diff options
-rw-r--r-- | scripts/_route_template_example.lua | 2 | ||||
-rw-r--r-- | scripts/_tracks_band.lua | 337 | ||||
-rw-r--r-- | scripts/_tracks_generic_audio.lua | 2 |
3 files changed, 287 insertions, 54 deletions
diff --git a/scripts/_route_template_example.lua b/scripts/_route_template_example.lua index 7e923b67fc..9018fc0dda 100644 --- a/scripts/_route_template_example.lua +++ b/scripts/_route_template_example.lua @@ -1,6 +1,6 @@ ardour { ["type"] = "TrackSetup", - name = "Live Recording Session", + name = "Route Test", description = [[ FOR TESTING AND PROTOTYING ONLY ]] } diff --git a/scripts/_tracks_band.lua b/scripts/_tracks_band.lua index d73d33c8a0..5f5437cfe7 100644 --- a/scripts/_tracks_band.lua +++ b/scripts/_tracks_band.lua @@ -1,100 +1,333 @@ ardour { ["type"] = "TrackSetup", - name = "Live Band Tracks", + name = "Live Band Recording Session", description = [[ This template helps create the tracks for a typical pop/rock band. You will be prompted to assemble your session from a list of track types. Each track comes with its pre-assigned grouping, routing, EQ and plugins. -]] + ]] } -function track_setup () +function session_setup () - --prompt the user for the tracks they'd like to instantiate + --prompt the user for the tracks they'd like to instantiate local dialog_options = { { type = "heading", title = "Select the tracks you'd like\n to add to your session: " }, - { type = "checkbox", key = "LeadVox", default = false, title = "Lead Vocal" }, + { type = "checkbox", key = "ldvox", default = false, title = "Lead Vocal" }, - { type = "checkbox", key = "Bass", default = false, title = "Bass" }, + { type = "checkbox", key = "bass", default = false, title = "Bass" }, - { type = "checkbox", key = "Piano", default = false, title = "Piano" }, - { type = "checkbox", key = "E. Piano", default = false, title = "E. Piano" }, - { type = "checkbox", key = "Organ", default = false, title = "Organ" }, + { type = "checkbox", key = "piano", default = false, title = "Piano" }, + { type = "checkbox", key = "electric-piano", default = false, title = "E. Piano" }, + { type = "checkbox", key = "organ", default = false, title = "Organ" }, - { type = "checkbox", key = "ElecGuitar", default = false, title = "Electric Guitar" }, - { type = "checkbox", key = "SoloGuitar", default = false, title = "Guitar Solo" }, - { type = "checkbox", key = "AcousticGuitar", default = false, title = "Acoustic Guitar" }, + { type = "checkbox", key = "electric-guitar", default = false, title = "Electric Guitar" }, + { type = "checkbox", key = "solo-guitar", default = false, title = "Guitar Solo" }, + { type = "checkbox", key = "accoustic-guitar", default = false, title = "Acoustic Guitar" }, - { type = "checkbox", key = "basicDrums", default = false, title = "Basic Drum Mics (Kick + Snare)" }, - { type = "checkbox", key = "fullDrums", default = false, title = "Full Drum Mics (Kick, Snare, HiHat, 3 Toms)" }, - { type = "checkbox", key = "overDrums", default = false, title = "Overkill Drum Mics (Kick (2x), Snare(2x), HiHat, 3 Toms)" }, + { type = "checkbox", key = "basic-kit", default = false, title = "Basic Drum Mics (Kick + Snare)" }, + { type = "checkbox", key = "full-kit", default = false, title = "Full Drum Mics (Kick, Snare, HiHat, 3 Toms)" }, + { type = "checkbox", key = "overkill-kit", default = false, title = "Overkill Drum Mics (Kick (2x), Snare(2x), HiHat, 3 Toms)" }, - { type = "checkbox", key = "Drum O-Heads (2 mono)", default = false, title = "Drum O-Heads (2 mono)" }, - { type = "checkbox", key = "Drum O-Heads (Stereo)", default = false, title = "Drum O-Heads (Stereo)" }, + { type = "checkbox", key = "overhead-mono", default = false, title = "Drum O-Heads (2 mono)" }, + { type = "checkbox", key = "overhead-stereo", default = false, title = "Drum O-Head (Stereo)" }, - { type = "checkbox", key = "Room (Mono)", default = false, title = "Room (Mono)" }, - { type = "checkbox", key = "Room (Stereo)", default = false, title = "Room (Stereo)" }, + { type = "checkbox", key = "room-mono", default = false, title = "Room (Mono)" }, + { type = "checkbox", key = "room-stereo", default = false, title = "Room (Stereo)" }, - { type = "checkbox", key = "BGV", default = false, title = "Background Vocals (3x)" }, + { type = "checkbox", key = "bgvox", default = false, title = "Background Vocals (3x)" }, + + { type = "heading", title = "-------------------" }, + + { type = "checkbox", key = "group", default = false, title = "Group Track(s)?" }, + { type = "checkbox", key = "gates", default = false, title = "Add Gate(s)?" }, + { type = "checkbox", key = "char", default = false, title = "Add Character Plugin(s)?" }, } + local dlg = LuaDialog.Dialog ("Template Setup", dialog_options) local rv = dlg:run() if (not rv) then return end - local track_list = {} - local channel_count = 0 + -- helper function to reference processors + function processor(t, s) --takes a track (t) and a string (s) as arguments + local i = 0 + local proc = t:nth_processor(i) + repeat + if ( proc:display_name() == s ) then + return proc + else + i = i + 1 + end + proc = t:nth_processor(i) + until proc:isnil() + end + + --INSTANTIATING MIDI TRACKS IS TOO DAMN HARD + function create_midi_track(name, chan_count) -- call this function with a name argument and output channel count + Session:new_midi_track(ARDOUR.ChanCount(ARDOUR.DataType ("midi"), 1), ARDOUR.ChanCount(ARDOUR.DataType ("audio"), chan_count), true, ARDOUR.PluginInfo(), nil, nil, 1, name, 1, ARDOUR.TrackMode.Normal) + return true + end + + if rv['group'] then + drum_group = Session:new_route_group("Drums") + drum_group:set_rgba(0x425CADff) + bass_group = Session:new_route_group("Bass") + bass_group:set_rgba(0x1AE54Eff) + guitar_group = Session:new_route_group("Guitars") + guitar_group:set_rgba(0xB475CBff) + key_group = Session:new_route_group("Keys") + key_group:set_rgba(0xDA8032ff) + vox_group = Session:new_route_group("Vox") + vox_group:set_rgba(0xC54249ff) + end + + local track_count = 0; + if rv['basic-kit'] then + local names = {"Kick", "Snare"} + for i = 1, #names do + local tl = Session:new_audio_track (1, 1, nil, 1, names[i], ARDOUR.PresentationInfo.max_order, ARDOUR.TrackMode.Normal) + for track in tl:iter() do + local gate = ARDOUR.LuaAPI.new_plugin(Session, "XT-EG Expander Gate (Mono)", ARDOUR.PluginType.LV2, "") + --track:rec_enable_control ():set_value (1, PBD.GroupControlDisposition.NoGroup) + if rv['group'] then drum_group:add(track) end + if rv['gates'] then track:add_processor_by_index(eg, 0, nil, true) end + end + end + + track_count = track_count+2 + end + + if rv['full-kit'] then + local names = {"Kick", "Snare", "Hi-Hat", "Hi-tom", "Mid-tom", "Fl-tom"} + for i = 1, #names do + local tl = Session:new_audio_track (1, 1, nil, 1, names[i], ARDOUR.PresentationInfo.max_order, ARDOUR.TrackMode.Normal) + for track in tl:iter() do + local eg = ARDOUR.LuaAPI.new_plugin(Session, "XT-EG Expander Gate (Mono)", ARDOUR.PluginType.LV2, "") + local tg = ARDOUR.LuaAPI.new_plugin(Session, "XT-TG Tom Gate (Mono)", ARDOUR.PluginType.LV2, "") + --track:rec_enable_control ():set_value (1, PBD.GroupControlDisposition.NoGroup) + if rv['group'] then drum_group:add(track) end + if rv['gates'] then + if string.find(track:name(), '-tom') then + track:add_processor_by_index(tg, 0, nil, true) + else + track:add_processor_by_index(eg, 0, nil, true) + end + end + end + end + + track_count = track_count+6 + end + + if rv['overkill-kit'] then + local names = {"Kick In", "Kick Out", "Snare Top", "Snare Bottom", "Hi-Hat", "Hi-tom", "Mid-tom", "Fl-tom"} + for i = 1, #names do + local tl = Session:new_audio_track (1, 1, nil, 1, names[i], ARDOUR.PresentationInfo.max_order, ARDOUR.TrackMode.Normal) + for track in tl:iter() do + local eg = ARDOUR.LuaAPI.new_plugin(Session, "XT-EG Expander Gate (Mono)", ARDOUR.PluginType.LV2, "") + local tg = ARDOUR.LuaAPI.new_plugin(Session, "XT-TG Tom Gate (Mono)", ARDOUR.PluginType.LV2, "") + --track:rec_enable_control ():set_value (1, PBD.GroupControlDisposition.NoGroup) + if rv['group'] then drum_group:add(track) end + if rv['gates'] then + if string.find(track:name(), '-tom') then + track:add_processor_by_index(tg, 0, nil, true) + else + track:add_processor_by_index(eg, 0, nil, true) + end + end + end + end + + track_count = track_count+8 + end - function add_track (io, name) - local tl = Session:new_audio_track (io, io, nil, 1, name, ARDOUR.PresentationInfo.max_order, ARDOUR.TrackMode.Normal) - for track in tl:iter() do - table.insert (track_list, track) - channel_count = channel_count + io + if rv['overhead-mono'] then + local names = {"Overhead Left", "Overhead Right"} + for i = 1, #names do + local tl = Session:new_audio_track (1, 1, nil, 1, names[i], ARDOUR.PresentationInfo.max_order, ARDOUR.TrackMode.Normal) + for track in tl:iter() do + --track:rec_enable_control ():set_value (1, PBD.GroupControlDisposition.NoGroup) + if rv['group'] then drum_group:add(track) end + end end + + track_count = track_count+2 end - -- for each selected item, create track(s), add plugins, etc - - if rv['Bass'] then - add_track (1, "Bass") - local trk = track_list.front() + if rv['overhead-stereo'] then + local names = {"Stereo Overhead"} + for i = 1, #names do + local tl = Session:new_audio_track (2, 2, nil, 1, names[i], ARDOUR.PresentationInfo.max_order, ARDOUR.TrackMode.Normal) + for track in tl:iter() do + --track:rec_enable_control ():set_value (1, PBD.GroupControlDisposition.NoGroup) + if rv['group'] then drum_group:add(track) end + end + end - local color = 0xff8800ff --orange - trk:presentation_info_ptr ():set_color (color) + track_count = track_count+2 + end + if rv['room-mono'] then + local names = {"Room"} + for i = 1, #names do + local tl = Session:new_audio_track (1, 1, nil, 1, names[i], ARDOUR.PresentationInfo.max_order, ARDOUR.TrackMode.Normal) + for track in tl:iter() do + --track:rec_enable_control ():set_value (1, PBD.GroupControlDisposition.NoGroup) + if rv['group'] then drum_group:add(track) end + end + end + + track_count = track_count+1 end - if rv['Room (Stereo)'] then - add_track (2, "Room (Stereo)") + if rv['room-stereo'] then + local names = {"Stereo Room"} + for i = 1, #names do + local tl = Session:new_audio_track (2, 2, nil, 1, names[i], ARDOUR.PresentationInfo.max_order, ARDOUR.TrackMode.Normal) + for track in tl:iter() do + --track:rec_enable_control ():set_value (1, PBD.GroupControlDisposition.NoGroup) + if rv['group'] then drum_group:add(track) end + end + end + + track_count = track_count+2 end - -- TODO add others + if rv['bass'] then + local names = {"Bass"} + for i = 1, #names do + local tl = Session:new_audio_track (1, 1, nil, 1, names[i], ARDOUR.PresentationInfo.max_order, ARDOUR.TrackMode.Normal) + for track in tl:iter() do + local bc = ARDOUR.LuaAPI.new_plugin(Session, "XT-BC Bass Character (Mono)", ARDOUR.PluginType.LV2, "") + --track:rec_enable_control ():set_value (1, PBD.GroupControlDisposition.NoGroup) + if rv['group'] then bass_group:add(track) end + if rv['char'] then track:add_processor_by_index(bc, 0, nil, true) end + end + end + track_count = track_count+1 + end - -- determine the number of physical inputs - local e = Session:engine() - -- from the engine's POV readable/capture ports are "outputs" - local _, t = e:get_backend_ports ("", ARDOUR.DataType("audio"), ARDOUR.PortFlags.IsOutput | ARDOUR.PortFlags.IsPhysical, C.StringVector()) - -- table 't' holds argument references. t[4] is the C.StringVector (return value) - local num_inputs = t[4]:size() + if rv['electric-guitar'] then + local names = {"Electric Guitar"} + for i = 1, #names do + local tl = Session:new_audio_track (1, 1, nil, 1, names[i], ARDOUR.PresentationInfo.max_order, ARDOUR.TrackMode.Normal) + for track in tl:iter() do + --track:rec_enable_control ():set_value (1, PBD.GroupControlDisposition.NoGroup) + if rv['group'] then guitar_group:add(track) end + end + end + + track_count = track_count+1 + end + + if rv['solo-guitar'] then + local names = {"Solo Guitar"} + for i = 1, #names do + local tl = Session:new_audio_track (1, 1, nil, 1, names[i], ARDOUR.PresentationInfo.max_order, ARDOUR.TrackMode.Normal) + for track in tl:iter() do + --track:rec_enable_control ():set_value (1, PBD.GroupControlDisposition.NoGroup) + if rv['group'] then guitar_group:add(track) end + end + end + + track_count = track_count+1 + end + + if rv['accoustic-guitar'] then + local names = {"Accoustic Guitar"} + for i = 1, #names do + local tl = Session:new_audio_track (1, 1, nil, 1, names[i], ARDOUR.PresentationInfo.max_order, ARDOUR.TrackMode.Normal) + for track in tl:iter() do + --track:rec_enable_control ():set_value (1, PBD.GroupControlDisposition.NoGroup) + if rv['group'] then guitar_group:add(track) end + end + end + + track_count = track_count+1 + end + + if rv['piano'] then + local names = {"Piano"} + for i = 1, #names do + local tl = Session:new_audio_track (1, 1, nil, 1, names[i], ARDOUR.PresentationInfo.max_order, ARDOUR.TrackMode.Normal) + for track in tl:iter() do + --track:rec_enable_control ():set_value (1, PBD.GroupControlDisposition.NoGroup) + if rv['group'] then key_group:add(track) end + end + end + + track_count = track_count+1 + end - if num_inputs < channel_count then - -- warn the user if there are less physical inputs than created tracks - LuaDialog.Message ("Session Creation", "Check your routing :)", LuaDialog.MessageType.Info, LuaDialog.ButtonType.Close):run () - else + if rv['electric-piano'] then + local names = {"Electric Piano"} + for i = 1, #names do + local tl = Session:new_audio_track (1, 1, nil, 1, names[i], ARDOUR.PresentationInfo.max_order, ARDOUR.TrackMode.Normal) + for track in tl:iter() do + --track:rec_enable_control ():set_value (1, PBD.GroupControlDisposition.NoGroup) + if rv['group'] then key_group:add(track) end + end + end + + track_count = track_count+1 + end + + if rv['organ'] then + local names = {"Organ"} + for i = 1, #names do + local tl = Session:new_audio_track (1, 1, nil, 1, names[i], ARDOUR.PresentationInfo.max_order, ARDOUR.TrackMode.Normal) + for track in tl:iter() do + --track:rec_enable_control ():set_value (1, PBD.GroupControlDisposition.NoGroup) + if rv['group'] then key_group:add(track) end + end + end + + track_count = track_count+1 + end - -- otherwise record arm all created tracks - for _, t in ipairs (track_list) do - t:rec_enable_control ():set_value (1, PBD.GroupControlDisposition.NoGroup) + if rv['ldvox'] then + local names = {"Vox"} + for i = 1, #names do + local tl = Session:new_audio_track (1, 1, nil, 1, names[i], ARDOUR.PresentationInfo.max_order, ARDOUR.TrackMode.Normal) + for track in tl:iter() do + local vc = ARDOUR.LuaAPI.new_plugin(Session, "XT-VC Vocal Character (Mono)", ARDOUR.PluginType.LV2, "") + --track:rec_enable_control ():set_value (1, PBD.GroupControlDisposition.NoGroup) + if rv['group'] then vox_group:add(track) end + if rv['char'] then track:add_processor_by_index(vc, 0, nil, true) end + end end + + track_count = track_count+1 end - --fit all tracks on the screen - Editor:access_action("Editor","fit_all_tracks") + if rv['bgvox'] then + local names = {"Bg. Vox 1", "Bg. Vox 2", "Bg. Vox 3"} + for i = 1, #names do + local tl = Session:new_audio_track (1, 1, nil, 1, names[i], ARDOUR.PresentationInfo.max_order, ARDOUR.TrackMode.Normal) + for track in tl:iter() do + --track:rec_enable_control ():set_value (1, PBD.GroupControlDisposition.NoGroup) + if rv['group'] then vox_group:add(track) end + end + end + + track_count = track_count+1 + end + + --determine the number of tracks we can record + local e = Session:engine() + local _, t = e:get_backend_ports ("", ARDOUR.DataType("audio"), ARDOUR.PortFlags.IsOutput | ARDOUR.PortFlags.IsPhysical, C.StringVector()) -- from the engine's POV readable/capture ports are "outputs" + local num_inputs = t[4]:size(); -- table 't' holds argument references. t[4] is the C.StringVector (return value) + + --ToDo: if track_count > num_inputs, we should warn the user to check their routing. + + --fit all tracks on the screen + Editor:access_action("Editor","fit_all_tracks") Session:save_state(""); end diff --git a/scripts/_tracks_generic_audio.lua b/scripts/_tracks_generic_audio.lua index b96d7f02e6..96034647b7 100644 --- a/scripts/_tracks_generic_audio.lua +++ b/scripts/_tracks_generic_audio.lua @@ -12,7 +12,7 @@ You will be prompted for: ]] } -function track_setup () +function session_setup () local e = Session:engine() -- from the engine's POV readable/capture ports are "outputs" local _, t = e:get_backend_ports ("", ARDOUR.DataType("audio"), ARDOUR.PortFlags.IsOutput | ARDOUR.PortFlags.IsPhysical, C.StringVector()) |