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authorHans Baier <hansfbaier@googlemail.com>2009-07-22 00:19:50 +0000
committerHans Baier <hansfbaier@googlemail.com>2009-07-22 00:19:50 +0000
commit718659344277514acd05fbb8ffee30134a6cf66a (patch)
tree768f55e2ec0a46e85a09231c3506889d9e154340 /libs/ardour
parent45564fa469148cf9e9e5af2ecaa43394cd92a341 (diff)
interpolation.cc/.h: first working but buggy implementation of cubic Spline interpolation
git-svn-id: svn://localhost/ardour2/branches/3.0@5408 d708f5d6-7413-0410-9779-e7cbd77b26cf
Diffstat (limited to 'libs/ardour')
-rw-r--r--libs/ardour/ardour/interpolation.h116
-rw-r--r--libs/ardour/interpolation.cc104
2 files changed, 177 insertions, 43 deletions
diff --git a/libs/ardour/ardour/interpolation.h b/libs/ardour/ardour/interpolation.h
index 01ca994d7d..6ceb63e527 100644
--- a/libs/ardour/ardour/interpolation.h
+++ b/libs/ardour/ardour/interpolation.h
@@ -10,21 +10,31 @@ namespace ARDOUR {
class Interpolation {
protected:
- double _speed, _target_speed;
+ double _speed, _target_speed;
+
+ // the idea is that when the speed is not 1.0, we have to
+ // interpolate between samples and then we have to store where we thought we were.
+ // rather than being at sample N or N+1, we were at N+0.8792922
+ std::vector<double> phase;
+
public:
- Interpolation () { _speed = 1.0; _target_speed = 1.0; }
+ Interpolation () { _speed = 1.0; _target_speed = 1.0; }
+
+ void set_speed (double new_speed) { _speed = new_speed; _target_speed = new_speed; }
+ void set_target_speed (double new_speed) { _target_speed = new_speed; }
+
+ double target_speed() const { return _target_speed; }
+ double speed() const { return _speed; }
- void set_speed (double new_speed) { _speed = new_speed; _target_speed = new_speed; }
- void set_target_speed (double new_speed) { _target_speed = new_speed; }
+ void add_channel_to (int input_buffer_size, int output_buffer_size) { phase.push_back (0.0); }
+ void remove_channel_from () { phase.pop_back (); }
- double target_speed() const { return _target_speed; }
- double speed() const { return _speed; }
-
- void add_channel_to (int /*input_buffer_size*/, int /*output_buffer_size*/) {}
- void remove_channel_from () {}
-
- void reset () {}
+ void reset () {
+ for (size_t i = 0; i <= phase.size(); i++) {
+ phase[i] = 0.0;
+ }
+ }
};
// 40.24 fixpoint math
@@ -72,20 +82,80 @@ class FixedPointLinearInterpolation : public Interpolation {
void reset ();
};
- class LinearInterpolation : public Interpolation {
+class LinearInterpolation : public Interpolation {
protected:
- // the idea is that when the speed is not 1.0, we have to
- // interpolate between samples and then we have to store where we thought we were.
- // rather than being at sample N or N+1, we were at N+0.8792922
- std::vector<double> phase;
public:
- void add_channel_to (int input_buffer_size, int output_buffer_size);
- void remove_channel_from ();
-
- nframes_t interpolate (int channel, nframes_t nframes, Sample* input, Sample* output);
- void reset ();
- };
+ nframes_t interpolate (int channel, nframes_t nframes, Sample* input, Sample* output);
+};
+
+
+#define MAX_PERIOD_SIZE 4096
+/**
+ * @class SplineInterpolation
+ *
+ * @brief interpolates using cubic spline interpolation over an input period
+ *
+ * Splines are piecewise cubic functions between each samples,
+ * where the cubic polynomials' values, first and second derivatives are equal
+ * on each sample point.
+ *
+ * Those conditions are equivalent of solving the linear system of equations
+ * defined by the matrix equation (all indices are zero-based):
+ * A * M = d
+ *
+ * where A has (n-2) rows and (n-2) columns
+ *
+ * [ 4 1 0 0 ... 0 0 0 0 ] [ M[1] ] [ 6*y[0] - 12*y[1] + 6*y[2] ]
+ * [ 1 4 1 0 ... 0 0 0 0 ] [ M[2] ] [ 6*y[1] - 12*y[2] + 6*y[3] ]
+ * [ 0 1 4 1 ... 0 0 0 0 ] [ M[3] ] [ 6*y[2] - 12*y[3] + 6*y[4] ]
+ * [ 0 0 1 4 ... 0 0 0 0 ] [ M[4] ] [ 6*y[3] - 12*y[4] + 6*y[5] ]
+ * ... * = ...
+ * [ 0 0 0 0 ... 4 1 0 0 ] [ M[n-5] ] [ 6*y[n-6]- 12*y[n-5] + 6*y[n-4] ]
+ * [ 0 0 0 0 ... 1 4 1 0 ] [ M[n-4] ] [ 6*y[n-5]- 12*y[n-4] + 6*y[n-3] ]
+ * [ 0 0 0 0 ... 0 1 4 1 ] [ M[n-3] ] [ 6*y[n-4]- 12*y[n-3] + 6*y[n-2] ]
+ * [ 0 0 0 0 ... 0 0 1 4 ] [ M[n-2] ] [ 6*y[n-3]- 12*y[n-2] + 6*y[n-1] ]
+ *
+ * For our purpose we use natural splines which means the boundary coefficients
+ * M[0] = M[n-1] = 0
+ *
+ * The interpolation polynomial in the i-th interval then has the form
+ * p_i(x) = a3 (x - i)^3 + a2 (x - i)^2 + a1 (x - i) + a0
+ * = ((a3 * (x - i) + a2) * (x - i) + a1) * (x - i) + a0
+ * where
+ * a3 = (M[i+1] - M[i]) / 6
+ * a2 = M[i] / 2
+ * a1 = y[i+1] - y[i] - M[i+1]/6 - M[i]/3
+ * a0 = y[i]
+ *
+ * We solve the system by LU-factoring the matrix A:
+ * A = L * U:
+ *
+ * [ 4 1 0 0 ... 0 0 0 0 ] [ 1 0 0 0 ... 0 0 0 0 ] [ m[0] 1 0 0 ... 0 0 0 ]
+ * [ 1 4 1 0 ... 0 0 0 0 ] [ l[0] 1 0 0 ... 0 0 0 0 ] [ 0 m[1] 1 0 ... 0 0 0 ]
+ * [ 0 1 4 1 ... 0 0 0 0 ] [ 0 l[1] 1 0 ... 0 0 0 0 ] [ 0 0 m[2] 1 ... 0 0 0 ]
+ * [ 0 0 1 4 ... 0 0 0 0 ] [ 0 0 l[2] 1 ... 0 0 0 0 ] ...
+ * ... = ... * [ 0 0 0 0 ... 0 0 0 ]
+ * [ 0 0 0 0 ... 4 1 0 0 ] [ 0 0 0 0 ... 1 0 0 0 ] [ 0 0 0 0 ... 1 0 0 ]
+ * [ 0 0 0 0 ... 1 4 1 0 ] [ 0 0 0 0 ... l[n-6] 1 0 0 ] [ 0 0 0 0 ... m[n-5] 1 0 ]
+ * [ 0 0 0 0 ... 0 1 4 1 ] [ 0 0 0 0 ... 0 l[n-5] 1 0 ] [ 0 0 0 0 ... 0 m[n-4] 1 ]
+ * [ 0 0 0 0 ... 0 0 1 4 ] [ 0 0 0 0 ... 0 0 l[n-4] 1 ] [ 0 0 0 0 ... 0 0 m[n-3] ]
+ *
+ * where the l[i] and m[i] can be precomputed.
+ *
+ * Then we solve the system A * M = d by first solving the system
+ * L * t = d
+ * and then
+ * R * M = t
+ */
+class SplineInterpolation : public Interpolation {
+ protected:
+ double l[MAX_PERIOD_SIZE], m[MAX_PERIOD_SIZE];
+
+ public:
+ SplineInterpolation();
+ nframes_t interpolate (int channel, nframes_t nframes, Sample* input, Sample* output);
+};
class LibSamplerateInterpolation : public Interpolation {
protected:
@@ -101,7 +171,7 @@ class LibSamplerateInterpolation : public Interpolation {
~LibSamplerateInterpolation ();
void set_speed (double new_speed);
- void set_target_speed (double /*new_speed*/) {}
+ void set_target_speed (double new_speed) {}
double speed () const { return _speed; }
void add_channel_to (int input_buffer_size, int output_buffer_size);
diff --git a/libs/ardour/interpolation.cc b/libs/ardour/interpolation.cc
index a5cdf1ce8b..8b4bb862ed 100644
--- a/libs/ardour/interpolation.cc
+++ b/libs/ardour/interpolation.cc
@@ -13,7 +13,7 @@ FixedPointLinearInterpolation::interpolate (int channel, nframes_t nframes, Samp
// rather than being at sample N or N+1, we were at N+0.8792922
// so the "phase" element, if you want to think about this way,
// varies from 0 to 1, representing the "offset" between samples
- uint64_t phase = last_phase[channel];
+ uint64_t the_phase = last_phase[channel];
// acceleration
int64_t phi_delta;
@@ -29,8 +29,8 @@ FixedPointLinearInterpolation::interpolate (int channel, nframes_t nframes, Samp
nframes_t i = 0;
for (nframes_t outsample = 0; outsample < nframes; ++outsample) {
- i = phase >> 24;
- Sample fractional_phase_part = (phase & fractional_part_mask) / binary_scaling_factor;
+ i = the_phase >> 24;
+ Sample fractional_phase_part = (the_phase & fractional_part_mask) / binary_scaling_factor;
if (input && output) {
// Linearly interpolate into the output buffer
@@ -39,10 +39,10 @@ FixedPointLinearInterpolation::interpolate (int channel, nframes_t nframes, Samp
input[i+1] * fractional_phase_part;
}
- phase += phi + phi_delta;
+ the_phase += phi + phi_delta;
}
- last_phase[channel] = (phase & fractional_part_mask);
+ last_phase[channel] = (the_phase & fractional_part_mask);
// playback distance
return i;
@@ -116,25 +116,89 @@ LinearInterpolation::interpolate (int channel, nframes_t nframes, Sample *input,
return i;
}
-void
-LinearInterpolation::add_channel_to (int /*input_buffer_size*/, int /*output_buffer_size*/)
-{
- phase.push_back (0.0);
-}
-
-void
-LinearInterpolation::remove_channel_from ()
+SplineInterpolation::SplineInterpolation()
{
- phase.pop_back ();
+ // precompute LU-factorization of matrix A
+ // see "Teubner Taschenbuch der Mathematik", p. 1105
+ m[0] = 4.0;
+ for (int i = 0; i <= MAX_PERIOD_SIZE - 2; i++) {
+ l[i] = 1.0 / m[i];
+ m[i+1] = 4.0 - l[i];
+ }
}
-
-void
-LinearInterpolation::reset()
+nframes_t
+SplineInterpolation::interpolate (int channel, nframes_t nframes, Sample *input, Sample *output)
{
- for (size_t i = 0; i <= phase.size(); i++) {
- phase[i] = 0.0;
- }
+ // How many input samples we need
+ nframes_t n = ceil (double(nframes) * _speed) + 2;
+ // |------------------------------------------^
+ // this won't be here in the debugged version.
+
+ double M[n], t[n-2];
+
+ // natural spline: boundary conditions
+ M[0] = 0.0;
+ M[n - 1] = 0.0;
+
+ // solve L * t = d
+ // see "Teubner Taschenbuch der Mathematik", p. 1105
+ t[0] = 6.0 * (input[0] - 2*input[1] + input[2]);
+ for (nframes_t i = 1; i <= n - 3; i++) {
+ t[i] = 6.0 * (input[i] - 2*input[i+1] + input[i+2])
+ - l[i-1] * t[i-1];
+ }
+
+ // solve R * M = t
+ // see "Teubner Taschenbuch der Mathematik", p. 1105
+ M[n-2] = -t[n-3] / m[n-3];
+ for (nframes_t i = n-4;; i--) {
+ M[i+1] = -(t[i] + M[i+2]) / m[i];
+ if ( i == 0 ) break;
+ }
+
+ // now interpolate
+ // index in the input buffers
+ nframes_t i = 0;
+
+ double acceleration;
+ double distance = 0.0;
+
+ if (_speed != _target_speed) {
+ acceleration = _target_speed - _speed;
+ } else {
+ acceleration = 0.0;
+ }
+
+ distance = phase[channel];
+ for (nframes_t outsample = 0; outsample < nframes; outsample++) {
+ i = floor(distance);
+
+ Sample x = distance - i;
+
+ /* this would break the assertion below
+ if (x >= 1.0) {
+ x -= 1.0;
+ i++;
+ }
+ */
+
+ if (input && output) {
+ assert (i <= n-1);
+ double a0 = input[i];
+ double a1 = input[i+1] - input[i] - M[i+1]/6.0 - M[i]/3.0;
+ double a2 = M[i] / 2.0;
+ double a3 = (M[i+1] - M[i]) / 6.0;
+ // interpolate into the output buffer
+ output[outsample] = ((a3*x +a2)*x +a1)*x + a0;
+ }
+ distance += _speed + acceleration;
+ }
+
+ i = floor(distance);
+ phase[channel] = distance - floor(distance);
+
+ return i;
}
LibSamplerateInterpolation::LibSamplerateInterpolation() : state (0)