diff options
author | Paul Davis <paul@linuxaudiosystems.com> | 2011-01-17 17:51:44 +0000 |
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committer | Paul Davis <paul@linuxaudiosystems.com> | 2011-01-17 17:51:44 +0000 |
commit | 2a8629d11c362a992bb73724ad5f8b7e3f650018 (patch) | |
tree | 017040ee4a000e3301081a189d54fd76b4af1d88 /libs/panners/vbap | |
parent | a406d9183adc67075a4e802fd8254c2560df9964 (diff) |
tentative commit of new panners subtree
git-svn-id: svn://localhost/ardour2/branches/3.0@8521 d708f5d6-7413-0410-9779-e7cbd77b26cf
Diffstat (limited to 'libs/panners/vbap')
-rw-r--r-- | libs/panners/vbap/vbap.cc | 306 | ||||
-rw-r--r-- | libs/panners/vbap/vbap.h | 90 | ||||
-rw-r--r-- | libs/panners/vbap/vbap_speakers.cc | 658 | ||||
-rw-r--r-- | libs/panners/vbap/vbap_speakers.h | 108 |
4 files changed, 1162 insertions, 0 deletions
diff --git a/libs/panners/vbap/vbap.cc b/libs/panners/vbap/vbap.cc new file mode 100644 index 0000000000..1876f4cf44 --- /dev/null +++ b/libs/panners/vbap/vbap.cc @@ -0,0 +1,306 @@ +#include <cmath> +#include <cstdlib> +#include <cstdio> +#include <cstring> + +#include <iostream> +#include <string> + +#include "pbd/cartesian.h" + +#include "ardour/pannable.h" +#include "ardour/speakers.h" +#include "ardour/vbap.h" +#include "ardour/vbap_speakers.h" +#include "ardour/audio_buffer.h" +#include "ardour/buffer_set.h" +#include "ardour/pan_controllable.h" + +using namespace PBD; +using namespace ARDOUR; +using namespace std; + +static PanPluginDescriptor _descriptor = { + "VBAP 2D panner", + 1, -1, 2, -1, + VBAPanner::factory +}; + +extern "C" { PanPluginDescriptor* panner_descriptor () { return &_descriptor; } } + +VBAPanner::Signal::Signal (Session& session, VBAPanner& p, uint32_t n) + : azimuth_control (new PanControllable (session, string_compose (_("azimuth %1"), n+1), &p, Evoral::Parameter (PanAzimuthAutomation, 0, n))) + , elevation_control (new PanControllable (session, string_compose (_("elevation %1"), n+1), &p, Evoral::Parameter (PanElevationAutomation, 0, n))) +{ + gains[0] = gains[1] = gains[2] = 0; + desired_gains[0] = desired_gains[1] = desired_gains[2] = 0; + outputs[0] = outputs[1] = outputs[2] = -1; + desired_outputs[0] = desired_outputs[1] = desired_outputs[2] = -1; +}; + +VBAPanner::VBAPanner (boost::shared_ptr<Pannable> p, Speakers& s) + : Panner (p) + , _dirty (true) + , _speakers (VBAPSpeakers::instance (s)) +{ +} + +VBAPanner::~VBAPanner () +{ + for (vector<Signal*>::iterator i = _signals.begin(); i != _signals.end(); ++i) { + delete *i; + } +} + +void +VBAPanner::configure_io (const ChanCount& in, const ChanCount& /* ignored - we use Speakers */) +{ + uint32_t n = in.n_audio(); + + /* 2d panning: spread signals equally around a circle */ + + double degree_step = 360.0 / _speakers.n_speakers(); + double deg; + + /* even number of signals? make sure the top two are either side of "top". + otherwise, just start at the "top" (90.0 degrees) and rotate around + */ + + if (n % 2) { + deg = 90.0 - degree_step; + } else { + deg = 90.0; + } + + _signals.clear (); + + for (uint32_t i = 0; i < n; ++i) { + _signals.push_back (new Signal (_pannable->session(), *this, i)); + _signals[i]->direction = AngularVector (deg, 0.0); + deg += degree_step; + } +} + +void +VBAPanner::compute_gains (double gains[3], int speaker_ids[3], int azi, int ele) +{ + /* calculates gain factors using loudspeaker setup and given direction */ + double cartdir[3]; + double power; + int i,j,k; + double small_g; + double big_sm_g, gtmp[3]; + + azi_ele_to_cart (azi,ele, cartdir[0], cartdir[1], cartdir[2]); + big_sm_g = -100000.0; + + gains[0] = gains[1] = gains[2] = 0; + speaker_ids[0] = speaker_ids[1] = speaker_ids[2] = 0; + + for (i = 0; i < _speakers.n_tuples(); i++) { + + small_g = 10000000.0; + + for (j = 0; j < _speakers.dimension(); j++) { + + gtmp[j] = 0.0; + + for (k = 0; k < _speakers.dimension(); k++) { + gtmp[j] += cartdir[k] * _speakers.matrix(i)[j*_speakers.dimension()+k]; + } + + if (gtmp[j] < small_g) { + small_g = gtmp[j]; + } + } + + if (small_g > big_sm_g) { + + big_sm_g = small_g; + + gains[0] = gtmp[0]; + gains[1] = gtmp[1]; + + speaker_ids[0] = _speakers.speaker_for_tuple (i, 0); + speaker_ids[1] = _speakers.speaker_for_tuple (i, 1); + + if (_speakers.dimension() == 3) { + gains[2] = gtmp[2]; + speaker_ids[2] = _speakers.speaker_for_tuple (i, 2); + } else { + gains[2] = 0.0; + speaker_ids[2] = -1; + } + } + } + + power = sqrt (gains[0]*gains[0] + gains[1]*gains[1] + gains[2]*gains[2]); + + if (power > 0) { + gains[0] /= power; + gains[1] /= power; + gains[2] /= power; + } + + _dirty = false; +} + +void +VBAPanner::do_distribute (BufferSet& inbufs, BufferSet& obufs, gain_t gain_coefficient, pframes_t nframes) +{ + bool was_dirty = _dirty; + uint32_t n; + vector<Signal*>::iterator s; + + assert (inbufs.count().n_audio() == _signals.size()); + + /* XXX need to handle mono case */ + + for (s = _signals.begin(), n = 0; s != _signals.end(); ++s, ++n) { + + Signal* signal (*s); + + if (was_dirty) { + compute_gains (signal->desired_gains, signal->desired_outputs, signal->direction.azi, signal->direction.ele); + cerr << " @ " << signal->direction.azi << " /= " << signal->direction.ele + << " Outputs: " + << signal->desired_outputs[0] + 1 << ' ' + << signal->desired_outputs[1] + 1 << ' ' + << " Gains " + << signal->desired_gains[0] << ' ' + << signal->desired_gains[1] << ' ' + << endl; + } + + do_distribute_one (inbufs.get_audio (n), obufs, gain_coefficient, nframes, n); + + if (was_dirty) { + memcpy (signal->gains, signal->desired_gains, sizeof (signal->gains)); + memcpy (signal->outputs, signal->desired_outputs, sizeof (signal->outputs)); + } + } +} + + +void +VBAPanner::do_distribute_one (AudioBuffer& srcbuf, BufferSet& obufs, gain_t gain_coefficient, pframes_t nframes, uint32_t which) +{ + Sample* const src = srcbuf.data(); + Sample* dst; + pan_t pan; + uint32_t n_audio = obufs.count().n_audio(); + bool todo[n_audio]; + Signal* signal (_signals[which]); + + for (uint32_t o = 0; o < n_audio; ++o) { + todo[o] = true; + } + + /* VBAP may distribute the signal across up to 3 speakers depending on + the configuration of the speakers. + */ + + for (int o = 0; o < 3; ++o) { + if (signal->desired_outputs[o] != -1) { + + pframes_t n = 0; + + /* XXX TODO: interpolate across changes in gain and/or outputs + */ + + dst = obufs.get_audio (signal->desired_outputs[o]).data(); + + pan = gain_coefficient * signal->desired_gains[o]; + mix_buffers_with_gain (dst+n,src+n,nframes-n,pan); + + todo[o] = false; + } + } + + for (uint32_t o = 0; o < n_audio; ++o) { + if (todo[o]) { + /* VBAP decided not to deliver any audio to this output, so we write silence */ + dst = obufs.get_audio(o).data(); + memset (dst, 0, sizeof (Sample) * nframes); + } + } + +} + +void +VBAPanner::do_distribute_one_automated (AudioBuffer& src, BufferSet& obufs, + framepos_t start, framepos_t end, pframes_t nframes, pan_t** buffers, uint32_t which) +{ +} + +XMLNode& +VBAPanner::get_state () +{ + return state (true); +} + +XMLNode& +VBAPanner::state (bool full_state) +{ + XMLNode& node (Panner::get_state()); + node.add_property (X_("type"), _descriptor.name); + return node; +} + +int +VBAPanner::set_state (const XMLNode& node, int /*version*/) +{ + return 0; +} + +boost::shared_ptr<AutomationControl> +VBAPanner::azimuth_control (uint32_t n) +{ + if (n >= _signals.size()) { + return boost::shared_ptr<AutomationControl>(); + } + return _signals[n]->azimuth_control; +} + +boost::shared_ptr<AutomationControl> +VBAPanner::evelation_control (uint32_t n) +{ + if (n >= _signals.size()) { + return boost::shared_ptr<AutomationControl>(); + } + return _signals[n]->elevation_control; +} + +Panner* +VBAPanner::factory (boost::shared_ptr<Pannable> p, Speakers& s) +{ + return new VBAPanner (p, s); +} + +string +VBAPanner::describe_parameter (Evoral::Parameter param) +{ + stringstream ss; + switch (param.type()) { + case PanElevationAutomation: + return string_compose ( _("Pan:elevation %1"), param.id() + 1); + case PanWidthAutomation: + return string_compose ( _("Pan:diffusion %1"), param.id() + 1); + case PanAzimuthAutomation: + return string_compose ( _("Pan:azimuth %1"), param.id() + 1); + } + + return Automatable::describe_parameter (param); +} + +ChanCount +VBAPanner::in() const +{ + return ChanCount (DataType::AUDIO, _signals.size()); +} + +ChanCount +VBAPanner::out() const +{ + return ChanCount (DataType::AUDIO, _speakers.n_speakers()); +} diff --git a/libs/panners/vbap/vbap.h b/libs/panners/vbap/vbap.h new file mode 100644 index 0000000000..aacff8894c --- /dev/null +++ b/libs/panners/vbap/vbap.h @@ -0,0 +1,90 @@ +/* + Copyright (C) 2010 Paul Davis + + This program is free software; you can redistribute it and/or modify + it under the terms of the GNU General Public License as published by + the Free Software Foundation; either version 2 of the License, or + (at your option) any later version. + + This program is distributed in the hope that it will be useful, + but WITHOUT ANY WARRANTY; without even the implied warranty of + MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + GNU General Public License for more details. + + You should have received a copy of the GNU General Public License + along with this program; if not, write to the Free Software + Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. +*/ + +#ifndef __libardour_vbap_h__ +#define __libardour_vbap_h__ + +#include <string> +#include <map> + +#include "pbd/cartesian.h" + +#include "ardour/panner.h" +#include "ardour/panner_shell.h" +#include "ardour/vbap_speakers.h" + +namespace ARDOUR { + +class Speakers; +class Pannable; + +class VBAPanner : public Panner +{ +public: + VBAPanner (boost::shared_ptr<Pannable>, Speakers& s); + ~VBAPanner (); + + void configure_io (const ChanCount& in, const ChanCount& /* ignored - we use Speakers */); + ChanCount in() const; + ChanCount out() const; + + static Panner* factory (boost::shared_ptr<Pannable>, Speakers& s); + + void do_distribute (BufferSet& ibufs, BufferSet& obufs, gain_t gain_coeff, pframes_t nframes); + void do_distribute_automated (BufferSet& ibufs, BufferSet& obufs, + framepos_t start, framepos_t end, pframes_t nframes, pan_t** buffers); + + void set_azimuth_elevation (double azimuth, double elevation); + + XMLNode& state (bool full_state); + XMLNode& get_state (); + int set_state (const XMLNode&, int version); + + boost::shared_ptr<AutomationControl> azimuth_control (uint32_t signal); + boost::shared_ptr<AutomationControl> evelation_control (uint32_t signal); + + std::string describe_parameter (Evoral::Parameter param); + +private: + struct Signal { + PBD::AngularVector direction; + double gains[3]; + double desired_gains[3]; + int outputs[3]; + int desired_outputs[3]; + boost::shared_ptr<AutomationControl> azimuth_control; + boost::shared_ptr<AutomationControl> elevation_control; + + Signal (Session&, VBAPanner&, uint32_t which); + }; + + std::vector<Signal*> _signals; + bool _dirty; + VBAPSpeakers& _speakers; + + void compute_gains (double g[3], int ls[3], int azi, int ele); + + void do_distribute_one (AudioBuffer& src, BufferSet& obufs, gain_t gain_coeff, pframes_t nframes, uint32_t which); + void do_distribute_one_automated (AudioBuffer& src, BufferSet& obufs, + framepos_t start, framepos_t end, pframes_t nframes, + pan_t** buffers, uint32_t which); +}; + +} /* namespace */ + +#endif /* __libardour_vbap_h__ */ diff --git a/libs/panners/vbap/vbap_speakers.cc b/libs/panners/vbap/vbap_speakers.cc new file mode 100644 index 0000000000..9090ed65e1 --- /dev/null +++ b/libs/panners/vbap/vbap_speakers.cc @@ -0,0 +1,658 @@ +/* + This software is being provided to you, the licensee, by Ville Pulkki, + under the following license. By obtaining, using and/or copying this + software, you agree that you have read, understood, and will comply + with these terms and conditions: Permission to use, copy, modify and + distribute, including the right to grant others rights to distribute + at any tier, this software and its documentation for any purpose and + without fee or royalty is hereby granted, provided that you agree to + comply with the following copyright notice and statements, including + the disclaimer, and that the same appear on ALL copies of the software + and documentation, including modifications that you make for internal + use or for distribution: + + Copyright 1998 by Ville Pulkki, Helsinki University of Technology. All + rights reserved. + + The software may be used, distributed, and included to commercial + products without any charges. When included to a commercial product, + the method "Vector Base Amplitude Panning" and its developer Ville + Pulkki must be referred to in documentation. + + This software is provided "as is", and Ville Pulkki or Helsinki + University of Technology make no representations or warranties, + expressed or implied. By way of example, but not limitation, Helsinki + University of Technology or Ville Pulkki make no representations or + warranties of merchantability or fitness for any particular purpose or + that the use of the licensed software or documentation will not + infringe any third party patents, copyrights, trademarks or other + rights. The name of Ville Pulkki or Helsinki University of Technology + may not be used in advertising or publicity pertaining to distribution + of the software. +*/ + +#include <cmath> +#include <algorithm> +#include <stdlib.h> + +#include "pbd/cartesian.h" +#include "ardour/vbap_speakers.h" + +using namespace ARDOUR; +using namespace PBD; +using namespace std; + +VBAPSpeakers* VBAPSpeakers::_instance = 0; + +VBAPSpeakers& +VBAPSpeakers::instance (Speakers& s) +{ + if (_instance == 0) { + _instance = new VBAPSpeakers (s); + } + + return *_instance; +} + +VBAPSpeakers::VBAPSpeakers (Speakers& s) + : _dimension (2) + , _speakers (s.speakers()) +{ + s.Changed.connect_same_thread (speaker_connection, boost::bind (&VBAPSpeakers::update, this)); +} + +VBAPSpeakers::~VBAPSpeakers () +{ +} + +void +VBAPSpeakers::update () +{ + int dim = 2; + + for (vector<Speaker>::const_iterator i = _speakers.begin(); i != _speakers.end(); ++i) { + if ((*i).angles().ele != 0.0) { + cerr << "\n\n\nSPEAKER " << (*i).id << " has ele = " << (*i).angles().ele << "\n\n\n\n"; + dim = 3; + break; + } + } + + _dimension = dim; + + cerr << "update with dimension = " << dim << " speakers = " << _speakers.size() << endl; + + if (_speakers.size() < 2) { + /* nothing to be done with less than two speakers */ + return; + } + + if (_dimension == 3) { + ls_triplet_chain *ls_triplets = 0; + choose_speaker_triplets (&ls_triplets); + if (ls_triplets) { + calculate_3x3_matrixes (ls_triplets); + free (ls_triplets); + } + } else { + choose_speaker_pairs (); + } +} + +void +VBAPSpeakers::choose_speaker_triplets(struct ls_triplet_chain **ls_triplets) +{ + /* Selects the loudspeaker triplets, and + calculates the inversion matrices for each selected triplet. + A line (connection) is drawn between each loudspeaker. The lines + denote the sides of the triangles. The triangles should not be + intersecting. All crossing connections are searched and the + longer connection is erased. This yields non-intesecting triangles, + which can be used in panning. + */ + + int i,j,k,l,table_size; + int n_speakers = _speakers.size (); + int connections[n_speakers][n_speakers]; + float distance_table[((n_speakers * (n_speakers - 1)) / 2)]; + int distance_table_i[((n_speakers * (n_speakers - 1)) / 2)]; + int distance_table_j[((n_speakers * (n_speakers - 1)) / 2)]; + float distance; + struct ls_triplet_chain *trip_ptr, *prev, *tmp_ptr; + + if (n_speakers == 0) { + return; + } + + for (i = 0; i < n_speakers; i++) { + for (j = i+1; j < n_speakers; j++) { + for(k=j+1;k<n_speakers;k++) { + if (vol_p_side_lgth(i,j, k, _speakers) > MIN_VOL_P_SIDE_LGTH){ + connections[i][j]=1; + connections[j][i]=1; + connections[i][k]=1; + connections[k][i]=1; + connections[j][k]=1; + connections[k][j]=1; + add_ldsp_triplet(i,j,k,ls_triplets); + } + } + } + } + + /*calculate distancies between all speakers and sorting them*/ + table_size =(((n_speakers - 1) * (n_speakers)) / 2); + for (i = 0; i < table_size; i++) { + distance_table[i] = 100000.0; + } + + for (i = 0;i < n_speakers; i++) { + for (j = i+1; j < n_speakers; j++) { + if (connections[i][j] == 1) { + distance = fabs(vec_angle(_speakers[i].coords(),_speakers[j].coords())); + k=0; + while(distance_table[k] < distance) { + k++; + } + for (l = table_size - 1; l > k ; l--) { + distance_table[l] = distance_table[l-1]; + distance_table_i[l] = distance_table_i[l-1]; + distance_table_j[l] = distance_table_j[l-1]; + } + distance_table[k] = distance; + distance_table_i[k] = i; + distance_table_j[k] = j; + } else + table_size--; + } + } + + /* disconnecting connections which are crossing shorter ones, + starting from shortest one and removing all that cross it, + and proceeding to next shortest */ + for (i = 0; i < table_size; i++) { + int fst_ls = distance_table_i[i]; + int sec_ls = distance_table_j[i]; + if (connections[fst_ls][sec_ls] == 1) { + for (j = 0; j < n_speakers; j++) { + for (k = j+1; k < n_speakers; k++) { + if ((j!=fst_ls) && (k != sec_ls) && (k!=fst_ls) && (j != sec_ls)){ + if (lines_intersect(fst_ls, sec_ls, j,k) == 1){ + connections[j][k] = 0; + connections[k][j] = 0; + } + } + } + } + } + } + + /* remove triangles which had crossing sides + with smaller triangles or include loudspeakers*/ + trip_ptr = *ls_triplets; + prev = 0; + while (trip_ptr != 0){ + i = trip_ptr->ls_nos[0]; + j = trip_ptr->ls_nos[1]; + k = trip_ptr->ls_nos[2]; + if (connections[i][j] == 0 || + connections[i][k] == 0 || + connections[j][k] == 0 || + any_ls_inside_triplet(i,j,k) == 1 ){ + if (prev != 0) { + prev->next = trip_ptr->next; + tmp_ptr = trip_ptr; + trip_ptr = trip_ptr->next; + free(tmp_ptr); + } else { + *ls_triplets = trip_ptr->next; + tmp_ptr = trip_ptr; + trip_ptr = trip_ptr->next; + free(tmp_ptr); + } + } else { + prev = trip_ptr; + trip_ptr = trip_ptr->next; + + } + } +} + +int +VBAPSpeakers::any_ls_inside_triplet(int a, int b, int c) +{ + /* returns 1 if there is loudspeaker(s) inside given ls triplet */ + float invdet; + const CartesianVector* lp1; + const CartesianVector* lp2; + const CartesianVector* lp3; + float invmx[9]; + int i,j; + float tmp; + bool any_ls_inside; + bool this_inside; + int n_speakers = _speakers.size(); + + lp1 = &(_speakers[a].coords()); + lp2 = &(_speakers[b].coords()); + lp3 = &(_speakers[c].coords()); + + /* matrix inversion */ + invdet = 1.0 / ( lp1->x * ((lp2->y * lp3->z) - (lp2->z * lp3->y)) + - lp1->y * ((lp2->x * lp3->z) - (lp2->z * lp3->x)) + + lp1->z * ((lp2->x * lp3->y) - (lp2->y * lp3->x))); + + invmx[0] = ((lp2->y * lp3->z) - (lp2->z * lp3->y)) * invdet; + invmx[3] = ((lp1->y * lp3->z) - (lp1->z * lp3->y)) * -invdet; + invmx[6] = ((lp1->y * lp2->z) - (lp1->z * lp2->y)) * invdet; + invmx[1] = ((lp2->x * lp3->z) - (lp2->z * lp3->x)) * -invdet; + invmx[4] = ((lp1->x * lp3->z) - (lp1->z * lp3->x)) * invdet; + invmx[7] = ((lp1->x * lp2->z) - (lp1->z * lp2->x)) * -invdet; + invmx[2] = ((lp2->x * lp3->y) - (lp2->y * lp3->x)) * invdet; + invmx[5] = ((lp1->x * lp3->y) - (lp1->y * lp3->x)) * -invdet; + invmx[8] = ((lp1->x * lp2->y) - (lp1->y * lp2->x)) * invdet; + + any_ls_inside = false; + for (i = 0; i < n_speakers; i++) { + if (i != a && i!=b && i != c) { + this_inside = true; + for (j = 0; j < 3; j++) { + tmp = _speakers[i].coords().x * invmx[0 + j*3]; + tmp += _speakers[i].coords().y * invmx[1 + j*3]; + tmp += _speakers[i].coords().z * invmx[2 + j*3]; + if (tmp < -0.001) { + this_inside = false; + } + } + if (this_inside) { + any_ls_inside = true; + } + } + } + + return any_ls_inside; +} + + +void +VBAPSpeakers::add_ldsp_triplet(int i, int j, int k, struct ls_triplet_chain **ls_triplets) +{ + /* adds i,j,k triplet to triplet chain*/ + + struct ls_triplet_chain *trip_ptr, *prev; + trip_ptr = *ls_triplets; + prev = 0; + + while (trip_ptr != 0){ + prev = trip_ptr; + trip_ptr = trip_ptr->next; + } + + trip_ptr = (struct ls_triplet_chain*) malloc (sizeof (struct ls_triplet_chain)); + + if (prev == 0) { + *ls_triplets = trip_ptr; + } else { + prev->next = trip_ptr; + } + + trip_ptr->next = 0; + trip_ptr->ls_nos[0] = i; + trip_ptr->ls_nos[1] = j; + trip_ptr->ls_nos[2] = k; +} + +float +VBAPSpeakers::vec_angle(CartesianVector v1, CartesianVector v2) +{ + float inner= ((v1.x*v2.x + v1.y*v2.y + v1.z*v2.z)/ + (vec_length(v1) * vec_length(v2))); + + if (inner > 1.0) { + inner= 1.0; + } + + if (inner < -1.0) { + inner = -1.0; + } + + return fabsf((float) acos((double) inner)); +} + +float +VBAPSpeakers::vec_length(CartesianVector v1) +{ + return (sqrt(v1.x*v1.x + v1.y*v1.y + v1.z*v1.z)); +} + +float +VBAPSpeakers::vec_prod(CartesianVector v1, CartesianVector v2) +{ + return (v1.x*v2.x + v1.y*v2.y + v1.z*v2.z); +} + +float +VBAPSpeakers::vol_p_side_lgth(int i, int j,int k, const vector<Speaker>& speakers) +{ + /* calculate volume of the parallelepiped defined by the loudspeaker + direction vectors and divide it with total length of the triangle sides. + This is used when removing too narrow triangles. */ + + float volper, lgth; + CartesianVector xprod; + + cross_prod (speakers[i].coords(), speakers[j].coords(), &xprod); + volper = fabsf (vec_prod(xprod, speakers[k].coords())); + lgth = (fabsf (vec_angle(speakers[i].coords(), speakers[j].coords())) + + fabsf (vec_angle(speakers[i].coords(), speakers[k].coords())) + + fabsf (vec_angle(speakers[j].coords(), speakers[k].coords()))); + + if (lgth > 0.00001) { + return volper / lgth; + } else { + return 0.0; + } +} + +void +VBAPSpeakers::cross_prod(CartesianVector v1,CartesianVector v2, CartesianVector *res) +{ + float length; + + res->x = (v1.y * v2.z ) - (v1.z * v2.y); + res->y = (v1.z * v2.x ) - (v1.x * v2.z); + res->z = (v1.x * v2.y ) - (v1.y * v2.x); + + length = vec_length(*res); + res->x /= length; + res->y /= length; + res->z /= length; +} + +int +VBAPSpeakers::lines_intersect (int i, int j, int k, int l) +{ + /* checks if two lines intersect on 3D sphere + see theory in paper Pulkki, V. Lokki, T. "Creating Auditory Displays + with Multiple Loudspeakers Using VBAP: A Case Study with + DIVA Project" in International Conference on + Auditory Displays -98. E-mail Ville.Pulkki@hut.fi + if you want to have that paper. + */ + + CartesianVector v1; + CartesianVector v2; + CartesianVector v3, neg_v3; + float dist_ij,dist_kl,dist_iv3,dist_jv3,dist_inv3,dist_jnv3; + float dist_kv3,dist_lv3,dist_knv3,dist_lnv3; + + cross_prod(_speakers[i].coords(),_speakers[j].coords(),&v1); + cross_prod(_speakers[k].coords(),_speakers[l].coords(),&v2); + cross_prod(v1,v2,&v3); + + neg_v3.x= 0.0 - v3.x; + neg_v3.y= 0.0 - v3.y; + neg_v3.z= 0.0 - v3.z; + + dist_ij = (vec_angle(_speakers[i].coords(),_speakers[j].coords())); + dist_kl = (vec_angle(_speakers[k].coords(),_speakers[l].coords())); + dist_iv3 = (vec_angle(_speakers[i].coords(),v3)); + dist_jv3 = (vec_angle(v3,_speakers[j].coords())); + dist_inv3 = (vec_angle(_speakers[i].coords(),neg_v3)); + dist_jnv3 = (vec_angle(neg_v3,_speakers[j].coords())); + dist_kv3 = (vec_angle(_speakers[k].coords(),v3)); + dist_lv3 = (vec_angle(v3,_speakers[l].coords())); + dist_knv3 = (vec_angle(_speakers[k].coords(),neg_v3)); + dist_lnv3 = (vec_angle(neg_v3,_speakers[l].coords())); + + /* if one of loudspeakers is close to crossing point, don't do anything*/ + + + if(fabsf(dist_iv3) <= 0.01 || fabsf(dist_jv3) <= 0.01 || + fabsf(dist_kv3) <= 0.01 || fabsf(dist_lv3) <= 0.01 || + fabsf(dist_inv3) <= 0.01 || fabsf(dist_jnv3) <= 0.01 || + fabsf(dist_knv3) <= 0.01 || fabsf(dist_lnv3) <= 0.01 ) { + return(0); + } + + if (((fabsf(dist_ij - (dist_iv3 + dist_jv3)) <= 0.01 ) && + (fabsf(dist_kl - (dist_kv3 + dist_lv3)) <= 0.01)) || + ((fabsf(dist_ij - (dist_inv3 + dist_jnv3)) <= 0.01) && + (fabsf(dist_kl - (dist_knv3 + dist_lnv3)) <= 0.01 ))) { + return (1); + } else { + return (0); + } +} + +void +VBAPSpeakers::calculate_3x3_matrixes(struct ls_triplet_chain *ls_triplets) +{ + /* Calculates the inverse matrices for 3D */ + float invdet; + const CartesianVector* lp1; + const CartesianVector* lp2; + const CartesianVector* lp3; + float *invmx; + struct ls_triplet_chain *tr_ptr = ls_triplets; + int triplet_count = 0; + int triplet; + + assert (tr_ptr); + + /* counting triplet amount */ + + while (tr_ptr != 0) { + triplet_count++; + tr_ptr = tr_ptr->next; + } + + cerr << "@@@ triplets generate " << triplet_count << " of speaker tuples\n"; + + triplet = 0; + + _matrices.clear (); + _speaker_tuples.clear (); + + for (int n = 0; n < triplet_count; ++n) { + _matrices.push_back (threeDmatrix()); + _speaker_tuples.push_back (tmatrix()); + } + + while (tr_ptr != 0) { + lp1 = &(_speakers[tr_ptr->ls_nos[0]].coords()); + lp2 = &(_speakers[tr_ptr->ls_nos[1]].coords()); + lp3 = &(_speakers[tr_ptr->ls_nos[2]].coords()); + + /* matrix inversion */ + invmx = tr_ptr->inv_mx; + invdet = 1.0 / ( lp1->x * ((lp2->y * lp3->z) - (lp2->z * lp3->y)) + - lp1->y * ((lp2->x * lp3->z) - (lp2->z * lp3->x)) + + lp1->z * ((lp2->x * lp3->y) - (lp2->y * lp3->x))); + + invmx[0] = ((lp2->y * lp3->z) - (lp2->z * lp3->y)) * invdet; + invmx[3] = ((lp1->y * lp3->z) - (lp1->z * lp3->y)) * -invdet; + invmx[6] = ((lp1->y * lp2->z) - (lp1->z * lp2->y)) * invdet; + invmx[1] = ((lp2->x * lp3->z) - (lp2->z * lp3->x)) * -invdet; + invmx[4] = ((lp1->x * lp3->z) - (lp1->z * lp3->x)) * invdet; + invmx[7] = ((lp1->x * lp2->z) - (lp1->z * lp2->x)) * -invdet; + invmx[2] = ((lp2->x * lp3->y) - (lp2->y * lp3->x)) * invdet; + invmx[5] = ((lp1->x * lp3->y) - (lp1->y * lp3->x)) * -invdet; + invmx[8] = ((lp1->x * lp2->y) - (lp1->y * lp2->x)) * invdet; + + /* copy the matrix */ + + _matrices[triplet][0] = invmx[0]; + _matrices[triplet][1] = invmx[1]; + _matrices[triplet][2] = invmx[2]; + _matrices[triplet][3] = invmx[3]; + _matrices[triplet][4] = invmx[4]; + _matrices[triplet][5] = invmx[5]; + _matrices[triplet][6] = invmx[6]; + _matrices[triplet][7] = invmx[7]; + _matrices[triplet][8] = invmx[8]; + + _speaker_tuples[triplet][0] = tr_ptr->ls_nos[0]; + _speaker_tuples[triplet][1] = tr_ptr->ls_nos[1]; + _speaker_tuples[triplet][2] = tr_ptr->ls_nos[2]; + + cerr << "Triplet[" << triplet << "] = " + << tr_ptr->ls_nos[0] << " + " + << tr_ptr->ls_nos[1] << " + " + << tr_ptr->ls_nos[2] << endl; + + triplet++; + + tr_ptr = tr_ptr->next; + } +} + +void +VBAPSpeakers::choose_speaker_pairs (){ + + /* selects the loudspeaker pairs, calculates the inversion + matrices and stores the data to a global array + */ + const int n_speakers = _speakers.size(); + const double AZIMUTH_DELTA_THRESHOLD_DEGREES = (180.0/M_PI) * (M_PI - 0.175); + int sorted_speakers[n_speakers]; + bool exists[n_speakers]; + double inverse_matrix[n_speakers][4]; + int expected_pairs = 0; + int pair; + int speaker; + + cerr << "CHOOSE PAIRS\n"; + + if (n_speakers == 0) { + return; + } + + for (speaker = 0; speaker < n_speakers; ++speaker) { + exists[speaker] = false; + } + + /* sort loudspeakers according their aximuth angle */ + sort_2D_lss (sorted_speakers); + + /* adjacent loudspeakers are the loudspeaker pairs to be used.*/ + for (speaker = 0; speaker < n_speakers-1; speaker++) { + + cerr << "Looking at " + << _speakers[sorted_speakers[speaker]].id << " @ " << _speakers[sorted_speakers[speaker]].angles().azi + << " and " + << _speakers[sorted_speakers[speaker+1]].id << " @ " << _speakers[sorted_speakers[speaker+1]].angles().azi + << " delta = " + << _speakers[sorted_speakers[speaker+1]].angles().azi - _speakers[sorted_speakers[speaker]].angles().azi + << endl; + + if ((_speakers[sorted_speakers[speaker+1]].angles().azi - + _speakers[sorted_speakers[speaker]].angles().azi) <= AZIMUTH_DELTA_THRESHOLD_DEGREES) { + if (calc_2D_inv_tmatrix( _speakers[sorted_speakers[speaker]].angles().azi, + _speakers[sorted_speakers[speaker+1]].angles().azi, + inverse_matrix[speaker]) != 0){ + exists[speaker] = true; + expected_pairs++; + } + } + } + + if (((6.283 - _speakers[sorted_speakers[n_speakers-1]].angles().azi) + +_speakers[sorted_speakers[0]].angles().azi) <= AZIMUTH_DELTA_THRESHOLD_DEGREES) { + if (calc_2D_inv_tmatrix(_speakers[sorted_speakers[n_speakers-1]].angles().azi, + _speakers[sorted_speakers[0]].angles().azi, + inverse_matrix[n_speakers-1]) != 0) { + exists[n_speakers-1] = true; + expected_pairs++; + } + } + + pair = 0; + + _matrices.clear (); + _speaker_tuples.clear (); + + for (int n = 0; n < expected_pairs; ++n) { + _matrices.push_back (twoDmatrix()); + _speaker_tuples.push_back (tmatrix()); + } + + for (speaker = 0; speaker < n_speakers - 1; speaker++) { + if (exists[speaker]) { + _matrices[pair][0] = inverse_matrix[speaker][0]; + _matrices[pair][1] = inverse_matrix[speaker][1]; + _matrices[pair][2] = inverse_matrix[speaker][2]; + _matrices[pair][3] = inverse_matrix[speaker][3]; + + _speaker_tuples[pair][0] = sorted_speakers[speaker]; + _speaker_tuples[pair][1] = sorted_speakers[speaker+1]; + + cerr << "PAIR[" << pair << "] = " << sorted_speakers[speaker] << " + " << sorted_speakers[speaker+1] << endl; + + pair++; + } + } + + if (exists[n_speakers-1]) { + _matrices[pair][0] = inverse_matrix[speaker][0]; + _matrices[pair][1] = inverse_matrix[speaker][1]; + _matrices[pair][2] = inverse_matrix[speaker][2]; + _matrices[pair][3] = inverse_matrix[speaker][3]; + + _speaker_tuples[pair][0] = sorted_speakers[n_speakers-1]; + _speaker_tuples[pair][1] = sorted_speakers[0]; + + cerr << "PAIR[" << pair << "] = " << sorted_speakers[n_speakers-1] << " + " << sorted_speakers[0] << endl; + + } +} + +void +VBAPSpeakers::sort_2D_lss (int* sorted_speakers) +{ + vector<Speaker> tmp = _speakers; + vector<Speaker>::iterator s; + azimuth_sorter sorter; + int n; + + sort (tmp.begin(), tmp.end(), sorter); + + for (n = 0, s = tmp.begin(); s != tmp.end(); ++s, ++n) { + sorted_speakers[n] = (*s).id; + cerr << "Sorted[" << n << "] = " << (*s).id << endl; + } +} + +int +VBAPSpeakers::calc_2D_inv_tmatrix (double azi1, double azi2, double* inverse_matrix) +{ + double x1,x2,x3,x4; + double det; + + x1 = cos (azi1); + x2 = sin (azi1); + x3 = cos (azi2); + x4 = sin (azi2); + det = (x1 * x4) - ( x3 * x2 ); + + if (fabs(det) <= 0.001) { + + inverse_matrix[0] = 0.0; + inverse_matrix[1] = 0.0; + inverse_matrix[2] = 0.0; + inverse_matrix[3] = 0.0; + + return 0; + + } else { + + inverse_matrix[0] = x4 / det; + inverse_matrix[1] = -x3 / det; + inverse_matrix[2] = -x2 / det; + inverse_matrix[3] = x1 / det; + + return 1; + } +} + + diff --git a/libs/panners/vbap/vbap_speakers.h b/libs/panners/vbap/vbap_speakers.h new file mode 100644 index 0000000000..8fe006ea1c --- /dev/null +++ b/libs/panners/vbap/vbap_speakers.h @@ -0,0 +1,108 @@ +/* + Copyright (C) 2010 Paul Davis + + This program is free software; you can redistribute it and/or modify + it under the terms of the GNU General Public License as published by + the Free Software Foundation; either version 2 of the License, or + (at your option) any later version. + + This program is distributed in the hope that it will be useful, + but WITHOUT ANY WARRANTY; without even the implied warranty of + MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + GNU General Public License for more details. + + You should have received a copy of the GNU General Public License + along with this program; if not, write to the Free Software + Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. +*/ + +#ifndef __libardour_vbap_speakers_h__ +#define __libardour_vbap_speakers_h__ + +#include <string> +#include <vector> + +#include <boost/utility.hpp> + +#include <pbd/signals.h> + +#include "ardour/panner.h" +#include "ardour/speakers.h" + +namespace ARDOUR { + +class Speakers; + +class VBAPSpeakers : public boost::noncopyable { +public: + typedef std::vector<double> dvector; + + const dvector matrix (int tuple) const { return _matrices[tuple]; } + int speaker_for_tuple (int tuple, int which) const { return _speaker_tuples[tuple][which]; } + + int n_tuples () const { return _matrices.size(); } + int dimension() const { return _dimension; } + + static VBAPSpeakers& instance (Speakers&); + uint32_t n_speakers() const { return _speakers.size(); } + + ~VBAPSpeakers (); + +private: + static VBAPSpeakers* _instance; + static const double MIN_VOL_P_SIDE_LGTH = 0.01; + int _dimension; + std::vector<Speaker>& _speakers; + PBD::ScopedConnection speaker_connection; + + VBAPSpeakers (Speakers&); + + struct azimuth_sorter { + bool operator() (const Speaker& s1, const Speaker& s2) { + return s1.angles().azi < s2.angles().azi; + } + }; + + struct twoDmatrix : public dvector { + twoDmatrix() : dvector (4, 0.0) {} + }; + + struct threeDmatrix : public dvector { + threeDmatrix() : dvector (9, 0.0) {} + }; + + struct tmatrix : public dvector { + tmatrix() : dvector (3, 0.0) {} + }; + + std::vector<dvector> _matrices; /* holds matrices for a given speaker combinations */ + std::vector<tmatrix> _speaker_tuples; /* holds speakers IDs for a given combination */ + + /* A struct for all loudspeakers */ + struct ls_triplet_chain { + int ls_nos[3]; + float inv_mx[9]; + struct ls_triplet_chain *next; + }; + + static float vec_angle(PBD::CartesianVector v1, PBD::CartesianVector v2); + static float vec_length(PBD::CartesianVector v1); + static float vec_prod(PBD::CartesianVector v1, PBD::CartesianVector v2); + static float vol_p_side_lgth(int i, int j,int k, const std::vector<Speaker>&); + static void cross_prod(PBD::CartesianVector v1,PBD::CartesianVector v2, PBD::CartesianVector *res); + + void update (); + int any_ls_inside_triplet (int a, int b, int c); + void add_ldsp_triplet (int i, int j, int k, struct ls_triplet_chain **ls_triplets); + int lines_intersect (int i,int j,int k,int l); + void calculate_3x3_matrixes (struct ls_triplet_chain *ls_triplets); + void choose_speaker_triplets (struct ls_triplet_chain **ls_triplets); + void choose_speaker_pairs (); + void sort_2D_lss (int* sorted_lss); + int calc_2D_inv_tmatrix (double azi1,double azi2, double* inv_mat); + +}; + +} /* namespace */ + +#endif /* __libardour_vbap_speakers_h__ */ |