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authorPaul Davis <paul@linuxaudiosystems.com>2016-03-08 08:36:05 -0500
committerPaul Davis <paul@linuxaudiosystems.com>2016-03-08 08:36:05 -0500
commitadd6c7b48021b10db45aa31d22034a718439eaa0 (patch)
tree0b84311f5e3370c46f375d272aa24e42575960f4 /libs
parent8ab60f32974fbd558223cdb456daf1049716af5b (diff)
fix up indentation in libs/gtkmm2ext/bindings code, probably messed up by emacs on OS X
Diffstat (limited to 'libs')
-rw-r--r--libs/gtkmm2ext/bindings.cc914
-rw-r--r--libs/gtkmm2ext/gtkmm2ext/bindings.h268
2 files changed, 591 insertions, 591 deletions
diff --git a/libs/gtkmm2ext/bindings.cc b/libs/gtkmm2ext/bindings.cc
index 637cd633a0..168e2cd24c 100644
--- a/libs/gtkmm2ext/bindings.cc
+++ b/libs/gtkmm2ext/bindings.cc
@@ -1,19 +1,19 @@
/*
- Copyright (C) 2012 Paul Davis
+ Copyright (C) 2012 Paul Davis
- This program is free software; you can redistribute it and/or modify
- it under the terms of the GNU General Public License as published by
- the Free Software Foundation; either version 2 of the License, or
- (at your option) any later version.
+ This program is free software; you can redistribute it and/or modify
+ it under the terms of the GNU General Public License as published by
+ the Free Software Foundation; either version 2 of the License, or
+ (at your option) any later version.
- This program is distributed in the hope that it will be useful,
- but WITHOUT ANY WARRANTY; without even the implied warranty of
- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- GNU General Public License for more details.
+ This program is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ GNU General Public License for more details.
- You should have received a copy of the GNU General Public License
- along with this program; if not, write to the Free Software
- Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
+ You should have received a copy of the GNU General Public License
+ along with this program; if not, write to the Free Software
+ Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
*/
@@ -52,7 +52,7 @@ template <typename IteratorValueType>
struct ActionNameRegistered
{
ActionNameRegistered(std::string const& name)
- : action_name(name)
+ : action_name(name)
{}
bool operator()(IteratorValueType elem) const {
@@ -64,106 +64,106 @@ struct ActionNameRegistered
/*================================ MouseButton ================================*/
MouseButton::MouseButton (uint32_t state, uint32_t keycode)
{
- uint32_t ignore = ~Keyboard::RelevantModifierKeyMask;
-
- /* this is a slightly wierd test that relies on
- * gdk_keyval_is_{upper,lower}() returning true for keys that have no
- * case-sensitivity. This covers mostly non-alphanumeric keys.
- */
-
- if (gdk_keyval_is_upper (keycode) && gdk_keyval_is_lower (keycode)) {
- /* key is not subject to case, so ignore SHIFT
- */
- ignore |= GDK_SHIFT_MASK;
- }
-
- _val = (state & ~ignore);
- _val <<= 32;
- _val |= keycode;
+ uint32_t ignore = ~Keyboard::RelevantModifierKeyMask;
+
+ /* this is a slightly wierd test that relies on
+ * gdk_keyval_is_{upper,lower}() returning true for keys that have no
+ * case-sensitivity. This covers mostly non-alphanumeric keys.
+ */
+
+ if (gdk_keyval_is_upper (keycode) && gdk_keyval_is_lower (keycode)) {
+ /* key is not subject to case, so ignore SHIFT
+ */
+ ignore |= GDK_SHIFT_MASK;
+ }
+
+ _val = (state & ~ignore);
+ _val <<= 32;
+ _val |= keycode;
};
bool
MouseButton::make_button (const string& str, MouseButton& b)
{
- int s = 0;
+ int s = 0;
- if (str.find ("Primary") != string::npos) {
- s |= Keyboard::PrimaryModifier;
- }
+ if (str.find ("Primary") != string::npos) {
+ s |= Keyboard::PrimaryModifier;
+ }
- if (str.find ("Secondary") != string::npos) {
- s |= Keyboard::SecondaryModifier;
- }
+ if (str.find ("Secondary") != string::npos) {
+ s |= Keyboard::SecondaryModifier;
+ }
- if (str.find ("Tertiary") != string::npos) {
- s |= Keyboard::TertiaryModifier;
- }
+ if (str.find ("Tertiary") != string::npos) {
+ s |= Keyboard::TertiaryModifier;
+ }
- if (str.find ("Level4") != string::npos) {
- s |= Keyboard::Level4Modifier;
- }
+ if (str.find ("Level4") != string::npos) {
+ s |= Keyboard::Level4Modifier;
+ }
- string::size_type lastmod = str.find_last_of ('-');
- uint32_t button_number;
+ string::size_type lastmod = str.find_last_of ('-');
+ uint32_t button_number;
- if (lastmod == string::npos) {
- button_number = PBD::atoi (str);
- } else {
- button_number = PBD::atoi (str.substr (lastmod+1));
- }
+ if (lastmod == string::npos) {
+ button_number = PBD::atoi (str);
+ } else {
+ button_number = PBD::atoi (str.substr (lastmod+1));
+ }
- b = MouseButton (s, button_number);
- return true;
+ b = MouseButton (s, button_number);
+ return true;
}
string
MouseButton::name () const
{
- int s = state();
-
- string str;
-
- if (s & Keyboard::PrimaryModifier) {
- str += "Primary";
- }
- if (s & Keyboard::SecondaryModifier) {
- if (!str.empty()) {
- str += '-';
- }
- str += "Secondary";
- }
- if (s & Keyboard::TertiaryModifier) {
- if (!str.empty()) {
- str += '-';
- }
- str += "Tertiary";
- }
- if (s & Keyboard::Level4Modifier) {
- if (!str.empty()) {
- str += '-';
- }
- str += "Level4";
- }
-
- if (!str.empty()) {
- str += '-';
- }
-
- char buf[16];
- snprintf (buf, sizeof (buf), "%u", button());
- str += buf;
-
- return str;
+ int s = state();
+
+ string str;
+
+ if (s & Keyboard::PrimaryModifier) {
+ str += "Primary";
+ }
+ if (s & Keyboard::SecondaryModifier) {
+ if (!str.empty()) {
+ str += '-';
+ }
+ str += "Secondary";
+ }
+ if (s & Keyboard::TertiaryModifier) {
+ if (!str.empty()) {
+ str += '-';
+ }
+ str += "Tertiary";
+ }
+ if (s & Keyboard::Level4Modifier) {
+ if (!str.empty()) {
+ str += '-';
+ }
+ str += "Level4";
+ }
+
+ if (!str.empty()) {
+ str += '-';
+ }
+
+ char buf[16];
+ snprintf (buf, sizeof (buf), "%u", button());
+ str += buf;
+
+ return str;
}
/*================================ KeyboardKey ================================*/
KeyboardKey::KeyboardKey (uint32_t state, uint32_t keycode)
{
- uint32_t ignore = ~Keyboard::RelevantModifierKeyMask;
+ uint32_t ignore = ~Keyboard::RelevantModifierKeyMask;
- _val = (state & ~ignore);
- _val <<= 32;
- _val |= keycode;
+ _val = (state & ~ignore);
+ _val <<= 32;
+ _val |= keycode;
}
string
@@ -177,16 +177,16 @@ KeyboardKey::display_label () const
* on all platforms, notably the command key on OS X.
*/
- uint32_t mod = state();
+ uint32_t mod = state();
#ifdef __APPLE__
- /* We use both bits (MOD2|META) for Primary on OS X,
- * but we don't want MOD2 showing up in listings.
- */
+ /* We use both bits (MOD2|META) for Primary on OS X,
+ * but we don't want MOD2 showing up in listings.
+ */
- if (mod & GDK_MOD2_MASK) {
- mod &= ~GDK_MOD2_MASK;
- }
+ if (mod & GDK_MOD2_MASK) {
+ mod &= ~GDK_MOD2_MASK;
+ }
#endif
return gtk_accelerator_get_label (key(), (GdkModifierType) mod);
@@ -195,100 +195,100 @@ KeyboardKey::display_label () const
string
KeyboardKey::name () const
{
- int s = state();
-
- string str;
-
- if (s & Keyboard::PrimaryModifier) {
- str += "Primary";
- }
- if (s & Keyboard::SecondaryModifier) {
- if (!str.empty()) {
- str += '-';
- }
- str += "Secondary";
- }
- if (s & Keyboard::TertiaryModifier) {
- if (!str.empty()) {
- str += '-';
- }
- str += "Tertiary";
- }
- if (s & Keyboard::Level4Modifier) {
- if (!str.empty()) {
- str += '-';
- }
- str += "Level4";
- }
-
- if (!str.empty()) {
- str += '-';
- }
-
- char const *gdk_name = gdk_keyval_name (key());
-
- if (gdk_name) {
- str += gdk_name;
- } else {
- /* fail! */
- return string();
- }
-
- return str;
+ int s = state();
+
+ string str;
+
+ if (s & Keyboard::PrimaryModifier) {
+ str += "Primary";
+ }
+ if (s & Keyboard::SecondaryModifier) {
+ if (!str.empty()) {
+ str += '-';
+ }
+ str += "Secondary";
+ }
+ if (s & Keyboard::TertiaryModifier) {
+ if (!str.empty()) {
+ str += '-';
+ }
+ str += "Tertiary";
+ }
+ if (s & Keyboard::Level4Modifier) {
+ if (!str.empty()) {
+ str += '-';
+ }
+ str += "Level4";
+ }
+
+ if (!str.empty()) {
+ str += '-';
+ }
+
+ char const *gdk_name = gdk_keyval_name (key());
+
+ if (gdk_name) {
+ str += gdk_name;
+ } else {
+ /* fail! */
+ return string();
+ }
+
+ return str;
}
bool
KeyboardKey::make_key (const string& str, KeyboardKey& k)
{
- int s = 0;
+ int s = 0;
- if (str.find ("Primary") != string::npos) {
- s |= Keyboard::PrimaryModifier;
- }
+ if (str.find ("Primary") != string::npos) {
+ s |= Keyboard::PrimaryModifier;
+ }
- if (str.find ("Secondary") != string::npos) {
- s |= Keyboard::SecondaryModifier;
- }
+ if (str.find ("Secondary") != string::npos) {
+ s |= Keyboard::SecondaryModifier;
+ }
- if (str.find ("Tertiary") != string::npos) {
- s |= Keyboard::TertiaryModifier;
- }
+ if (str.find ("Tertiary") != string::npos) {
+ s |= Keyboard::TertiaryModifier;
+ }
- if (str.find ("Level4") != string::npos) {
- s |= Keyboard::Level4Modifier;
- }
+ if (str.find ("Level4") != string::npos) {
+ s |= Keyboard::Level4Modifier;
+ }
- /* since all SINGLE key events keycodes are changed to lower case
- * before looking them up, make sure we only store lower case here. The
- * Shift part will be stored in the modifier part of the KeyboardKey.
- *
- * And yes Mildred, this doesn't cover CapsLock cases. Oh well.
- */
+ /* since all SINGLE key events keycodes are changed to lower case
+ * before looking them up, make sure we only store lower case here. The
+ * Shift part will be stored in the modifier part of the KeyboardKey.
+ *
+ * And yes Mildred, this doesn't cover CapsLock cases. Oh well.
+ */
- string actual;
+ string actual;
- if (str.size() == 1) {
- actual = PBD::downcase (str);
- } else {
- actual = str;
- }
+ if (str.size() == 1) {
+ actual = PBD::downcase (str);
+ } else {
+ actual = str;
+ }
- string::size_type lastmod = actual.find_last_of ('-');
- guint keyval;
+ string::size_type lastmod = actual.find_last_of ('-');
+ guint keyval;
- if (lastmod != string::npos) {
- actual = PBD::downcase (str.substr (lastmod+1));
- }
+ if (lastmod != string::npos) {
+ actual = PBD::downcase (str.substr (lastmod+1));
+ }
- keyval = gdk_keyval_from_name (actual.c_str());
+ keyval = gdk_keyval_from_name (actual.c_str());
- if (keyval == GDK_VoidSymbol || keyval == 0) {
- return false;
- }
+ if (keyval == GDK_VoidSymbol || keyval == 0) {
+ return false;
+ }
- k = KeyboardKey (s, keyval);
+ k = KeyboardKey (s, keyval);
- return true;
+ return true;
}
/*================================= Bindings =================================*/
@@ -316,49 +316,49 @@ Bindings::get_binding_for_action (RefPtr<Action> action, Operation& op)
{
const string action_name = ardour_action_name (action);
- for (KeybindingMap::iterator k = press_bindings.begin(); k != press_bindings.end(); ++k) {
+ for (KeybindingMap::iterator k = press_bindings.begin(); k != press_bindings.end(); ++k) {
- /* option one: action has already been associated with the
- * binding
- */
+ /* option one: action has already been associated with the
+ * binding
+ */
- if (k->second.action == action) {
- return k->first;
- }
+ if (k->second.action == action) {
+ return k->first;
+ }
- /* option two: action name matches, so lookup the action,
- * setup the association while we're here, and return the binding.
- */
+ /* option two: action name matches, so lookup the action,
+ * setup the association while we're here, and return the binding.
+ */
- if (_action_map && k->second.action_name == action_name) {
- k->second.action = _action_map->find_action (action_name);
- return k->first;
- }
+ if (_action_map && k->second.action_name == action_name) {
+ k->second.action = _action_map->find_action (action_name);
+ return k->first;
+ }
- }
+ }
- for (KeybindingMap::iterator k = release_bindings.begin(); k != release_bindings.end(); ++k) {
+ for (KeybindingMap::iterator k = release_bindings.begin(); k != release_bindings.end(); ++k) {
- /* option one: action has already been associated with the
- * binding
- */
+ /* option one: action has already been associated with the
+ * binding
+ */
- if (k->second.action == action) {
- return k->first;
- }
+ if (k->second.action == action) {
+ return k->first;
+ }
- /* option two: action name matches, so lookup the action,
- * setup the association while we're here, and return the binding.
- */
+ /* option two: action name matches, so lookup the action,
+ * setup the association while we're here, and return the binding.
+ */
- if (_action_map && k->second.action_name == action_name) {
- k->second.action = _action_map->find_action (action_name);
- return k->first;
- }
+ if (_action_map && k->second.action_name == action_name) {
+ k->second.action = _action_map->find_action (action_name);
+ return k->first;
+ }
- }
+ }
- return KeyboardKey::null_key();
+ return KeyboardKey::null_key();
}
void
@@ -398,40 +398,40 @@ Bindings::activate (KeyboardKey kb, Operation op)
{
KeybindingMap& kbm = get_keymap (op);
- /* if shift was pressed, GDK will send us (e.g) 'E' rather than 'e'.
- Our bindings all use the lower case character/keyname, so switch
- to the lower case before doing the lookup.
- */
+ /* if shift was pressed, GDK will send us (e.g) 'E' rather than 'e'.
+ Our bindings all use the lower case character/keyname, so switch
+ to the lower case before doing the lookup.
+ */
- KeyboardKey unshifted (kb.state(), gdk_keyval_to_lower (kb.key()));
+ KeyboardKey unshifted (kb.state(), gdk_keyval_to_lower (kb.key()));
- KeybindingMap::iterator k = kbm.find (unshifted);
+ KeybindingMap::iterator k = kbm.find (unshifted);
- if (k == kbm.end()) {
- /* no entry for this key in the state map */
- DEBUG_TRACE (DEBUG::Bindings, string_compose ("no binding for %1\n", unshifted));
- return false;
- }
+ if (k == kbm.end()) {
+ /* no entry for this key in the state map */
+ DEBUG_TRACE (DEBUG::Bindings, string_compose ("no binding for %1\n", unshifted));
+ return false;
+ }
- RefPtr<Action> action;
+ RefPtr<Action> action;
- if (k->second.action) {
- action = k->second.action;
- } else {
- if (_action_map) {
- action = _action_map->find_action (k->second.action_name);
- }
- }
+ if (k->second.action) {
+ action = k->second.action;
+ } else {
+ if (_action_map) {
+ action = _action_map->find_action (k->second.action_name);
+ }
+ }
- if (action) {
- /* lets do it ... */
- DEBUG_TRACE (DEBUG::Bindings, string_compose ("binding for %1: %2\n", unshifted, k->second.action_name));
- action->activate ();
- }
+ if (action) {
+ /* lets do it ... */
+ DEBUG_TRACE (DEBUG::Bindings, string_compose ("binding for %1: %2\n", unshifted, k->second.action_name));
+ action->activate ();
+ }
- /* return true even if the action could not be found */
+ /* return true even if the action could not be found */
- return true;
+ return true;
}
void
@@ -484,32 +484,32 @@ Bindings::dissociate ()
void
Bindings::push_to_gtk (KeyboardKey kb, RefPtr<Action> what)
{
- /* GTK has the useful feature of showing key bindings for actions in
- * menus. As of August 2015, we have no interest in trying to
- * reimplement this functionality, so we will use it even though we no
- * longer use GTK accelerators for handling key events. To do this, we
- * need to make sure that there is a fully populated GTK AccelMap set
- * up with all bindings/actions.
- */
+ /* GTK has the useful feature of showing key bindings for actions in
+ * menus. As of August 2015, we have no interest in trying to
+ * reimplement this functionality, so we will use it even though we no
+ * longer use GTK accelerators for handling key events. To do this, we
+ * need to make sure that there is a fully populated GTK AccelMap set
+ * up with all bindings/actions.
+ */
Gtk::AccelKey gtk_key;
bool entry_exists = Gtk::AccelMap::lookup_entry (what->get_accel_path(), gtk_key);
- if (!entry_exists) {
-
- /* there is a trick happening here. It turns out that
- * gtk_accel_map_add_entry() performs no validation checks on
- * the accelerator keyval. This means we can use it to define
- * ANY accelerator, even if they violate GTK's rules
- * (e.g. about not using navigation keys). This works ONLY when
- * the entry in the GTK accelerator map has not already been
- * added. The entries will be added by the GTK UIManager when
- * building menus, so this code must be called before that
- * happens.
- */
-
- Gtk::AccelMap::add_entry (what->get_accel_path(), kb.key(), (Gdk::ModifierType) kb.state());
- }
+ if (!entry_exists) {
+
+ /* there is a trick happening here. It turns out that
+ * gtk_accel_map_add_entry() performs no validation checks on
+ * the accelerator keyval. This means we can use it to define
+ * ANY accelerator, even if they violate GTK's rules
+ * (e.g. about not using navigation keys). This works ONLY when
+ * the entry in the GTK accelerator map has not already been
+ * added. The entries will be added by the GTK UIManager when
+ * building menus, so this code must be called before that
+ * happens.
+ */
+
+ Gtk::AccelMap::add_entry (what->get_accel_path(), kb.key(), (Gdk::ModifierType) kb.state());
+ }
}
bool
@@ -577,32 +577,32 @@ Bindings::activate (MouseButton bb, Operation op)
{
MouseButtonBindingMap& bbm = get_mousemap(op);
- MouseButtonBindingMap::iterator b = bbm.find (bb);
+ MouseButtonBindingMap::iterator b = bbm.find (bb);
- if (b == bbm.end()) {
- /* no entry for this key in the state map */
- return false;
- }
+ if (b == bbm.end()) {
+ /* no entry for this key in the state map */
+ return false;
+ }
- RefPtr<Action> action;
+ RefPtr<Action> action;
- if (b->second.action) {
- action = b->second.action;
- } else {
- if (_action_map) {
- action = _action_map->find_action (b->second.action_name);
- }
- }
+ if (b->second.action) {
+ action = b->second.action;
+ } else {
+ if (_action_map) {
+ action = _action_map->find_action (b->second.action_name);
+ }
+ }
- if (action) {
- /* lets do it ... */
- DEBUG_TRACE (DEBUG::Bindings, string_compose ("activating action %1\n", ardour_action_name (action)));
- action->activate ();
- }
+ if (action) {
+ /* lets do it ... */
+ DEBUG_TRACE (DEBUG::Bindings, string_compose ("activating action %1\n", ardour_action_name (action)));
+ action->activate ();
+ }
- /* return true even if the action could not be found */
+ /* return true even if the action could not be found */
- return true;
+ return true;
}
void
@@ -610,134 +610,134 @@ Bindings::add (MouseButton bb, Operation op, string const& action_name)
{
MouseButtonBindingMap& bbm = get_mousemap(op);
- MouseButtonBindingMap::value_type newpair (bb, ActionInfo (action_name));
- bbm.insert (newpair);
+ MouseButtonBindingMap::value_type newpair (bb, ActionInfo (action_name));
+ bbm.insert (newpair);
}
void
Bindings::remove (MouseButton bb, Operation op)
{
MouseButtonBindingMap& bbm = get_mousemap(op);
- MouseButtonBindingMap::iterator b = bbm.find (bb);
+ MouseButtonBindingMap::iterator b = bbm.find (bb);
- if (b != bbm.end()) {
- bbm.erase (b);
- }
+ if (b != bbm.end()) {
+ bbm.erase (b);
+ }
}
void
Bindings::save (XMLNode& root)
{
- XMLNode* presses = new XMLNode (X_("Press"));
-
- for (KeybindingMap::iterator k = press_bindings.begin(); k != press_bindings.end(); ++k) {
- XMLNode* child;
-
- if (k->first.name().empty()) {
- continue;
- }
-
- child = new XMLNode (X_("Binding"));
- child->add_property (X_("key"), k->first.name());
- child->add_property (X_("action"), k->second.action_name);
- presses->add_child_nocopy (*child);
- }
-
- for (MouseButtonBindingMap::iterator k = button_press_bindings.begin(); k != button_press_bindings.end(); ++k) {
- XMLNode* child;
- child = new XMLNode (X_("Binding"));
- child->add_property (X_("button"), k->first.name());
- child->add_property (X_("action"), k->second.action_name);
- presses->add_child_nocopy (*child);
- }
-
- XMLNode* releases = new XMLNode (X_("Release"));
-
- for (KeybindingMap::iterator k = release_bindings.begin(); k != release_bindings.end(); ++k) {
- XMLNode* child;
-
- if (k->first.name().empty()) {
- continue;
- }
-
- child = new XMLNode (X_("Binding"));
- child->add_property (X_("key"), k->first.name());
- child->add_property (X_("action"), k->second.action_name);
- releases->add_child_nocopy (*child);
- }
-
- for (MouseButtonBindingMap::iterator k = button_release_bindings.begin(); k != button_release_bindings.end(); ++k) {
- XMLNode* child;
- child = new XMLNode (X_("Binding"));
- child->add_property (X_("button"), k->first.name());
- child->add_property (X_("action"), k->second.action_name);
- releases->add_child_nocopy (*child);
- }
-
- root.add_child_nocopy (*presses);
- root.add_child_nocopy (*releases);
+ XMLNode* presses = new XMLNode (X_("Press"));
+
+ for (KeybindingMap::iterator k = press_bindings.begin(); k != press_bindings.end(); ++k) {
+ XMLNode* child;
+
+ if (k->first.name().empty()) {
+ continue;
+ }
+
+ child = new XMLNode (X_("Binding"));
+ child->add_property (X_("key"), k->first.name());
+ child->add_property (X_("action"), k->second.action_name);
+ presses->add_child_nocopy (*child);
+ }
+
+ for (MouseButtonBindingMap::iterator k = button_press_bindings.begin(); k != button_press_bindings.end(); ++k) {
+ XMLNode* child;
+ child = new XMLNode (X_("Binding"));
+ child->add_property (X_("button"), k->first.name());
+ child->add_property (X_("action"), k->second.action_name);
+ presses->add_child_nocopy (*child);
+ }
+
+ XMLNode* releases = new XMLNode (X_("Release"));
+
+ for (KeybindingMap::iterator k = release_bindings.begin(); k != release_bindings.end(); ++k) {
+ XMLNode* child;
+
+ if (k->first.name().empty()) {
+ continue;
+ }
+
+ child = new XMLNode (X_("Binding"));
+ child->add_property (X_("key"), k->first.name());
+ child->add_property (X_("action"), k->second.action_name);
+ releases->add_child_nocopy (*child);
+ }
+
+ for (MouseButtonBindingMap::iterator k = button_release_bindings.begin(); k != button_release_bindings.end(); ++k) {
+ XMLNode* child;
+ child = new XMLNode (X_("Binding"));
+ child->add_property (X_("button"), k->first.name());
+ child->add_property (X_("action"), k->second.action_name);
+ releases->add_child_nocopy (*child);
+ }
+
+ root.add_child_nocopy (*presses);
+ root.add_child_nocopy (*releases);
}
bool
Bindings::load (XMLNode const& node)
{
- const XMLNodeList& children (node.children());
+ const XMLNodeList& children (node.children());
- press_bindings.clear ();
- release_bindings.clear ();
+ press_bindings.clear ();
+ release_bindings.clear ();
- for (XMLNodeList::const_iterator i = children.begin(); i != children.end(); ++i) {
- /* each node could be Press or Release */
- load_operation (**i);
- }
+ for (XMLNodeList::const_iterator i = children.begin(); i != children.end(); ++i) {
+ /* each node could be Press or Release */
+ load_operation (**i);
+ }
- return true;
+ return true;
}
void
Bindings::load_operation (XMLNode const& node)
{
- if (node.name() == X_("Press") || node.name() == X_("Release")) {
-
- Operation op;
-
- if (node.name() == X_("Press")) {
- op = Press;
- } else {
- op = Release;
- }
-
- const XMLNodeList& children (node.children());
-
- for (XMLNodeList::const_iterator p = children.begin(); p != children.end(); ++p) {
-
- XMLProperty* ap;
- XMLProperty* kp;
- XMLProperty* bp;
-
- ap = (*p)->property ("action");
- kp = (*p)->property ("key");
- bp = (*p)->property ("button");
-
- if (!ap || (!kp && !bp)) {
- continue;
- }
-
- if (kp) {
- KeyboardKey k;
- if (!KeyboardKey::make_key (kp->value(), k)) {
- continue;
- }
- add (k, op, ap->value());
- } else {
- MouseButton b;
- if (!MouseButton::make_button (bp->value(), b)) {
- continue;
- }
- add (b, op, ap->value());
- }
- }
- }
+ if (node.name() == X_("Press") || node.name() == X_("Release")) {
+
+ Operation op;
+
+ if (node.name() == X_("Press")) {
+ op = Press;
+ } else {
+ op = Release;
+ }
+
+ const XMLNodeList& children (node.children());
+
+ for (XMLNodeList::const_iterator p = children.begin(); p != children.end(); ++p) {
+
+ XMLProperty* ap;
+ XMLProperty* kp;
+ XMLProperty* bp;
+
+ ap = (*p)->property ("action");
+ kp = (*p)->property ("key");
+ bp = (*p)->property ("button");
+
+ if (!ap || (!kp && !bp)) {
+ continue;
+ }
+
+ if (kp) {
+ KeyboardKey k;
+ if (!KeyboardKey::make_key (kp->value(), k)) {
+ continue;
+ }
+ add (k, op, ap->value());
+ } else {
+ MouseButton b;
+ if (!MouseButton::make_button (bp->value(), b)) {
+ continue;
+ }
+ add (b, op, ap->value());
+ }
+ }
+ }
}
void
@@ -822,11 +822,11 @@ Bindings::KeybindingMap&
Bindings::get_keymap (Operation op)
{
switch (op) {
- case Press:
- return press_bindings;
- case Release:
- default:
- return release_bindings;
+ case Press:
+ return press_bindings;
+ case Release:
+ default:
+ return release_bindings;
}
}
@@ -834,11 +834,11 @@ const Bindings::KeybindingMap&
Bindings::get_keymap (Operation op) const
{
switch (op) {
- case Press:
- return press_bindings;
- case Release:
- default:
- return release_bindings;
+ case Press:
+ return press_bindings;
+ case Release:
+ default:
+ return release_bindings;
}
}
@@ -846,11 +846,11 @@ Bindings::MouseButtonBindingMap&
Bindings::get_mousemap (Operation op)
{
switch (op) {
- case Press:
- return button_press_bindings;
- case Release:
- default:
- return button_release_bindings;
+ case Press:
+ return button_press_bindings;
+ case Release:
+ default:
+ return button_release_bindings;
}
}
@@ -885,13 +885,13 @@ ActionMap::get_actions (ActionMap::Actions& acts)
RefPtr<Action>
ActionMap::find_action (const string& name)
{
- _ActionMap::iterator a = _actions.find (name);
+ _ActionMap::iterator a = _actions.find (name);
- if (a != _actions.end()) {
- return a->second;
- }
+ if (a != _actions.end()) {
+ return a->second;
+ }
- return RefPtr<Action>();
+ return RefPtr<Action>();
}
RefPtr<ActionGroup>
@@ -916,42 +916,42 @@ ActionMap::create_action_group (const string& name)
RefPtr<Action>
ActionMap::register_action (RefPtr<ActionGroup> group, const char* name, const char* label)
{
- string fullpath;
+ string fullpath;
- RefPtr<Action> act = Action::create (name, label);
+ RefPtr<Action> act = Action::create (name, label);
- fullpath = group->get_name();
- fullpath += '/';
- fullpath += name;
+ fullpath = group->get_name();
+ fullpath += '/';
+ fullpath += name;
- if (_actions.insert (_ActionMap::value_type (fullpath, act)).second) {
- group->add (act);
- return act;
- }
+ if (_actions.insert (_ActionMap::value_type (fullpath, act)).second) {
+ group->add (act);
+ return act;
+ }
- /* already registered */
- return RefPtr<Action> ();
+ /* already registered */
+ return RefPtr<Action> ();
}
RefPtr<Action>
ActionMap::register_action (RefPtr<ActionGroup> group,
const char* name, const char* label, sigc::slot<void> sl)
{
- string fullpath;
+ string fullpath;
- RefPtr<Action> act = Action::create (name, label);
+ RefPtr<Action> act = Action::create (name, label);
- fullpath = group->get_name();
- fullpath += '/';
- fullpath += name;
+ fullpath = group->get_name();
+ fullpath += '/';
+ fullpath += name;
- if (_actions.insert (_ActionMap::value_type (fullpath, act)).second) {
- group->add (act, sl);
- return act;
- }
+ if (_actions.insert (_ActionMap::value_type (fullpath, act)).second) {
+ group->add (act, sl);
+ return act;
+ }
- /* already registered */
- return RefPtr<Action>();
+ /* already registered */
+ return RefPtr<Action>();
}
RefPtr<Action>
@@ -960,22 +960,22 @@ ActionMap::register_radio_action (RefPtr<ActionGroup> group,
const char* name, const char* label,
sigc::slot<void> sl)
{
- string fullpath;
+ string fullpath;
- RefPtr<Action> act = RadioAction::create (rgroup, name, label);
- RefPtr<RadioAction> ract = RefPtr<RadioAction>::cast_dynamic(act);
+ RefPtr<Action> act = RadioAction::create (rgroup, name, label);
+ RefPtr<RadioAction> ract = RefPtr<RadioAction>::cast_dynamic(act);
- fullpath = group->get_name();
- fullpath += '/';
- fullpath += name;
+ fullpath = group->get_name();
+ fullpath += '/';
+ fullpath += name;
- if (_actions.insert (_ActionMap::value_type (fullpath, act)).second) {
- group->add (act, sl);
- return act;
- }
+ if (_actions.insert (_ActionMap::value_type (fullpath, act)).second) {
+ group->add (act, sl);
+ return act;
+ }
- /* already registered */
- return RefPtr<Action>();
+ /* already registered */
+ return RefPtr<Action>();
}
RefPtr<Action>
@@ -985,53 +985,53 @@ ActionMap::register_radio_action (RefPtr<ActionGroup> group,
sigc::slot<void,GtkAction*> sl,
int value)
{
- string fullpath;
+ string fullpath;
- RefPtr<Action> act = RadioAction::create (rgroup, name, label);
- RefPtr<RadioAction> ract = RefPtr<RadioAction>::cast_dynamic(act);
- ract->property_value() = value;
+ RefPtr<Action> act = RadioAction::create (rgroup, name, label);
+ RefPtr<RadioAction> ract = RefPtr<RadioAction>::cast_dynamic(act);
+ ract->property_value() = value;
- fullpath = group->get_name();
- fullpath += '/';
- fullpath += name;
+ fullpath = group->get_name();
+ fullpath += '/';
+ fullpath += name;
- if (_actions.insert (_ActionMap::value_type (fullpath, act)).second) {
- group->add (act, sigc::bind (sl, act->gobj()));
- return act;
- }
+ if (_actions.insert (_ActionMap::value_type (fullpath, act)).second) {
+ group->add (act, sigc::bind (sl, act->gobj()));
+ return act;
+ }
- /* already registered */
+ /* already registered */
- return RefPtr<Action>();
+ return RefPtr<Action>();
}
RefPtr<Action>
ActionMap::register_toggle_action (RefPtr<ActionGroup> group,
const char* name, const char* label, sigc::slot<void> sl)
{
- string fullpath;
+ string fullpath;
- fullpath = group->get_name();
- fullpath += '/';
- fullpath += name;
+ fullpath = group->get_name();
+ fullpath += '/';
+ fullpath += name;
- RefPtr<Action> act = ToggleAction::create (name, label);
+ RefPtr<Action> act = ToggleAction::create (name, label);
- if (_actions.insert (_ActionMap::value_type (fullpath, act)).second) {
- group->add (act, sl);
- return act;
- }
+ if (_actions.insert (_ActionMap::value_type (fullpath, act)).second) {
+ group->add (act, sl);
+ return act;
+ }
- /* already registered */
- return RefPtr<Action>();
+ /* already registered */
+ return RefPtr<Action>();
}
void
ActionMap::get_all_actions (std::vector<std::string>& paths,
- std::vector<std::string>& labels,
- std::vector<std::string>& tooltips,
- std::vector<std::string>& keys,
- std::vector<RefPtr<Action> >& actions)
+ std::vector<std::string>& labels,
+ std::vector<std::string>& tooltips,
+ std::vector<std::string>& keys,
+ std::vector<RefPtr<Action> >& actions)
{
for (list<ActionMap*>::const_iterator map = action_maps.begin(); map != action_maps.end(); ++map) {
diff --git a/libs/gtkmm2ext/gtkmm2ext/bindings.h b/libs/gtkmm2ext/gtkmm2ext/bindings.h
index 45c030b4c6..f7437fa67b 100644
--- a/libs/gtkmm2ext/gtkmm2ext/bindings.h
+++ b/libs/gtkmm2ext/gtkmm2ext/bindings.h
@@ -23,57 +23,57 @@ namespace Gtkmm2ext {
class LIBGTKMM2EXT_API KeyboardKey
{
public:
- KeyboardKey () {
- _val = GDK_VoidSymbol;
- }
+ KeyboardKey () {
+ _val = GDK_VoidSymbol;
+ }
- KeyboardKey (uint32_t state, uint32_t keycode);
+ KeyboardKey (uint32_t state, uint32_t keycode);
- static KeyboardKey null_key() { return KeyboardKey (0, 0); }
+ static KeyboardKey null_key() { return KeyboardKey (0, 0); }
- uint32_t state() const { return _val >> 32; }
- uint32_t key() const { return _val & 0xffff; }
+ uint32_t state() const { return _val >> 32; }
+ uint32_t key() const { return _val & 0xffff; }
- bool operator<(const KeyboardKey& other) const {
- return _val < other._val;
- }
+ bool operator<(const KeyboardKey& other) const {
+ return _val < other._val;
+ }
- bool operator==(const KeyboardKey& other) const {
- return _val == other._val;
- }
+ bool operator==(const KeyboardKey& other) const {
+ return _val == other._val;
+ }
- std::string name() const;
- static bool make_key (const std::string&, KeyboardKey&);
+ std::string name() const;
+ static bool make_key (const std::string&, KeyboardKey&);
- std::string display_label() const;
+ std::string display_label() const;
private:
- uint64_t _val;
+ uint64_t _val;
};
class LIBGTKMM2EXT_API MouseButton {
public:
- MouseButton () {
- _val = ~0ULL;
- }
+ MouseButton () {
+ _val = ~0ULL;
+ }
- MouseButton (uint32_t state, uint32_t button_number);
- uint32_t state() const { return _val >> 32; }
- uint32_t button() const { return _val & 0xffff; }
+ MouseButton (uint32_t state, uint32_t button_number);
+ uint32_t state() const { return _val >> 32; }
+ uint32_t button() const { return _val & 0xffff; }
- bool operator<(const MouseButton& other) const {
- return _val < other._val;
- }
+ bool operator<(const MouseButton& other) const {
+ return _val < other._val;
+ }
- bool operator==(const MouseButton& other) const {
- return _val == other._val;
- }
+ bool operator==(const MouseButton& other) const {
+ return _val == other._val;
+ }
- std::string name() const;
- static bool make_button (const std::string&, MouseButton&);
+ std::string name() const;
+ static bool make_button (const std::string&, MouseButton&);
private:
- uint64_t _val;
+ uint64_t _val;
};
class LIBGTKMM2EXT_API Bindings;
@@ -85,24 +85,24 @@ class LIBGTKMM2EXT_API ActionMap {
std::string name() const { return _name; }
- Glib::RefPtr<Gtk::ActionGroup> create_action_group (const std::string& group_name);
-
- Glib::RefPtr<Gtk::Action> register_action (Glib::RefPtr<Gtk::ActionGroup> group, const char* name, const char* label);
- Glib::RefPtr<Gtk::Action> register_action (Glib::RefPtr<Gtk::ActionGroup> group,
- const char* name, const char* label, sigc::slot<void> sl);
- Glib::RefPtr<Gtk::Action> register_radio_action (Glib::RefPtr<Gtk::ActionGroup> group,
- Gtk::RadioAction::Group&,
- const char* name, const char* label,
- sigc::slot<void,GtkAction*> sl,
- int value);
- Glib::RefPtr<Gtk::Action> register_radio_action (Glib::RefPtr<Gtk::ActionGroup> group,
- Gtk::RadioAction::Group&,
- const char* name, const char* label,
- sigc::slot<void> sl);
+ Glib::RefPtr<Gtk::ActionGroup> create_action_group (const std::string& group_name);
+
+ Glib::RefPtr<Gtk::Action> register_action (Glib::RefPtr<Gtk::ActionGroup> group, const char* name, const char* label);
+ Glib::RefPtr<Gtk::Action> register_action (Glib::RefPtr<Gtk::ActionGroup> group,
+ const char* name, const char* label, sigc::slot<void> sl);
+ Glib::RefPtr<Gtk::Action> register_radio_action (Glib::RefPtr<Gtk::ActionGroup> group,
+ Gtk::RadioAction::Group&,
+ const char* name, const char* label,
+ sigc::slot<void,GtkAction*> sl,
+ int value);
+ Glib::RefPtr<Gtk::Action> register_radio_action (Glib::RefPtr<Gtk::ActionGroup> group,
+ Gtk::RadioAction::Group&,
+ const char* name, const char* label,
+ sigc::slot<void> sl);
Glib::RefPtr<Gtk::Action> register_toggle_action (Glib::RefPtr<Gtk::ActionGroup> group,
- const char* name, const char* label, sigc::slot<void> sl);
+ const char* name, const char* label, sigc::slot<void> sl);
- Glib::RefPtr<Gtk::Action> find_action (const std::string& name);
+ Glib::RefPtr<Gtk::Action> find_action (const std::string& name);
void set_bindings (Bindings*);
Bindings* bindings() const { return _bindings; }
@@ -112,7 +112,7 @@ class LIBGTKMM2EXT_API ActionMap {
static std::list<ActionMap*> action_maps;
- /* used by control surface protocols and other UIs */
+ /* used by control surface protocols and other UIs */
static void get_all_actions (std::vector<std::string>& paths,
std::vector<std::string>& labels,
std::vector<std::string>& tooltips,
@@ -125,85 +125,85 @@ class LIBGTKMM2EXT_API ActionMap {
/* hash for faster lookup of actions by name */
typedef std::map<std::string, Glib::RefPtr<Gtk::Action> > _ActionMap;
- _ActionMap _actions;
+ _ActionMap _actions;
- /* initialized to null; set after a Bindings object has ::associated()
- * itself with this action map.
- */
+ /* initialized to null; set after a Bindings object has ::associated()
+ * itself with this action map.
+ */
- Bindings* _bindings;
+ Bindings* _bindings;
};
class LIBGTKMM2EXT_API Bindings {
- public:
- enum Operation {
- Press,
- Release
- };
-
- struct ActionInfo {
- ActionInfo (std::string const& name) : action_name (name) {}
-
- std::string action_name;
- Glib::RefPtr<Gtk::Action> action;
- };
- typedef std::map<KeyboardKey,ActionInfo> KeybindingMap;
-
- Bindings (std::string const& name);
- ~Bindings ();
-
- std::string const& name() const { return _name; }
-
- void associate ();
- void dissociate ();
-
- bool empty() const;
- bool empty_keys () const;
- bool empty_mouse () const;
-
- bool add (KeyboardKey, Operation, std::string const&, bool can_save = false);
- bool replace (KeyboardKey, Operation, std::string const& action_name, bool can_save = true);
- bool remove (Operation, std::string const& action_name, bool can_save = false);
-
- bool activate (KeyboardKey, Operation);
-
- void add (MouseButton, Operation, std::string const&);
- void remove (MouseButton, Operation);
- bool activate (MouseButton, Operation);
-
- bool is_bound (KeyboardKey const&, Operation) const;
- bool is_registered (Operation op, std::string const& action_name) const;
-
- KeyboardKey get_binding_for_action (Glib::RefPtr<Gtk::Action>, Operation& op);
-
- bool load (XMLNode const& node);
- void load_operation (XMLNode const& node);
- void save (XMLNode& root);
-
- /* GTK has the following position a Gtk::Action:
- *
- * accel_path: <Actions>/GroupName/ActionName
- * name: ActionName
- *
- * We want proper namespacing and we're not interested in
- * the silly <Actions> "extra" namespace. So in Ardour:
- *
- * accel_path: <Actions>/GroupName/ActionName
- * name: GroupName/ActionName
- *
- * This (static) method returns the "ardour" name for the action.
- */
- static std::string ardour_action_name (Glib::RefPtr<Gtk::Action>);
-
- void set_action_map (ActionMap&);
-
- /* used for editing bindings */
- void get_all_actions (std::vector<std::string>& paths,
- std::vector<std::string>& labels,
- std::vector<std::string>& tooltips,
- std::vector<std::string>& keys,
- std::vector<Glib::RefPtr<Gtk::Action> >& actions);
+ public:
+ enum Operation {
+ Press,
+ Release
+ };
+
+ struct ActionInfo {
+ ActionInfo (std::string const& name) : action_name (name) {}
+
+ std::string action_name;
+ Glib::RefPtr<Gtk::Action> action;
+ };
+ typedef std::map<KeyboardKey,ActionInfo> KeybindingMap;
+
+ Bindings (std::string const& name);
+ ~Bindings ();
+
+ std::string const& name() const { return _name; }
+
+ void associate ();
+ void dissociate ();
+
+ bool empty() const;
+ bool empty_keys () const;
+ bool empty_mouse () const;
+
+ bool add (KeyboardKey, Operation, std::string const&, bool can_save = false);
+ bool replace (KeyboardKey, Operation, std::string const& action_name, bool can_save = true);
+ bool remove (Operation, std::string const& action_name, bool can_save = false);
+
+ bool activate (KeyboardKey, Operation);
+
+ void add (MouseButton, Operation, std::string const&);
+ void remove (MouseButton, Operation);
+ bool activate (MouseButton, Operation);
+
+ bool is_bound (KeyboardKey const&, Operation) const;
+ bool is_registered (Operation op, std::string const& action_name) const;
+
+ KeyboardKey get_binding_for_action (Glib::RefPtr<Gtk::Action>, Operation& op);
+
+ bool load (XMLNode const& node);
+ void load_operation (XMLNode const& node);
+ void save (XMLNode& root);
+
+ /* GTK has the following position a Gtk::Action:
+ *
+ * accel_path: <Actions>/GroupName/ActionName
+ * name: ActionName
+ *
+ * We want proper namespacing and we're not interested in
+ * the silly <Actions> "extra" namespace. So in Ardour:
+ *
+ * accel_path: <Actions>/GroupName/ActionName
+ * name: GroupName/ActionName
+ *
+ * This (static) method returns the "ardour" name for the action.
+ */
+ static std::string ardour_action_name (Glib::RefPtr<Gtk::Action>);
+
+ void set_action_map (ActionMap&);
+
+ /* used for editing bindings */
+ void get_all_actions (std::vector<std::string>& paths,
+ std::vector<std::string>& labels,
+ std::vector<std::string>& tooltips,
+ std::vector<std::string>& keys,
+ std::vector<Glib::RefPtr<Gtk::Action> >& actions);
/* all bindings currently in existence, as grouped into Bindings */
static std::list<Bindings*> bindings;
@@ -212,21 +212,21 @@ class LIBGTKMM2EXT_API Bindings {
static PBD::Signal1<void,Bindings*> BindingsChanged;
- private:
- std::string _name;
- ActionMap* _action_map;
- KeybindingMap press_bindings;
- KeybindingMap release_bindings;
+ private:
+ std::string _name;
+ ActionMap* _action_map;
+ KeybindingMap press_bindings;
+ KeybindingMap release_bindings;
- typedef std::map<MouseButton,ActionInfo> MouseButtonBindingMap;
- MouseButtonBindingMap button_press_bindings;
- MouseButtonBindingMap button_release_bindings;
+ typedef std::map<MouseButton,ActionInfo> MouseButtonBindingMap;
+ MouseButtonBindingMap button_press_bindings;
+ MouseButtonBindingMap button_release_bindings;
- void push_to_gtk (KeyboardKey, Glib::RefPtr<Gtk::Action>);
+ void push_to_gtk (KeyboardKey, Glib::RefPtr<Gtk::Action>);
- KeybindingMap& get_keymap (Operation op);
- const KeybindingMap& get_keymap (Operation op) const;
- MouseButtonBindingMap& get_mousemap (Operation op);
+ KeybindingMap& get_keymap (Operation op);
+ const KeybindingMap& get_keymap (Operation op) const;
+ MouseButtonBindingMap& get_mousemap (Operation op);
};
} // namespace