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+/* Copyright: © Copyright 2005 Apple Computer, Inc. All rights reserved.
+
+ Disclaimer: IMPORTANT: This Apple software is supplied to you by Apple Computer, Inc.
+ ("Apple") in consideration of your agreement to the following terms, and your
+ use, installation, modification or redistribution of this Apple software
+ constitutes acceptance of these terms. If you do not agree with these terms,
+ please do not use, install, modify or redistribute this Apple software.
+
+ In consideration of your agreement to abide by the following terms, and subject
+ to these terms, Apple grants you a personal, non-exclusive license, under AppleÕs
+ copyrights in this original Apple software (the "Apple Software"), to use,
+ reproduce, modify and redistribute the Apple Software, with or without
+ modifications, in source and/or binary forms; provided that if you redistribute
+ the Apple Software in its entirety and without modifications, you must retain
+ this notice and the following text and disclaimers in all such redistributions of
+ the Apple Software. Neither the name, trademarks, service marks or logos of
+ Apple Computer, Inc. may be used to endorse or promote products derived from the
+ Apple Software without specific prior written permission from Apple. Except as
+ expressly stated in this notice, no other rights or licenses, express or implied,
+ are granted by Apple herein, including but not limited to any patent rights that
+ may be infringed by your derivative works or by other works in which the Apple
+ Software may be incorporated.
+
+ The Apple Software is provided by Apple on an "AS IS" basis. APPLE MAKES NO
+ WARRANTIES, EXPRESS OR IMPLIED, INCLUDING WITHOUT LIMITATION THE IMPLIED
+ WARRANTIES OF NON-INFRINGEMENT, MERCHANTABILITY AND FITNESS FOR A PARTICULAR
+ PURPOSE, REGARDING THE APPLE SOFTWARE OR ITS USE AND OPERATION ALONE OR IN
+ COMBINATION WITH YOUR PRODUCTS.
+
+ IN NO EVENT SHALL APPLE BE LIABLE FOR ANY SPECIAL, INDIRECT, INCIDENTAL OR
+ CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE
+ GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
+ ARISING IN ANY WAY OUT OF THE USE, REPRODUCTION, MODIFICATION AND/OR DISTRIBUTION
+ OF THE APPLE SOFTWARE, HOWEVER CAUSED AND WHETHER UNDER THEORY OF CONTRACT, TORT
+ (INCLUDING NEGLIGENCE), STRICT LIABILITY OR OTHERWISE, EVEN IF APPLE HAS BEEN
+ ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+*/
+/*=============================================================================
+ CAAudioChannelLayoutObject.cpp
+
+=============================================================================*/
+
+#include "CAAudioChannelLayout.h"
+#if !defined(__COREAUDIO_USE_FLAT_INCLUDES__)
+ #include <CoreServices/CoreServices.h>
+ #include <AudioToolbox/AudioFormat.h>
+#else
+ #include <CoreServices.h>
+ #include <AudioFormat.h>
+#endif
+
+
+CAAudioChannelLayout::CAAudioChannelLayout ()
+{
+ mLayoutHolder = new ACLRefCounter (offsetof(AudioChannelLayout, mChannelDescriptions));
+}
+
+//=============================================================================
+// CAAudioChannelLayout::CAAudioChannelLayout
+//=============================================================================
+CAAudioChannelLayout::CAAudioChannelLayout (UInt32 inNumberChannels, bool inChooseSurround)
+{
+ // this chooses default layouts based on the number of channels...
+ UInt32 theSize = CalculateByteSize (inNumberChannels);
+
+ mLayoutHolder = new ACLRefCounter (theSize);
+
+ AudioChannelLayout* layout = mLayoutHolder->GetLayout();
+
+ layout->mNumberChannelDescriptions = inNumberChannels;
+
+ switch (inNumberChannels)
+ {
+ case 1:
+ layout->mChannelLayoutTag = kAudioChannelLayoutTag_Mono;
+ break;
+ case 2:
+ layout->mChannelLayoutTag = inChooseSurround ? kAudioChannelLayoutTag_Binaural : kAudioChannelLayoutTag_Stereo;
+ break;
+ case 4:
+ layout->mChannelLayoutTag = inChooseSurround ? kAudioChannelLayoutTag_Ambisonic_B_Format : kAudioChannelLayoutTag_AudioUnit_4;
+ break;
+ case 5:
+ layout->mChannelLayoutTag = inChooseSurround ? kAudioChannelLayoutTag_AudioUnit_5_0 : kAudioChannelLayoutTag_AudioUnit_5;
+ break;
+ case 6:
+ layout->mChannelLayoutTag = inChooseSurround ? kAudioChannelLayoutTag_AudioUnit_6_0 : kAudioChannelLayoutTag_AudioUnit_6;
+ break;
+ case 7:
+ layout->mChannelLayoutTag = kAudioChannelLayoutTag_AudioUnit_7_0;
+ break;
+ case 8:
+ layout->mChannelLayoutTag = kAudioChannelLayoutTag_AudioUnit_8;
+ break;
+ default:
+ // here we have a "broken" layout, in the sense that we haven't any idea how to lay this out
+ // the layout itself is all set to zeros
+ // ### no longer true ###
+ SetAllToUnknown(*layout, inNumberChannels);
+ break;
+ }
+}
+
+//=============================================================================
+// CAAudioChannelLayout::CAAudioChannelLayout
+//=============================================================================
+CAAudioChannelLayout::CAAudioChannelLayout (AudioChannelLayoutTag inLayoutTag)
+ : mLayoutHolder(NULL)
+{
+ SetWithTag(inLayoutTag);
+}
+
+//=============================================================================
+// CAAudioChannelLayout::CAAudioChannelLayout
+//=============================================================================
+CAAudioChannelLayout::CAAudioChannelLayout (const CAAudioChannelLayout &c)
+ : mLayoutHolder(NULL)
+{
+ *this = c;
+}
+
+
+//=============================================================================
+// CAAudioChannelLayout::AudioChannelLayout
+//=============================================================================
+CAAudioChannelLayout::CAAudioChannelLayout (const AudioChannelLayout* inChannelLayout)
+ : mLayoutHolder(NULL)
+{
+ *this = inChannelLayout;
+}
+
+//=============================================================================
+// CAAudioChannelLayout::~CAAudioChannelLayout
+//=============================================================================
+CAAudioChannelLayout::~CAAudioChannelLayout ()
+{
+ if (mLayoutHolder) {
+ mLayoutHolder->release();
+ mLayoutHolder = NULL;
+ }
+}
+
+//=============================================================================
+// CAAudioChannelLayout::CAAudioChannelLayout
+//=============================================================================
+CAAudioChannelLayout& CAAudioChannelLayout::operator= (const CAAudioChannelLayout &c)
+{
+ if (mLayoutHolder != c.mLayoutHolder) {
+ if (mLayoutHolder)
+ mLayoutHolder->release();
+
+ if ((mLayoutHolder = c.mLayoutHolder) != NULL)
+ mLayoutHolder->retain();
+ }
+
+ return *this;
+}
+
+CAAudioChannelLayout& CAAudioChannelLayout::operator= (const AudioChannelLayout* inChannelLayout)
+{
+ if (mLayoutHolder)
+ mLayoutHolder->release();
+
+ UInt32 theSize = CalculateByteSize (inChannelLayout->mNumberChannelDescriptions);
+
+ mLayoutHolder = new ACLRefCounter (theSize);
+
+ memcpy(mLayoutHolder->mLayout, inChannelLayout, theSize);
+ return *this;
+}
+
+void CAAudioChannelLayout::SetWithTag(AudioChannelLayoutTag inTag)
+{
+ if (mLayoutHolder)
+ mLayoutHolder->release();
+
+ mLayoutHolder = new ACLRefCounter(offsetof(AudioChannelLayout, mChannelDescriptions[0]));
+ AudioChannelLayout* layout = mLayoutHolder->GetLayout();
+ layout->mChannelLayoutTag = inTag;
+}
+
+//=============================================================================
+// CAAudioChannelLayout::operator==
+//=============================================================================
+bool CAAudioChannelLayout::operator== (const CAAudioChannelLayout &c) const
+{
+ if (mLayoutHolder == c.mLayoutHolder)
+ return true;
+ return Layout() == c.Layout();
+}
+
+//=============================================================================
+// CAAudioChannelLayout::Print
+//=============================================================================
+void CAAudioChannelLayout::Print (FILE* file) const
+{
+ CAShowAudioChannelLayout (file, &Layout());
+}
+