
- if (fluid_channel_get_tuning (channel) == old_tuning)
+ for(i = 0; i < synth->midi_channels; i++)
{
- old_tuning_unref++;
- if (new_tuning) fluid_tuning_ref (new_tuning); /* ++ ref new tuning for channel */
- fluid_channel_set_tuning (channel, new_tuning);
+ channel = synth->channel[i];
+
+ if(fluid_channel_get_tuning(channel) == old_tuning)
+ {
+ old_tuning_unref++;
+
+ if(new_tuning)
+ {
+ fluid_tuning_ref(new_tuning); /* ++ ref new tuning for channel */
+ }
+
+ fluid_channel_set_tuning(channel, new_tuning);
- if (apply) fluid_synth_update_voice_tuning_LOCAL (synth, channel);
+ if(apply)
+ {
+ fluid_synth_update_voice_tuning_LOCAL(synth, channel);
+ }
+ }
}
- }
- /* Send unref old tuning event if any unrefs */
- if (old_tuning && old_tuning_unref)
- fluid_tuning_unref (old_tuning, old_tuning_unref);
- if (!unref_new || !new_tuning) return;
+ /* Send unref old tuning event if any unrefs */
+ if(old_tuning && old_tuning_unref)
+ {
+ fluid_tuning_unref(old_tuning, old_tuning_unref);
+ }
- fluid_tuning_unref (new_tuning, 1);
+ if(!unref_new || !new_tuning)
+ {
+ return;
+ }
+
+ fluid_tuning_unref(new_tuning, 1);
}
/* Update voice tunings in realtime */
static void
-fluid_synth_update_voice_tuning_LOCAL (fluid_synth_t *synth, fluid_channel_t *channel)
+fluid_synth_update_voice_tuning_LOCAL(fluid_synth_t *synth, fluid_channel_t *channel)
{
- fluid_voice_t *voice;
- int i;
-
- for (i = 0; i < synth->polyphony; i++)
- {
- voice = synth->voice[i];
+ fluid_voice_t *voice;
+ int i;
- if (_ON (voice) && (voice->channel == channel))
+ for(i = 0; i < synth->polyphony; i++)
{
- fluid_voice_calculate_gen_pitch (voice);
- fluid_voice_update_param (voice, GEN_PITCH);
- }
- }
-}
+ voice = synth->voice[i];
-/**
- * Set the tuning of the entire MIDI note scale.
- * @param synth FluidSynth instance
- * @param bank Tuning bank number (0-127), not related to MIDI instrument bank
- * @param prog Tuning preset number (0-127), not related to MIDI instrument program
- * @param name Label name for this tuning
- * @param pitch Array of pitch values (length of 128, each value is number of
- * cents, for example normally note 0 is 0.0, 1 is 100.0, 60 is 6000.0, etc).
- * Pass NULL to create a well-tempered (normal) scale.
- * @return FLUID_OK on success, FLUID_FAILED otherwise
- *
- * NOTE: Tuning is not applied in realtime to existing notes of the replaced
- * tuning (if any), use fluid_synth_activate_key_tuning() instead to specify
- * this behavior.
- */
-int
-fluid_synth_create_key_tuning(fluid_synth_t* synth, int bank, int prog,
- const char* name, const double* pitch)
-{
- return fluid_synth_activate_key_tuning (synth, bank, prog, name, pitch, FALSE);
+ if(fluid_voice_is_on(voice) && (voice->channel == channel))
+ {
+ fluid_voice_calculate_gen_pitch(voice);
+ fluid_voice_update_param(voice, GEN_PITCH);
+ }
+ }
}
/**
@@ -4230,58 +5703,48 @@ fluid_synth_create_key_tuning(fluid_synth_t* synth, int bank, int prog,
* @param name Label name for this tuning
* @param pitch Array of pitch values (length of 128, each value is number of
* cents, for example normally note 0 is 0.0, 1 is 100.0, 60 is 6000.0, etc).
- * Pass NULL to create a well-tempered (normal) scale.
+ * Pass NULL to create a equal tempered (normal) scale.
* @param apply TRUE to apply new tuning in realtime to existing notes which
* are using the replaced tuning (if any), FALSE otherwise
- * @return FLUID_OK on success, FLUID_FAILED otherwise
+ * @return #FLUID_OK on success, #FLUID_FAILED otherwise
* @since 1.1.0
*/
int
-fluid_synth_activate_key_tuning(fluid_synth_t* synth, int bank, int prog,
- const char* name, const double* pitch, int apply)
+fluid_synth_activate_key_tuning(fluid_synth_t *synth, int bank, int prog,
+ const char *name, const double *pitch, int apply)
{
- fluid_tuning_t* tuning;
- int retval = FLUID_OK;
+ fluid_tuning_t *tuning;
+ int retval = FLUID_OK;
- fluid_return_val_if_fail (synth != NULL, FLUID_FAILED);
- fluid_return_val_if_fail (bank >= 0 && bank < 128, FLUID_FAILED);
- fluid_return_val_if_fail (prog >= 0 && prog < 128, FLUID_FAILED);
- fluid_return_val_if_fail (name != NULL, FLUID_FAILED);
+ fluid_return_val_if_fail(synth != NULL, FLUID_FAILED);
+ fluid_return_val_if_fail(bank >= 0 && bank < 128, FLUID_FAILED);
+ fluid_return_val_if_fail(prog >= 0 && prog < 128, FLUID_FAILED);
+ fluid_return_val_if_fail(name != NULL, FLUID_FAILED);
- fluid_synth_api_enter(synth);
+ fluid_synth_api_enter(synth);
- tuning = new_fluid_tuning (name, bank, prog);
+ tuning = new_fluid_tuning(name, bank, prog);
- if (tuning)
- {
- if (pitch) fluid_tuning_set_all (tuning, pitch);
- retval = fluid_synth_replace_tuning_LOCK (synth, tuning, bank, prog, apply);
- if (retval == FLUID_FAILED) fluid_tuning_unref (tuning, 1);
- }
- else retval = FLUID_FAILED;
- FLUID_API_RETURN(retval);
-}
+ if(tuning)
+ {
+ if(pitch)
+ {
+ fluid_tuning_set_all(tuning, pitch);
+ }
-/**
- * Apply an octave tuning to every octave in the MIDI note scale.
- * @param synth FluidSynth instance
- * @param bank Tuning bank number (0-127), not related to MIDI instrument bank
- * @param prog Tuning preset number (0-127), not related to MIDI instrument program
- * @param name Label name for this tuning
- * @param pitch Array of pitch values (length of 12 for each note of an octave
- * starting at note C, values are number of offset cents to add to the normal
- * tuning amount)
- * @return FLUID_OK on success, FLUID_FAILED otherwise
- *
- * NOTE: Tuning is not applied in realtime to existing notes of the replaced
- * tuning (if any), use fluid_synth_activate_octave_tuning() instead to specify
- * this behavior.
- */
-int
-fluid_synth_create_octave_tuning(fluid_synth_t* synth, int bank, int prog,
- const char* name, const double* pitch)
-{
- return fluid_synth_activate_octave_tuning (synth, bank, prog, name, pitch, FALSE);
+ retval = fluid_synth_replace_tuning_LOCK(synth, tuning, bank, prog, apply);
+
+ if(retval == FLUID_FAILED)
+ {
+ fluid_tuning_unref(tuning, 1);
+ }
+ }
+ else
+ {
+ retval = FLUID_FAILED;
+ }
+
+ FLUID_API_RETURN(retval);
}
/**
@@ -4295,34 +5758,41 @@ fluid_synth_create_octave_tuning(fluid_synth_t* synth, int bank, int prog,
* tuning amount)
* @param apply TRUE to apply new tuning in realtime to existing notes which
* are using the replaced tuning (if any), FALSE otherwise
- * @return FLUID_OK on success, FLUID_FAILED otherwise
+ * @return #FLUID_OK on success, #FLUID_FAILED otherwise
* @since 1.1.0
*/
int
-fluid_synth_activate_octave_tuning(fluid_synth_t* synth, int bank, int prog,
- const char* name, const double* pitch, int apply)
+fluid_synth_activate_octave_tuning(fluid_synth_t *synth, int bank, int prog,
+ const char *name, const double *pitch, int apply)
{
- fluid_tuning_t* tuning;
- int retval = FLUID_OK;
+ fluid_tuning_t *tuning;
+ int retval = FLUID_OK;
- fluid_return_val_if_fail (synth != NULL, FLUID_FAILED);
- fluid_return_val_if_fail (bank >= 0 && bank < 128, FLUID_FAILED);
- fluid_return_val_if_fail (prog >= 0 && prog < 128, FLUID_FAILED);
- fluid_return_val_if_fail (name != NULL, FLUID_FAILED);
- fluid_return_val_if_fail (pitch != NULL, FLUID_FAILED);
+ fluid_return_val_if_fail(synth != NULL, FLUID_FAILED);
+ fluid_return_val_if_fail(bank >= 0 && bank < 128, FLUID_FAILED);
+ fluid_return_val_if_fail(prog >= 0 && prog < 128, FLUID_FAILED);
+ fluid_return_val_if_fail(name != NULL, FLUID_FAILED);
+ fluid_return_val_if_fail(pitch != NULL, FLUID_FAILED);
- fluid_synth_api_enter(synth);
- tuning = new_fluid_tuning (name, bank, prog);
+ fluid_synth_api_enter(synth);
+ tuning = new_fluid_tuning(name, bank, prog);
+
+ if(tuning)
+ {
+ fluid_tuning_set_octave(tuning, pitch);
+ retval = fluid_synth_replace_tuning_LOCK(synth, tuning, bank, prog, apply);
- if (tuning)
- {
- fluid_tuning_set_octave (tuning, pitch);
- retval = fluid_synth_replace_tuning_LOCK (synth, tuning, bank, prog, apply);
- if (retval == FLUID_FAILED) fluid_tuning_unref (tuning, 1);
- }
- else retval = FLUID_FAILED;
+ if(retval == FLUID_FAILED)
+ {
+ fluid_tuning_unref(tuning, 1);
+ }
+ }
+ else
+ {
+ retval = FLUID_FAILED;
+ }
- FLUID_API_RETURN(retval);
+ FLUID_API_RETURN(retval);
}
/**
@@ -4336,68 +5806,60 @@ fluid_synth_activate_octave_tuning(fluid_synth_t* synth, int bank, int prog,
* cents from MIDI note 0)
* @param apply TRUE to apply tuning change in realtime to existing notes using
* the specified tuning, FALSE otherwise
- * @return FLUID_OK on success, FLUID_FAILED otherwise
+ * @return #FLUID_OK on success, #FLUID_FAILED otherwise
*
- * NOTE: Prior to version 1.1.0 it was an error to specify a tuning that didn't
- * already exist. Starting with 1.1.0, the default equal tempered scale will be
+ * @note Prior to version 1.1.0 it was an error to specify a tuning that didn't
+ * already exist. Starting with 1.1.0, the default equal tempered scale will be
* used as a basis, if no tuning exists for the given bank and prog.
*/
int
-fluid_synth_tune_notes(fluid_synth_t* synth, int bank, int prog,
- int len, const int *key, const double* pitch, int apply)
+fluid_synth_tune_notes(fluid_synth_t *synth, int bank, int prog,
+ int len, const int *key, const double *pitch, int apply)
{
- fluid_tuning_t* old_tuning, *new_tuning;
- int retval = FLUID_OK;
- int i;
+ fluid_tuning_t *old_tuning, *new_tuning;
+ int retval = FLUID_OK;
+ int i;
- fluid_return_val_if_fail (synth != NULL, FLUID_FAILED);
- fluid_return_val_if_fail (bank >= 0 && bank < 128, FLUID_FAILED);
- fluid_return_val_if_fail (prog >= 0 && prog < 128, FLUID_FAILED);
- fluid_return_val_if_fail (len > 0, FLUID_FAILED);
- fluid_return_val_if_fail (key != NULL, FLUID_FAILED);
- fluid_return_val_if_fail (pitch != NULL, FLUID_FAILED);
-
- fluid_synth_api_enter(synth);
+ fluid_return_val_if_fail(synth != NULL, FLUID_FAILED);
+ fluid_return_val_if_fail(bank >= 0 && bank < 128, FLUID_FAILED);
+ fluid_return_val_if_fail(prog >= 0 && prog < 128, FLUID_FAILED);
+ fluid_return_val_if_fail(len > 0, FLUID_FAILED);
+ fluid_return_val_if_fail(key != NULL, FLUID_FAILED);
+ fluid_return_val_if_fail(pitch != NULL, FLUID_FAILED);
- old_tuning = fluid_synth_get_tuning (synth, bank, prog);
+ fluid_synth_api_enter(synth);
- if (old_tuning)
- new_tuning = fluid_tuning_duplicate (old_tuning);
- else new_tuning = new_fluid_tuning ("Unnamed", bank, prog);
+ old_tuning = fluid_synth_get_tuning(synth, bank, prog);
- if (new_tuning)
- {
- for (i = 0; i < len; i++)
- fluid_tuning_set_pitch (new_tuning, key[i], pitch[i]);
+ if(old_tuning)
+ {
+ new_tuning = fluid_tuning_duplicate(old_tuning);
+ }
+ else
+ {
+ new_tuning = new_fluid_tuning("Unnamed", bank, prog);
+ }
- retval = fluid_synth_replace_tuning_LOCK (synth, new_tuning, bank, prog, apply);
- if (retval == FLUID_FAILED) fluid_tuning_unref (new_tuning, 1);
- }
- else retval = FLUID_FAILED;
+ if(new_tuning)
+ {
+ for(i = 0; i < len; i++)
+ {
+ fluid_tuning_set_pitch(new_tuning, key[i], pitch[i]);
+ }
- FLUID_API_RETURN(retval);
-}
+ retval = fluid_synth_replace_tuning_LOCK(synth, new_tuning, bank, prog, apply);
-/**
- * Select a tuning scale on a MIDI channel.
- * @param synth FluidSynth instance
- * @param chan MIDI channel number (0 to MIDI channel count - 1)
- * @param bank Tuning bank number (0-127), not related to MIDI instrument bank
- * @param prog Tuning preset number (0-127), not related to MIDI instrument program
- * @return FLUID_OK on success, FLUID_FAILED otherwise
- *
- * NOTE: This function does NOT activate tuning in realtime, use
- * fluid_synth_activate_tuning() instead to specify whether tuning change
- * should cause existing notes to update.
- *
- * NOTE: Prior to version 1.1.0 it was an error to select a tuning that didn't
- * already exist. Starting with 1.1.0, a default equal tempered scale will be
- * created, if no tuning exists for the given bank and prog.
- */
-int
-fluid_synth_select_tuning(fluid_synth_t* synth, int chan, int bank, int prog)
-{
- return fluid_synth_activate_tuning (synth, chan, bank, prog, FALSE);
+ if(retval == FLUID_FAILED)
+ {
+ fluid_tuning_unref(new_tuning, 1);
+ }
+ }
+ else
+ {
+ retval = FLUID_FAILED;
+ }
+
+ FLUID_API_RETURN(retval);
}
/**
@@ -4407,90 +5869,84 @@ fluid_synth_select_tuning(fluid_synth_t* synth, int chan, int bank, int prog)
* @param bank Tuning bank number (0-127), not related to MIDI instrument bank
* @param prog Tuning preset number (0-127), not related to MIDI instrument program
* @param apply TRUE to apply tuning change to active notes, FALSE otherwise
- * @return FLUID_OK on success, FLUID_FAILED otherwise
+ * @return #FLUID_OK on success, #FLUID_FAILED otherwise
* @since 1.1.0
*
- * NOTE: A default equal tempered scale will be created, if no tuning exists
+ * @note A default equal tempered scale will be created, if no tuning exists
* on the given bank and prog.
*/
int
-fluid_synth_activate_tuning(fluid_synth_t* synth, int chan, int bank, int prog,
+fluid_synth_activate_tuning(fluid_synth_t *synth, int chan, int bank, int prog,
int apply)
{
- //fluid_event_queue_elem_t *event;
- //fluid_event_queue_t *queue;
- fluid_tuning_t* tuning;
- int retval = FLUID_OK;
+ fluid_tuning_t *tuning;
+ int retval = FLUID_OK;
- //fluid_return_val_if_fail (synth != NULL, FLUID_FAILED);
- //fluid_return_val_if_fail (chan >= 0 && chan < synth->midi_channels, FLUID_FAILED);
- fluid_return_val_if_fail (bank >= 0 && bank < 128, FLUID_FAILED);
- fluid_return_val_if_fail (prog >= 0 && prog < 128, FLUID_FAILED);
+ //fluid_return_val_if_fail (synth != NULL, FLUID_FAILED);
+ //fluid_return_val_if_fail (chan >= 0 && chan < synth->midi_channels, FLUID_FAILED);
+ fluid_return_val_if_fail(bank >= 0 && bank < 128, FLUID_FAILED);
+ fluid_return_val_if_fail(prog >= 0 && prog < 128, FLUID_FAILED);
- FLUID_API_ENTRY_CHAN(FLUID_FAILED);
+ FLUID_API_ENTRY_CHAN(FLUID_FAILED);
- tuning = fluid_synth_get_tuning (synth, bank, prog);
+ tuning = fluid_synth_get_tuning(synth, bank, prog);
- /* If no tuning exists, create a new default tuning. We do this, so that
- * it can be replaced later, if any changes are made. */
- if (!tuning)
- {
- tuning = new_fluid_tuning ("Unnamed", bank, prog);
- if (tuning) fluid_synth_replace_tuning_LOCK (synth, tuning, bank, prog, FALSE);
- }
+ /* If no tuning exists, create a new default tuning. We do this, so that
+ * it can be replaced later, if any changes are made. */
+ if(!tuning)
+ {
+ tuning = new_fluid_tuning("Unnamed", bank, prog);
- if (tuning) fluid_tuning_ref (tuning); /* ++ ref for outside of lock */
+ if(tuning)
+ {
+ fluid_synth_replace_tuning_LOCK(synth, tuning, bank, prog, FALSE);
+ }
+ }
- if (!tuning)
- FLUID_API_RETURN(FLUID_FAILED);
+ if(tuning)
+ {
+ fluid_tuning_ref(tuning); /* ++ ref for outside of lock */
+ }
+
+ if(!tuning)
+ {
+ FLUID_API_RETURN(FLUID_FAILED);
+ }
- fluid_tuning_ref (tuning); /* ++ ref new tuning for following function */
- retval = fluid_synth_set_tuning_LOCAL (synth, chan, tuning, apply);
+ fluid_tuning_ref(tuning); /* ++ ref new tuning for following function */
+ retval = fluid_synth_set_tuning_LOCAL(synth, chan, tuning, apply);
- fluid_tuning_unref (tuning, 1); /* -- unref for outside of lock */
+ fluid_tuning_unref(tuning, 1); /* -- unref for outside of lock */
- FLUID_API_RETURN(retval);
+ FLUID_API_RETURN(retval);
}
/* Local synthesis thread set tuning function (takes over tuning reference) */
static int
-fluid_synth_set_tuning_LOCAL (fluid_synth_t *synth, int chan,
- fluid_tuning_t *tuning, int apply)
+fluid_synth_set_tuning_LOCAL(fluid_synth_t *synth, int chan,
+ fluid_tuning_t *tuning, int apply)
{
- fluid_tuning_t *old_tuning;
- fluid_channel_t *channel;
-
- channel = synth->channel[chan];
+ fluid_tuning_t *old_tuning;
+ fluid_channel_t *channel;
- old_tuning = fluid_channel_get_tuning (channel);
- fluid_channel_set_tuning (channel, tuning); /* !! Takes over callers reference */
+ channel = synth->channel[chan];
- if (apply) fluid_synth_update_voice_tuning_LOCAL (synth, channel);
+ old_tuning = fluid_channel_get_tuning(channel);
+ fluid_channel_set_tuning(channel, tuning); /* !! Takes over callers reference */
- /* Send unref old tuning event */
- if (old_tuning)
- {
- fluid_tuning_unref (old_tuning, 1);
- }
+ if(apply)
+ {
+ fluid_synth_update_voice_tuning_LOCAL(synth, channel);
+ }
+ /* Send unref old tuning event */
+ if(old_tuning)
+ {
+ fluid_tuning_unref(old_tuning, 1);
+ }
- return FLUID_OK;
-}
-/**
- * Clear tuning scale on a MIDI channel (set it to the default well-tempered scale).
- * @param synth FluidSynth instance
- * @param chan MIDI channel number (0 to MIDI channel count - 1)
- * @return FLUID_OK on success, FLUID_FAILED otherwise
- *
- * NOTE: This function does NOT activate tuning change in realtime, use
- * fluid_synth_deactivate_tuning() instead to specify whether tuning change
- * should cause existing notes to update.
- */
-int
-fluid_synth_reset_tuning(fluid_synth_t* synth, int chan)
-{
- return fluid_synth_deactivate_tuning (synth, chan, FALSE);
+ return FLUID_OK;
}
/**
@@ -4498,19 +5954,19 @@ fluid_synth_reset_tuning(fluid_synth_t* synth, int chan)
* @param synth FluidSynth instance
* @param chan MIDI channel number (0 to MIDI channel count - 1)
* @param apply TRUE to apply tuning change to active notes, FALSE otherwise
- * @return FLUID_OK on success, FLUID_FAILED otherwise
+ * @return #FLUID_OK on success, #FLUID_FAILED otherwise
* @since 1.1.0
*/
int
-fluid_synth_deactivate_tuning(fluid_synth_t* synth, int chan, int apply)
+fluid_synth_deactivate_tuning(fluid_synth_t *synth, int chan, int apply)
{
- int retval = FLUID_OK;
+ int retval = FLUID_OK;
- FLUID_API_ENTRY_CHAN(FLUID_FAILED);
+ FLUID_API_ENTRY_CHAN(FLUID_FAILED);
- retval = fluid_synth_set_tuning_LOCAL (synth, chan, NULL, apply);
+ retval = fluid_synth_set_tuning_LOCAL(synth, chan, NULL, apply);
- FLUID_API_RETURN(retval);
+ FLUID_API_RETURN(retval);
}
/**
@@ -4518,12 +5974,12 @@ fluid_synth_deactivate_tuning(fluid_synth_t* synth, int chan, int apply)
* @param synth FluidSynth instance
*/
void
-fluid_synth_tuning_iteration_start(fluid_synth_t* synth)
+fluid_synth_tuning_iteration_start(fluid_synth_t *synth)
{
- fluid_return_if_fail (synth != NULL);
- fluid_synth_api_enter(synth);
- fluid_private_set (synth->tuning_iter, FLUID_INT_TO_POINTER (0));
- fluid_synth_api_exit(synth);
+ fluid_return_if_fail(synth != NULL);
+ fluid_synth_api_enter(synth);
+ fluid_private_set(synth->tuning_iter, FLUID_INT_TO_POINTER(0));
+ fluid_synth_api_exit(synth);
}
/**
@@ -4534,48 +5990,59 @@ fluid_synth_tuning_iteration_start(fluid_synth_t* synth)
* @return 1 if tuning iteration advanced, 0 if no more tunings
*/
int
-fluid_synth_tuning_iteration_next(fluid_synth_t* synth, int* bank, int* prog)
+fluid_synth_tuning_iteration_next(fluid_synth_t *synth, int *bank, int *prog)
{
- void *pval;
- int b = 0, p = 0;
-
- fluid_return_val_if_fail (synth != NULL, 0);
- fluid_return_val_if_fail (bank != NULL, 0);
- fluid_return_val_if_fail (prog != NULL, 0);
- fluid_synth_api_enter(synth);
-
- /* Current tuning iteration stored as: bank << 8 | program */
- pval = fluid_private_get (synth->tuning_iter);
- p = FLUID_POINTER_TO_INT (pval);
- b = (p >> 8) & 0xFF;
- p &= 0xFF;
+ void *pval;
+ int b = 0, p = 0;
- if (!synth->tuning)
- {
- FLUID_API_RETURN(0);
- }
+ fluid_return_val_if_fail(synth != NULL, 0);
+ fluid_return_val_if_fail(bank != NULL, 0);
+ fluid_return_val_if_fail(prog != NULL, 0);
+ fluid_synth_api_enter(synth);
- for (; b < 128; b++, p = 0)
- {
- if (synth->tuning[b] == NULL) continue;
+ /* Current tuning iteration stored as: bank << 8 | program */
+ pval = fluid_private_get(synth->tuning_iter);
+ p = FLUID_POINTER_TO_INT(pval);
+ b = (p >> 8) & 0xFF;
+ p &= 0xFF;
- for (; p < 128; p++)
+ if(!synth->tuning)
{
- if (synth->tuning[b][p] == NULL) continue;
-
- *bank = b;
- *prog = p;
+ FLUID_API_RETURN(0);
+ }
- if (p < 127) fluid_private_set (synth->tuning_iter,
- FLUID_INT_TO_POINTER (b << 8 | (p + 1)));
- else fluid_private_set (synth->tuning_iter,
- FLUID_INT_TO_POINTER ((b + 1) << 8));
+ for(; b < 128; b++, p = 0)
+ {
+ if(synth->tuning[b] == NULL)
+ {
+ continue;
+ }
- FLUID_API_RETURN(1);
+ for(; p < 128; p++)
+ {
+ if(synth->tuning[b][p] == NULL)
+ {
+ continue;
+ }
+
+ *bank = b;
+ *prog = p;
+
+ if(p < 127)
+ {
+ fluid_private_set(synth->tuning_iter,
+ FLUID_INT_TO_POINTER(b << 8 | (p + 1)));
+ }
+ else
+ {
+ fluid_private_set(synth->tuning_iter, FLUID_INT_TO_POINTER((b + 1) << 8));
+ }
+
+ FLUID_API_RETURN(1);
+ }
}
- }
- FLUID_API_RETURN(0);
+ FLUID_API_RETURN(0);
}
/**
@@ -4586,32 +6053,34 @@ fluid_synth_tuning_iteration_next(fluid_synth_t* synth, int* bank, int* prog)
* @param name Location to store tuning name or NULL to ignore
* @param len Maximum number of chars to store to 'name' (including NULL byte)
* @param pitch Array to store tuning scale to or NULL to ignore (len of 128)
- * @return FLUID_OK if matching tuning was found, FLUID_FAILED otherwise
+ * @return #FLUID_OK if matching tuning was found, #FLUID_FAILED otherwise
*/
int
-fluid_synth_tuning_dump(fluid_synth_t* synth, int bank, int prog,
- char* name, int len, double* pitch)
+fluid_synth_tuning_dump(fluid_synth_t *synth, int bank, int prog,
+ char *name, int len, double *pitch)
{
- fluid_tuning_t* tuning;
+ fluid_tuning_t *tuning;
- fluid_return_val_if_fail (synth != NULL, FLUID_FAILED);
- fluid_synth_api_enter(synth);
-
- tuning = fluid_synth_get_tuning (synth, bank, prog);
+ fluid_return_val_if_fail(synth != NULL, FLUID_FAILED);
+ fluid_synth_api_enter(synth);
- if (tuning)
- {
- if (name)
+ tuning = fluid_synth_get_tuning(synth, bank, prog);
+
+ if(tuning)
{
- snprintf (name, len - 1, "%s", fluid_tuning_get_name (tuning));
- name[len - 1] = 0; /* make sure the string is null terminated */
- }
+ if(name)
+ {
+ FLUID_SNPRINTF(name, len - 1, "%s", fluid_tuning_get_name(tuning));
+ name[len - 1] = 0; /* make sure the string is null terminated */
+ }
- if (pitch)
- FLUID_MEMCPY (pitch, fluid_tuning_get_all (tuning), 128 * sizeof (double));
- }
+ if(pitch)
+ {
+ FLUID_MEMCPY(pitch, fluid_tuning_get_all(tuning), 128 * sizeof(double));
+ }
+ }
- FLUID_API_RETURN(tuning ? FLUID_OK : FLUID_FAILED);
+ FLUID_API_RETURN(tuning ? FLUID_OK : FLUID_FAILED);
}
/**
@@ -4620,440 +6089,940 @@ fluid_synth_tuning_dump(fluid_synth_t* synth, int bank, int prog,
* @return FluidSynth settings which are assigned to the synth
*/
fluid_settings_t *
-fluid_synth_get_settings(fluid_synth_t* synth)
+fluid_synth_get_settings(fluid_synth_t *synth)
{
- fluid_return_val_if_fail (synth != NULL, NULL);
+ fluid_return_val_if_fail(synth != NULL, NULL);
- return synth->settings;
+ return synth->settings;
}
/**
- * Convenience function to set a string setting of a synth.
+ * Set a SoundFont generator (effect) value on a MIDI channel in real-time.
* @param synth FluidSynth instance
- * @param name Name of setting parameter
- * @param str Value to assign to the setting
- * @return FLUID_OK on success, FLUID_FAILED otherwise
+ * @param chan MIDI channel number (0 to MIDI channel count - 1)
+ * @param param SoundFont generator ID (#fluid_gen_type)
+ * @param value Offset or absolute generator value to assign to the MIDI channel
+ * @return #FLUID_OK on success, #FLUID_FAILED otherwise
+ *
+ * This function allows for setting all effect parameters in real time on a
+ * MIDI channel. Setting absolute to non-zero will cause the value to override
+ * any generator values set in the instruments played on the MIDI channel.
+ * See SoundFont 2.01 spec, paragraph 8.1.3, page 48 for details on SoundFont
+ * generator parameters and valid ranges.
*/
-int
-fluid_synth_setstr(fluid_synth_t* synth, const char* name, const char* str)
+int fluid_synth_set_gen(fluid_synth_t *synth, int chan, int param, float value)
{
- fluid_return_val_if_fail (synth != NULL, FLUID_FAILED);
- fluid_return_val_if_fail (name != NULL, FLUID_FAILED);
-
- return fluid_settings_setstr(synth->settings, name, str);
+ return fluid_synth_set_gen2(synth, chan, param, value, FALSE, FALSE);
}
/**
- * Convenience function to duplicate a string setting of a synth.
+ * Set a SoundFont generator (effect) value on a MIDI channel in real-time.
* @param synth FluidSynth instance
- * @param name Name of setting parameter
- * @param str Location to store a pointer to the newly allocated string value
- * @return FLUID_OK on success, FLUID_FAILED otherwise
+ * @param chan MIDI channel number (0 to MIDI channel count - 1)
+ * @param param SoundFont generator ID (#fluid_gen_type)
+ * @param value Offset or absolute generator value to assign to the MIDI channel
+ * @param absolute FALSE to assign a relative value, TRUE to assign an absolute value
+ * @param normalized FALSE if value is specified in the native units of the generator,
+ * TRUE to take the value as a 0.0-1.0 range and apply it to the valid
+ * generator effect range (scaled and shifted as necessary).
+ * @return #FLUID_OK on success, #FLUID_FAILED otherwise
*
- * The returned string is owned by the caller and should be freed with free()
- * when finished with it.
+ * This function allows for setting all effect parameters in real time on a
+ * MIDI channel. Setting absolute to non-zero will cause the value to override
+ * any generator values set in the instruments played on the MIDI channel.
+ * See SoundFont 2.01 spec, paragraph 8.1.3, page 48 for details on SoundFont
+ * generator parameters and valid ranges.
*/
int
-fluid_synth_dupstr(fluid_synth_t* synth, const char* name, char** str)
+fluid_synth_set_gen2(fluid_synth_t *synth, int chan, int param,
+ float value, int absolute, int normalized)
{
- fluid_return_val_if_fail (synth != NULL, FLUID_FAILED);
- fluid_return_val_if_fail (name != NULL, FLUID_FAILED);
- fluid_return_val_if_fail (str != NULL, FLUID_FAILED);
+ float v;
+ fluid_return_val_if_fail(param >= 0 && param < GEN_LAST, FLUID_FAILED);
+ FLUID_API_ENTRY_CHAN(FLUID_FAILED);
- return fluid_settings_dupstr(synth->settings, name, str);
+ v = normalized ? fluid_gen_scale(param, value) : value;
+
+ fluid_synth_set_gen_LOCAL(synth, chan, param, v, absolute);
+
+ FLUID_API_RETURN(FLUID_OK);
+}
+
+/* Synthesis thread local set gen function */
+static void
+fluid_synth_set_gen_LOCAL(fluid_synth_t *synth, int chan, int param, float value,
+ int absolute)
+{
+ fluid_voice_t *voice;
+ int i;
+
+ fluid_channel_set_gen(synth->channel[chan], param, value, absolute);
+
+ for(i = 0; i < synth->polyphony; i++)
+ {
+ voice = synth->voice[i];
+
+ if(fluid_voice_get_channel(voice) == chan)
+ {
+ fluid_voice_set_param(voice, param, value, absolute);
+ }
+ }
}
/**
- * Convenience function to set a floating point setting of a synth.
+ * Get generator value assigned to a MIDI channel.
* @param synth FluidSynth instance
- * @param name Name of setting parameter
- * @param val Value to assign to the setting
- * @return FLUID_OK on success, FLUID_FAILED otherwise
+ * @param chan MIDI channel number (0 to MIDI channel count - 1)
+ * @param param SoundFont generator ID (#fluid_gen_type)
+ * @return Current generator value assigned to MIDI channel
+ */
+float
+fluid_synth_get_gen(fluid_synth_t *synth, int chan, int param)
+{
+ float result;
+ fluid_return_val_if_fail(param >= 0 && param < GEN_LAST, FLUID_FAILED);
+ FLUID_API_ENTRY_CHAN(FLUID_FAILED);
+
+ result = fluid_channel_get_gen(synth->channel[chan], param);
+ FLUID_API_RETURN(result);
+}
+
+/**
+ * Handle MIDI event from MIDI router, used as a callback function.
+ * @param data FluidSynth instance
+ * @param event MIDI event to handle
+ * @return #FLUID_OK on success, #FLUID_FAILED otherwise
*/
int
-fluid_synth_setnum(fluid_synth_t* synth, const char* name, double val)
+fluid_synth_handle_midi_event(void *data, fluid_midi_event_t *event)
{
- fluid_return_val_if_fail (synth != NULL, FLUID_FAILED);
- fluid_return_val_if_fail (name != NULL, FLUID_FAILED);
+ fluid_synth_t *synth = (fluid_synth_t *) data;
+ int type = fluid_midi_event_get_type(event);
+ int chan = fluid_midi_event_get_channel(event);
+
+ switch(type)
+ {
+ case NOTE_ON:
+ return fluid_synth_noteon(synth, chan,
+ fluid_midi_event_get_key(event),
+ fluid_midi_event_get_velocity(event));
+
+ case NOTE_OFF:
+ return fluid_synth_noteoff(synth, chan, fluid_midi_event_get_key(event));
+
+ case CONTROL_CHANGE:
+ return fluid_synth_cc(synth, chan,
+ fluid_midi_event_get_control(event),
+ fluid_midi_event_get_value(event));
+
+ case PROGRAM_CHANGE:
+ return fluid_synth_program_change(synth, chan, fluid_midi_event_get_program(event));
- return fluid_settings_setnum(synth->settings, name, val);
+ case CHANNEL_PRESSURE:
+ return fluid_synth_channel_pressure(synth, chan, fluid_midi_event_get_program(event));
+
+ case KEY_PRESSURE:
+ return fluid_synth_key_pressure(synth, chan,
+ fluid_midi_event_get_key(event),
+ fluid_midi_event_get_value(event));
+
+ case PITCH_BEND:
+ return fluid_synth_pitch_bend(synth, chan, fluid_midi_event_get_pitch(event));
+
+ case MIDI_SYSTEM_RESET:
+ return fluid_synth_system_reset(synth);
+
+ case MIDI_SYSEX:
+ return fluid_synth_sysex(synth, event->paramptr, event->param1, NULL, NULL, NULL, FALSE);
+
+ case MIDI_TEXT:
+ case MIDI_LYRIC:
+ case MIDI_SET_TEMPO:
+ return FLUID_OK;
+ }
+
+ return FLUID_FAILED;
}
/**
- * Convenience function to get a floating point setting of a synth.
+ * Create and start voices using a preset and a MIDI note on event.
* @param synth FluidSynth instance
- * @param name Name of setting parameter
- * @param val Location to store the current value of the setting
- * @return FLUID_OK on success, FLUID_FAILED otherwise
+ * @param id Voice group ID to use (can be used with fluid_synth_stop()).
+ * @param preset Preset to synthesize
+ * @param audio_chan Unused currently, set to 0
+ * @param chan MIDI channel number (0 to MIDI channel count - 1)
+ * @param key MIDI note number (0-127)
+ * @param vel MIDI velocity number (1-127)
+ * @return #FLUID_OK on success, #FLUID_FAILED otherwise
+ *
+ * @note Should only be called from within synthesis thread, which includes
+ * SoundFont loader preset noteon method.
*/
int
-fluid_synth_getnum(fluid_synth_t* synth, const char* name, double* val)
+fluid_synth_start(fluid_synth_t *synth, unsigned int id, fluid_preset_t *preset,
+ int audio_chan, int chan, int key, int vel)
{
- fluid_return_val_if_fail (synth != NULL, FLUID_FAILED);
- fluid_return_val_if_fail (name != NULL, FLUID_FAILED);
-
- return fluid_settings_getnum(synth->settings, name, val);
+ int result;
+ fluid_return_val_if_fail(preset != NULL, FLUID_FAILED);
+ fluid_return_val_if_fail(key >= 0 && key <= 127, FLUID_FAILED);
+ fluid_return_val_if_fail(vel >= 1 && vel <= 127, FLUID_FAILED);
+ FLUID_API_ENTRY_CHAN(FLUID_FAILED);
+ synth->storeid = id;
+ result = fluid_preset_noteon(preset, synth, chan, key, vel);
+ FLUID_API_RETURN(result);
}
/**
- * Convenience function to set an integer setting of a synth.
+ * Stop notes for a given note event voice ID.
* @param synth FluidSynth instance
- * @param name Name of setting parameter
- * @param val Value to assign to the setting
- * @return FLUID_OK on success, FLUID_FAILED otherwise
+ * @param id Voice note event ID
+ * @return #FLUID_OK on success, #FLUID_FAILED otherwise
+ *
+ * @note In FluidSynth versions prior to 1.1.0 #FLUID_FAILED would be returned
+ * if no matching voice note event ID was found. Versions after 1.1.0 only
+ * return #FLUID_FAILED if an error occurs.
*/
int
-fluid_synth_setint(fluid_synth_t* synth, const char* name, int val)
+fluid_synth_stop(fluid_synth_t *synth, unsigned int id)
{
- fluid_return_val_if_fail (synth != NULL, FLUID_FAILED);
- fluid_return_val_if_fail (name != NULL, FLUID_FAILED);
+ int result;
+ fluid_return_val_if_fail(synth != NULL, FLUID_FAILED);
+ fluid_synth_api_enter(synth);
+ fluid_synth_stop_LOCAL(synth, id);
+ result = FLUID_OK;
+ FLUID_API_RETURN(result);
+}
+
+/* Local synthesis thread variant of fluid_synth_stop */
+static void
+fluid_synth_stop_LOCAL(fluid_synth_t *synth, unsigned int id)
+{
+ fluid_voice_t *voice;
+ int i;
- return fluid_settings_setint(synth->settings, name, val);
+ for(i = 0; i < synth->polyphony; i++)
+ {
+ voice = synth->voice[i];
+
+ if(fluid_voice_is_on(voice) && (fluid_voice_get_id(voice) == id))
+ {
+ fluid_voice_noteoff(voice);
+ }
+ }
}
/**
- * Convenience function to get an integer setting of a synth.
+ * Offset the bank numbers of a loaded SoundFont, i.e.\ subtract
+ * \c offset from any bank number when assigning instruments.
+ *
* @param synth FluidSynth instance
- * @param name Name of setting parameter
- * @param val Location to store the current value of the setting
- * @return FLUID_OK on success, FLUID_FAILED otherwise
+ * @param sfont_id ID of a loaded SoundFont
+ * @param offset Bank offset value to apply to all instruments
+ * @return #FLUID_OK if the offset was set successfully, #FLUID_FAILED otherwise
*/
int
-fluid_synth_getint(fluid_synth_t* synth, const char* name, int* val)
+fluid_synth_set_bank_offset(fluid_synth_t *synth, int sfont_id, int offset)
{
- fluid_return_val_if_fail (synth != NULL, FLUID_FAILED);
- fluid_return_val_if_fail (name != NULL, FLUID_FAILED);
+ fluid_sfont_t *sfont;
+ fluid_list_t *list;
- return fluid_settings_getint(synth->settings, name, val);
+ fluid_return_val_if_fail(synth != NULL, FLUID_FAILED);
+ fluid_synth_api_enter(synth);
+
+ for(list = synth->sfont; list; list = fluid_list_next(list))
+ {
+ sfont = fluid_list_get(list);
+
+ if(fluid_sfont_get_id(sfont) == sfont_id)
+ {
+ sfont->bankofs = offset;
+ break;
+ }
+ }
+
+ if(!list)
+ {
+ FLUID_LOG(FLUID_ERR, "No SoundFont with id = %d", sfont_id);
+ FLUID_API_RETURN(FLUID_FAILED);
+ }
+
+ FLUID_API_RETURN(FLUID_OK);
}
/**
- * Set a SoundFont generator (effect) value on a MIDI channel in real-time.
+ * Get bank offset of a loaded SoundFont.
* @param synth FluidSynth instance
- * @param chan MIDI channel number (0 to MIDI channel count - 1)
- * @param param SoundFont generator ID (#fluid_gen_type)
- * @param value Offset generator value to assign to the MIDI channel
- * @return FLUID_OK on success, FLUID_FAILED otherwise
- *
- * Parameter numbers and ranges are described in the SoundFont 2.01
- * specification PDF, paragraph 8.1.3, page 48. See #fluid_gen_type.
+ * @param sfont_id ID of a loaded SoundFont
+ * @return SoundFont bank offset value
*/
int
-fluid_synth_set_gen(fluid_synth_t* synth, int chan, int param, float value)
+fluid_synth_get_bank_offset(fluid_synth_t *synth, int sfont_id)
{
- fluid_return_val_if_fail (param >= 0 && param < GEN_LAST, FLUID_FAILED);
- FLUID_API_ENTRY_CHAN(FLUID_FAILED);
+ fluid_sfont_t *sfont;
+ fluid_list_t *list;
+ int offset = 0;
+
+ fluid_return_val_if_fail(synth != NULL, 0);
+ fluid_synth_api_enter(synth);
+
+ for(list = synth->sfont; list; list = fluid_list_next(list))
+ {
+ sfont = fluid_list_get(list);
+
+ if(fluid_sfont_get_id(sfont) == sfont_id)
+ {
+ offset = sfont->bankofs;
+ break;
+ }
+ }
- fluid_synth_set_gen_LOCAL (synth, chan, param, value, FALSE);
+ if(!list)
+ {
+ FLUID_LOG(FLUID_ERR, "No SoundFont with id = %d", sfont_id);
+ FLUID_API_RETURN(0);
+ }
- FLUID_API_RETURN(FLUID_OK);
+ FLUID_API_RETURN(offset);
}
-/* Synthesis thread local set gen function */
-static void
-fluid_synth_set_gen_LOCAL (fluid_synth_t* synth, int chan, int param, float value,
- int absolute)
+void
+fluid_synth_api_enter(fluid_synth_t *synth)
{
- fluid_voice_t* voice;
- int i;
+ if(synth->use_mutex)
+ {
+ fluid_rec_mutex_lock(synth->mutex);
+ }
- fluid_channel_set_gen (synth->channel[chan], param, value, absolute);
+ if(!synth->public_api_count)
+ {
+ fluid_synth_check_finished_voices(synth);
+ }
+
+ synth->public_api_count++;
+}
- for (i = 0; i < synth->polyphony; i++) {
- voice = synth->voice[i];
+void fluid_synth_api_exit(fluid_synth_t *synth)
+{
+ synth->public_api_count--;
+
+ if(!synth->public_api_count)
+ {
+ fluid_rvoice_eventhandler_flush(synth->eventhandler);
+ }
+
+ if(synth->use_mutex)
+ {
+ fluid_rec_mutex_unlock(synth->mutex);
+ }
- if (voice->chan == chan)
- fluid_voice_set_param (voice, param, value, absolute);
- }
}
/**
- * Set a SoundFont generator (effect) value on a MIDI channel in real-time.
+ * Set midi channel type
* @param synth FluidSynth instance
* @param chan MIDI channel number (0 to MIDI channel count - 1)
- * @param param SoundFont generator ID (#fluid_gen_type)
- * @param value Offset or absolute generator value to assign to the MIDI channel
- * @param absolute 0 to assign a relative value, non-zero to assign an absolute value
- * @param normalized 0 if value is specified in the native units of the generator,
- * non-zero to take the value as a 0.0-1.0 range and apply it to the valid
- * generator effect range (scaled and shifted as necessary).
- * @return FLUID_OK on success, FLUID_FAILED otherwise
- * @since 1.1.0
- *
- * This function allows for setting all effect parameters in real time on a
- * MIDI channel. Setting absolute to non-zero will cause the value to override
- * any generator values set in the instruments played on the MIDI channel.
- * See SoundFont 2.01 spec, paragraph 8.1.3, page 48 for details on SoundFont
- * generator parameters and valid ranges.
+ * @param type MIDI channel type (#fluid_midi_channel_type)
+ * @return #FLUID_OK on success, #FLUID_FAILED otherwise
+ * @since 1.1.4
*/
-int
-fluid_synth_set_gen2(fluid_synth_t* synth, int chan, int param,
- float value, int absolute, int normalized)
+int fluid_synth_set_channel_type(fluid_synth_t *synth, int chan, int type)
{
- float v;
- fluid_return_val_if_fail (param >= 0 && param < GEN_LAST, FLUID_FAILED);
- FLUID_API_ENTRY_CHAN(FLUID_FAILED);
-
- v = normalized ? fluid_gen_scale(param, value) : value;
+ fluid_return_val_if_fail((type >= CHANNEL_TYPE_MELODIC) && (type <= CHANNEL_TYPE_DRUM), FLUID_FAILED);
+ FLUID_API_ENTRY_CHAN(FLUID_FAILED);
- fluid_synth_set_gen_LOCAL (synth, chan, param, v, absolute);
+ synth->channel[chan]->channel_type = type;
- FLUID_API_RETURN(FLUID_OK);
+ FLUID_API_RETURN(FLUID_OK);
}
+#ifdef LADSPA
/**
- * Get generator value assigned to a MIDI channel.
+ * Return the LADSPA effects instance used by FluidSynth
+ *
* @param synth FluidSynth instance
- * @param chan MIDI channel number (0 to MIDI channel count - 1)
- * @param param SoundFont generator ID (#fluid_gen_type)
- * @return Current generator value assigned to MIDI channel
+ * @return pointer to LADSPA fx or NULL if compiled without LADSPA support or LADSPA is not active
*/
-float
-fluid_synth_get_gen(fluid_synth_t* synth, int chan, int param)
+fluid_ladspa_fx_t *fluid_synth_get_ladspa_fx(fluid_synth_t *synth)
{
- float result;
- fluid_return_val_if_fail (param >= 0 && param < GEN_LAST, FLUID_FAILED);
- FLUID_API_ENTRY_CHAN(FLUID_FAILED);
+ fluid_return_val_if_fail(synth != NULL, NULL);
- result = fluid_channel_get_gen(synth->channel[chan], param);
- FLUID_API_RETURN(result);
+ return synth->ladspa_fx;
}
+#endif
/**
- * Assign a MIDI router to a synth.
+ * Configure a general-purpose IIR biquad filter.
+ *
+ * This is an optional, additional filter that operates independently from the default low-pass filter required by the Soundfont2 standard.
+ * By default this filter is off (#FLUID_IIR_DISABLED).
+ *
* @param synth FluidSynth instance
- * @param router MIDI router to assign to the synth
+ * @param type Type of the IIR filter to use (see #fluid_iir_filter_type)
+ * @param flags Additional flags to customize this filter or zero to stay with the default (see #fluid_iir_filter_flags)
*
- * NOTE: This should only be done once and prior to using the synth.
+ * @return #FLUID_OK if the settings have been successfully applied, otherwise #FLUID_FAILED
*/
-void
-fluid_synth_set_midi_router(fluid_synth_t* synth, fluid_midi_router_t* router)
+int fluid_synth_set_custom_filter(fluid_synth_t *synth, int type, int flags)
{
- fluid_return_if_fail (synth != NULL);
- fluid_synth_api_enter(synth);
+ int i;
+ fluid_voice_t *voice;
- synth->midi_router = router;
- fluid_synth_api_exit(synth);
-};
+ fluid_return_val_if_fail(synth != NULL, FLUID_FAILED);
+ fluid_return_val_if_fail(type >= FLUID_IIR_DISABLED && type < FLUID_IIR_LAST, FLUID_FAILED);
+
+ fluid_synth_api_enter(synth);
+
+ synth->custom_filter_type = type;
+ synth->custom_filter_flags = flags;
+
+ for(i = 0; i < synth->polyphony; i++)
+ {
+ voice = synth->voice[i];
+
+ fluid_voice_set_custom_filter(voice, type, flags);
+ }
+
+ FLUID_API_RETURN(FLUID_OK);
+}
/**
- * Handle MIDI event from MIDI router, used as a callback function.
- * @param data FluidSynth instance
- * @param event MIDI event to handle
- * @return FLUID_OK on success, FLUID_FAILED otherwise
+ * Set the important channels for voice overflow priority calculation.
+ *
+ * @param synth FluidSynth instance
+ * @param channels comma-separated list of channel numbers
+ * @return #FLUID_OK on success, otherwise #FLUID_FAILED
*/
-int
-fluid_synth_handle_midi_event(void* data, fluid_midi_event_t* event)
+static int fluid_synth_set_important_channels(fluid_synth_t *synth, const char *channels)
{
- fluid_synth_t* synth = (fluid_synth_t*) data;
- int type = fluid_midi_event_get_type(event);
- int chan = fluid_midi_event_get_channel(event);
+ int i;
+ int retval = FLUID_FAILED;
+ int *values = NULL;
+ int num_values;
+ fluid_overflow_prio_t *scores;
- switch(type) {
- case NOTE_ON:
- return fluid_synth_noteon(synth, chan,
- fluid_midi_event_get_key(event),
- fluid_midi_event_get_velocity(event));
+ fluid_return_val_if_fail(synth != NULL, FLUID_FAILED);
- case NOTE_OFF:
- return fluid_synth_noteoff(synth, chan, fluid_midi_event_get_key(event));
+ scores = &synth->overflow;
- case CONTROL_CHANGE:
- return fluid_synth_cc(synth, chan,
- fluid_midi_event_get_control(event),
- fluid_midi_event_get_value(event));
+ if(scores->num_important_channels < synth->midi_channels)
+ {
+ scores->important_channels = FLUID_REALLOC(scores->important_channels,
+ sizeof(*scores->important_channels) * synth->midi_channels);
- case PROGRAM_CHANGE:
- return fluid_synth_program_change(synth, chan, fluid_midi_event_get_program(event));
+ if(scores->important_channels == NULL)
+ {
+ FLUID_LOG(FLUID_ERR, "Out of memory");
+ goto exit;
+ }
+
+ scores->num_important_channels = synth->midi_channels;
+ }
- case CHANNEL_PRESSURE:
- return fluid_synth_channel_pressure(synth, chan, fluid_midi_event_get_program(event));
+ FLUID_MEMSET(scores->important_channels, FALSE,
+ sizeof(*scores->important_channels) * scores->num_important_channels);
- case PITCH_BEND:
- return fluid_synth_pitch_bend(synth, chan, fluid_midi_event_get_pitch(event));
+ if(channels != NULL)
+ {
+ values = FLUID_ARRAY(int, synth->midi_channels);
+
+ if(values == NULL)
+ {
+ FLUID_LOG(FLUID_ERR, "Out of memory");
+ goto exit;
+ }
- case MIDI_SYSTEM_RESET:
- return fluid_synth_system_reset(synth);
- case MIDI_SYSEX:
- return fluid_synth_sysex (synth, event->paramptr, event->param1, NULL, NULL, NULL, FALSE);
- }
- return FLUID_FAILED;
+ /* Every channel given in the comma-separated list of channel numbers
+ * is set to TRUE, i.e. flagging it as "important". Channel numbers are
+ * 1-based. */
+ num_values = fluid_settings_split_csv(channels, values, synth->midi_channels);
+
+ for(i = 0; i < num_values; i++)
+ {
+ if(values[i] > 0 && values[i] <= synth->midi_channels)
+ {
+ scores->important_channels[values[i] - 1] = TRUE;
+ }
+ }
+ }
+
+ retval = FLUID_OK;
+
+exit:
+ FLUID_FREE(values);
+ return retval;
}
+/*
+ * Handler for synth.overflow.important-channels setting.
+ */
+static void fluid_synth_handle_important_channels(void *data, const char *name,
+ const char *value)
+{
+ fluid_synth_t *synth = (fluid_synth_t *)data;
+
+ fluid_synth_api_enter(synth);
+ fluid_synth_set_important_channels(synth, value);
+ fluid_synth_api_exit(synth);
+}
+
+
+/** API legato mode *********************************************************/
+
/**
- * Create and start voices using a preset and a MIDI note on event.
- * @param synth FluidSynth instance
- * @param id Voice group ID to use (can be used with fluid_synth_stop()).
- * @param preset Preset to synthesize
- * @param audio_chan Unused currently, set to 0
- * @param chan MIDI channel number (0 to MIDI channel count - 1)
- * @param key MIDI note number (0-127)
- * @param vel MIDI velocity number (1-127)
- * @return FLUID_OK on success, FLUID_FAILED otherwise
+ * Sets the legato mode of a channel.
*
- * NOTE: Should only be called from within synthesis thread, which includes
- * SoundFont loader preset noteon method.
+ * @param synth the synth instance.
+ * @param chan MIDI channel number (0 to MIDI channel count - 1).
+ * @param legatomode The legato mode as indicated by #fluid_channel_legato_mode.
+ *
+ * @return
+ * - #FLUID_OK on success.
+ * - #FLUID_FAILED
+ * - \a synth is NULL.
+ * - \a chan is outside MIDI channel count.
+ * - \a legatomode is invalid.
*/
-int
-fluid_synth_start(fluid_synth_t* synth, unsigned int id, fluid_preset_t* preset,
- int audio_chan, int chan, int key, int vel)
+int fluid_synth_set_legato_mode(fluid_synth_t *synth, int chan, int legatomode)
{
- int result;
- fluid_return_val_if_fail (preset != NULL, FLUID_FAILED);
- fluid_return_val_if_fail (key >= 0 && key <= 127, FLUID_FAILED);
- fluid_return_val_if_fail (vel >= 1 && vel <= 127, FLUID_FAILED);
- FLUID_API_ENTRY_CHAN(FLUID_FAILED);
- synth->storeid = id;
- result = fluid_preset_noteon (preset, synth, chan, key, vel);
- FLUID_API_RETURN(result);
+ /* checks parameters first */
+ fluid_return_val_if_fail(legatomode >= 0, FLUID_FAILED);
+ fluid_return_val_if_fail(legatomode < FLUID_CHANNEL_LEGATO_MODE_LAST, FLUID_FAILED);
+ FLUID_API_ENTRY_CHAN(FLUID_FAILED);
+ /**/
+ synth->channel[chan]->legatomode = legatomode;
+ /**/
+ FLUID_API_RETURN(FLUID_OK);
}
/**
- * Stop notes for a given note event voice ID.
- * @param synth FluidSynth instance
- * @param id Voice note event ID
- * @return FLUID_OK on success, FLUID_FAILED otherwise
+ * Gets the legato mode of a channel.
*
- * NOTE: In FluidSynth versions prior to 1.1.0 #FLUID_FAILED would be returned
- * if no matching voice note event ID was found. Versions after 1.1.0 only
- * return #FLUID_FAILED if an error occurs.
+ * @param synth the synth instance.
+ * @param chan MIDI channel number (0 to MIDI channel count - 1).
+ * @param legatomode The legato mode as indicated by #fluid_channel_legato_mode.
+ *
+ * @return
+ * - #FLUID_OK on success.
+ * - #FLUID_FAILED
+ * - \a synth is NULL.
+ * - \a chan is outside MIDI channel count.
+ * - \a legatomode is NULL.
*/
-int
-fluid_synth_stop(fluid_synth_t* synth, unsigned int id)
+int fluid_synth_get_legato_mode(fluid_synth_t *synth, int chan, int *legatomode)
{
- int result;
- fluid_return_val_if_fail (synth != NULL, FLUID_FAILED);
- fluid_synth_api_enter(synth);
- fluid_synth_stop_LOCAL (synth, id);
- result = FLUID_OK;
- FLUID_API_RETURN(result);
+ /* checks parameters first */
+ fluid_return_val_if_fail(legatomode != NULL, FLUID_FAILED);
+ FLUID_API_ENTRY_CHAN(FLUID_FAILED);
+ /**/
+ * legatomode = synth->channel[chan]->legatomode;
+ /**/
+ FLUID_API_RETURN(FLUID_OK);
}
-/* Local synthesis thread variant of fluid_synth_stop */
-static void
-fluid_synth_stop_LOCAL (fluid_synth_t *synth, unsigned int id)
-{
- fluid_voice_t* voice;
- int i;
+/** API portamento mode *********************************************************/
- for (i = 0; i < synth->polyphony; i++) {
- voice = synth->voice[i];
+/**
+ * Sets the portamento mode of a channel.
+ *
+ * @param synth the synth instance.
+ * @param chan MIDI channel number (0 to MIDI channel count - 1).
+ * @param portamentomode The portamento mode as indicated by #fluid_channel_portamento_mode.
+ * @return
+ * - #FLUID_OK on success.
+ * - #FLUID_FAILED
+ * - \a synth is NULL.
+ * - \a chan is outside MIDI channel count.
+ * - \a portamentomode is invalid.
+ */
+int fluid_synth_set_portamento_mode(fluid_synth_t *synth, int chan,
+ int portamentomode)
+{
+ /* checks parameters first */
+ fluid_return_val_if_fail(portamentomode >= 0, FLUID_FAILED);
+ fluid_return_val_if_fail(portamentomode < FLUID_CHANNEL_PORTAMENTO_MODE_LAST, FLUID_FAILED);
+ FLUID_API_ENTRY_CHAN(FLUID_FAILED);
+ /**/
+ synth->channel[chan]->portamentomode = portamentomode;
+ /**/
+ FLUID_API_RETURN(FLUID_OK);
+}
- if (_ON(voice) && (fluid_voice_get_id (voice) == id))
- fluid_voice_noteoff(voice);
- }
+/**
+ * Gets the portamento mode of a channel.
+ *
+ * @param synth the synth instance.
+ * @param chan MIDI channel number (0 to MIDI channel count - 1).
+ * @param portamentomode Pointer to the portamento mode as indicated by #fluid_channel_portamento_mode.
+ * @return
+ * - #FLUID_OK on success.
+ * - #FLUID_FAILED
+ * - \a synth is NULL.
+ * - \a chan is outside MIDI channel count.
+ * - \a portamentomode is NULL.
+ */
+int fluid_synth_get_portamento_mode(fluid_synth_t *synth, int chan,
+ int *portamentomode)
+{
+ /* checks parameters first */
+ fluid_return_val_if_fail(portamentomode != NULL, FLUID_FAILED);
+ FLUID_API_ENTRY_CHAN(FLUID_FAILED);
+ /**/
+ * portamentomode = synth->channel[chan]->portamentomode;
+ /**/
+ FLUID_API_RETURN(FLUID_OK);
+}
+
+/** API breath mode *********************************************************/
+
+/**
+ * Sets the breath mode of a channel.
+ *
+ * @param synth the synth instance.
+ * @param chan MIDI channel number (0 to MIDI channel count - 1).
+ * @param breathmode The breath mode as indicated by #fluid_channel_breath_flags.
+ *
+ * @return
+ * - #FLUID_OK on success.
+ * - #FLUID_FAILED
+ * - \a synth is NULL.
+ * - \a chan is outside MIDI channel count.
+ */
+int fluid_synth_set_breath_mode(fluid_synth_t *synth, int chan, int breathmode)
+{
+ /* checks parameters first */
+ FLUID_API_ENTRY_CHAN(FLUID_FAILED);
+ /**/
+ fluid_channel_set_breath_info(synth->channel[chan], breathmode);
+ /**/
+ FLUID_API_RETURN(FLUID_OK);
}
/**
- * Offset the bank numbers of a loaded SoundFont.
- * @param synth FluidSynth instance
- * @param sfont_id ID of a loaded SoundFont
- * @param offset Bank offset value to apply to all instruments
+ * Gets the breath mode of a channel.
+ *
+ * @param synth the synth instance.
+ * @param chan MIDI channel number (0 to MIDI channel count - 1).
+ * @param breathmode Pointer to the returned breath mode as indicated by #fluid_channel_breath_flags.
+ *
+ * @return
+ * - #FLUID_OK on success.
+ * - #FLUID_FAILED
+ * - \a synth is NULL.
+ * - \a chan is outside MIDI channel count.
+ * - \a breathmode is NULL.
*/
-int
-fluid_synth_set_bank_offset(fluid_synth_t* synth, int sfont_id, int offset)
+int fluid_synth_get_breath_mode(fluid_synth_t *synth, int chan, int *breathmode)
{
- fluid_sfont_info_t *sfont_info;
- fluid_list_t *list;
+ /* checks parameters first */
+ fluid_return_val_if_fail(breathmode != NULL, FLUID_FAILED);
+ FLUID_API_ENTRY_CHAN(FLUID_FAILED);
+ /**/
+ * breathmode = fluid_channel_get_breath_info(synth->channel[chan]);
+ /**/
+ FLUID_API_RETURN(FLUID_OK);
+}
- fluid_return_val_if_fail (synth != NULL, FLUID_FAILED);
- fluid_synth_api_enter(synth);
-
- for (list = synth->sfont_info; list; list = fluid_list_next(list)) {
- sfont_info = (fluid_sfont_info_t *)fluid_list_get (list);
+/** API Poly/mono mode ******************************************************/
- if (fluid_sfont_get_id (sfont_info->sfont) == (unsigned int)sfont_id)
+/*
+ * Resets a basic channel group of MIDI channels.
+ * @param synth the synth instance.
+ * @param chan the beginning channel of the group.
+ * @param nbr_chan the number of channel in the group.
+*/
+static void
+fluid_synth_reset_basic_channel_LOCAL(fluid_synth_t *synth, int chan, int nbr_chan)
+{
+ int i;
+
+ for(i = chan; i < chan + nbr_chan; i++)
{
- sfont_info->bankofs = offset;
- break;
+ fluid_channel_reset_basic_channel_info(synth->channel[i]);
+ synth->channel[i]->mode_val = 0;
}
- }
+}
- if (!list)
- {
- FLUID_LOG (FLUID_ERR, "No SoundFont with id = %d", sfont_id);
- FLUID_API_RETURN(FLUID_FAILED);
- }
+/**
+ * Disables and unassigns all channels from a basic channel group.
+ *
+ * @param synth The synth instance.
+ * @param chan The basic channel of the group to reset or -1 to reset all channels.
+ * @note By default (i.e. on creation after new_fluid_synth() and after fluid_synth_system_reset())
+ * a synth instance has one basic channel at channel 0 in mode #FLUID_CHANNEL_MODE_OMNION_POLY.
+ * All other channels belong to this basic channel group. Make sure to call this function before
+ * setting any custom basic channel setup.
+ *
+ * @return
+ * - #FLUID_OK on success.
+ * - #FLUID_FAILED
+ * - \a synth is NULL.
+ * - \a chan is outside MIDI channel count.
+ * - \a chan isn't a basic channel.
+ */
+int fluid_synth_reset_basic_channel(fluid_synth_t *synth, int chan)
+{
+ int nbr_chan;
+
+ /* checks parameters first */
+ if(chan < 0)
+ {
+ fluid_return_val_if_fail(synth != NULL, FLUID_FAILED);
+ fluid_synth_api_enter(synth);
+ /* The range is all MIDI channels from 0 to MIDI channel count -1 */
+ chan = 0; /* beginning chan */
+ nbr_chan = synth->midi_channels; /* MIDI Channels number */
+ }
+ else
+ {
+ FLUID_API_ENTRY_CHAN(FLUID_FAILED);
+
+ /* checks if chan is a basic channel */
+ if(!(synth->channel[chan]->mode & FLUID_CHANNEL_BASIC))
+ {
+ FLUID_API_RETURN(FLUID_FAILED);
+ }
- FLUID_API_RETURN(FLUID_OK);
+ /* The range is all MIDI channels in the group from chan */
+ nbr_chan = synth->channel[chan]->mode_val; /* nbr of channels in the group */
+ }
+
+ /* resets the range of MIDI channels */
+ fluid_synth_reset_basic_channel_LOCAL(synth, chan, nbr_chan);
+ FLUID_API_RETURN(FLUID_OK);
}
/**
- * Get bank offset of a loaded SoundFont.
- * @param synth FluidSynth instance
- * @param sfont_id ID of a loaded SoundFont
- * @return SoundFont bank offset value
+ * Checks if a new basic channel group overlaps the next basic channel group.
+ *
+ * On success the function returns the possible number of channel for this
+ * new basic channel group.
+ * The function fails if the new group overlaps the next basic channel group.
+ *
+ * @param see fluid_synth_set_basic_channel.
+ * @return
+ * - On success, the effective number of channels for this new basic channel group,
+ * #FLUID_FAILED otherwise.
+ * - #FLUID_FAILED
+ * - \a val has a number of channels overlapping next basic channel group or been
+ * above MIDI channel count.
*/
-int
-fluid_synth_get_bank_offset(fluid_synth_t* synth, int sfont_id)
+static int
+fluid_synth_check_next_basic_channel(fluid_synth_t *synth, int basicchan, int mode, int val)
{
- fluid_sfont_info_t *sfont_info;
- fluid_list_t *list;
- int offset = 0;
+ int i, n_chan = synth->midi_channels; /* MIDI Channels count */
+ int real_val = val; /* real number of channels in the group */
- fluid_return_val_if_fail (synth != NULL, 0);
- fluid_synth_api_enter(synth);
+ /* adjusts val range */
+ if(mode == FLUID_CHANNEL_MODE_OMNIOFF_POLY)
+ {
+ real_val = 1; /* mode poly omnioff implies a group of only one channel.*/
+ }
+ else if(val == 0)
+ {
+ /* mode poly omnion (0), mono omnion (1), mono omni off (3) */
+ /* value 0 means all possible channels from basicchan to MIDI channel count -1.*/
+ real_val = n_chan - basicchan;
+ }
+ /* checks if val range is above MIDI channel count */
+ else if(basicchan + val > n_chan)
+ {
+ return FLUID_FAILED;
+ }
- for (list = synth->sfont_info; list; list = fluid_list_next(list)) {
- sfont_info = (fluid_sfont_info_t *)fluid_list_get (list);
+ /* checks if this basic channel group overlaps next basic channel group */
+ for(i = basicchan + 1; i < basicchan + real_val; i++)
+ {
+ if(synth->channel[i]->mode & FLUID_CHANNEL_BASIC)
+ {
+ /* A value of 0 for val means all possible channels from basicchan to
+ to the next basic channel -1 (if any).
+ When i reachs the next basic channel group, real_val will be
+ limited if it is possible */
+ if(val == 0)
+ {
+ /* limitation of real_val */
+ real_val = i - basicchan;
+ break;
+ }
+
+ /* overlap with the next basic channel group */
+ return FLUID_FAILED;
+ }
+ }
- if (fluid_sfont_get_id (sfont_info->sfont) == (unsigned int)sfont_id)
+ return real_val;
+}
+
+/**
+ * Sets a new basic channel group only. The function doesn't allow to change an
+ * existing basic channel.
+ *
+ * The function fails if any channel overlaps any existing basic channel group.
+ * To make room if necessary, basic channel groups can be cleared using
+ * fluid_synth_reset_basic_channel().
+ *
+ * @param synth the synth instance.
+ * @param chan the basic Channel number (0 to MIDI channel count-1).
+ * @param mode the MIDI mode to use for chan (see #fluid_basic_channel_modes).
+ * @param val number of channels in the group.
+ * @note \a val is only relevant for mode #FLUID_CHANNEL_MODE_OMNION_POLY,
+ * #FLUID_CHANNEL_MODE_OMNION_MONO and #FLUID_CHANNEL_MODE_OMNIOFF_MONO. A value
+ * of 0 means all possible channels from \a chan to to next basic channel minus 1 (if any)
+ * or to MIDI channel count minus 1. Val is ignored for #FLUID_CHANNEL_MODE_OMNIOFF_POLY
+ * as this mode implies a group of only one channel.
+ * @return
+ * - #FLUID_OK on success.
+ * - #FLUID_FAILED
+ * - \a synth is NULL.
+ * - \a chan is outside MIDI channel count.
+ * - \a mode is invalid.
+ * - \a val has a number of channels overlapping another basic channel group or been
+ * above MIDI channel count.
+ * - When the function fails, any existing basic channels aren't modified.
+ */
+int fluid_synth_set_basic_channel(fluid_synth_t *synth, int chan, int mode, int val)
+{
+ /* check parameters */
+ fluid_return_val_if_fail(mode >= 0, FLUID_FAILED);
+ fluid_return_val_if_fail(mode < FLUID_CHANNEL_MODE_LAST, FLUID_FAILED);
+ fluid_return_val_if_fail(val >= 0, FLUID_FAILED);
+ FLUID_API_ENTRY_CHAN(FLUID_FAILED);
+
+ /**/
+ if(val > 0 && chan + val > synth->midi_channels)
{
- offset = sfont_info->bankofs;
- break;
+ FLUID_API_RETURN(FLUID_FAILED);
}
- }
- if (!list)
- {
- FLUID_LOG (FLUID_ERR, "No SoundFont with id = %d", sfont_id);
- FLUID_API_RETURN(0);
- }
+ /* Checks if there is an overlap with the next basic channel */
+ val = fluid_synth_check_next_basic_channel(synth, chan, mode, val);
- FLUID_API_RETURN(offset);
-}
+ if(val == FLUID_FAILED || synth->channel[chan]->mode & FLUID_CHANNEL_ENABLED)
+ {
+ /* overlap with the next or previous channel group */
+ FLUID_LOG(FLUID_INFO, "basic channel %d overlaps another group", chan);
+ FLUID_API_RETURN(FLUID_FAILED);
+ }
-void
-fluid_synth_api_enter(fluid_synth_t* synth)
-{
- if (synth->use_mutex) {
- fluid_rec_mutex_lock(synth->mutex);
- }
- if (!synth->public_api_count) {
- fluid_synth_check_finished_voices(synth);
- }
- synth->public_api_count++;
+ /* sets a new basic channel group */
+ fluid_synth_set_basic_channel_LOCAL(synth, chan, mode, val);
+ /**/
+ FLUID_API_RETURN(FLUID_OK);
}
-void fluid_synth_api_exit(fluid_synth_t* synth)
+/*
+ * Local version of fluid_synth_set_basic_channel(), called internally:
+ * - by fluid_synth_set_basic_channel() to set a new basic channel group.
+ * - during creation new_fluid_synth() or on CC reset to set a default basic channel group.
+ * - on CC ominoff, CC omnion, CC poly , CC mono to change an existing basic channel group.
+ *
+ * @param see fluid_synth_set_basic_channel()
+*/
+static void
+fluid_synth_set_basic_channel_LOCAL(fluid_synth_t *synth, int basicchan, int mode, int val)
{
- synth->public_api_count--;
- if (!synth->public_api_count) {
- fluid_rvoice_eventhandler_flush(synth->eventhandler);
- }
+ int i;
- if (synth->use_mutex) {
- fluid_rec_mutex_unlock(synth->mutex);
- }
-
-}
+ /* sets the basic channel group */
+ for(i = basicchan; i < basicchan + val; i++)
+ {
+ int new_mode = mode; /* OMNI_OFF/ON, MONO/POLY ,others bits are zero */
+ int new_val;
+ /* MIDI specs: when mode is changed, channel must receive ALL_NOTES_OFF */
+ fluid_synth_all_notes_off_LOCAL(synth, i);
+
+ if(i == basicchan)
+ {
+ new_mode |= FLUID_CHANNEL_BASIC; /* First channel in the group */
+ new_val = val; /* number of channels in the group */
+ }
+ else
+ {
+ new_val = 0; /* val is 0 for other channel than basic channel */
+ }
+ /* Channel is enabled */
+ new_mode |= FLUID_CHANNEL_ENABLED;
+ /* Now new_mode is OMNI OFF/ON,MONO/POLY, BASIC_CHANNEL or not and enabled */
+ fluid_channel_set_basic_channel_info(synth->channel[i], new_mode);
+ synth->channel[i]->mode_val = new_val;
+ }
+}
/**
- * Set midi channel type
- * @param synth FluidSynth instance
- * @param chan MIDI channel number (0 to MIDI channel count - 1)
- * @param type CHANNEL_TYPE_MELODIC, or CHANNEL_TYPE_DRUM
- * @return FLUID_OK on success, FLUID_FAILED otherwise
- * @since 1.1.4
+ * Searchs a previous basic channel starting from chan.
+ *
+ * @param synth the synth instance.
+ * @param chan starting index of the search (including chan).
+ * @return index of the basic channel if found , FLUID_FAILED otherwise.
*/
-int fluid_synth_set_channel_type(fluid_synth_t* synth, int chan, int type)
+static int fluid_synth_get_previous_basic_channel(fluid_synth_t *synth, int chan)
{
- fluid_return_val_if_fail ((type >= CHANNEL_TYPE_MELODIC) && (type <= CHANNEL_TYPE_DRUM), FLUID_FAILED);
- FLUID_API_ENTRY_CHAN(FLUID_FAILED);
-
- synth->channel[chan]->channel_type = type;
+ for(; chan >= 0; chan--)
+ {
+ /* searchs previous basic channel */
+ if(synth->channel[chan]->mode & FLUID_CHANNEL_BASIC)
+ {
+ /* chan is the previous basic channel */
+ return chan;
+ }
+ }
- FLUID_API_RETURN(FLUID_OK);
+ return FLUID_FAILED;
}
+/**
+ * Returns poly mono mode information of any MIDI channel.
+ *
+ * @param synth the synth instance
+ * @param chan MIDI channel number (0 to MIDI channel count - 1)
+ * @param basic_chan_out Buffer to store the basic channel \a chan belongs to or #FLUID_FAILED if \a chan is disabled.
+ * @param mode_out Buffer to store the mode of \a chan (see #fluid_basic_channel_modes) or #FLUID_FAILED if \a chan is disabled.
+ * @param val_out Buffer to store the total number of channels in this basic channel group or #FLUID_FAILED if \a chan is disabled.
+ * @note If any of \a basic_chan_out, \a mode_out, \a val_out pointer is NULL
+ * the corresponding information isn't returned.
+ *
+ * @return
+ * - #FLUID_OK on success.
+ * - #FLUID_FAILED
+ * - \a synth is NULL.
+ * - \a chan is outside MIDI channel count.
+ */
+int fluid_synth_get_basic_channel(fluid_synth_t *synth, int chan,
+ int *basic_chan_out,
+ int *mode_out,
+ int *val_out)
+{
+ int basic_chan = FLUID_FAILED;
+ int mode = FLUID_FAILED;
+ int val = FLUID_FAILED;
+
+ /* checks parameters first */
+ FLUID_API_ENTRY_CHAN(FLUID_FAILED);
+
+ if((synth->channel[chan]->mode & FLUID_CHANNEL_ENABLED) &&
+ /* chan is enabled , we search the basic channel chan belongs to */
+ (basic_chan = fluid_synth_get_previous_basic_channel(synth, chan)) != FLUID_FAILED)
+ {
+ mode = synth->channel[chan]->mode & FLUID_CHANNEL_MODE_MASK;
+ val = synth->channel[basic_chan]->mode_val;
+ }
+
+ /* returns the informations if they are requested */
+ if(basic_chan_out)
+ {
+ * basic_chan_out = basic_chan;
+ }
+
+ if(mode_out)
+ {
+ * mode_out = mode;
+ }
+
+ if(val_out)
+ {
+ * val_out = val;
+ }
+
+ FLUID_API_RETURN(FLUID_OK);
+}