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authorPaul Davis <paul@linuxaudiosystems.com>2013-07-23 22:18:22 -0400
committerPaul Davis <paul@linuxaudiosystems.com>2013-07-23 22:18:22 -0400
commit17588cc9be3522c806d4c9b734714e0b164b5ae2 (patch)
tree4732a396c89418b313e818e8c9cab4a6bad572c1 /libs/ardour
parent18d352bb6ef1b9b878d2bca2c400d7e221ac6640 (diff)
pre-initial version of AudioBackend API (still under heavy development)
Diffstat (limited to 'libs/ardour')
-rw-r--r--libs/ardour/ardour/audio_backend.h242
1 files changed, 242 insertions, 0 deletions
diff --git a/libs/ardour/ardour/audio_backend.h b/libs/ardour/ardour/audio_backend.h
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+++ b/libs/ardour/ardour/audio_backend.h
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+/*
+ Copyright (C) 2013 Paul Davis
+
+ This program is free software; you can redistribute it and/or modify
+ it under the terms of the GNU General Public License as published by
+ the Free Software Foundation; either version 2 of the License, or
+ (at your option) any later version.
+
+ This program is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ GNU General Public License for more details.
+
+ You should have received a copy of the GNU General Public License
+ along with this program; if not, write to the Free Software
+ Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
+
+*/
+
+#ifndef __ardour_audiobackend_h__
+#define __ardour_audiobackend_h__
+
+#include <string>
+#include <vector>
+
+#include <stdint.h>
+#include <stdlib.h>
+
+namespace ARDOUR {
+
+class AudioEngine;
+
+class AudioBackend {
+ public:
+
+ enum State {
+ Stopped = 0x1,
+ Running = 0x2,
+ Paused = 0x4,
+ Freewheeling = 0x8,
+ };
+
+ AudioBackend (AudioEngine& e) : engine (e), _state (Stopped) {}
+ virtual ~AudioBackend () {}
+
+ /** return true if the underlying mechanism/API is still available
+ * for us to utilize. return false if some or all of the AudioBackend
+ * API can no longer be effectively used.
+ */
+ virtual bool connected() const = 0;
+
+ /** return true if the callback from the underlying mechanism/API
+ * (CoreAudio, JACK, ASIO etc.) occurs in a thread subject to realtime
+ * constraints. Return false otherwise.
+ */
+ virtual bool is_realtime () const = 0;
+
+ /* Discovering devices and parameters */
+
+ /** Returns a collection of strings identifying devices known
+ * to this backend. Any of these strings may be used to identify a
+ * device in other calls to the backend, though any of them may become
+ * invalid at any time.
+ */
+ virtual std::vector<std::string> enumerate_devices () const = 0;
+ /** Returns a collection of float identifying sample rates that are
+ * potentially usable with the hardware identified by @param device.
+ * Any of these values may be supplied in other calls to this backend
+ * as the desired sample rate to use with the name device, but the
+ * requested sample rate may turn out to be unavailable, or become invalid
+ * at any time.
+ */
+ virtual std::vector<float> available_sample_rates (const std::string& device) const = 0;
+ /** Returns a collection of uint32 identifying buffer sizes that are
+ * potentially usable with the hardware identified by @param device.
+ * Any of these values may be supplied in other calls to this backend
+ * as the desired buffer size to use with the name device, but the
+ * requested buffer size may turn out to be unavailable, or become invalid
+ * at any time.
+ */
+ virtual std::vector<uint32_t> available_buffer_sizes (const std::string& device) const = 0;
+
+ struct Parameters {
+ std::string device_name;
+ float sample_rate;
+ uint32_t buffer_size;
+ uint32_t systemic_input_latency;
+ uint32_t systemic_output_latency;
+ uint32_t input_channels;
+ uint32_t output_channels;
+ };
+
+ virtual int set_parameters (const Parameters&) = 0;
+ virtual int get_parameters (Parameters&) const = 0;
+
+ /* Basic state control */
+
+ /** Start using the device named in the most recent call
+ * to set_parameters(), with the parameters also provided
+ * to that call.
+ *
+ * At some undetermined time after this function is successfully called,
+ * the backend will start calling the ::process_callback() method of
+ * the AudioEngine referenced by @param engine. These calls will
+ * occur in a thread created by and/or under the control of the backend.
+ *
+ * Return zero if successful, negative values otherwise.
+ */
+ virtual int start () = 0;
+
+ /** Stop using the device named in the most recent call to set_parameters().
+ *
+ * If the function is successfully called, no subsequent calls to the
+ * process_callback() of @param engine will be made after the function
+ * returns, until set_parameters() and start() are called again.
+ *
+ * The backend is considered to be un-configured after a successful
+ * return, and requires a call to set_parameters() before it can be
+ * start()-ed again. See pause() for a way to avoid this. stop() should
+ * only be used when reconfiguration is required OR when there are no
+ * plans to use the backend in the future with a reconfiguration.
+ *
+ * Return zero if successful, 1 if the device is not in use, negative values on error
+ */
+ virtual int stop () = 0;
+
+ /** Temporarily cease using the device named in the most recent call to set_parameters().
+ *
+ * If the function is successfully called, no subsequent calls to the
+ * process_callback() of @param engine will be made after the function
+ * returns, until start() is called again.
+ *
+ * The backend will retain its existing parameter configuration after a successful
+ * return, and requires a call to set_parameters() before it can be
+ * start()-ed again. See pause() for a way to avoid this. stop() should
+ * only be used when reconfiguration is required OR when there are no
+ * plans to use the backend in the future with a reconfiguration.
+ *
+ * Return zero if successful, 1 if the device is not in use, negative values on error
+ */
+ virtual int pause () = 0;
+
+ /** While remaining connected to the device, and without changing its
+ * configuration, start (or stop) calling the process_callback() of @param engine
+ * without waiting for the device.
+ *
+ * If @param start_stop is true, begin this behaviour, otherwise cease this
+ * behaviour if it currently occuring, and return to calling
+ * process_callback() of @param engine by waiting for the device.
+ *
+ * Return zero on success, non-zero otherwise.
+ */
+ virtual int freewheel (bool start_stop) = 0;
+
+ /** return the fraction of the time represented by the current buffer
+ * size that is being used for each buffer process cycle, as a value
+ * from 0.0 to 1.0
+ */
+ virtual float get_cpu_load() const = 0;
+
+ /* Transport Control (JACK is the only audio API that currently offers
+ the concept of shared transport control)
+ */
+
+ /** Attempt to change the transport state to TransportRolling.
+ */
+ virtual void transport_start () {}
+ /** Attempt to change the transport state to TransportStopped.
+ */
+ virtual void transport_stop () {}
+ /** return the current transport state
+ */
+ virtual TransportState transport_state () { return TransportStopped; }
+ /** Attempt to locate the transport to @param pos
+ */
+ virtual void transport_locate (framepos_t pos) {}
+ /** Return the current transport location, in samples measured
+ * from the origin (defined by the transport time master)
+ */
+ virtual framepos_t transport_frame() { return 0; }
+
+ virtual framecnt_t sample_rate () const;
+ virtual pframes_t samples_per_cycle () const;
+ virtual int usecs_per_cycle () const { return _usecs_per_cycle; }
+ virtual size_t raw_buffer_size (DataType t);
+
+ /* Process time */
+
+ /** return the time according to the sample clock in use, measured in
+ * samples since an arbitrary zero time in the past. The value should
+ * increase monotonically and linearly, without interruption from any
+ * source (including CPU frequency scaling).
+ *
+ * It is extremely likely that any implementation will use a DLL, since
+ * this function can be called from any thread, at any time, and must be
+ * able to accurately determine the correct sample time.
+ */
+ virtual pframes_t sample_time () = 0;
+
+ /** return the time according to the sample clock in use when the current
+ * buffer process cycle began.
+ *
+ * Can ONLY be called from within a process() callback tree (which
+ * implies that it can only be called by a process thread)
+ */
+ virtual pframes_t sample_time_at_cycle_start () = 0;
+
+ /** return the time since the current buffer process cycle started,
+ * in samples, according to the sample clock in use.
+ *
+ * Can ONLY be called from within a process() callback tree (which
+ * implies that it can only be called by a process thread)
+ */
+ virtual pframes_t samples_since_cycle_start () = 0;
+
+ /** return true if it possible to determine the offset in samples of the
+ * first video frame that starts within the current buffer process cycle,
+ * measured from the first sample of the cycle. If returning true,
+ * set @param offset to that offset.
+ *
+ * Eg. if it can be determined that the first video frame within the cycle
+ * starts 28 samples after the first sample of the cycle, then this method
+ * should return true and set @param offset to 28.
+ *
+ * May be impossible to support outside of JACK, which has specific support
+ * (in some cases, hardware support) for this feature.
+ *
+ * Can ONLY be called from within a process() callback tree (which implies
+ * that it can only be called by a process thread)
+ */
+ virtual bool get_sync_offset (pframes_t& offset) const { return 0; }
+
+ private:
+ AudioEngine& engine;
+ Parameters _last_requested_parameters;
+ State _state;
+};
+
+}
+
+#endif /* __ardour_audiobackend_h__ */
+