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authorPaul Davis <paul@linuxaudiosystems.com>2015-02-09 17:55:05 -0500
committerPaul Davis <paul@linuxaudiosystems.com>2015-02-10 19:48:47 -0500
commit34779ee81ea52abfdb658b320726155c44178483 (patch)
tree427e3d686ef478ba498b3c5871b61580093d06d1 /libs/canvas/canvas
parent99054ea415c8a28227024bc27152fdf30379bdf9 (diff)
add a sort-of hack to allow us to avoid drawing the first pixel of a waveview when necessary
Diffstat (limited to 'libs/canvas/canvas')
-rw-r--r--libs/canvas/canvas/wave_view.h12
1 files changed, 11 insertions, 1 deletions
diff --git a/libs/canvas/canvas/wave_view.h b/libs/canvas/canvas/wave_view.h
index f26c3a5c10..4820a3696e 100644
--- a/libs/canvas/canvas/wave_view.h
+++ b/libs/canvas/canvas/wave_view.h
@@ -103,6 +103,15 @@ public:
void set_channel (int);
void set_region_start (ARDOUR::frameoffset_t);
+ /** Change the first position drawn by @param pixels.
+ * @param pixels must be positive. This is used by
+ * AudioRegionViews in Ardour to avoid drawing the
+ * first pixel of a waveform, and exists in case
+ * there are uses for WaveView where we do not
+ * want this behaviour.
+ */
+ void set_start_shift (double pixels);
+
void set_fill_color (Color);
void set_outline_color (Color);
@@ -171,7 +180,8 @@ private:
bool _gradient_depth_independent;
double _amplitude_above_axis;
float _region_amplitude;
-
+ double _start_shift;
+
/** The `start' value to use for the region; we can't use the region's
* value as the crossfade editor needs to alter it.
*/