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+/*
+ File: AUOutputBL.cpp
+ Abstract: AUOutputBL.h
+ Version: 1.1
+
+ Disclaimer: IMPORTANT: This Apple software is supplied to you by Apple
+ Inc. ("Apple") in consideration of your agreement to the following
+ terms, and your use, installation, modification or redistribution of
+ this Apple software constitutes acceptance of these terms. If you do
+ not agree with these terms, please do not use, install, modify or
+ redistribute this Apple software.
+
+ In consideration of your agreement to abide by the following terms, and
+ subject to these terms, Apple grants you a personal, non-exclusive
+ license, under Apple's copyrights in this original Apple software (the
+ "Apple Software"), to use, reproduce, modify and redistribute the Apple
+ Software, with or without modifications, in source and/or binary forms;
+ provided that if you redistribute the Apple Software in its entirety and
+ without modifications, you must retain this notice and the following
+ text and disclaimers in all such redistributions of the Apple Software.
+ Neither the name, trademarks, service marks or logos of Apple Inc. may
+ be used to endorse or promote products derived from the Apple Software
+ without specific prior written permission from Apple. Except as
+ expressly stated in this notice, no other rights or licenses, express or
+ implied, are granted by Apple herein, including but not limited to any
+ patent rights that may be infringed by your derivative works or by other
+ works in which the Apple Software may be incorporated.
+
+ The Apple Software is provided by Apple on an "AS IS" basis. APPLE
+ MAKES NO WARRANTIES, EXPRESS OR IMPLIED, INCLUDING WITHOUT LIMITATION
+ THE IMPLIED WARRANTIES OF NON-INFRINGEMENT, MERCHANTABILITY AND FITNESS
+ FOR A PARTICULAR PURPOSE, REGARDING THE APPLE SOFTWARE OR ITS USE AND
+ OPERATION ALONE OR IN COMBINATION WITH YOUR PRODUCTS.
+
+ IN NO EVENT SHALL APPLE BE LIABLE FOR ANY SPECIAL, INDIRECT, INCIDENTAL
+ OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
+ SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
+ INTERRUPTION) ARISING IN ANY WAY OUT OF THE USE, REPRODUCTION,
+ MODIFICATION AND/OR DISTRIBUTION OF THE APPLE SOFTWARE, HOWEVER CAUSED
+ AND WHETHER UNDER THEORY OF CONTRACT, TORT (INCLUDING NEGLIGENCE),
+ STRICT LIABILITY OR OTHERWISE, EVEN IF APPLE HAS BEEN ADVISED OF THE
+ POSSIBILITY OF SUCH DAMAGE.
+
+ Copyright (C) 2014 Apple Inc. All Rights Reserved.
+
+*/
+#include "AUOutputBL.h"
+#if !defined(__COREAUDIO_USE_FLAT_INCLUDES__)
+ #include <AudioUnit/AUComponent.h>
+#else
+ #include <AUComponent.h>
+#endif
+/*
+struct AudioBufferList
+{
+ UInt32 mNumberBuffers;
+ AudioBuffer mBuffers[1];
+};
+struct AudioBuffer
+{
+ UInt32 mNumberChannels; // number of interleaved channels in the buffer
+ UInt32 mDataByteSize; // the size of the buffer pointed to by mData
+ void* mData; // the pointer to the buffer
+};
+*/
+
+AUOutputBL::AUOutputBL (const CAStreamBasicDescription &inDesc, UInt32 inDefaultNumFrames)
+ : mFormat (inDesc),
+ mBufferMemory(NULL),
+ mBufferList (NULL),
+ mNumberBuffers (0), // keep this here, so can ensure integrity of ABL
+ mBufferSize (0),
+ mFrames(inDefaultNumFrames)
+{
+ mNumberBuffers = mFormat.IsInterleaved() ? 1 : mFormat.NumberChannels();
+ mBufferList = reinterpret_cast<AudioBufferList*>(new Byte[offsetof(AudioBufferList, mBuffers) + (mNumberBuffers * sizeof(AudioBuffer))]);
+}
+
+AUOutputBL::~AUOutputBL()
+{
+ if (mBufferMemory)
+ delete[] mBufferMemory;
+
+ if (mBufferList)
+ delete [] (Byte *)mBufferList;
+}
+
+void AUOutputBL::Prepare (UInt32 inNumFrames, bool inWantNullBufferIfAllocated)
+{
+ UInt32 channelsPerBuffer = mFormat.IsInterleaved() ? mFormat.NumberChannels() : 1;
+
+ if (mBufferMemory == NULL || inWantNullBufferIfAllocated)
+ {
+ mBufferList->mNumberBuffers = mNumberBuffers;
+ AudioBuffer *buf = &mBufferList->mBuffers[0];
+ for (UInt32 i = 0; i < mNumberBuffers; ++i, ++buf) {
+ buf->mNumberChannels = channelsPerBuffer;
+ buf->mDataByteSize = mFormat.FramesToBytes (inNumFrames);
+ buf->mData = NULL;
+ }
+ }
+ else
+ {
+ UInt32 nBytes = mFormat.FramesToBytes (inNumFrames);
+ if ((nBytes * mNumberBuffers) > AllocatedBytes())
+ throw OSStatus(kAudioUnitErr_TooManyFramesToProcess);
+
+ mBufferList->mNumberBuffers = mNumberBuffers;
+ AudioBuffer *buf = &mBufferList->mBuffers[0];
+ Byte* p = mBufferMemory;
+ for (UInt32 i = 0; i < mNumberBuffers; ++i, ++buf) {
+ buf->mNumberChannels = channelsPerBuffer;
+ buf->mDataByteSize = nBytes;
+ buf->mData = p;
+ p += mBufferSize;
+ }
+ }
+}
+
+
+void AUOutputBL::Allocate (UInt32 inNumFrames)
+{
+ if (inNumFrames)
+ {
+ UInt32 nBytes = mFormat.FramesToBytes (inNumFrames);
+
+ if (nBytes <= AllocatedBytes())
+ return;
+
+ // align successive buffers for Altivec and to take alternating
+ // cache line hits by spacing them by odd multiples of 16
+ if (mNumberBuffers > 1)
+ nBytes = (nBytes + (0x10 - (nBytes & 0xF))) | 0x10;
+
+ mBufferSize = nBytes;
+
+ UInt32 memorySize = mBufferSize * mNumberBuffers;
+ Byte *newMemory = new Byte[memorySize];
+ memset(newMemory, 0, memorySize); // make buffer "hot"
+
+ Byte *oldMemory = mBufferMemory;
+ mBufferMemory = newMemory;
+ delete[] oldMemory;
+
+ mFrames = inNumFrames;
+ }
+ else
+ {
+ if (mBufferMemory) {
+ delete [] mBufferMemory;
+ mBufferMemory = NULL;
+ }
+ mBufferSize = 0;
+ mFrames = 0;
+ }
+}
+
+#if DEBUG
+void AUOutputBL::Print()
+{
+ printf ("AUOutputBL::Print\n");
+ mFormat.Print();
+ printf ("Num Buffers:%d, mFrames:%d, allocatedMemory:%c\n", (int)mBufferList->mNumberBuffers, (int)mFrames, (mBufferMemory != NULL ? 'T' : 'F'));
+ AudioBuffer *buf = &mBufferList->mBuffers[0];
+ for (UInt32 i = 0; i < mBufferList->mNumberBuffers; ++i, ++buf)
+ printf ("\tBuffer:%d, Size:%d, Chans:%d, Buffer:%p\n", (int)i, (int)buf->mDataByteSize, (int)buf->mNumberChannels, buf->mData);
+}
+#endif
+