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+/*
+ Copyright (C) 2011 Tim Mayberry
+
+ This program is free software; you can redistribute it and/or modify
+ it under the terms of the GNU General Public License as published by
+ the Free Software Foundation; either version 2 of the License, or
+ (at your option) any later version.
+
+ This program is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ GNU General Public License for more details.
+
+ You should have received a copy of the GNU General Public License
+ along with this program; if not, write to the Free Software
+ Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
+
+*/
+
+#include <stdint.h>
+
+#include <vector>
+#include <map>
+#include <string>
+
+namespace ARDOUR {
+
+ // Names for the drivers on all possible systems
+ extern const char * const portaudio_driver_name;
+ extern const char * const coreaudio_driver_name;
+ extern const char * const alsa_driver_name;
+ extern const char * const oss_driver_name;
+ extern const char * const freebob_driver_name;
+ extern const char * const ffado_driver_name;
+ extern const char * const netjack_driver_name;
+ extern const char * const dummy_driver_name;
+
+ /**
+ * Get a list of possible JACK audio driver names based on platform
+ */
+ void get_jack_audio_driver_names (std::vector<std::string>& driver_names);
+
+ /**
+ * Get the default JACK audio driver based on platform
+ */
+ void get_jack_default_audio_driver_name (std::string& driver_name);
+
+ /**
+ * Get a list of possible samplerates supported be JACK
+ */
+ void get_jack_sample_rate_strings (std::vector<std::string>& sample_rates);
+
+ /**
+ * @return The default samplerate
+ */
+ std::string get_jack_default_sample_rate ();
+
+ /**
+ * @return true if sample rate string was able to be converted
+ */
+ bool get_jack_sample_rate_value_from_string (const std::string& srs, uint32_t& srv);
+
+ /**
+ * Get a list of possible period sizes supported be JACK
+ */
+ void get_jack_period_size_strings (std::vector<std::string>& samplerates);
+
+ /**
+ * @return The default period size
+ */
+ std::string get_jack_default_period_size ();
+
+ /**
+ * @return true if period size string was able to be converted
+ */
+ bool get_jack_period_size_value_from_string (const std::string& pss, uint32_t& psv);
+
+ /**
+ * These are driver specific I think, so it may require a driver arg
+ * in future
+ */
+ void get_jack_dither_mode_strings (const std::string& driver, std::vector<std::string>& dither_modes);
+
+ /**
+ * @return The default dither mode
+ */
+ std::string get_jack_default_dither_mode (const std::string& driver);
+
+ /**
+ * @return Estimate of latency
+ *
+ * API matches current use in GUI
+ */
+ std::string get_jack_latency_string (std::string samplerate, float periods, std::string period_size);
+
+ /**
+ * Key being a readable name to display in a GUI
+ * Value being name used in a jack commandline
+ */
+ typedef std::map<std::string, std::string> device_map_t;
+
+ /**
+ * Use library specific code to find out what what devices exist for a given
+ * driver that might work in JACK. There is no easy way to find out what
+ * modules the JACK server supports so guess based on platform. For instance
+ * portaudio is cross-platform but we only return devices if built for
+ * windows etc
+ */
+ void get_jack_alsa_device_names (device_map_t& devices);
+ void get_jack_portaudio_device_names (device_map_t& devices);
+ void get_jack_coreaudio_device_names (device_map_t& devices);
+ void get_jack_oss_device_names (device_map_t& devices);
+ void get_jack_freebob_device_names (device_map_t& devices);
+ void get_jack_ffado_device_names (device_map_t& devices);
+ void get_jack_netjack_device_names (device_map_t& devices);
+ void get_jack_dummy_device_names (device_map_t& devices);
+
+ /*
+ * @return true if there were devices found for the driver
+ *
+ * @param driver The driver name returned by get_jack_audio_driver_names
+ * @param devices The map used to insert the drivers into, devices will be cleared before
+ * adding the available drivers
+ */
+ bool get_jack_device_names_for_audio_driver (const std::string& driver, device_map_t& devices);
+
+ /*
+ * @return a list of readable device names for a specific driver.
+ */
+ std::vector<std::string> get_jack_device_names_for_audio_driver (const std::string& driver);
+
+ /**
+ * @return true if the driver supports playback and recording
+ * on separate devices
+ */
+ bool get_jack_audio_driver_supports_two_devices (const std::string& driver);
+
+ bool get_jack_audio_driver_supports_latency_adjustment (const std::string& driver);
+
+ bool get_jack_audio_driver_supports_setting_period_count (const std::string& driver);
+
+ /**
+ * The possible names to use to try and find servers, this includes
+ * any file extensions like .exe on Windows
+ *
+ * @return true if the JACK application names for this platform could be guessed
+ */
+ bool get_jack_server_application_names (std::vector<std::string>& server_names);
+
+ /**
+ * Sets the PATH environment variable to contain directories likely to contain
+ * JACK servers so that if the JACK server is auto-started it can find the server
+ * executable.
+ *
+ * This is only modifies PATH on the mac at the moment.
+ */
+ void set_path_env_for_jack_autostart (const std::vector<std::string>&);
+
+ /**
+ * Get absolute paths to directories that might contain JACK servers on the system
+ *
+ * @return true if !server_paths.empty()
+ */
+ bool get_jack_server_dir_paths (std::vector<std::string>& server_dir_paths);
+
+ /**
+ * Get absolute paths to JACK servers on the system
+ *
+ * @return true if a server was found
+ */
+ bool get_jack_server_paths (const std::vector<std::string>& server_dir_paths,
+ const std::vector<std::string>& server_names,
+ std::vector<std::string>& server_paths);
+
+
+ bool get_jack_server_paths (std::vector<std::string>& server_paths);
+
+ /**
+ * Get absolute path to default JACK server
+ */
+ bool get_jack_default_server_path (std::string& server_path);
+
+ /**
+ * @return The name of the jack server config file
+ */
+ std::string get_jack_server_config_file_name ();
+
+ std::string get_jack_server_user_config_dir_path ();
+
+ std::string get_jack_server_user_config_file_path ();
+
+ bool write_jack_config_file (const std::string& config_file_path, const std::string& command_line);
+
+ struct JackCommandLineOptions {
+
+ // see implementation for defaults
+ JackCommandLineOptions ();
+
+ //operator bool
+ //operator ostream
+
+ std::string server_path;
+ uint32_t timeout;
+ bool no_mlock;
+ uint32_t ports_max;
+ bool realtime;
+ uint32_t priority;
+ bool unlock_gui_libs;
+ bool verbose;
+ bool temporary;
+ bool playback_only;
+ bool capture_only;
+ std::string driver;
+ std::string input_device;
+ std::string output_device;
+ uint32_t num_periods;
+ uint32_t period_size;
+ uint32_t samplerate;
+ uint32_t input_channels;
+ uint32_t output_channels;
+ uint32_t input_latency;
+ uint32_t output_latency;
+ bool hardware_metering;
+ bool hardware_monitoring;
+ std::string dither_mode;
+ bool force16_bit;
+ bool soft_mode;
+ std::string midi_driver;
+ };
+
+ /**
+ * @return true if able to build a valid command line based on options
+ */
+ bool get_jack_command_line_string (const JackCommandLineOptions& options, std::string& command_line);
+}