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authorBen Loftis <ben@harrisonconsoles.com>2017-08-17 16:17:12 -0500
committerBen Loftis <ben@harrisonconsoles.com>2017-08-17 16:17:12 -0500
commit9a7bd07e8f4621df5236699062fb71eab37e3d85 (patch)
tree8f82fdf832a064e3f2ac4916ca368fe38f9f8078 /scripts
parent4914b7feea44ea194e4c6a53954ae514a36c84c1 (diff)
Some initial track templates.
Diffstat (limited to 'scripts')
-rw-r--r--scripts/_route_template_example.lua2
-rw-r--r--scripts/_tracks_band.lua337
-rw-r--r--scripts/_tracks_generic_audio.lua2
3 files changed, 287 insertions, 54 deletions
diff --git a/scripts/_route_template_example.lua b/scripts/_route_template_example.lua
index 7e923b67fc..9018fc0dda 100644
--- a/scripts/_route_template_example.lua
+++ b/scripts/_route_template_example.lua
@@ -1,6 +1,6 @@
ardour {
["type"] = "TrackSetup",
- name = "Live Recording Session",
+ name = "Route Test",
description = [[ FOR TESTING AND PROTOTYING ONLY ]]
}
diff --git a/scripts/_tracks_band.lua b/scripts/_tracks_band.lua
index d73d33c8a0..5f5437cfe7 100644
--- a/scripts/_tracks_band.lua
+++ b/scripts/_tracks_band.lua
@@ -1,100 +1,333 @@
ardour {
["type"] = "TrackSetup",
- name = "Live Band Tracks",
+ name = "Live Band Recording Session",
description = [[
This template helps create the tracks for a typical pop/rock band.
You will be prompted to assemble your session from a list of track types.
Each track comes with its pre-assigned grouping, routing, EQ and plugins.
-]]
+ ]]
}
-function track_setup ()
+function session_setup ()
- --prompt the user for the tracks they'd like to instantiate
+ --prompt the user for the tracks they'd like to instantiate
local dialog_options = {
{ type = "heading", title = "Select the tracks you'd like\n to add to your session: " },
- { type = "checkbox", key = "LeadVox", default = false, title = "Lead Vocal" },
+ { type = "checkbox", key = "ldvox", default = false, title = "Lead Vocal" },
- { type = "checkbox", key = "Bass", default = false, title = "Bass" },
+ { type = "checkbox", key = "bass", default = false, title = "Bass" },
- { type = "checkbox", key = "Piano", default = false, title = "Piano" },
- { type = "checkbox", key = "E. Piano", default = false, title = "E. Piano" },
- { type = "checkbox", key = "Organ", default = false, title = "Organ" },
+ { type = "checkbox", key = "piano", default = false, title = "Piano" },
+ { type = "checkbox", key = "electric-piano", default = false, title = "E. Piano" },
+ { type = "checkbox", key = "organ", default = false, title = "Organ" },
- { type = "checkbox", key = "ElecGuitar", default = false, title = "Electric Guitar" },
- { type = "checkbox", key = "SoloGuitar", default = false, title = "Guitar Solo" },
- { type = "checkbox", key = "AcousticGuitar", default = false, title = "Acoustic Guitar" },
+ { type = "checkbox", key = "electric-guitar", default = false, title = "Electric Guitar" },
+ { type = "checkbox", key = "solo-guitar", default = false, title = "Guitar Solo" },
+ { type = "checkbox", key = "accoustic-guitar", default = false, title = "Acoustic Guitar" },
- { type = "checkbox", key = "basicDrums", default = false, title = "Basic Drum Mics (Kick + Snare)" },
- { type = "checkbox", key = "fullDrums", default = false, title = "Full Drum Mics (Kick, Snare, HiHat, 3 Toms)" },
- { type = "checkbox", key = "overDrums", default = false, title = "Overkill Drum Mics (Kick (2x), Snare(2x), HiHat, 3 Toms)" },
+ { type = "checkbox", key = "basic-kit", default = false, title = "Basic Drum Mics (Kick + Snare)" },
+ { type = "checkbox", key = "full-kit", default = false, title = "Full Drum Mics (Kick, Snare, HiHat, 3 Toms)" },
+ { type = "checkbox", key = "overkill-kit", default = false, title = "Overkill Drum Mics (Kick (2x), Snare(2x), HiHat, 3 Toms)" },
- { type = "checkbox", key = "Drum O-Heads (2 mono)", default = false, title = "Drum O-Heads (2 mono)" },
- { type = "checkbox", key = "Drum O-Heads (Stereo)", default = false, title = "Drum O-Heads (Stereo)" },
+ { type = "checkbox", key = "overhead-mono", default = false, title = "Drum O-Heads (2 mono)" },
+ { type = "checkbox", key = "overhead-stereo", default = false, title = "Drum O-Head (Stereo)" },
- { type = "checkbox", key = "Room (Mono)", default = false, title = "Room (Mono)" },
- { type = "checkbox", key = "Room (Stereo)", default = false, title = "Room (Stereo)" },
+ { type = "checkbox", key = "room-mono", default = false, title = "Room (Mono)" },
+ { type = "checkbox", key = "room-stereo", default = false, title = "Room (Stereo)" },
- { type = "checkbox", key = "BGV", default = false, title = "Background Vocals (3x)" },
+ { type = "checkbox", key = "bgvox", default = false, title = "Background Vocals (3x)" },
+
+ { type = "heading", title = "-------------------" },
+
+ { type = "checkbox", key = "group", default = false, title = "Group Track(s)?" },
+ { type = "checkbox", key = "gates", default = false, title = "Add Gate(s)?" },
+ { type = "checkbox", key = "char", default = false, title = "Add Character Plugin(s)?" },
}
+
local dlg = LuaDialog.Dialog ("Template Setup", dialog_options)
local rv = dlg:run()
if (not rv) then
return
end
- local track_list = {}
- local channel_count = 0
+ -- helper function to reference processors
+ function processor(t, s) --takes a track (t) and a string (s) as arguments
+ local i = 0
+ local proc = t:nth_processor(i)
+ repeat
+ if ( proc:display_name() == s ) then
+ return proc
+ else
+ i = i + 1
+ end
+ proc = t:nth_processor(i)
+ until proc:isnil()
+ end
+
+ --INSTANTIATING MIDI TRACKS IS TOO DAMN HARD
+ function create_midi_track(name, chan_count) -- call this function with a name argument and output channel count
+ Session:new_midi_track(ARDOUR.ChanCount(ARDOUR.DataType ("midi"), 1), ARDOUR.ChanCount(ARDOUR.DataType ("audio"), chan_count), true, ARDOUR.PluginInfo(), nil, nil, 1, name, 1, ARDOUR.TrackMode.Normal)
+ return true
+ end
+
+ if rv['group'] then
+ drum_group = Session:new_route_group("Drums")
+ drum_group:set_rgba(0x425CADff)
+ bass_group = Session:new_route_group("Bass")
+ bass_group:set_rgba(0x1AE54Eff)
+ guitar_group = Session:new_route_group("Guitars")
+ guitar_group:set_rgba(0xB475CBff)
+ key_group = Session:new_route_group("Keys")
+ key_group:set_rgba(0xDA8032ff)
+ vox_group = Session:new_route_group("Vox")
+ vox_group:set_rgba(0xC54249ff)
+ end
+
+ local track_count = 0;
+ if rv['basic-kit'] then
+ local names = {"Kick", "Snare"}
+ for i = 1, #names do
+ local tl = Session:new_audio_track (1, 1, nil, 1, names[i], ARDOUR.PresentationInfo.max_order, ARDOUR.TrackMode.Normal)
+ for track in tl:iter() do
+ local gate = ARDOUR.LuaAPI.new_plugin(Session, "XT-EG Expander Gate (Mono)", ARDOUR.PluginType.LV2, "")
+ --track:rec_enable_control ():set_value (1, PBD.GroupControlDisposition.NoGroup)
+ if rv['group'] then drum_group:add(track) end
+ if rv['gates'] then track:add_processor_by_index(eg, 0, nil, true) end
+ end
+ end
+
+ track_count = track_count+2
+ end
+
+ if rv['full-kit'] then
+ local names = {"Kick", "Snare", "Hi-Hat", "Hi-tom", "Mid-tom", "Fl-tom"}
+ for i = 1, #names do
+ local tl = Session:new_audio_track (1, 1, nil, 1, names[i], ARDOUR.PresentationInfo.max_order, ARDOUR.TrackMode.Normal)
+ for track in tl:iter() do
+ local eg = ARDOUR.LuaAPI.new_plugin(Session, "XT-EG Expander Gate (Mono)", ARDOUR.PluginType.LV2, "")
+ local tg = ARDOUR.LuaAPI.new_plugin(Session, "XT-TG Tom Gate (Mono)", ARDOUR.PluginType.LV2, "")
+ --track:rec_enable_control ():set_value (1, PBD.GroupControlDisposition.NoGroup)
+ if rv['group'] then drum_group:add(track) end
+ if rv['gates'] then
+ if string.find(track:name(), '-tom') then
+ track:add_processor_by_index(tg, 0, nil, true)
+ else
+ track:add_processor_by_index(eg, 0, nil, true)
+ end
+ end
+ end
+ end
+
+ track_count = track_count+6
+ end
+
+ if rv['overkill-kit'] then
+ local names = {"Kick In", "Kick Out", "Snare Top", "Snare Bottom", "Hi-Hat", "Hi-tom", "Mid-tom", "Fl-tom"}
+ for i = 1, #names do
+ local tl = Session:new_audio_track (1, 1, nil, 1, names[i], ARDOUR.PresentationInfo.max_order, ARDOUR.TrackMode.Normal)
+ for track in tl:iter() do
+ local eg = ARDOUR.LuaAPI.new_plugin(Session, "XT-EG Expander Gate (Mono)", ARDOUR.PluginType.LV2, "")
+ local tg = ARDOUR.LuaAPI.new_plugin(Session, "XT-TG Tom Gate (Mono)", ARDOUR.PluginType.LV2, "")
+ --track:rec_enable_control ():set_value (1, PBD.GroupControlDisposition.NoGroup)
+ if rv['group'] then drum_group:add(track) end
+ if rv['gates'] then
+ if string.find(track:name(), '-tom') then
+ track:add_processor_by_index(tg, 0, nil, true)
+ else
+ track:add_processor_by_index(eg, 0, nil, true)
+ end
+ end
+ end
+ end
+
+ track_count = track_count+8
+ end
- function add_track (io, name)
- local tl = Session:new_audio_track (io, io, nil, 1, name, ARDOUR.PresentationInfo.max_order, ARDOUR.TrackMode.Normal)
- for track in tl:iter() do
- table.insert (track_list, track)
- channel_count = channel_count + io
+ if rv['overhead-mono'] then
+ local names = {"Overhead Left", "Overhead Right"}
+ for i = 1, #names do
+ local tl = Session:new_audio_track (1, 1, nil, 1, names[i], ARDOUR.PresentationInfo.max_order, ARDOUR.TrackMode.Normal)
+ for track in tl:iter() do
+ --track:rec_enable_control ():set_value (1, PBD.GroupControlDisposition.NoGroup)
+ if rv['group'] then drum_group:add(track) end
+ end
end
+
+ track_count = track_count+2
end
- -- for each selected item, create track(s), add plugins, etc
-
- if rv['Bass'] then
- add_track (1, "Bass")
- local trk = track_list.front()
+ if rv['overhead-stereo'] then
+ local names = {"Stereo Overhead"}
+ for i = 1, #names do
+ local tl = Session:new_audio_track (2, 2, nil, 1, names[i], ARDOUR.PresentationInfo.max_order, ARDOUR.TrackMode.Normal)
+ for track in tl:iter() do
+ --track:rec_enable_control ():set_value (1, PBD.GroupControlDisposition.NoGroup)
+ if rv['group'] then drum_group:add(track) end
+ end
+ end
- local color = 0xff8800ff --orange
- trk:presentation_info_ptr ():set_color (color)
+ track_count = track_count+2
+ end
+ if rv['room-mono'] then
+ local names = {"Room"}
+ for i = 1, #names do
+ local tl = Session:new_audio_track (1, 1, nil, 1, names[i], ARDOUR.PresentationInfo.max_order, ARDOUR.TrackMode.Normal)
+ for track in tl:iter() do
+ --track:rec_enable_control ():set_value (1, PBD.GroupControlDisposition.NoGroup)
+ if rv['group'] then drum_group:add(track) end
+ end
+ end
+
+ track_count = track_count+1
end
- if rv['Room (Stereo)'] then
- add_track (2, "Room (Stereo)")
+ if rv['room-stereo'] then
+ local names = {"Stereo Room"}
+ for i = 1, #names do
+ local tl = Session:new_audio_track (2, 2, nil, 1, names[i], ARDOUR.PresentationInfo.max_order, ARDOUR.TrackMode.Normal)
+ for track in tl:iter() do
+ --track:rec_enable_control ():set_value (1, PBD.GroupControlDisposition.NoGroup)
+ if rv['group'] then drum_group:add(track) end
+ end
+ end
+
+ track_count = track_count+2
end
- -- TODO add others
+ if rv['bass'] then
+ local names = {"Bass"}
+ for i = 1, #names do
+ local tl = Session:new_audio_track (1, 1, nil, 1, names[i], ARDOUR.PresentationInfo.max_order, ARDOUR.TrackMode.Normal)
+ for track in tl:iter() do
+ local bc = ARDOUR.LuaAPI.new_plugin(Session, "XT-BC Bass Character (Mono)", ARDOUR.PluginType.LV2, "")
+ --track:rec_enable_control ():set_value (1, PBD.GroupControlDisposition.NoGroup)
+ if rv['group'] then bass_group:add(track) end
+ if rv['char'] then track:add_processor_by_index(bc, 0, nil, true) end
+ end
+ end
+ track_count = track_count+1
+ end
- -- determine the number of physical inputs
- local e = Session:engine()
- -- from the engine's POV readable/capture ports are "outputs"
- local _, t = e:get_backend_ports ("", ARDOUR.DataType("audio"), ARDOUR.PortFlags.IsOutput | ARDOUR.PortFlags.IsPhysical, C.StringVector())
- -- table 't' holds argument references. t[4] is the C.StringVector (return value)
- local num_inputs = t[4]:size()
+ if rv['electric-guitar'] then
+ local names = {"Electric Guitar"}
+ for i = 1, #names do
+ local tl = Session:new_audio_track (1, 1, nil, 1, names[i], ARDOUR.PresentationInfo.max_order, ARDOUR.TrackMode.Normal)
+ for track in tl:iter() do
+ --track:rec_enable_control ():set_value (1, PBD.GroupControlDisposition.NoGroup)
+ if rv['group'] then guitar_group:add(track) end
+ end
+ end
+
+ track_count = track_count+1
+ end
+
+ if rv['solo-guitar'] then
+ local names = {"Solo Guitar"}
+ for i = 1, #names do
+ local tl = Session:new_audio_track (1, 1, nil, 1, names[i], ARDOUR.PresentationInfo.max_order, ARDOUR.TrackMode.Normal)
+ for track in tl:iter() do
+ --track:rec_enable_control ():set_value (1, PBD.GroupControlDisposition.NoGroup)
+ if rv['group'] then guitar_group:add(track) end
+ end
+ end
+
+ track_count = track_count+1
+ end
+
+ if rv['accoustic-guitar'] then
+ local names = {"Accoustic Guitar"}
+ for i = 1, #names do
+ local tl = Session:new_audio_track (1, 1, nil, 1, names[i], ARDOUR.PresentationInfo.max_order, ARDOUR.TrackMode.Normal)
+ for track in tl:iter() do
+ --track:rec_enable_control ():set_value (1, PBD.GroupControlDisposition.NoGroup)
+ if rv['group'] then guitar_group:add(track) end
+ end
+ end
+
+ track_count = track_count+1
+ end
+
+ if rv['piano'] then
+ local names = {"Piano"}
+ for i = 1, #names do
+ local tl = Session:new_audio_track (1, 1, nil, 1, names[i], ARDOUR.PresentationInfo.max_order, ARDOUR.TrackMode.Normal)
+ for track in tl:iter() do
+ --track:rec_enable_control ():set_value (1, PBD.GroupControlDisposition.NoGroup)
+ if rv['group'] then key_group:add(track) end
+ end
+ end
+
+ track_count = track_count+1
+ end
- if num_inputs < channel_count then
- -- warn the user if there are less physical inputs than created tracks
- LuaDialog.Message ("Session Creation", "Check your routing :)", LuaDialog.MessageType.Info, LuaDialog.ButtonType.Close):run ()
- else
+ if rv['electric-piano'] then
+ local names = {"Electric Piano"}
+ for i = 1, #names do
+ local tl = Session:new_audio_track (1, 1, nil, 1, names[i], ARDOUR.PresentationInfo.max_order, ARDOUR.TrackMode.Normal)
+ for track in tl:iter() do
+ --track:rec_enable_control ():set_value (1, PBD.GroupControlDisposition.NoGroup)
+ if rv['group'] then key_group:add(track) end
+ end
+ end
+
+ track_count = track_count+1
+ end
+
+ if rv['organ'] then
+ local names = {"Organ"}
+ for i = 1, #names do
+ local tl = Session:new_audio_track (1, 1, nil, 1, names[i], ARDOUR.PresentationInfo.max_order, ARDOUR.TrackMode.Normal)
+ for track in tl:iter() do
+ --track:rec_enable_control ():set_value (1, PBD.GroupControlDisposition.NoGroup)
+ if rv['group'] then key_group:add(track) end
+ end
+ end
+
+ track_count = track_count+1
+ end
- -- otherwise record arm all created tracks
- for _, t in ipairs (track_list) do
- t:rec_enable_control ():set_value (1, PBD.GroupControlDisposition.NoGroup)
+ if rv['ldvox'] then
+ local names = {"Vox"}
+ for i = 1, #names do
+ local tl = Session:new_audio_track (1, 1, nil, 1, names[i], ARDOUR.PresentationInfo.max_order, ARDOUR.TrackMode.Normal)
+ for track in tl:iter() do
+ local vc = ARDOUR.LuaAPI.new_plugin(Session, "XT-VC Vocal Character (Mono)", ARDOUR.PluginType.LV2, "")
+ --track:rec_enable_control ():set_value (1, PBD.GroupControlDisposition.NoGroup)
+ if rv['group'] then vox_group:add(track) end
+ if rv['char'] then track:add_processor_by_index(vc, 0, nil, true) end
+ end
end
+
+ track_count = track_count+1
end
- --fit all tracks on the screen
- Editor:access_action("Editor","fit_all_tracks")
+ if rv['bgvox'] then
+ local names = {"Bg. Vox 1", "Bg. Vox 2", "Bg. Vox 3"}
+ for i = 1, #names do
+ local tl = Session:new_audio_track (1, 1, nil, 1, names[i], ARDOUR.PresentationInfo.max_order, ARDOUR.TrackMode.Normal)
+ for track in tl:iter() do
+ --track:rec_enable_control ():set_value (1, PBD.GroupControlDisposition.NoGroup)
+ if rv['group'] then vox_group:add(track) end
+ end
+ end
+
+ track_count = track_count+1
+ end
+
+ --determine the number of tracks we can record
+ local e = Session:engine()
+ local _, t = e:get_backend_ports ("", ARDOUR.DataType("audio"), ARDOUR.PortFlags.IsOutput | ARDOUR.PortFlags.IsPhysical, C.StringVector()) -- from the engine's POV readable/capture ports are "outputs"
+ local num_inputs = t[4]:size(); -- table 't' holds argument references. t[4] is the C.StringVector (return value)
+
+ --ToDo: if track_count > num_inputs, we should warn the user to check their routing.
+
+ --fit all tracks on the screen
+ Editor:access_action("Editor","fit_all_tracks")
Session:save_state("");
end
diff --git a/scripts/_tracks_generic_audio.lua b/scripts/_tracks_generic_audio.lua
index b96d7f02e6..96034647b7 100644
--- a/scripts/_tracks_generic_audio.lua
+++ b/scripts/_tracks_generic_audio.lua
@@ -12,7 +12,7 @@ You will be prompted for:
]]
}
-function track_setup ()
+function session_setup ()
local e = Session:engine()
-- from the engine's POV readable/capture ports are "outputs"
local _, t = e:get_backend_ports ("", ARDOUR.DataType("audio"), ARDOUR.PortFlags.IsOutput | ARDOUR.PortFlags.IsPhysical, C.StringVector())