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+/*
+ File: CAAudioValueRange.h
+ Abstract: Part of CoreAudio Utility Classes
+ Version: 1.1
+
+ Disclaimer: IMPORTANT: This Apple software is supplied to you by Apple
+ Inc. ("Apple") in consideration of your agreement to the following
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+
+ In consideration of your agreement to abide by the following terms, and
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+ "Apple Software"), to use, reproduce, modify and redistribute the Apple
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+ Neither the name, trademarks, service marks or logos of Apple Inc. may
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+ without specific prior written permission from Apple. Except as
+ expressly stated in this notice, no other rights or licenses, express or
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+
+ The Apple Software is provided by Apple on an "AS IS" basis. APPLE
+ MAKES NO WARRANTIES, EXPRESS OR IMPLIED, INCLUDING WITHOUT LIMITATION
+ THE IMPLIED WARRANTIES OF NON-INFRINGEMENT, MERCHANTABILITY AND FITNESS
+ FOR A PARTICULAR PURPOSE, REGARDING THE APPLE SOFTWARE OR ITS USE AND
+ OPERATION ALONE OR IN COMBINATION WITH YOUR PRODUCTS.
+
+ IN NO EVENT SHALL APPLE BE LIABLE FOR ANY SPECIAL, INDIRECT, INCIDENTAL
+ OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
+ SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
+ INTERRUPTION) ARISING IN ANY WAY OUT OF THE USE, REPRODUCTION,
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+ STRICT LIABILITY OR OTHERWISE, EVEN IF APPLE HAS BEEN ADVISED OF THE
+ POSSIBILITY OF SUCH DAMAGE.
+
+ Copyright (C) 2014 Apple Inc. All Rights Reserved.
+
+*/
+#if !defined(__CAAudioValueRange_h__)
+#define __CAAudioValueRange_h__
+
+//=============================================================================
+// Includes
+//=============================================================================
+
+// System Includes
+#if !defined(__COREAUDIO_USE_FLAT_INCLUDES__)
+ #include <CoreAudio/CoreAudioTypes.h>
+#else
+ #include <CoreAudioTypes.h>
+#endif
+// Standard Library Includes
+#include <functional>
+#include <vector>
+
+//=============================================================================
+// CAAudioValueRange
+//=============================================================================
+
+struct CAAudioValueRange
+:
+ public AudioValueRange
+{
+
+// Construction/Destruction
+public:
+ CAAudioValueRange() { mMinimum = 0.0; mMaximum = 0.0; }
+ CAAudioValueRange(const AudioValueRange& v) { mMinimum = v.mMinimum; mMaximum = v.mMaximum; }
+ CAAudioValueRange(Float64 inMinimum, Float64 inMaximum) { mMinimum = inMinimum; mMaximum = inMaximum; }
+
+// Assignment
+public:
+ CAAudioValueRange& operator=(const AudioValueRange& v) { mMinimum = v.mMinimum; mMaximum = v.mMaximum; return *this; }
+
+// Operations
+public:
+ static bool ContainsValue(const AudioValueRange& inRange, Float64 inValue) { return (inValue >= inRange.mMinimum) && (inValue <= inRange.mMaximum); }
+ static Float64 BoundValue(const AudioValueRange& inRange, Float64 inValue);
+ static Float64 PickCommonSampleRate(const AudioValueRange& inRange);
+ static bool IsStrictlyLessThan(const AudioValueRange& x, const AudioValueRange& y) { return x.mMaximum < y.mMinimum; }
+ static bool IsStrictlyGreaterThan(const AudioValueRange& x, const AudioValueRange& y) { return x.mMinimum > y.mMaximum; }
+ static bool IsStrictlyContainedBy(const AudioValueRange& x, const AudioValueRange& y) { return (x.mMinimum >= y.mMinimum) && (x.mMaximum <= y.mMaximum); }
+ static bool OverlapsLow(const AudioValueRange& x, const AudioValueRange& y) { return (x.mMinimum < y.mMinimum) && (x.mMaximum >= y.mMinimum) && (x.mMaximum <= y.mMaximum); }
+ static bool OverlapsHigh(const AudioValueRange& x, const AudioValueRange& y) { return (x.mMinimum >= y.mMinimum) && (x.mMinimum <= y.mMaximum) && (x.mMaximum > y.mMaximum); }
+ static bool Intersection(const AudioValueRange& x, const AudioValueRange& y, AudioValueRange& outRange);
+ static bool Union(const AudioValueRange& x, const AudioValueRange& y, AudioValueRange& outRange);
+
+// STL Helpers
+public:
+ struct LessThan
+ :
+ public std::binary_function<AudioValueRange, AudioValueRange, bool>
+ {
+ bool operator()(const AudioValueRange& x, const AudioValueRange& y) const
+ {
+ return x.mMinimum < y.mMinimum;
+ }
+ };
+
+};
+
+inline bool operator<(const AudioValueRange& x, const AudioValueRange& y) { return x.mMinimum < y.mMinimum; }
+inline bool operator==(const AudioValueRange& x, const AudioValueRange& y) { return (x.mMinimum == y.mMinimum) && (x.mMaximum == y.mMaximum); }
+inline bool operator!=(const AudioValueRange& x, const AudioValueRange& y) { return !(x == y); }
+inline bool operator<=(const AudioValueRange& x, const AudioValueRange& y) { return (x < y) || (x == y); }
+inline bool operator>=(const AudioValueRange& x, const AudioValueRange& y) { return !(x < y); }
+inline bool operator>(const AudioValueRange& x, const AudioValueRange& y) { return !((x < y) || (x == y)); }
+
+typedef std::vector<CAAudioValueRange> CAAudioValueRangeList;
+void CAAudioValueRange_ComputeUnion(const AudioValueRange& inRange, const CAAudioValueRangeList& inRangeList, CAAudioValueRangeList& outUnion);
+void CAAudioValueRange_ComputeIntersection(UInt32 inNumberRangeList1Items, AudioValueRange inRangeList1[], const CAAudioValueRangeList& inRangeList2, CAAudioValueRangeList& outIntersections);
+
+#endif