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authorRobin Gareus <robin@gareus.org>2016-07-04 01:47:52 +0200
committerRobin Gareus <robin@gareus.org>2016-07-04 01:48:23 +0200
commit11d2074ee6c238cfdf06666988ad5bb4a5dd8608 (patch)
tree28f37244a6ada1bff064669a89ae0e8c85cbfb4f /scripts/amp4.lua
parente6621c4405b1acc854fca1cadfc91c58ecd8cf0a (diff)
more lua-script updates:
* comments and explain amp4.lua * move amp1-3 to "Example" category
Diffstat (limited to 'scripts/amp4.lua')
-rw-r--r--scripts/amp4.lua41
1 files changed, 20 insertions, 21 deletions
diff --git a/scripts/amp4.lua b/scripts/amp4.lua
index a348d166f4..1fc8773592 100644
--- a/scripts/amp4.lua
+++ b/scripts/amp4.lua
@@ -6,12 +6,13 @@ ardour {
author = "Robin Gareus",
email = "robin@gareus.org",
site = "http://gareus.org",
- description = [[ Versatile +/- 20dB multichannel amplifier]]
+ description = [[Versatile +/- 20dB multichannel amplifier]]
}
function dsp_ioconfig ()
return
{
+ -- -1, -1 = any number of channels as long as input and output count matches
{ audio_in = -1, audio_out = -1},
}
end
@@ -25,7 +26,7 @@ function dsp_params ()
end
local lpf = 0.02 -- parameter low-pass filter time-constant
-local cur_gain = 0 -- current gain (dB)
+local cur_gain = 0 -- current smoothed gain (dB)
-- called once when plugin is instantiated
function dsp_init (rate)
@@ -40,22 +41,15 @@ function low_pass_filter_param (old, new, limit)
end
end
--- use ardour's vectorized functions
---
--- This is as efficient as Ardour doing it itself in C++
--- Lua function overhead is negligible
---
--- this also exemplifies the /simpler/ way of delegating the
--- channel-mapping to ardour.
-
+-- the DSP callback function
+-- "ins" and "outs" are http://manual.ardour.org/lua-scripting/class_reference/#C:FloatArray
function dsp_run (ins, outs, n_samples)
- assert (#ins == #outs) -- ensure that we can run in-place (channel count matches)
local ctrl = CtrlPorts:array() -- get control port array (read/write)
- local siz = n_samples
- local off = 0
+ local siz = n_samples -- samples remaining to process
+ local off = 0 -- already processed samples
local changed = false
- -- if the gain parameter was changed, process at most 64 samples at a time
+ -- if the gain parameter was changed, process at most 32 samples at a time
-- and interpolate gain until the current settings match the target values
if cur_gain ~= ctrl[1] then
changed = true
@@ -63,12 +57,14 @@ function dsp_run (ins, outs, n_samples)
end
while n_samples > 0 do
- if siz > n_samples then siz = n_samples end
+ if siz > n_samples then siz = n_samples end -- process at most "remaining samples"
if changed then
- cur_gain = low_pass_filter_param (cur_gain, ctrl[1], 0.05)
+ -- smooth gain changes above 0.02 dB difference
+ cur_gain = low_pass_filter_param (cur_gain, ctrl[1], 0.02)
end
local gain = ARDOUR.DSP.dB_to_coefficient (cur_gain) -- 10 ^ (0.05 * cur_gain)
+
for c = 1,#ins do -- process all channels
-- check if output and input buffers for this channel are identical
-- http://manual.ardour.org/lua-scripting/class_reference/#C:FloatArray
@@ -76,7 +72,7 @@ function dsp_run (ins, outs, n_samples)
-- http://manual.ardour.org/lua-scripting/class_reference/#ARDOUR:DSP
ARDOUR.DSP.copy_vector (outs[c]:offset (off), ins[c]:offset (off), siz)
end
- ARDOUR.DSP.apply_gain_to_buffer (outs[c]:offset (off), siz, gain); -- process in-place
+ ARDOUR.DSP.apply_gain_to_buffer (outs[c]:offset (off), siz, gain); -- apply-gain, process in-place
end
n_samples = n_samples - siz
off = off + siz
@@ -90,18 +86,21 @@ end
-------------------------------------------------------------------------------
--- inline display + text example
-local txt = nil -- cache globally
+local txt = nil -- cache pango context globally
+
function render_inline (ctx, w, max_h)
- local ctrl = CtrlPorts:array ()
+ local ctrl = CtrlPorts:array () -- get control ports
if not txt then
+ -- allocate PangoLayout and set font
+ --http://manual.ardour.org/lua-scripting/class_reference/#Cairo:PangoLayout
txt = Cairo.PangoLayout (ctx, "Mono 8px")
end
txt:set_text (string.format ("%+.2f dB", ctrl[1]));
tw, th = txt:get_pixel_size ()
- local h = math.ceil (th + 4) -- use text-height with 4px padding
+ local h = th + 4 -- use text-height with 4px padding
if (h > max_h) then h = max_h end -- but at most max-height
-- clear background
@@ -111,7 +110,7 @@ function render_inline (ctx, w, max_h)
-- center text
ctx:set_source_rgba (.8, .8, .8, 1.0)
- ctx:move_to ( .5 * (w - tw), .5 * (h - th))
+ ctx:move_to (.5 * (w - tw), .5 * (h - th))
txt:show_in_cairo_context (ctx)
return {w, h}