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Diffstat (limited to 'gtk2_ardour/editor_drag.cc')
-rw-r--r--gtk2_ardour/editor_drag.cc25
1 files changed, 17 insertions, 8 deletions
diff --git a/gtk2_ardour/editor_drag.cc b/gtk2_ardour/editor_drag.cc
index ca07c5ffbb..f209aed59d 100644
--- a/gtk2_ardour/editor_drag.cc
+++ b/gtk2_ardour/editor_drag.cc
@@ -3415,7 +3415,6 @@ TempoMarkerDrag::aborted (bool moved)
BBTRulerDrag::BBTRulerDrag (Editor* e, ArdourCanvas::Item* i)
: Drag (e, i)
, _pulse (0.0)
- , _beat (0.0)
, _tempo (0)
, before_state (0)
{
@@ -3427,11 +3426,10 @@ void
BBTRulerDrag::start_grab (GdkEvent* event, Gdk::Cursor* cursor)
{
Drag::start_grab (event, cursor);
-
TempoMap& map (_editor->session()->tempo_map());
+ _tempo = const_cast<TempoSection*> (&map.tempo_section_at_frame (raw_grab_frame()));
ostringstream sstr;
- _tempo = const_cast<TempoSection*> (&map.tempo_section_at_frame (raw_grab_frame()));
sstr << "^" << fixed << setprecision(3) << map.tempo_at_frame (adjusted_current_frame (event)).beats_per_minute() << "\n";
sstr << "<" << fixed << setprecision(3) << _tempo->beats_per_minute();
show_verbose_cursor_text (sstr.str());
@@ -3444,17 +3442,22 @@ BBTRulerDrag::setup_pointer_frame_offset ()
TempoMap& map (_editor->session()->tempo_map());
const double beat_at_frame = map.beat_at_frame (raw_grab_frame());
const uint32_t divisions = _editor->get_grid_beat_divisions (0);
+ double beat = 0.0;
+
if (divisions > 0) {
- _beat = floor (beat_at_frame) + (floor (((beat_at_frame - floor (beat_at_frame)) * divisions)) / divisions);
+ beat = floor (beat_at_frame) + (floor (((beat_at_frame - floor (beat_at_frame)) * divisions)) / divisions);
} else {
/* while it makes some sense for the user to determine the division to 'grab',
grabbing a bar often leads to confusing results wrt the actual tempo section being altered
and the result over steep tempo curves. Use sixteenths.
*/
- _beat = floor (beat_at_frame) + (floor (((beat_at_frame - floor (beat_at_frame)) * 4)) / 4);
+ beat = floor (beat_at_frame) + (floor (((beat_at_frame - floor (beat_at_frame)) * 4)) / 4);
}
- _pulse = map.pulse_at_beat (_beat);
- _pointer_frame_offset = raw_grab_frame() - map.frame_at_beat (_beat);
+
+ _pulse = map.pulse_at_beat (beat);
+
+ _pointer_frame_offset = raw_grab_frame() - map.frame_at_pulse (_pulse);
+
}
void
@@ -3468,7 +3471,13 @@ BBTRulerDrag::motion (GdkEvent* event, bool first_move)
_editor->begin_reversible_command (_("dilate tempo"));
}
- framepos_t const pf = adjusted_current_frame (event, false);
+ framepos_t pf;
+
+ if (_editor->snap_musical()) {
+ pf = adjusted_current_frame (event, false);
+ } else {
+ pf = adjusted_current_frame (event);
+ }
if (Keyboard::modifier_state_contains (event->button.state, ArdourKeyboard::constraint_modifier())) {
/* adjust previous tempo to match pointer frame */