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+/* FluidSynth - A Software Synthesizer
+ *
+ * Copyright (C) 2003 Peter Hanappe and others.
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Library General Public License
+ * as published by the Free Software Foundation; either version 2 of
+ * the License, or (at your option) any later version.
+ *
+ * This library is distributed in the hope that it will be useful, but
+ * WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Library General Public License for more details.
+ *
+ * You should have received a copy of the GNU Library General Public
+ * License along with this library; if not, write to the Free
+ * Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA
+ * 02110-1301, USA
+ */
+
+#include "fluid_iir_filter.h"
+#include "fluid_sys.h"
+#include "fluid_conv.h"
+
+/**
+ * Applies a lowpass filter with variable cutoff frequency and quality factor.
+ * Also modifies filter state accordingly.
+ * @param iir_filter Filter parameter
+ * @param dsp_buf Pointer to the synthesized audio data
+ * @param count Count of samples in dsp_buf
+ */
+/*
+ * Variable description:
+ * - dsp_a1, dsp_a2, dsp_b0, dsp_b1, dsp_b2: Filter coefficients
+ *
+ * A couple of variables are used internally, their results are discarded:
+ * - dsp_i: Index through the output buffer
+ * - dsp_phase_fractional: The fractional part of dsp_phase
+ * - dsp_coeff: A table of four coefficients, depending on the fractional phase.
+ * Used to interpolate between samples.
+ * - dsp_process_buffer: Holds the processed signal between stages
+ * - dsp_centernode: delay line for the IIR filter
+ * - dsp_hist1: same
+ * - dsp_hist2: same
+ */
+void
+fluid_iir_filter_apply(fluid_iir_filter_t* iir_filter,
+ fluid_real_t *dsp_buf, int count)
+{
+ /* IIR filter sample history */
+ fluid_real_t dsp_hist1 = iir_filter->hist1;
+ fluid_real_t dsp_hist2 = iir_filter->hist2;
+
+ /* IIR filter coefficients */
+ fluid_real_t dsp_a1 = iir_filter->a1;
+ fluid_real_t dsp_a2 = iir_filter->a2;
+ fluid_real_t dsp_b02 = iir_filter->b02;
+ fluid_real_t dsp_b1 = iir_filter->b1;
+ int dsp_filter_coeff_incr_count = iir_filter->filter_coeff_incr_count;
+
+ fluid_real_t dsp_centernode;
+ int dsp_i;
+
+ /* filter (implement the voice filter according to SoundFont standard) */
+
+ /* Check for denormal number (too close to zero). */
+ if (fabs (dsp_hist1) < 1e-20) dsp_hist1 = 0.0f; /* FIXME JMG - Is this even needed? */
+
+ /* Two versions of the filter loop. One, while the filter is
+ * changing towards its new setting. The other, if the filter
+ * doesn't change.
+ */
+
+ if (dsp_filter_coeff_incr_count > 0)
+ {
+ fluid_real_t dsp_a1_incr = iir_filter->a1_incr;
+ fluid_real_t dsp_a2_incr = iir_filter->a2_incr;
+ fluid_real_t dsp_b02_incr = iir_filter->b02_incr;
+ fluid_real_t dsp_b1_incr = iir_filter->b1_incr;
+
+
+ /* Increment is added to each filter coefficient filter_coeff_incr_count times. */
+ for (dsp_i = 0; dsp_i < count; dsp_i++)
+ {
+ /* The filter is implemented in Direct-II form. */
+ dsp_centernode = dsp_buf[dsp_i] - dsp_a1 * dsp_hist1 - dsp_a2 * dsp_hist2;
+ dsp_buf[dsp_i] = dsp_b02 * (dsp_centernode + dsp_hist2) + dsp_b1 * dsp_hist1;
+ dsp_hist2 = dsp_hist1;
+ dsp_hist1 = dsp_centernode;
+
+ if (dsp_filter_coeff_incr_count-- > 0)
+ {
+ fluid_real_t old_b02 = dsp_b02;
+ dsp_a1 += dsp_a1_incr;
+ dsp_a2 += dsp_a2_incr;
+ dsp_b02 += dsp_b02_incr;
+ dsp_b1 += dsp_b1_incr;
+
+ /* Compensate history to avoid the filter going havoc with large frequency changes */
+ if (iir_filter->compensate_incr && fabs(dsp_b02) > 0.001) {
+ fluid_real_t compensate = old_b02 / dsp_b02;
+ dsp_centernode *= compensate;
+ dsp_hist1 *= compensate;
+ dsp_hist2 *= compensate;
+ }
+ }
+ } /* for dsp_i */
+ }
+ else /* The filter parameters are constant. This is duplicated to save time. */
+ {
+ for (dsp_i = 0; dsp_i < count; dsp_i++)
+ { /* The filter is implemented in Direct-II form. */
+ dsp_centernode = dsp_buf[dsp_i] - dsp_a1 * dsp_hist1 - dsp_a2 * dsp_hist2;
+ dsp_buf[dsp_i] = dsp_b02 * (dsp_centernode + dsp_hist2) + dsp_b1 * dsp_hist1;
+ dsp_hist2 = dsp_hist1;
+ dsp_hist1 = dsp_centernode;
+ }
+ }
+
+ iir_filter->hist1 = dsp_hist1;
+ iir_filter->hist2 = dsp_hist2;
+ iir_filter->a1 = dsp_a1;
+ iir_filter->a2 = dsp_a2;
+ iir_filter->b02 = dsp_b02;
+ iir_filter->b1 = dsp_b1;
+ iir_filter->filter_coeff_incr_count = dsp_filter_coeff_incr_count;
+
+ fluid_check_fpe ("voice_filter");
+}
+
+
+void
+fluid_iir_filter_reset(fluid_iir_filter_t* iir_filter)
+{
+ iir_filter->hist1 = 0;
+ iir_filter->hist2 = 0;
+ iir_filter->last_fres = -1.;
+ iir_filter->filter_startup = 1;
+}
+
+void
+fluid_iir_filter_set_fres(fluid_iir_filter_t* iir_filter,
+ fluid_real_t fres)
+{
+ iir_filter->fres = fres;
+ iir_filter->last_fres = -1.;
+}
+
+
+void
+fluid_iir_filter_set_q_dB(fluid_iir_filter_t* iir_filter,
+ fluid_real_t q_dB)
+{
+ /* The 'sound font' Q is defined in dB. The filter needs a linear
+ q. Convert. */
+ iir_filter->q_lin = (fluid_real_t) (pow(10.0f, q_dB / 20.0f));
+
+ /* SF 2.01 page 59:
+ *
+ * The SoundFont specs ask for a gain reduction equal to half the
+ * height of the resonance peak (Q). For example, for a 10 dB
+ * resonance peak, the gain is reduced by 5 dB. This is done by
+ * multiplying the total gain with sqrt(1/Q). `Sqrt' divides dB
+ * by 2 (100 lin = 40 dB, 10 lin = 20 dB, 3.16 lin = 10 dB etc)
+ * The gain is later factored into the 'b' coefficients
+ * (numerator of the filter equation). This gain factor depends
+ * only on Q, so this is the right place to calculate it.
+ */
+ iir_filter->filter_gain = (fluid_real_t) (1.0 / sqrt(iir_filter->q_lin));
+
+ /* The synthesis loop will have to recalculate the filter coefficients. */
+ iir_filter->last_fres = -1.;
+
+}
+
+
+static inline void
+fluid_iir_filter_calculate_coefficients(fluid_iir_filter_t* iir_filter,
+ int transition_samples,
+ fluid_real_t output_rate)
+{
+
+ /*
+ * Those equations from Robert Bristow-Johnson's `Cookbook
+ * formulae for audio EQ biquad filter coefficients', obtained
+ * from Harmony-central.com / Computer / Programming. They are
+ * the result of the bilinear transform on an analogue filter
+ * prototype. To quote, `BLT frequency warping has been taken
+ * into account for both significant frequency relocation and for
+ * bandwidth readjustment'. */
+
+ fluid_real_t omega = (fluid_real_t) (2.0 * M_PI *
+ (iir_filter->last_fres / ((float) output_rate)));
+ fluid_real_t sin_coeff = (fluid_real_t) sin(omega);
+ fluid_real_t cos_coeff = (fluid_real_t) cos(omega);
+ fluid_real_t alpha_coeff = sin_coeff / (2.0f * iir_filter->q_lin);
+ fluid_real_t a0_inv = 1.0f / (1.0f + alpha_coeff);
+
+ /* Calculate the filter coefficients. All coefficients are
+ * normalized by a0. Think of `a1' as `a1/a0'.
+ *
+ * Here a couple of multiplications are saved by reusing common expressions.
+ * The original equations should be:
+ * iir_filter->b0=(1.-cos_coeff)*a0_inv*0.5*iir_filter->filter_gain;
+ * iir_filter->b1=(1.-cos_coeff)*a0_inv*iir_filter->filter_gain;
+ * iir_filter->b2=(1.-cos_coeff)*a0_inv*0.5*iir_filter->filter_gain; */
+
+ fluid_real_t a1_temp = -2.0f * cos_coeff * a0_inv;
+ fluid_real_t a2_temp = (1.0f - alpha_coeff) * a0_inv;
+ fluid_real_t b1_temp = (1.0f - cos_coeff) * a0_inv * iir_filter->filter_gain;
+ /* both b0 -and- b2 */
+ fluid_real_t b02_temp = b1_temp * 0.5f;
+
+ iir_filter->compensate_incr = 0;
+
+ if (iir_filter->filter_startup || (transition_samples == 0))
+ {
+ /* The filter is calculated, because the voice was started up.
+ * In this case set the filter coefficients without delay.
+ */
+ iir_filter->a1 = a1_temp;
+ iir_filter->a2 = a2_temp;
+ iir_filter->b02 = b02_temp;
+ iir_filter->b1 = b1_temp;
+ iir_filter->filter_coeff_incr_count = 0;
+ iir_filter->filter_startup = 0;
+// printf("Setting initial filter coefficients.\n");
+ }
+ else
+ {
+
+ /* The filter frequency is changed. Calculate an increment
+ * factor, so that the new setting is reached after one buffer
+ * length. x_incr is added to the current value FLUID_BUFSIZE
+ * times. The length is arbitrarily chosen. Longer than one
+ * buffer will sacrifice some performance, though. Note: If
+ * the filter is still too 'grainy', then increase this number
+ * at will.
+ */
+
+ iir_filter->a1_incr = (a1_temp - iir_filter->a1) / transition_samples;
+ iir_filter->a2_incr = (a2_temp - iir_filter->a2) / transition_samples;
+ iir_filter->b02_incr = (b02_temp - iir_filter->b02) / transition_samples;
+ iir_filter->b1_incr = (b1_temp - iir_filter->b1) / transition_samples;
+ if (fabs(iir_filter->b02) > 0.0001) {
+ fluid_real_t quota = b02_temp / iir_filter->b02;
+ iir_filter->compensate_incr = quota < 0.5 || quota > 2;
+ }
+ /* Have to add the increments filter_coeff_incr_count times. */
+ iir_filter->filter_coeff_incr_count = transition_samples;
+ }
+ fluid_check_fpe ("voice_write filter calculation");
+}
+
+
+void fluid_iir_filter_calc(fluid_iir_filter_t* iir_filter,
+ fluid_real_t output_rate,
+ fluid_real_t fres_mod)
+{
+ fluid_real_t fres;
+
+ /* calculate the frequency of the resonant filter in Hz */
+ fres = fluid_ct2hz(iir_filter->fres + fres_mod);
+
+ /* FIXME - Still potential for a click during turn on, can we interpolate
+ between 20khz cutoff and 0 Q? */
+
+ /* I removed the optimization of turning the filter off when the
+ * resonance frequence is above the maximum frequency. Instead, the
+ * filter frequency is set to a maximum of 0.45 times the sampling
+ * rate. For a 44100 kHz sampling rate, this amounts to 19845
+ * Hz. The reason is that there were problems with anti-aliasing when the
+ * synthesizer was run at lower sampling rates. Thanks to Stephan
+ * Tassart for pointing me to this bug. By turning the filter on and
+ * clipping the maximum filter frequency at 0.45*srate, the filter
+ * is used as an anti-aliasing filter. */
+
+ if (fres > 0.45f * output_rate)
+ fres = 0.45f * output_rate;
+ else if (fres < 5)
+ fres = 5;
+
+ /* if filter enabled and there is a significant frequency change.. */
+ if ((abs (fres - iir_filter->last_fres) > 0.01))
+ {
+ /* The filter coefficients have to be recalculated (filter
+ * parameters have changed). Recalculation for various reasons is
+ * forced by setting last_fres to -1. The flag filter_startup
+ * indicates, that the DSP loop runs for the first time, in this
+ * case, the filter is set directly, instead of smoothly fading
+ * between old and new settings. */
+ iir_filter->last_fres = fres;
+ fluid_iir_filter_calculate_coefficients(iir_filter, FLUID_BUFSIZE,
+ output_rate);
+ }
+
+
+ fluid_check_fpe ("voice_write DSP coefficients");
+
+}
+