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+/*
+ Copyright (C) 2013 Paul Davis
+
+ This program is free software; you can redistribute it and/or modify
+ it under the terms of the GNU General Public License as published by
+ the Free Software Foundation; either version 2 of the License, or
+ (at your option) any later version.
+
+ This program is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ GNU General Public License for more details.
+
+ You should have received a copy of the GNU General Public License
+ along with this program; if not, write to the Free Software
+ Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
+
+*/
+
+#ifndef __libardour_port_engine_h__
+#define __libardour_port_engine_h__
+
+#include <vector>
+#include <string>
+
+#include <stdint.h>
+
+#include "ardour/data_type.h"
+#include "ardour/types.h"
+
+namespace ARDOUR {
+
+class PortManager;
+
+/** PortEngine is an abstract base class that defines the functionality
+ * required by Ardour.
+ *
+ * A Port is basically an endpoint for a datastream (which can either be
+ * continuous, like audio, or event-based, like MIDI). Ports have buffers
+ * associated with them into which data can be written (if they are output
+ * ports) and from which data can be read (if they input ports). Ports can be
+ * connected together so that data written to an output port can be read from
+ * an input port. These connections can be 1:1, 1:N OR N:1.
+ *
+ * Ports may be associated with software only, or with hardware. Hardware
+ * related ports are often referred to as physical, and correspond to some
+ * relevant physical entity on a hardware device, such as an audio jack or a
+ * MIDI connector. Physical ports may be potentially asked to monitor their
+ * inputs, though some implementations may not support this.
+ *
+ * Most physical ports will also be considered "terminal", which means that
+ * data delivered there or read from there will go to or comes from a system
+ * outside of the PortEngine implementation's control (e.g. the analog domain
+ * for audio, or external MIDI devices for MIDI). Non-physical ports can also
+ * be considered "terminal". For example, the output port of a software
+ * synthesizer is a terminal port, because the data contained in its buffer
+ * does not and cannot be considered to come from any other port - it is
+ * synthesized by its owner.
+ *
+ * Ports also have latency associated with them. Each port has a playback
+ * latency and a capture latency:
+ *
+ * <b>capture latency</b>: how long since the data read from the buffer of a
+ * port arrived at at a terminal port. The data will have
+ * come from the "outside world" if the terminal port is also
+ * physical, or will have been synthesized by the entity that
+ * owns the terminal port.
+ *
+ * <b>playback latency</b>: how long until the data written to the buffer of
+ * port will reach a terminal port.
+ *
+ *
+ * For more detailed questions about the PortEngine API, consult the JACK API
+ * documentation, on which this entire object is based.
+ */
+
+class PortEngine {
+ public:
+ PortEngine (PortManager& pm) : manager (pm) {}
+ virtual ~PortEngine() {}
+
+ /* We use void* here so that the API can be defined for any implementation.
+ *
+ * We could theoretically use a template (PortEngine<T>) and define
+ * PortHandle as T, but this complicates the desired inheritance
+ * pattern in which FooPortEngine handles things for the Foo API,
+ * rather than being a derivative of PortEngine<Foo>.
+ */
+
+ typedef void* PortHandle;
+
+ /** Return a typeless pointer to an object that may be of interest
+ * that understands the internals of a particular PortEngine
+ * implementation.
+ *
+ * XXX the existence of this method is a band-aid over some design
+ * issues and will it will be removed in the future
+ */
+ virtual void* private_handle() const = 0;
+
+ virtual bool connected() const = 0;
+
+ /** Return the name of this process as used by the port manager
+ * when naming ports.
+ */
+ virtual const std::string& my_name() const = 0;
+
+ /** Return the maximum size of a port name
+ */
+ virtual uint32_t port_name_size() const = 0;
+
+ /** Returns zero if the port referred to by @param port was set to @param
+ * name. Return non-zero otherwise.
+ */
+ virtual int set_port_name (PortHandle port, const std::string& name) = 0;
+ /** Return the name of the port referred to by @param port. If the port
+ * does not exist, return an empty string.
+ */
+ virtual std::string get_port_name (PortHandle) const = 0;
+ /** Return a reference to a port with the fullname @param name. Return
+ * a null pointer if no such port exists.
+ */
+ virtual PortHandle* get_port_by_name (const std::string&) const = 0;
+
+ /** Find the set of ports whose names, types and flags match
+ * specified values, place the names of each port into @param ports,
+ * and return the count of the number found.
+ *
+ * To avoid selecting by name, pass an empty string for @param
+ * port_name_pattern.
+ *
+ * To avoid selecting by type, pass DataType::NIL as @param type.
+ *
+ * To avoid selecting by flags, pass PortFlags (0) as @param flags.
+ */
+ virtual int get_ports (const std::string& port_name_pattern, DataType type, PortFlags flags, std::vector<std::string>& ports) const = 0;
+
+ /** Return the Ardour data type handled by the port referred to by @param
+ * port. Returns DataType::NIL if the port does not exist.
+ */
+ virtual DataType port_data_type (PortHandle port) const = 0;
+
+ /** Create a new port whose fullname will be the conjuction of my_name(),
+ * ":" and @param shortname. The port will handle data specified by @param
+ * type and will have the flags given by @param flags. If successfull,
+ * return a reference to the port, otherwise return a null pointer.
+ */
+ virtual PortHandle register_port (const std::string& shortname, ARDOUR::DataType type, ARDOUR::PortFlags flags) = 0;
+
+ /* Destroy the port referred to by @param port, including all resources
+ * associated with it. This will also disconnect @param port from any ports it
+ * is connected to.
+ */
+ virtual void unregister_port (PortHandle) = 0;
+
+ /* Connection management */
+
+ /** Ensure that data written to the port named by @param src will be
+ * readable from the port named by @param dst. Return zero on success,
+ * non-zero otherwise.
+ */
+ virtual int connect (const std::string& src, const std::string& dst) = 0;
+
+ /** Remove any existing connection between the ports named by @param src and
+ * @param dst. Return zero on success, non-zero otherwise.
+ */
+ virtual int disconnect (const std::string& src, const std::string& dst) = 0;
+
+
+ /** Ensure that data written to the port referenced by @param portwill be
+ * readable from the port named by @param dst. Return zero on success,
+ * non-zero otherwise.
+ */
+ virtual int connect (PortHandle src, const std::string& dst) = 0;
+ /** Remove any existing connection between the port referenced by @param src and
+ * the port named @param dst. Return zero on success, non-zero otherwise.
+ */
+ virtual int disconnect (PortHandle src, const std::string& dst) = 0;
+
+ /** Remove all connections between the port referred to by @param port and
+ * any other ports. Return zero on success, non-zero otherwise.
+ */
+ virtual int disconnect_all (PortHandle port) = 0;
+
+ /** Return true if the port referred to by @param port has any connections
+ * to other ports. Return false otherwise.
+ */
+ virtual bool connected (PortHandle port, bool process_callback_safe = true) = 0;
+ /** Return true if the port referred to by @param port is connected to
+ * the port named by @param name. Return false otherwise.
+ */
+ virtual bool connected_to (PortHandle, const std::string& name, bool process_callback_safe = true) = 0;
+
+ /** Return true if the port referred to by @param port has any connections
+ * to ports marked with the PortFlag IsPhysical. Return false otherwise.
+ */
+ virtual bool physically_connected (PortHandle port, bool process_callback_safe = true) = 0;
+
+ /** Place the names of all ports connected to the port named by @param
+ * ports into @param names, and return the number of connections.
+ */
+ virtual int get_connections (PortHandle port, std::vector<std::string>& names, bool process_callback_safe = true) = 0;
+
+ /* MIDI */
+
+ /** Retrieve a MIDI event from the data at @param port_buffer. The event
+ number to be retrieved is given by @param event_index (a value of zero
+ indicates that the first event in the port_buffer should be retrieved).
+ *
+ * The data associated with the event will be copied into the buffer at
+ * @param buf and the number of bytes written will be stored in @param
+ * size. The timestamp of the event (which is always relative to the start
+ * of the current process cycle, in samples) will be stored in @param
+ * timestamp
+ */
+ virtual int midi_event_get (pframes_t& timestamp, size_t& size, uint8_t** buf, void* port_buffer, uint32_t event_index) = 0;
+
+ /** Place a MIDI event consisting of @param size bytes copied from the data
+ * at @param buf into the port buffer referred to by @param
+ * port_buffer. The MIDI event will be marked with a time given by @param
+ * timestamp. Return zero on success, non-zero otherwise.
+ *
+ * Events must be added monotonically to a port buffer. An attempt to
+ * add a non-monotonic event (e.g. out-of-order) will cause this method
+ * to return a failure status.
+ */
+ virtual int midi_event_put (void* port_buffer, pframes_t timestamp, const uint8_t* buffer, size_t size) = 0;
+
+ /** Return the number of MIDI events in the data at @param port_buffer
+ */
+ virtual uint32_t get_midi_event_count (void* port_buffer) = 0;
+
+ /** Clear the buffer at @param port_buffer of all MIDI events.
+ *
+ * After a call to this method, an immediate, subsequent call to
+ * get_midi_event_count() with the same @param port_buffer argument must
+ * return zero.
+ */
+ virtual void midi_clear (void* port_buffer) = 0;
+
+ /* Monitoring */
+
+ /** Return true if the implementation can offer input monitoring.
+ *
+ * Input monitoring involves the (selective) routing of incoming data
+ * to an outgoing data stream, without the data being passed to the CPU.
+ *
+ * Only certain audio hardware can provide this, and only certain audio
+ * APIs can offer it.
+ */
+ virtual bool can_monitor_input() const = 0;
+ /** Increment or decrement the number of requests to monitor the input
+ * of the hardware channel represented by the port referred to by @param
+ * port.
+ *
+ * If the number of requests rises above zero, input monitoring will
+ * be enabled (if can_monitor_input() returns true for the implementation).
+ *
+ * If the number of requests falls to zero, input monitoring will be
+ * disabled (if can_monitor_input() returns true for the implementation)
+ */
+ virtual int request_input_monitoring (PortHandle port, bool yn) = 0;
+ /* Force input monitoring of the hardware channel represented by the port
+ * referred to by @param port to be on or off, depending on the true/false
+ * status of @param yn. The request count is ignored when using this
+ * method, so if this is called with yn set to false, input monitoring will
+ * be disabled regardless of the number of requests to enable it.
+ */
+ virtual int ensure_input_monitoring (PortHandle port, bool yn) = 0;
+ /** Return true if input monitoring is enabled for the hardware channel
+ * represented by the port referred to by @param port. Return false
+ * otherwise.
+ */
+ virtual bool monitoring_input (PortHandle port) = 0;
+
+ /* Latency management
+ */
+
+ /** Set the latency range for the port referred to by @param port to @param
+ * r. The playback range will be set if @param for_playback is true,
+ * otherwise the capture range will be set.
+ */
+ virtual void set_latency_range (PortHandle port, bool for_playback, LatencyRange r) = 0;
+ /** Return the latency range for the port referred to by @param port.
+ * The playback range will be returned if @param for_playback is true,
+ * otherwise the capture range will be returned.
+ */
+ virtual LatencyRange get_latency_range (PortHandle port, bool for_playback) = 0;
+
+ /* Discovering physical ports */
+
+ /** Return true if the port referred to by @param port has the IsPhysical
+ * flag set. Return false otherwise.
+ */
+ virtual bool port_is_physical (PortHandle port) const = 0;
+
+ /** Store into @param names the names of all ports with the IsOutput and
+ * IsPhysical flag set, that handle data of type @param type.
+ *
+ * This can be used to discover outputs associated with hardware devices.
+ */
+ virtual void get_physical_outputs (DataType type, std::vector<std::string>& names) = 0;
+ /** Store into @param names the names of all ports with the IsInput and
+ * IsPhysical flags set, that handle data of type @param type.
+ *
+ * This can be used to discover inputs associated with hardware devices.
+ */
+ virtual void get_physical_inputs (DataType type, std::vector<std::string>& names) = 0;
+ /** Return the total count (possibly mixed between different data types)
+ of the number of ports with the IsPhysical and IsOutput flags set.
+ */
+ virtual ChanCount n_physical_outputs () const = 0;
+ /** Return the total count (possibly mixed between different data types)
+ of the number of ports with the IsPhysical and IsInput flags set.
+ */
+ virtual ChanCount n_physical_inputs () const = 0;
+
+ /** Return the address of the memory area where data for the port can be
+ * written (if the port has the PortFlag IsOutput set) or read (if the port
+ * has the PortFlag IsInput set).
+ *
+ * The return value is untyped because buffers containing different data
+ * depending on the port type.
+ */
+ virtual void* get_buffer (PortHandle, pframes_t) = 0;
+
+ /* MIDI ports (the ones in libmidi++) need this to be able to correctly
+ * schedule MIDI events within their buffers. It is a bit odd that we
+ * expose this here, because it is also exposed by AudioBackend, but they
+ * only have access to a PortEngine object, not an AudioBackend.
+ *
+ * Return the time according to the sample clock in use when the current
+ * buffer process cycle began.
+ *
+ * XXX to be removed after some more design cleanup.
+ */
+ virtual pframes_t sample_time_at_cycle_start () = 0;
+
+ protected:
+ PortManager& manager;
+};
+
+}
+
+#endif /* __libardour_port_engine_h__ */