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authorRobin Gareus <robin@gareus.org>2016-07-04 15:49:39 +0200
committerRobin Gareus <robin@gareus.org>2016-07-04 15:50:05 +0200
commita1a6dd386547322efa19bbebdce9823fbd40c3e1 (patch)
tree82bf6c10d603d8ea558a2e89911dd1caaafdb0af /libs
parent11f8e3adc4640c4fa167fd0aaec5799a28111790 (diff)
a-comp display is getting fancy :)
Diffstat (limited to 'libs')
-rw-r--r--libs/plugins/a-comp.lv2/a-comp.c62
1 files changed, 53 insertions, 9 deletions
diff --git a/libs/plugins/a-comp.lv2/a-comp.c b/libs/plugins/a-comp.lv2/a-comp.c
index 3f78b86d89..6870b20c4e 100644
--- a/libs/plugins/a-comp.lv2/a-comp.c
+++ b/libs/plugins/a-comp.lv2/a-comp.c
@@ -80,6 +80,8 @@ typedef struct {
float v_ratio;
float v_thresdb;
float v_lvl;
+ float v_lvl_in;
+ float v_lvl_out;
#endif
} AComp;
@@ -226,6 +228,8 @@ run(LV2_Handle instance, uint32_t n_samples)
}
#endif
+ float in_peak = 0;
+
for (i = 0; i < n_samples; i++) {
in0 = input0[i];
in1 = input1[i];
@@ -257,6 +261,9 @@ run(LV2_Handle instance, uint32_t n_samples)
*(acomp->gainr) = Lyl;
+ if (in0 > in_peak) {
+ in_peak = in0;
+ }
lgaininp = in0 * Lgain;
output[i] = lgaininp * from_dB(*(acomp->makeup));
@@ -272,10 +279,14 @@ run(LV2_Handle instance, uint32_t n_samples)
*(acomp->outlevel) = (max < 0.0056f) ? -45.f : to_dB(max);
#ifdef LV2_EXTENDED
- const float v_lvl = (max < 0.001f) ? -60.f : to_dB(max);
- if (fabsf (acomp->v_lvl - v_lvl) >= 1) { // quantize to 1dB difference
+ acomp->v_lvl += .1 * (in_peak - acomp->v_lvl); // crude LPF TODO use n_samples/rate TC
+ const float v_lvl_in = (acomp->v_lvl < 0.001f) ? -60.f : to_dB(acomp->v_lvl);
+ const float v_lvl_out = (max < 0.001f) ? -60.f : to_dB(max);
+ if (fabsf (acomp->v_lvl_out - v_lvl_out) >= 1 || fabsf (acomp->v_lvl_in - v_lvl_in) >= 1) {
+ // >= 1dB difference
acomp->need_expose = true;
- acomp->v_lvl = v_lvl;
+ acomp->v_lvl_in = v_lvl_in;
+ acomp->v_lvl_out = v_lvl_out - *acomp->makeup;
}
if (acomp->need_expose && acomp->queue_draw) {
acomp->need_expose = false;
@@ -328,7 +339,6 @@ comp_curve (AComp* self, float xg) {
return yg;
}
-
static LV2_Inline_Display_Image_Surface *
render_inline (LV2_Handle instance, uint32_t w, uint32_t max_h)
{
@@ -352,8 +362,10 @@ render_inline (LV2_Handle instance, uint32_t w, uint32_t max_h)
cairo_set_line_width(cr, 1.0);
// draw grid 10dB steps
+ const double dash1[] = {1, 2};
const double dash2[] = {1, 3};
cairo_save (cr);
+ cairo_set_line_cap(cr, CAIRO_LINE_CAP_ROUND);
cairo_set_dash(cr, dash2, 2, 2);
cairo_set_source_rgba (cr, 0.5, 0.5, 0.5, 0.5);
@@ -369,6 +381,17 @@ render_inline (LV2_Handle instance, uint32_t w, uint32_t max_h)
cairo_line_to (cr, w, y);
cairo_stroke (cr);
}
+ if (self->v_thresdb < 0) {
+ cairo_set_source_rgba (cr, 0.5, 0.5, 0.5, 1.0);
+ const float y = -.5 + floorf (h * (self->v_thresdb / -60.f));
+ cairo_set_dash(cr, dash1, 2, 2);
+ cairo_move_to (cr, 0, y);
+ cairo_line_to (cr, w, y);
+ cairo_stroke (cr);
+ cairo_move_to (cr, 0, h);
+ cairo_line_to (cr, w, 0);
+ cairo_stroke (cr);
+ }
cairo_restore (cr);
@@ -389,14 +412,35 @@ render_inline (LV2_Handle instance, uint32_t w, uint32_t max_h)
cairo_close_path (cr);
cairo_clip (cr);
- // draw signal level
- // TODO add a gradient pattern above threshold
+ // draw signal level & reduction/gradient
+ const float top = comp_curve (self, 0);
+ cairo_pattern_t* pat = cairo_pattern_create_linear (0.0, 0.0, 0.0, h);
+ if (top > self->v_thresdb) {
+ cairo_pattern_add_color_stop_rgba (pat, 0.0, 0.8, 0.1, 0.1, 0.5);
+ cairo_pattern_add_color_stop_rgba (pat, top / -60.f, 0.8, 0.1, 0.1, 0.5);
+ }
+ if (self->v_knee > 0) {
+ cairo_pattern_add_color_stop_rgba (pat, (self->v_thresdb / -60.f), 0.7, 0.7, 0.2, 0.5);
+ cairo_pattern_add_color_stop_rgba (pat, ((self->v_thresdb - self->v_knee) / -60.f), 0.5, 0.5, 0.5, 0.5);
+ } else {
+ cairo_pattern_add_color_stop_rgba (pat, (self->v_thresdb / -60.f), 0.7, 0.7, 0.2, 0.5);
+ cairo_pattern_add_color_stop_rgba (pat, ((self->v_thresdb - .01) / -60.f), 0.5, 0.5, 0.5, 0.5);
+ }
+ cairo_pattern_add_color_stop_rgba (pat, 1.0, 0.5, 0.5, 0.5, 0.5);
+
// maybe cut off at x-position?
- const float y = h * (self->v_lvl + 60) / 60.f;
- cairo_rectangle (cr, 0, h - y, w, y);
- cairo_set_source_rgba (cr, 0.5, 0.5, 0.5, 0.5);
+ const float x = w * (self->v_lvl_in + 60) / 60.f;
+ const float y = h * (self->v_lvl_out + 60) / 60.f;
+ cairo_rectangle (cr, 0, h - y, x, y);
+ if (self->v_ratio > 1.0) {
+ cairo_set_source (cr, pat);
+ } else {
+ cairo_set_source_rgba (cr, 0.5, 0.5, 0.5, 0.5);
+ }
cairo_fill (cr);
+ cairo_pattern_destroy (pat); // TODO cache pattern
+
// create RGBA surface
cairo_destroy (cr);