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authorRobin Gareus <robin@gareus.org>2020-01-15 22:18:53 +0100
committerRobin Gareus <robin@gareus.org>2020-01-15 22:18:53 +0100
commitc134a89c06e206b286af786c2cb90af2fbba9d6e (patch)
treee3e7b7d3bd705b7a25b10a37a6cf5bbdd0aef9b0 /scripts
parenta62df6076007398074f21e2581f5fa21f4f73e00 (diff)
Remove mostly broken "live band" session-template script
This script originated in Mixbus and has not been kept up-to date to work properly with Ardour
Diffstat (limited to 'scripts')
-rw-r--r--scripts/template_band.lua423
1 files changed, 0 insertions, 423 deletions
diff --git a/scripts/template_band.lua b/scripts/template_band.lua
deleted file mode 100644
index 6cdcd2d1e4..0000000000
--- a/scripts/template_band.lua
+++ /dev/null
@@ -1,423 +0,0 @@
-ardour {
- ["type"] = "EditorAction",
- name = "Live Band",
- description = [[
-This template helps create the tracks for a typical pop/rock band.
-
-You will be prompted to assemble your session from a list of suggested tracks.
-
-You may rename each track, and you may choose whether it is mono (default) or stereo.
-
-Optionally, tracks may be assigned to sensible Groups ( vocals, guitars, drums )
-
-Each track will be pre-assigned a color corresponding to its group.
-
-Optionally, tracks may be assigned Gates and other plugins.
-
-This script is developed in Lua, and can be duplicated and/or modified to meet your needs.
-]]
-}
-
-function session_setup ()
- return true
-end
-
-function route_setup ()
- return
- {
- ['Insert_at'] = ARDOUR.PresentationInfo.max_order
- }
-end
-
-function factory (params) return function ()
-
- --at session load, params will be empty. in this case we can do things that we -only- want to do if this is a new session
- if (not params) then
- Editor:set_toggleaction ("Rulers", "toggle-tempo-ruler", true)
- Editor:set_toggleaction ("Rulers", "toggle-meter-ruler", true)
-
- Editor:access_action ("Transport", "primary-clock-bbt")
- Editor:access_action ("Transport", "secondary-clock-minsec")
-
- Editor:set_toggleaction ("Rulers", "toggle-minsec-ruler", false)
- Editor:set_toggleaction ("Rulers", "toggle-timecode-ruler", false)
- Editor:set_toggleaction ("Rulers", "toggle-samples-ruler", false)
-
- Editor:set_toggleaction ("Rulers", "toggle-bbt-ruler", true)
- end
-
-
- local p = params or route_setup ()
- local insert_at = p["insert_at"] or ARDOUR.PresentationInfo.max_order
-
- --prompt the user for the tracks they'd like to instantiate
- local dialog_options = {
- { type = "heading", title = "Track Type: ", col=0, align = "left", colspan = 1},
- { type = "heading", title = "Track Name:", align = "left", col=1, colspan = 1 },
- { type = "heading", title = "Stereo?", align = "left", col=2, colspan = 1 },
-
- { type = "checkbox", key = "check-ldvox", default = false, title = "Lead Vocal", col=0 },
- { type = "entry", key = "name-ldvox", default = "Ld Vox", title = "", col=1 },
- { type = "checkbox", key = "stereo-ldvox", default = false, title = "", col=2 },
-
- { type = "checkbox", key = "check-bass", default = false, title = "Bass", col=0 },
- { type = "entry", key = "name-bass", default = "Bass", title = "", col=1 },
- { type = "checkbox", key = "stereo-bass", default = false, title = "", col=2 },
-
- { type = "checkbox", key = "check-piano", default = false, title = "Piano", col=0 },
- { type = "entry", key = "name-piano", default = "Piano", title = "", col=1 },
- { type = "checkbox", key = "stereo-piano", default = false, title = "", col=2 },
-
- { type = "checkbox", key = "check-electric-piano", default = false, title = "Electric Piano", col=0 },
- { type = "entry", key = "name-electric-piano", default = "E Piano", title = "", col=1 },
- { type = "checkbox", key = "stereo-electric-piano", default = false, title = "", col=2 },
-
- { type = "checkbox", key = "check-organ", default = false, title = "Organ", col=0 },
- { type = "entry", key = "name-organ", default = "Organ", title = "", col=1 },
- { type = "checkbox", key = "stereo-organ", default = false, title = "", col=2 },
-
- { type = "checkbox", key = "check-electric-guitar", default = false, title = "Electric Guitar", col=0 },
- { type = "entry", key = "name-electric-guitar", default = "E Gtr", title = "", col=1 },
- { type = "checkbox", key = "stereo-electric-guitar", default = false, title = "", col=2 },
-
- { type = "checkbox", key = "check-solo-guitar", default = false, title = "Lead Guitar", col=0 },
- { type = "entry", key = "name-solo-guitar", default = "Ld Gtr", title = "", col=1 },
- { type = "checkbox", key = "stereo-solo-guitar", default = false, title = "", col=2 },
-
- { type = "checkbox", key = "check-accoustic-guitar", default = false, title = "Acoustic Guitar", col=0 },
- { type = "entry", key = "name-accoustic-guitar", default = "Ac Gtr", title = "", col=1 },
- { type = "checkbox", key = "stereo-accoustic-guitar", default = false, title = "", col=2 },
-
- { type = "checkbox", key = "check-bgvox", default = false, title = "Background Vocals", col=0 },
- { type = "label", title = "BGV1, BGV2, BGV3", col=1, colspan = 1, align = "left"},
- { type = "checkbox", key = "stereo-bgvox", default = false, title = "", col=2 },
-
- { type = "checkbox", key = "check-overhead", default = false, title = "Drum Overheads", col=0 },
- { type = "label", title = "OH {OH L, OH R}", col=1, colspan = 1, align = "left"},
- { type = "checkbox", key = "stereo-overhead", default = false, title = "", col=2 },
-
- { type = "checkbox", key = "check-room", default = false, title = "Drum Room", col=0 },
- { type = "label", title = "Room {Rm L, Rm R}", col=1, colspan = 1, align = "left"},
- { type = "checkbox", key = "stereo-room", default = false, title = "", col=2 },
-
- { type = "checkbox", key = "check-basic-kit", default = false, title = "Basic Drum Mics", col=0 },
- { type = "label", title = "Kick, Snare", col=1, colspan = 1, align = "left"},
-
- { type = "checkbox", key = "check-full-kit", default = false, title = "Full Drum Mics", col=0 },
- { type = "label", title = "Hi-Hat, Hi-tom, Mid-Tom, Fl-Tom", col=1, colspan = 1, align = "left"},
-
- { type = "checkbox", key = "check-overkill-kit", default = false, title = "Overkill Drum Mics", col=0 },
- { type = "label", title = "Kick Beater, Snare Btm", col=1, colspan = 1, align = "left"},
-
- { type = "hseparator", title="", col=0, colspan = 3},
-
- { type = "checkbox", key = "group", default = false, title = "Group Track(s)?", col=0 },
- }
-
- --- check for available plugins
- -- gates
- local xt_eg = not ARDOUR.LuaAPI.new_plugin_info ("XT-EG Expander Gate (Mono)", ARDOUR.PluginType.LV2):isnil ()
- local xt_tg = not ARDOUR.LuaAPI.new_plugin_info ("XT-TG Tom Gate (Mono", ARDOUR.PluginType.LV2):isnil ()
- -- char
- local xt_tg = not ARDOUR.LuaAPI.new_plugin_info ("XT-BC Bass Character (Mono)", ARDOUR.PluginType.LV2):isnil ()
- local xt_vc = not ARDOUR.LuaAPI.new_plugin_info ("XT-VC Vocal Character (Mono)", ARDOUR.PluginType.LV2):isnil ()
-
- if (xt_eg and xt_tg) then
- table.insert (dialog_options,
- { type = "checkbox", key = "gates", default = false, title = "Add Gate(s)?", col=0 }
- )
- end
- if (xt_tg and xt_vc) then
- table.insert (dialog_options,
- { type = "checkbox", key = "char", default = false, title = "Add Character Plugin(s)?", col=0 }
- )
- end
-
-
-
- local dlg = LuaDialog.Dialog ("Template Setup", dialog_options)
- local rv = dlg:run()
- if (not rv) then
- return
- end
-
- -- helper function to reference processors
- function processor(t, s) --takes a track (t) and a string (s) as arguments
- local i = 0
- local proc = t:nth_processor(i)
- repeat
- if ( proc:display_name() == s ) then
- return proc
- else
- i = i + 1
- end
- proc = t:nth_processor(i)
- until proc:isnil()
- end
-
- --INSTANTIATING MIDI TRACKS IS TOO DAMN HARD
- function create_midi_track(name, chan_count) -- call this function with a name argument and output channel count
- Session:new_midi_track(ARDOUR.ChanCount(ARDOUR.DataType ("midi"), 1), ARDOUR.ChanCount(ARDOUR.DataType ("audio"), chan_count), true, ARDOUR.PluginInfo(), nil, nil, 1, name, 1, ARDOUR.TrackMode.Normal)
- return true
- end
-
- function add_lv2_plugin (track, pluginname, position)
- local p = ARDOUR.LuaAPI.new_plugin(Session, pluginname, ARDOUR.PluginType.LV2, "")
- if not p:isnil () then
- track:add_processor_by_index(p, position, nil, true)
- end
- end
-
-
- local drum_group, bass_group, guitar_group, key_group, vox_group
-
- if rv['group'] then
- drum_group = Session:new_route_group("Drums")
- drum_group:set_rgba(0x425CADff)
- bass_group = Session:new_route_group("Bass")
- bass_group:set_rgba(0x1AE54Eff)
- guitar_group = Session:new_route_group("Guitars")
- guitar_group:set_rgba(0xB475CBff)
- key_group = Session:new_route_group("Keys")
- key_group:set_rgba(0xDA8032ff)
- vox_group = Session:new_route_group("Vox")
- vox_group:set_rgba(0xC54249ff)
- end
-
- local channel_count = 0
-
- if rv['check-basic-kit'] then
- local names = {"Kick", "Snare"}
- for i = 1, #names do
- local tl = Session:new_audio_track (1, 1, nil, 1, names[i], insert_at, ARDOUR.TrackMode.Normal)
- for track in tl:iter() do
- --track:rec_enable_control ():set_value (1, PBD.GroupControlDisposition.NoGroup)
- if rv['group'] then drum_group:add(track) end
- if rv['gates'] then
- add_lv2_plugin (track, "XT-EG Expander Gate (Mono)", 0)
- end
- end
- end
- channel_count = channel_count + #names
- end
-
- if rv['check-full-kit'] then
- local names = {"Hi-Hat", "Hi-tom", "Mid-tom", "Fl-tom"}
- for i = 1, #names do
- local tl = Session:new_audio_track (1, 1, nil, 1, names[i], insert_at, ARDOUR.TrackMode.Normal)
- for track in tl:iter() do
- --track:rec_enable_control ():set_value (1, PBD.GroupControlDisposition.NoGroup)
- if rv['group'] then drum_group:add(track) end
- if rv['gates'] then
- if string.find(track:name(), '-tom') then
- add_lv2_plugin (track, "XT-TG Tom Gate (Mono)", 0)
- else
- add_lv2_plugin (track, "XT-EG Expander Gate (Mono)", 0)
- end
- end
- end
- end
- channel_count = channel_count + #names
- end
-
- if rv['check-overkill-kit'] then
- local names = {"Kick Beater", "Snare Btm"}
- for i = 1, #names do
- local tl = Session:new_audio_track (1, 1, nil, 1, names[i], insert_at, ARDOUR.TrackMode.Normal)
- for track in tl:iter() do
- --track:rec_enable_control ():set_value (1, PBD.GroupControlDisposition.NoGroup)
- if rv['group'] then drum_group:add(track) end
- if rv['gates'] then
- if string.find(track:name(), '-tom') then
- add_lv2_plugin (track, "XT-TG Tom Gate (Mono)", 0)
- else
- add_lv2_plugin (track, "XT-EG Expander Gate (Mono)", 0)
- end
- end
- end
- end
- channel_count = channel_count + #names
- end
-
- if rv['check-overhead'] then
- local names = { "OH" }
- local ch = 1
- if rv["stereo-overhead"] then ch = 2 end --stereo
- for i = 1, #names do
- local tl = Session:new_audio_track (ch, ch, nil, 1, names[i], insert_at, ARDOUR.TrackMode.Normal)
- for track in tl:iter() do
- --track:rec_enable_control ():set_value (1, PBD.GroupControlDisposition.NoGroup)
- if rv['group'] then drum_group:add(track) end
- end
- end
- channel_count = channel_count + ch
- end
-
-
- if rv['check-room'] then
- local names = { "Drum Room" }
- local ch = 1
- if rv["stereo-room"] then ch = 2 end --stereo
- for i = 1, #names do
- local tl = Session:new_audio_track (ch, ch, nil, 1, names[i], insert_at, ARDOUR.TrackMode.Normal)
- for track in tl:iter() do
- --track:rec_enable_control ():set_value (1, PBD.GroupControlDisposition.NoGroup)
- if rv['group'] then drum_group:add(track) end
- end
- end
- channel_count = channel_count + ch
- end
-
- if rv['check-bass'] then
- local names = { rv["name-bass"] }
- local ch = 1
- if rv["stereo-bass"] then ch = 2 end --stereo
- for i = 1, #names do
- local tl = Session:new_audio_track (ch, ch, nil, 1, names[i], insert_at, ARDOUR.TrackMode.Normal)
- for track in tl:iter() do
- --track:rec_enable_control ():set_value (1, PBD.GroupControlDisposition.NoGroup)
- if rv['group'] then bass_group:add(track) end
- if rv['char'] then
- add_lv2_plugin (track, "XT-BC Bass Character (Mono)", 0)
- end
- end
- end
- channel_count = channel_count + ch
- end
-
- if rv['check-electric-guitar'] then
- local names = { rv["name-electric-guitar"] }
- local ch = 1
- if rv["stereo-electric-guitar"] then ch = 2 end --stereo
- for i = 1, #names do
- local tl = Session:new_audio_track (ch, ch, nil, 1, names[i], insert_at, ARDOUR.TrackMode.Normal)
- for track in tl:iter() do
- --track:rec_enable_control ():set_value (1, PBD.GroupControlDisposition.NoGroup)
- if rv['group'] then guitar_group:add(track) end
- end
- end
- channel_count = channel_count + ch
- end
-
- if rv['check-solo-guitar'] then
- local names = { rv["name-solo-guitar"] }
- local ch = 1
- if rv["stereo-solo-guitar"] then ch = 2 end --stereo
- for i = 1, #names do
- local tl = Session:new_audio_track (ch, ch, nil, 1, names[i], insert_at, ARDOUR.TrackMode.Normal)
- for track in tl:iter() do
- --track:rec_enable_control ():set_value (1, PBD.GroupControlDisposition.NoGroup)
- if rv['group'] then guitar_group:add(track) end
- end
- end
-
- channel_count = channel_count + ch
- end
-
- if rv['check-acoustic-guitar'] then
- local names = { rv["name-acoustic-guitar"] }
- local ch = 1
- if rv["stereo-acoustic-guitar"] then ch = 2 end --stereo
- for i = 1, #names do
- local tl = Session:new_audio_track (ch, ch, nil, 1, names[i], insert_at, ARDOUR.TrackMode.Normal)
- for track in tl:iter() do
- --track:rec_enable_control ():set_value (1, PBD.GroupControlDisposition.NoGroup)
- if rv['group'] then guitar_group:add(track) end
- end
- end
-
- channel_count = channel_count + ch
- end
-
- if rv['check-piano'] then
- local names = { rv["name-piano"] }
- local ch = 1
- if rv["stereo-piano"] then ch = 2 end --stereo
- for i = 1, #names do
- local tl = Session:new_audio_track (ch, ch, nil, 1, names[i], insert_at, ARDOUR.TrackMode.Normal)
- for track in tl:iter() do
- --track:rec_enable_control ():set_value (1, PBD.GroupControlDisposition.NoGroup)
- if rv['group'] then key_group:add(track) end
- end
- end
-
- channel_count = channel_count + ch
- end
-
- if rv['check-electric-piano'] then
- local names = { rv["name-electric-piano"] }
- local ch = 1
- if rv["stereo-electric-piano"] then ch = 2 end --stereo
- for i = 1, #names do
- local tl = Session:new_audio_track (ch, ch, nil, 1, names[i], insert_at, ARDOUR.TrackMode.Normal)
- for track in tl:iter() do
- --track:rec_enable_control ():set_value (1, PBD.GroupControlDisposition.NoGroup)
- if rv['group'] then key_group:add(track) end
- end
- end
- channel_count = channel_count + ch
- end
-
- if rv['check-organ'] then
- local names = { rv["name-organ"] }
- local ch = 1
- if rv["stereo-organ"] then ch = 2 end --stereo
- for i = 1, #names do
- local tl = Session:new_audio_track (ch, ch, nil, 1, names[i], insert_at, ARDOUR.TrackMode.Normal)
- for track in tl:iter() do
- --track:rec_enable_control ():set_value (1, PBD.GroupControlDisposition.NoGroup)
- if rv['group'] then key_group:add(track) end
- end
- end
- channel_count = channel_count + ch
- end
-
- if rv['check-ldvox'] then
- local names = { rv["name-ldvox"] }
- local ch = 1
- if rv["stereo-ldvox"] then ch = 2 end --stereo
- for i = 1, #names do
- local tl = Session:new_audio_track ( ch, ch, nil, 1, names[i], insert_at, ARDOUR.TrackMode.Normal)
- for track in tl:iter() do
- --track:rec_enable_control ():set_value (1, PBD.GroupControlDisposition.NoGroup)
- if rv['group'] then vox_group:add(track) end
- if rv['char'] then
- add_lv2_plugin (track, "XT-VC Vocal Character (Mono)", 0)
- end
- end
- end
- channel_count = channel_count + ch
- end
-
- if rv['check-bgvox'] then
- local names = { rv["name-bgvox"] }
- local ch = 1
- if rv["stereo-bgvox"] then ch = 2 end --stereo
- for i = 1, #names do
- local tl = Session:new_audio_track (ch, ch, nil, 1, names[i], insert_at, ARDOUR.TrackMode.Normal)
- for track in tl:iter() do
- --track:rec_enable_control ():set_value (1, PBD.GroupControlDisposition.NoGroup)
- if rv['group'] then vox_group:add(track) end
- end
- end
- channel_count = channel_count + ch
- end
-
- --fit all tracks on the screen
- Editor:access_action("Editor","fit_all_tracks")
-
- Session:save_state("")
-
- -- determine the number of channels we can record
- local e = Session:engine()
- local _, t = e:get_backend_ports ("", ARDOUR.DataType("audio"), ARDOUR.PortFlags.IsOutput | ARDOUR.PortFlags.IsPhysical, C.StringVector()) -- from the engine's POV readable/capture ports are "outputs"
- local num_inputs = t[4]:size() -- table 't' holds argument references. t[4] is the C.StringVector (return value)
-
- if num_inputs < channel_count then
- -- warn the user if there are less physical inputs than created tracks
- LuaDialog.Message ("Session Creation",
- "Created more tracks than there are physical inputs on the soundcard",
- LuaDialog.MessageType.Info, LuaDialog.ButtonType.Close):run ()
- end
-
-end end