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-rw-r--r--libs/ardour/crossfade.cc1008
1 files changed, 0 insertions, 1008 deletions
diff --git a/libs/ardour/crossfade.cc b/libs/ardour/crossfade.cc
deleted file mode 100644
index d1db33bdcd..0000000000
--- a/libs/ardour/crossfade.cc
+++ /dev/null
@@ -1,1008 +0,0 @@
-/*
- Copyright (C) 2003-2006 Paul Davis
-
- This program is free software; you can redistribute it and/or modify
- it under the terms of the GNU General Public License as published by
- the Free Software Foundation; either version 2 of the License, or
- (at your option) any later version.
-
- This program is distributed in the hope that it will be useful,
- but WITHOUT ANY WARRANTY; without even the implied warranty of
- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- GNU General Public License for more details.
-
- You should have received a copy of the GNU General Public License
- along with this program; if not, write to the Free Software
- Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
-
-*/
-
-#include "ardour/debug.h"
-#include "ardour/types.h"
-#include "ardour/crossfade.h"
-#include "ardour/audioregion.h"
-#include "ardour/playlist.h"
-#include "ardour/utils.h"
-#include "ardour/session.h"
-#include "ardour/source.h"
-#include "ardour/region_factory.h"
-
-#include "i18n.h"
-#include <locale.h>
-
-using namespace std;
-using namespace ARDOUR;
-using namespace PBD;
-
-framecnt_t Crossfade::_short_xfade_length = 0;
-
-/* XXX if and when we ever implement parallel processing of the process()
- callback, these will need to be handled on a per-thread basis.
-*/
-
-Sample* Crossfade::crossfade_buffer_out = 0;
-Sample* Crossfade::crossfade_buffer_in = 0;
-
-
-#define CROSSFADE_DEFAULT_PROPERTIES \
- _active (Properties::active, _session.config.get_xfades_active ()) \
- , _follow_overlap (Properties::follow_overlap, false)
-
-
-namespace ARDOUR {
- namespace Properties {
- PropertyDescriptor<bool> follow_overlap;
- }
-}
-
-void
-Crossfade::make_property_quarks ()
-{
- Properties::follow_overlap.property_id = g_quark_from_static_string (X_("follow-overlap"));
- DEBUG_TRACE (DEBUG::Properties, string_compose ("quark for follow-overlap = %1\n", Properties::follow_overlap.property_id));
-}
-
-void
-Crossfade::set_buffer_size (framecnt_t sz)
-{
- delete [] crossfade_buffer_out;
- crossfade_buffer_out = 0;
-
- delete [] crossfade_buffer_in;
- crossfade_buffer_in = 0;
-
- if (sz) {
- crossfade_buffer_out = new Sample[sz];
- crossfade_buffer_in = new Sample[sz];
- }
-}
-
-bool
-Crossfade::operator== (const Crossfade& other)
-{
- return (_in == other._in) && (_out == other._out);
-}
-
-Crossfade::Crossfade (boost::shared_ptr<AudioRegion> in, boost::shared_ptr<AudioRegion> out,
- framecnt_t length,
- AnchorPoint ap)
- : AudioRegion (in->session(), 0, length, in->name() + string ("<>") + out->name())
- , CROSSFADE_DEFAULT_PROPERTIES
- , _fade_in (Evoral::Parameter(FadeInAutomation)) // linear (gain coefficient) => -inf..+6dB
- , _fade_out (Evoral::Parameter(FadeOutAutomation)) // linear (gain coefficient) => -inf..+6dB
-
-{
- register_properties ();
-
- _in = in;
- _out = out;
- _anchor_point = ap;
- _fixed = true;
- _follow_overlap = false;
-
- initialize ();
-}
-
-Crossfade::Crossfade (boost::shared_ptr<AudioRegion> a, boost::shared_ptr<AudioRegion> b, CrossfadeModel model, bool act)
- : AudioRegion (a->session(), 0, 0, a->name() + string ("<>") + b->name())
- , CROSSFADE_DEFAULT_PROPERTIES
- , _fade_in (Evoral::Parameter(FadeInAutomation)) // linear (gain coefficient) => -inf..+6dB
- , _fade_out (Evoral::Parameter(FadeOutAutomation)) // linear (gain coefficient) => -inf..+6dB
-{
- register_properties ();
-
- _in_update = false;
- _fixed = false;
- _follow_overlap = false;
-
- if (compute (a, b, model)) {
- throw failed_constructor();
- }
-
- _active = act;
-
- initialize ();
-}
-
-Crossfade::Crossfade (const Playlist& playlist, XMLNode const & node)
- : AudioRegion (playlist.session(), 0, 0, "unnamed crossfade")
- , CROSSFADE_DEFAULT_PROPERTIES
- , _fade_in (Evoral::Parameter(FadeInAutomation)) // linear (gain coefficient) => -inf..+6dB
- , _fade_out (Evoral::Parameter(FadeOutAutomation)) // linear (gain coefficient) => -inf..+6dB
-
-{
- register_properties ();
-
- boost::shared_ptr<Region> r;
- XMLProperty const * prop;
- LocaleGuard lg (X_("POSIX"));
-
- /* we have to find the in/out regions before we can do anything else */
-
- if ((prop = node.property ("in")) == 0) {
- error << _("Crossfade: no \"in\" region in state") << endmsg;
- throw failed_constructor();
- }
-
- PBD::ID id (prop->value());
-
- r = playlist.find_region (id);
-
- if (!r) {
- /* the `in' region is not in a playlist, which probably means that this crossfade
- is in the undo record, so we have to find the region in the global region map.
- */
- r = RegionFactory::region_by_id (id);
- }
-
- if (!r) {
- error << string_compose (_("Crossfade: no \"in\" region %1 found in playlist %2 nor in region map"), id, playlist.name())
- << endmsg;
- throw failed_constructor();
- }
-
- if ((_in = boost::dynamic_pointer_cast<AudioRegion> (r)) == 0) {
- throw failed_constructor();
- }
-
- if ((prop = node.property ("out")) == 0) {
- error << _("Crossfade: no \"out\" region in state") << endmsg;
- throw failed_constructor();
- }
-
- PBD::ID id2 (prop->value());
-
- r = playlist.find_region (id2);
-
- if (!r) {
- r = RegionFactory::region_by_id (id2);
- }
-
- if (!r) {
- error << string_compose (_("Crossfade: no \"out\" region %1 found in playlist %2 nor in region map"), id2, playlist.name())
- << endmsg;
- throw failed_constructor();
- }
-
- if ((_out = boost::dynamic_pointer_cast<AudioRegion> (r)) == 0) {
- throw failed_constructor();
- }
-
- _length = 0;
- initialize();
- _active = true;
-
- if (set_state (node, Stateful::loading_state_version)) {
- throw failed_constructor();
- }
-}
-
-Crossfade::Crossfade (boost::shared_ptr<Crossfade> orig, boost::shared_ptr<AudioRegion> newin, boost::shared_ptr<AudioRegion> newout)
- : AudioRegion (boost::dynamic_pointer_cast<const AudioRegion> (orig), 0)
- , CROSSFADE_DEFAULT_PROPERTIES
- , _fade_in (orig->_fade_in)
- , _fade_out (orig->_fade_out)
-{
- register_properties ();
-
- _active = orig->_active;
- _in_update = orig->_in_update;
- _anchor_point = orig->_anchor_point;
- _follow_overlap = orig->_follow_overlap;
- _fixed = orig->_fixed;
- _position = orig->_position;
-
- _in = newin;
- _out = newout;
-
- // copied from Crossfade::initialize()
- _in_update = false;
-
- _out->suspend_fade_out ();
- _in->suspend_fade_in ();
-
- overlap_type = _in->coverage (_out->position(), _out->last_frame());
- layer_relation = (int32_t) (_in->layer() - _out->layer());
-
- // Let's make sure the fade isn't too long
- set_xfade_length(_length);
-}
-
-
-Crossfade::~Crossfade ()
-{
-}
-
-void
-Crossfade::register_properties ()
-{
- add_property (_active);
- add_property (_follow_overlap);
-}
-
-void
-Crossfade::initialize ()
-{
- /* merge source lists from regions */
-
- _sources = _in->sources();
- _sources.insert (_sources.end(), _out->sources().begin(), _out->sources().end());
-
- for (SourceList::iterator i = _sources.begin(); i != _sources.end(); ++i) {
- (*i)->inc_use_count ();
- }
-
- _master_sources = _in->master_sources();
- _master_sources.insert(_master_sources.end(), _out->master_sources().begin(), _out->master_sources().end());
-
- for (SourceList::iterator i = _master_sources.begin(); i != _master_sources.end(); ++i) {
- (*i)->inc_use_count ();
- }
-
- _in_update = false;
-
- _out->suspend_fade_out ();
- _in->suspend_fade_in ();
-
- _fade_out.freeze ();
- _fade_out.clear ();
-
-#define EQUAL_POWER_MINUS_3DB
-#ifdef EQUAL_POWER_MINUS_3DB
-
- _fade_out.add ((_length * 0.000000), 1.000000);
- _fade_out.add ((_length * 0.166667), 0.948859);
- _fade_out.add ((_length * 0.333333), 0.851507);
- _fade_out.add ((_length * 0.500000), 0.707946);
- _fade_out.add ((_length * 0.666667), 0.518174);
- _fade_out.add ((_length * 0.833333), 0.282192);
- _fade_out.add ((_length * 1.000000), 0.000000);
-
-#else // EQUAL_POWER_MINUS_6DB
-
- _fade_out.add ((_length * 0.000000), 1.000000);
- _fade_out.add ((_length * 0.166667), 0.833033);
- _fade_out.add ((_length * 0.333333), 0.666186);
- _fade_out.add ((_length * 0.500000), 0.499459);
- _fade_out.add ((_length * 0.666667), 0.332853);
- _fade_out.add ((_length * 0.833333), 0.166366);
- _fade_out.add ((_length * 1.000000), 0.000000);
-#endif
-
- _fade_out.thaw ();
-
- _fade_in.freeze ();
- _fade_in.clear ();
-
-#define EQUAL_POWER_MINUS_3DB
-#ifdef EQUAL_POWER_MINUS_3DB
-
- _fade_in.add ((_length * 0.000000), 0.000000);
- _fade_in.add ((_length * 0.166667), 0.282192);
- _fade_in.add ((_length * 0.333333), 0.518174);
- _fade_in.add ((_length * 0.500000), 0.707946);
- _fade_in.add ((_length * 0.666667), 0.851507);
- _fade_in.add ((_length * 0.833333), 0.948859);
- _fade_in.add ((_length * 1.000000), 1.000000);
-
-#else // EQUAL_POWER_MINUS_SIX_DB
-
- _fade_in.add ((_length * 0.000000), 0.000000);
- _fade_in.add ((_length * 0.166667), 0.166366);
- _fade_in.add ((_length * 0.333333), 0.332853);
- _fade_in.add ((_length * 0.500000), 0.499459);
- _fade_in.add ((_length * 0.666667), 0.666186);
- _fade_in.add ((_length * 0.833333), 0.833033);
- _fade_in.add ((_length * 1.000000), 1.000000);
-
-#endif
-
- _fade_in.thaw ();
-
- overlap_type = _in->coverage (_out->position(), _out->last_frame());
- layer_relation = (int32_t) (_in->layer() - _out->layer());
-}
-
-framecnt_t
-Crossfade::read_raw_internal (Sample* buf, framepos_t start, framecnt_t cnt, int channel) const
-{
- Sample* mixdown = new Sample[cnt];
- float* gain = new float[cnt];
- framecnt_t ret;
-
- ret = read_at (buf, mixdown, gain, start, cnt, channel);
-
- delete [] mixdown;
- delete [] gain;
-
- return ret;
-}
-
-framecnt_t
-Crossfade::read_at (Sample *buf, Sample *mixdown_buffer,
- float *gain_buffer, framepos_t start, framecnt_t cnt, uint32_t chan_n) const
-{
- frameoffset_t offset;
- framecnt_t to_write;
-
- if (!_active) {
- return 0;
- }
-
- if (start < _position) {
-
- /* handle an initial section of the read area that we do not
- cover.
- */
-
- offset = _position - start;
-
- if (offset < cnt) {
- cnt -= offset;
- } else {
- return 0;
- }
-
- start = _position;
- buf += offset;
- to_write = min (_length.val(), cnt);
-
- } else {
-
- to_write = min ((_length - (start - _position)), cnt);
-
- }
-
- offset = start - _position;
-
- /* Prevent data from piling up inthe crossfade buffers when reading a transparent region */
- if (!(_out->opaque())) {
- memset (crossfade_buffer_out, 0, sizeof (Sample) * to_write);
- } else if (!(_in->opaque())) {
- memset (crossfade_buffer_in, 0, sizeof (Sample) * to_write);
- }
-
- _out->read_at (crossfade_buffer_out, mixdown_buffer, gain_buffer, start, to_write, chan_n);
- _in->read_at (crossfade_buffer_in, mixdown_buffer, gain_buffer, start, to_write, chan_n);
-
- float* fiv = new float[to_write];
- float* fov = new float[to_write];
-
- _fade_in.curve().get_vector (offset, offset+to_write, fiv, to_write);
- _fade_out.curve().get_vector (offset, offset+to_write, fov, to_write);
-
- /* note: although we have not explicitly taken into account the return values
- from _out->read_at() or _in->read_at(), the length() function does this
- implicitly. why? because it computes a value based on the in+out regions'
- position and length, and so we know precisely how much data they could return.
- */
-
- for (framecnt_t n = 0; n < to_write; ++n) {
- buf[n] = (crossfade_buffer_out[n] * fov[n]) + (crossfade_buffer_in[n] * fiv[n]);
- }
-
- delete [] fov;
- delete [] fiv;
-
- return to_write;
-}
-
-OverlapType
-Crossfade::coverage (framepos_t start, framepos_t end) const
-{
- framepos_t my_end = _position + _length;
-
- if ((start >= _position) && (end <= my_end)) {
- return OverlapInternal;
- }
- if ((end >= _position) && (end <= my_end)) {
- return OverlapStart;
- }
- if ((start >= _position) && (start <= my_end)) {
- return OverlapEnd;
- }
- if ((_position >= start) && (_position <= end) && (my_end <= end)) {
- return OverlapExternal;
- }
- return OverlapNone;
-}
-
-void
-Crossfade::set_active (bool yn)
-{
- if (_active != yn) {
- _active = yn;
- PropertyChanged (PropertyChange (Properties::active));
- }
-}
-
-bool
-Crossfade::refresh ()
-{
- /* crossfades must be between non-muted regions */
-
- if (_out->muted() || _in->muted()) {
- Invalidated (shared_from_this ());
- return false;
- }
-
- /* Top layer shouldn't be transparent */
-
- if (!((layer_relation > 0 ? _in : _out)->opaque())) {
- Invalidated (shared_from_this());
- return false;
- }
-
- /* regions must cannot be identically sized and placed */
-
- if (_in->position() == _out->position() && _in->length() == _out->length()) {
- Invalidated (shared_from_this());
- return false;
- }
-
- /* layer ordering cannot change */
-
- int32_t new_layer_relation = (int32_t) (_in->layer() - _out->layer());
-
- if (new_layer_relation * layer_relation < 0) { // different sign, layers rotated
- Invalidated (shared_from_this ());
- return false;
- }
-
- OverlapType ot = _in->coverage (_out->first_frame(), _out->last_frame());
-
- if (ot == OverlapNone) {
- Invalidated (shared_from_this ());
- return false;
- }
-
- bool send_signal;
-
- if (ot != overlap_type) {
-
- if (_follow_overlap) {
-
- try {
- compute (_in, _out, _session.config.get_xfade_model());
- }
-
- catch (NoCrossfadeHere& err) {
- Invalidated (shared_from_this ());
- return false;
- }
-
- send_signal = true;
-
- } else {
- Invalidated (shared_from_this ());
- return false;
- }
-
- } else {
-
- send_signal = update ();
- }
-
- if (send_signal) {
- PropertyChange bounds;
- bounds.add (Properties::start);
- bounds.add (Properties::position);
- bounds.add (Properties::length);
- PropertyChanged (bounds); /* EMIT SIGNAL */
- }
-
- _in_update = false;
-
- return true;
-}
-
-bool
-Crossfade::update ()
-{
- framecnt_t newlen;
-
- if (_follow_overlap) {
- newlen = _out->first_frame() + _out->length() - _in->first_frame();
- } else {
- newlen = _length;
- }
-
- if (newlen == 0) {
- Invalidated (shared_from_this ());
- return false;
- }
-
- _in_update = true;
-
- if ((_follow_overlap && newlen != _length) || (_length > newlen)) {
-
- double factor = newlen / (double) _length;
-
- _fade_out.x_scale (factor);
- _fade_in.x_scale (factor);
-
- _length = newlen;
- }
-
- switch (_anchor_point) {
- case StartOfIn:
- _position = _in->first_frame();
- break;
-
- case EndOfIn:
- _position = _in->last_frame() - _length;
- break;
-
- case EndOfOut:
- _position = _out->last_frame() - _length;
- }
-
- return true;
-}
-
-int
-Crossfade::compute (boost::shared_ptr<AudioRegion> a, boost::shared_ptr<AudioRegion> b, CrossfadeModel model)
-{
- boost::shared_ptr<AudioRegion> top;
- boost::shared_ptr<AudioRegion> bottom;
- framecnt_t short_xfade_length;
-
- short_xfade_length = _short_xfade_length;
-
- if (a->layer() < b->layer()) {
- top = b;
- bottom = a;
- } else {
- top = a;
- bottom = b;
- }
-
- /* first check for matching ends */
-
- if (top->first_frame() == bottom->first_frame()) {
-
- /* Both regions start at the same point */
-
- if (top->last_frame() < bottom->last_frame()) {
-
- /* top ends before bottom, so put an xfade
- in at the end of top.
- */
-
- /* [-------- top ---------- ]
- * {====== bottom =====================}
- */
-
- _in = bottom;
- _out = top;
-
- if (top->last_frame() < short_xfade_length) {
- _position = 0;
- } else {
- _position = top->last_frame() - short_xfade_length;
- }
-
- set_xfade_length (min (short_xfade_length, top->length()));
- _follow_overlap = false;
- _anchor_point = EndOfIn;
- _active = true;
- _fixed = true;
-
- } else {
- /* top ends after (or same time) as bottom - no xfade
- */
-
- /* [-------- top ------------------------ ]
- * {====== bottom =====================}
- */
-
- throw NoCrossfadeHere();
- }
-
- } else if (top->last_frame() == bottom->last_frame()) {
-
- /* Both regions end at the same point */
-
- if (top->first_frame() > bottom->first_frame()) {
-
- /* top starts after bottom, put an xfade in at the
- start of top
- */
-
- /* [-------- top ---------- ]
- * {====== bottom =====================}
- */
-
- _in = top;
- _out = bottom;
- _position = top->first_frame();
- set_xfade_length (min (short_xfade_length, top->length()));
- _follow_overlap = false;
- _anchor_point = StartOfIn;
- _active = true;
- _fixed = true;
-
- } else {
- /* top starts before bottom - no xfade
- */
-
- /* [-------- top ------------------------ ]
- * {====== bottom =====================}
- */
-
- throw NoCrossfadeHere();
- }
-
- } else {
-
- /* OK, time to do more regular overlapping */
-
- OverlapType ot = top->coverage (bottom->first_frame(), bottom->last_frame());
-
- switch (ot) {
- case OverlapNone:
- /* should be NOTREACHED as a precondition of creating
- a new crossfade, but we need to handle it here.
- */
- throw NoCrossfadeHere();
- break;
-
- case OverlapInternal:
- case OverlapExternal:
- /* should be NOTREACHED because of tests above */
- throw NoCrossfadeHere();
- break;
-
- case OverlapEnd: /* top covers start of bottom but ends within it */
-
- /* [---- top ------------------------]
- * { ==== bottom ============ }
- */
-
- _in = bottom;
- _out = top;
- _anchor_point = EndOfOut;
-
- if (model == FullCrossfade) {
- _position = bottom->first_frame(); // "{"
- set_xfade_length (_out->first_frame() + _out->length() - _in->first_frame());
- /* leave active alone */
- _follow_overlap = true;
- } else {
- set_xfade_length (min (short_xfade_length, top->length()));
- _position = top->last_frame() - _length; // "]" - length
- _active = true;
- _follow_overlap = false;
-
- }
- break;
-
- case OverlapStart: /* top starts within bottom but covers bottom's end */
-
- /* { ==== top ============ }
- * [---- bottom -------------------]
- */
-
- _in = top;
- _out = bottom;
- _position = top->first_frame();
- _anchor_point = StartOfIn;
-
- if (model == FullCrossfade) {
- set_xfade_length (_out->first_frame() + _out->length() - _in->first_frame());
- /* leave active alone */
- _follow_overlap = true;
- } else {
- set_xfade_length (min (short_xfade_length, top->length()));
- _active = true;
- _follow_overlap = false;
-
- }
-
- break;
- }
- }
-
- return 0;
-}
-
-XMLNode&
-Crossfade::get_state ()
-{
- XMLNode* node = new XMLNode (X_("Crossfade"));
- XMLNode* child;
- char buf[64];
- LocaleGuard lg (X_("POSIX"));
-
- id().print (buf, sizeof (buf));
- node->add_property ("id", buf);
- _out->id().print (buf, sizeof (buf));
- node->add_property ("out", buf);
- _in->id().print (buf, sizeof (buf));
- node->add_property ("in", buf);
- node->add_property ("active", (_active ? "yes" : "no"));
- node->add_property ("follow-overlap", (_follow_overlap ? "yes" : "no"));
- node->add_property ("fixed", (_fixed ? "yes" : "no"));
- snprintf (buf, sizeof(buf), "%" PRId64, _length.val());
- node->add_property ("length", buf);
- snprintf (buf, sizeof(buf), "%" PRIu32, (uint32_t) _anchor_point);
- node->add_property ("anchor-point", buf);
- snprintf (buf, sizeof(buf), "%" PRId64, _position.val());
- node->add_property ("position", buf);
-
- child = node->add_child ("FadeIn");
-
- for (AutomationList::iterator ii = _fade_in.begin(); ii != _fade_in.end(); ++ii) {
- XMLNode* pnode;
-
- pnode = new XMLNode ("point");
-
- snprintf (buf, sizeof (buf), "%" PRId64, (framepos_t) floor ((*ii)->when));
- pnode->add_property ("x", buf);
- snprintf (buf, sizeof (buf), "%.12g", (*ii)->value);
- pnode->add_property ("y", buf);
- child->add_child_nocopy (*pnode);
- }
-
- child = node->add_child ("FadeOut");
-
- for (AutomationList::iterator ii = _fade_out.begin(); ii != _fade_out.end(); ++ii) {
- XMLNode* pnode;
-
- pnode = new XMLNode ("point");
-
- snprintf (buf, sizeof (buf), "%" PRId64, (framepos_t) floor ((*ii)->when));
- pnode->add_property ("x", buf);
- snprintf (buf, sizeof (buf), "%.12g", (*ii)->value);
- pnode->add_property ("y", buf);
- child->add_child_nocopy (*pnode);
- }
-
- return *node;
-}
-
-int
-Crossfade::set_state (const XMLNode& node, int /*version*/)
-{
- XMLNodeConstIterator i;
- XMLNodeList children;
- XMLNode* fi;
- XMLNode* fo;
- const XMLProperty* prop;
- LocaleGuard lg (X_("POSIX"));
- PropertyChange what_changed;
- framepos_t val;
-
- set_id (node);
-
- if ((prop = node.property ("position")) != 0) {
- sscanf (prop->value().c_str(), "%" PRId64, &val);
- if (val != _position) {
- _position = val;
- what_changed.add (Properties::position);
- }
- } else {
- warning << _("old-style crossfade information - no position information") << endmsg;
- _position = _in->first_frame();
- }
-
- if ((prop = node.property ("active")) != 0) {
- bool x = string_is_affirmative (prop->value());
- if (x != _active) {
- _active = x;
- what_changed.add (Properties::active);
- }
- } else {
- _active = true;
- }
-
- if ((prop = node.property ("follow-overlap")) != 0) {
- _follow_overlap = string_is_affirmative (prop->value());
- } else {
- _follow_overlap = false;
- }
-
- if ((prop = node.property ("fixed")) != 0) {
- _fixed = string_is_affirmative (prop->value());
- } else {
- _fixed = false;
- }
-
- if ((prop = node.property ("anchor-point")) != 0) {
- _anchor_point = AnchorPoint (atoi ((prop->value().c_str())));
- } else {
- _anchor_point = StartOfIn;
- }
-
- if ((prop = node.property ("length")) != 0) {
-
- sscanf (prop->value().c_str(), "%" PRId64, &val);
- if (val != _length) {
- _length = val;
- what_changed.add (Properties::length);
- }
-
- } else {
-
- /* XXX this branch is legacy code from before
- the point where we stored xfade lengths.
- */
-
- if ((_length = overlap_length()) == 0) {
- throw failed_constructor();
- }
- }
-
- if ((fi = find_named_node (node, "FadeIn")) == 0) {
- return -1;
- }
-
- if ((fo = find_named_node (node, "FadeOut")) == 0) {
- return -1;
- }
-
- /* fade in */
-
- _fade_in.freeze ();
- _fade_in.clear ();
-
- children = fi->children();
-
- for (i = children.begin(); i != children.end(); ++i) {
- if ((*i)->name() == "point") {
- framepos_t x;
- float y;
-
- prop = (*i)->property ("x");
- sscanf (prop->value().c_str(), "%" PRId64, &x);
-
- prop = (*i)->property ("y");
- sscanf (prop->value().c_str(), "%f", &y);
-
- _fade_in.add (x, y);
- }
- }
-
- if (_fade_in.size() < 2) {
- /* fade state somehow saved with no points */
- return -1;
- }
-
- _fade_in.front()->value = 0.0;
- _fade_in.back()->value = 1.0;
-
- _fade_in.thaw ();
-
- /* fade out */
-
- _fade_out.freeze ();
- _fade_out.clear ();
-
- children = fo->children();
-
- for (i = children.begin(); i != children.end(); ++i) {
- if ((*i)->name() == "point") {
- framepos_t x;
- float y;
- XMLProperty* prop;
-
- prop = (*i)->property ("x");
- sscanf (prop->value().c_str(), "%" PRId64, &x);
-
- prop = (*i)->property ("y");
- sscanf (prop->value().c_str(), "%f", &y);
-
- _fade_out.add (x, y);
- }
- }
-
- if (_fade_out.size() < 2) {
- /* fade state somehow saved with no points */
- return -1;
- }
-
- _fade_out.front()->value = 1.0;
- _fade_out.back()->value = 0.0;
-
- _fade_out.thaw ();
-
- PropertyChanged (what_changed); /* EMIT SIGNAL */
- FadesChanged (); /* EMIT SIGNAL */
-
- return 0;
-}
-
-bool
-Crossfade::can_follow_overlap () const
-{
- return !_fixed;
-}
-
-void
-Crossfade::set_follow_overlap (bool yn)
-{
- if (yn == _follow_overlap || _fixed) {
- return;
- }
-
- _follow_overlap = yn;
-
- if (!yn) {
- set_xfade_length (_short_xfade_length);
- } else {
- set_xfade_length (_out->first_frame() + _out->length() - _in->first_frame());
- }
-
- PropertyChanged (PropertyChange (Properties::follow_overlap));
-}
-
-framecnt_t
-Crossfade::set_xfade_length (framecnt_t len)
-{
- framecnt_t limit = 0;
-
- switch (_anchor_point) {
- case StartOfIn:
- limit = _in->length();
- break;
-
- case EndOfIn:
- limit = _in->length();
- break;
-
- case EndOfOut:
- limit = _out->length();
- break;
-
- }
-
- len = min (limit, len);
-
- double factor = len / (double) _length;
-
- _in_update = true;
- _fade_out.x_scale (factor);
- _fade_in.x_scale (factor);
- _in_update = false;
-
- _length = len;
-
- PropertyChanged (PropertyChange (Properties::length));
-
- return len;
-}
-
-framecnt_t
-Crossfade::overlap_length () const
-{
- if (_fixed) {
- return _length;
- }
- return _out->first_frame() + _out->length() - _in->first_frame();
-}
-
-void
-Crossfade::set_short_xfade_length (framecnt_t n)
-{
- _short_xfade_length = n;
-}