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authorCarl Hetherington <carl@carlh.net>2012-06-09 23:07:27 +0000
committerCarl Hetherington <carl@carlh.net>2012-06-09 23:07:27 +0000
commit1dc8d99d78908222545e78f41cff08896f46a529 (patch)
treeac30ffe2ceacd9db700fd15a36b2dfad45808284 /libs/ardour/test/playlist_read_test.cc
parenta715e566d03b5e1a68856ec0c24d59ed8610b768 (diff)
Clean up libardour tests a bit.
git-svn-id: svn://localhost/ardour2/branches/3.0@12641 d708f5d6-7413-0410-9779-e7cbd77b26cf
Diffstat (limited to 'libs/ardour/test/playlist_read_test.cc')
-rw-r--r--libs/ardour/test/playlist_read_test.cc196
1 files changed, 97 insertions, 99 deletions
diff --git a/libs/ardour/test/playlist_read_test.cc b/libs/ardour/test/playlist_read_test.cc
index 7b1f2aa797..a1b4579e8a 100644
--- a/libs/ardour/test/playlist_read_test.cc
+++ b/libs/ardour/test/playlist_read_test.cc
@@ -1,3 +1,21 @@
+/*
+ Copyright (C) 2012 Paul Davis
+
+ This program is free software; you can redistribute it and/or modify
+ it under the terms of the GNU General Public License as published by
+ the Free Software Foundation; either version 2 of the License, or
+ (at your option) any later version.
+
+ This program is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ GNU General Public License for more details.
+
+ You should have received a copy of the GNU General Public License
+ along with this program; if not, write to the Free Software
+ Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
+*/
+
#include "ardour/playlist.h"
#include "ardour/region.h"
#include "ardour/audioplaylist.h"
@@ -14,7 +32,7 @@ using namespace ARDOUR;
void
PlaylistReadTest::setUp ()
{
- TestNeedingPlaylistAndRegions::setUp ();
+ AudioRegionTest::setUp ();
_N = 1024;
_buf = new Sample[_N];
@@ -23,8 +41,6 @@ PlaylistReadTest::setUp ()
_session->config.set_auto_xfade (false);
- _apl = boost::dynamic_pointer_cast<AudioPlaylist> (_playlist);
-
for (int i = 0; i < _N; ++i) {
_buf[i] = 0;
}
@@ -37,9 +53,7 @@ PlaylistReadTest::tearDown ()
delete[] _mbuf;
delete[] _gbuf;
- _apl.reset ();
-
- TestNeedingPlaylistAndRegions::tearDown ();
+ AudioRegionTest::tearDown ();
}
void
@@ -47,15 +61,13 @@ PlaylistReadTest::singleReadTest ()
{
/* Single-region read with fades */
- boost::shared_ptr<AudioRegion> ar0 = boost::dynamic_pointer_cast<AudioRegion> (_region[0]);
- ar0->set_name ("ar0");
- _apl->add_region (ar0, 0);
- ar0->set_default_fade_in ();
- ar0->set_default_fade_out ();
- CPPUNIT_ASSERT_EQUAL (double (64), ar0->_fade_in->back()->when);
- CPPUNIT_ASSERT_EQUAL (double (64), ar0->_fade_out->back()->when);
- ar0->set_length (1024);
- _apl->read (_buf, _mbuf, _gbuf, 0, 256, 0);
+ _audio_playlist->add_region (_ar[0], 0);
+ _ar[0]->set_default_fade_in ();
+ _ar[0]->set_default_fade_out ();
+ CPPUNIT_ASSERT_EQUAL (double (64), _ar[0]->_fade_in->back()->when);
+ CPPUNIT_ASSERT_EQUAL (double (64), _ar[0]->_fade_out->back()->when);
+ _ar[0]->set_length (1024);
+ _audio_playlist->read (_buf, _mbuf, _gbuf, 0, 256, 0);
for (int i = 0; i < 64; ++i) {
/* Note: this specific float casting is necessary so that the rounding
@@ -72,42 +84,38 @@ PlaylistReadTest::singleReadTest ()
void
PlaylistReadTest::overlappingReadTest ()
{
- /* Overlapping read; ar0 and ar1 are both 1024 frames long, ar0 starts at 0,
- ar1 starts at 128. We test a read from 0 to 256, which should consist
- of the start of ar0, with its fade in, followed by ar1's fade in (mixed with ar0
- faded out with the inverse gain), and some more of ar1.
+ /* Overlapping read; _ar[0] and _ar[1] are both 1024 frames long, _ar[0] starts at 0,
+ _ar[1] starts at 128. We test a read from 0 to 256, which should consist
+ of the start of _ar[0], with its fade in, followed by _ar[1]'s fade in (mixed with _ar[0]
+ faded out with the inverse gain), and some more of _ar[1].
*/
- boost::shared_ptr<AudioRegion> ar0 = boost::dynamic_pointer_cast<AudioRegion> (_region[0]);
- ar0->set_name ("ar0");
- _apl->add_region (ar0, 0);
- ar0->set_default_fade_in ();
- ar0->set_default_fade_out ();
- CPPUNIT_ASSERT_EQUAL (double (64), ar0->_fade_in->back()->when);
- CPPUNIT_ASSERT_EQUAL (double (64), ar0->_fade_out->back()->when);
- ar0->set_length (1024);
+ _audio_playlist->add_region (_ar[0], 0);
+ _ar[0]->set_default_fade_in ();
+ _ar[0]->set_default_fade_out ();
+ CPPUNIT_ASSERT_EQUAL (double (64), _ar[0]->_fade_in->back()->when);
+ CPPUNIT_ASSERT_EQUAL (double (64), _ar[0]->_fade_out->back()->when);
+ _ar[0]->set_length (1024);
/* Note: these are ordinary fades, not xfades */
- CPPUNIT_ASSERT_EQUAL (false, ar0->fade_in_is_xfade());
- CPPUNIT_ASSERT_EQUAL (false, ar0->fade_out_is_xfade());
+ CPPUNIT_ASSERT_EQUAL (false, _ar[0]->fade_in_is_xfade());
+ CPPUNIT_ASSERT_EQUAL (false, _ar[0]->fade_out_is_xfade());
- boost::shared_ptr<AudioRegion> ar1 = boost::dynamic_pointer_cast<AudioRegion> (_region[1]);
- ar1->set_name ("ar1");
- _apl->add_region (ar1, 128);
- ar1->set_default_fade_in ();
- ar1->set_default_fade_out ();
+ _audio_playlist->add_region (_ar[1], 128);
+ _ar[1]->set_default_fade_in ();
+ _ar[1]->set_default_fade_out ();
/* Note: these are ordinary fades, not xfades */
- CPPUNIT_ASSERT_EQUAL (false, ar1->fade_in_is_xfade());
- CPPUNIT_ASSERT_EQUAL (false, ar1->fade_out_is_xfade());
+ CPPUNIT_ASSERT_EQUAL (false, _ar[1]->fade_in_is_xfade());
+ CPPUNIT_ASSERT_EQUAL (false, _ar[1]->fade_out_is_xfade());
- CPPUNIT_ASSERT_EQUAL (double (64), ar1->_fade_in->back()->when);
- CPPUNIT_ASSERT_EQUAL (double (64), ar1->_fade_out->back()->when);
+ CPPUNIT_ASSERT_EQUAL (double (64), _ar[1]->_fade_in->back()->when);
+ CPPUNIT_ASSERT_EQUAL (double (64), _ar[1]->_fade_out->back()->when);
- ar1->set_length (1024);
- _apl->read (_buf, _mbuf, _gbuf, 0, 256, 0);
+ _ar[1]->set_length (1024);
+ _audio_playlist->read (_buf, _mbuf, _gbuf, 0, 256, 0);
- /* ar0's fade in */
+ /* _ar[0]'s fade in */
for (int i = 0; i < 64; ++i) {
/* Note: this specific float casting is necessary so that the rounding
is done here the same as it is done in AudioPlaylist; the gain factor
@@ -117,12 +125,12 @@ PlaylistReadTest::overlappingReadTest ()
CPPUNIT_ASSERT_DOUBLES_EQUAL (float (i * float (i / (double) 63)), _buf[i], 1e-16);
}
- /* bit of ar0 */
+ /* bit of _ar[0] */
for (int i = 64; i < 128; ++i) {
CPPUNIT_ASSERT_EQUAL (i, int (_buf[i]));
}
- /* ar1's fade in with faded-out ar0 */
+ /* _ar[1]'s fade in with faded-out _ar[0] */
for (int i = 0; i < 64; ++i) {
/* Similar carry-on to above with float rounding */
float const from_ar0 = (128 + i) * float (1 - (i / (double) 63));
@@ -134,29 +142,25 @@ PlaylistReadTest::overlappingReadTest ()
void
PlaylistReadTest::transparentReadTest ()
{
- boost::shared_ptr<AudioRegion> ar0 = boost::dynamic_pointer_cast<AudioRegion> (_region[0]);
- ar0->set_name ("ar0");
- _apl->add_region (ar0, 0);
- ar0->set_default_fade_in ();
- ar0->set_default_fade_out ();
- CPPUNIT_ASSERT_EQUAL (double (64), ar0->_fade_in->back()->when);
- CPPUNIT_ASSERT_EQUAL (double (64), ar0->_fade_out->back()->when);
- ar0->set_length (1024);
+ _audio_playlist->add_region (_ar[0], 0);
+ _ar[0]->set_default_fade_in ();
+ _ar[0]->set_default_fade_out ();
+ CPPUNIT_ASSERT_EQUAL (double (64), _ar[0]->_fade_in->back()->when);
+ CPPUNIT_ASSERT_EQUAL (double (64), _ar[0]->_fade_out->back()->when);
+ _ar[0]->set_length (1024);
- boost::shared_ptr<AudioRegion> ar1 = boost::dynamic_pointer_cast<AudioRegion> (_region[1]);
- ar1->set_name ("ar1");
- _apl->add_region (ar1, 0);
- ar1->set_default_fade_in ();
- ar1->set_default_fade_out ();
- CPPUNIT_ASSERT_EQUAL (double (64), ar1->_fade_in->back()->when);
- CPPUNIT_ASSERT_EQUAL (double (64), ar1->_fade_out->back()->when);
- ar1->set_length (1024);
- ar1->set_opaque (false);
-
- _apl->read (_buf, _mbuf, _gbuf, 0, 1024, 0);
-
- /* ar0 and ar1 fade-ins; ar1 is on top, but it is transparent, so
- its fade in will not affect ar0; ar0 will just fade in by itself,
+ _audio_playlist->add_region (_ar[1], 0);
+ _ar[1]->set_default_fade_in ();
+ _ar[1]->set_default_fade_out ();
+ CPPUNIT_ASSERT_EQUAL (double (64), _ar[1]->_fade_in->back()->when);
+ CPPUNIT_ASSERT_EQUAL (double (64), _ar[1]->_fade_out->back()->when);
+ _ar[1]->set_length (1024);
+ _ar[1]->set_opaque (false);
+
+ _audio_playlist->read (_buf, _mbuf, _gbuf, 0, 1024, 0);
+
+ /* _ar[0] and _ar[1] fade-ins; _ar[1] is on top, but it is transparent, so
+ its fade in will not affect _ar[0]; _ar[0] will just fade in by itself,
and the two will be mixed.
*/
for (int i = 0; i < 64; ++i) {
@@ -166,12 +170,12 @@ PlaylistReadTest::transparentReadTest ()
CPPUNIT_ASSERT_DOUBLES_EQUAL (ar0 + ar1, _buf[i], 1e-16);
}
- /* ar0 and ar1 bodies, mixed */
+ /* _ar[0] and _ar[1] bodies, mixed */
for (int i = 64; i < (1024 - 64); ++i) {
CPPUNIT_ASSERT_DOUBLES_EQUAL (float (i * 2), _buf[i], 1e-16);
}
- /* ar0 and ar1 fade-outs, mixed */
+ /* _ar[0] and _ar[1] fade-outs, mixed */
for (int i = (1024 - 64); i < 1024; ++i) {
/* Ardour fades out from 1 to VERY_SMALL_SIGNAL, which is 0.0000001,
so this fade out expression is a little long-winded.
@@ -189,23 +193,21 @@ PlaylistReadTest::transparentReadTest ()
void
PlaylistReadTest::miscReadTest ()
{
- boost::shared_ptr<AudioRegion> ar0 = boost::dynamic_pointer_cast<AudioRegion> (_region[0]);
- ar0->set_name ("ar0");
- _apl->add_region (ar0, 0);
- ar0->set_default_fade_in ();
- ar0->set_default_fade_out ();
- CPPUNIT_ASSERT_EQUAL (double (64), ar0->_fade_in->back()->when);
- CPPUNIT_ASSERT_EQUAL (double (64), ar0->_fade_out->back()->when);
- ar0->set_length (128);
+ _audio_playlist->add_region (_ar[0], 0);
+ _ar[0]->set_default_fade_in ();
+ _ar[0]->set_default_fade_out ();
+ CPPUNIT_ASSERT_EQUAL (double (64), _ar[0]->_fade_in->back()->when);
+ CPPUNIT_ASSERT_EQUAL (double (64), _ar[0]->_fade_out->back()->when);
+ _ar[0]->set_length (128);
/* Read for just longer than the region */
- _apl->read (_buf, _mbuf, _gbuf, 0, 129, 0);
+ _audio_playlist->read (_buf, _mbuf, _gbuf, 0, 129, 0);
/* Read for much longer than the region */
- _apl->read (_buf, _mbuf, _gbuf, 0, 1024, 0);
+ _audio_playlist->read (_buf, _mbuf, _gbuf, 0, 1024, 0);
/* Read one sample */
- _apl->read (_buf, _mbuf, _gbuf, 53, 54, 0);
+ _audio_playlist->read (_buf, _mbuf, _gbuf, 53, 54, 0);
}
void
@@ -227,46 +229,42 @@ PlaylistReadTest::check_staircase (Sample* b, int offset, int N)
void
PlaylistReadTest::enclosedTransparentReadTest ()
{
- boost::shared_ptr<AudioRegion> ar0 = boost::dynamic_pointer_cast<AudioRegion> (_region[0]);
- ar0->set_name ("ar0");
- _apl->add_region (ar0, 256);
+ _audio_playlist->add_region (_ar[0], 256);
/* These calls will result in a 64-sample fade */
- ar0->set_fade_in_length (0);
- ar0->set_fade_out_length (0);
- ar0->set_length (256);
+ _ar[0]->set_fade_in_length (0);
+ _ar[0]->set_fade_out_length (0);
+ _ar[0]->set_length (256);
- boost::shared_ptr<AudioRegion> ar1 = boost::dynamic_pointer_cast<AudioRegion> (_region[1]);
- ar1->set_name ("ar1");
- _apl->add_region (ar1, 0);
+ _audio_playlist->add_region (_ar[1], 0);
/* These calls will result in a 64-sample fade */
- ar1->set_fade_in_length (0);
- ar1->set_fade_out_length (0);
- ar1->set_length (1024);
- ar1->set_opaque (false);
+ _ar[1]->set_fade_in_length (0);
+ _ar[1]->set_fade_out_length (0);
+ _ar[1]->set_length (1024);
+ _ar[1]->set_opaque (false);
- _apl->read (_buf, _mbuf, _gbuf, 0, 1024, 0);
+ _audio_playlist->read (_buf, _mbuf, _gbuf, 0, 1024, 0);
- /* First 64 samples should just be ar1, faded in */
+ /* First 64 samples should just be _ar[1], faded in */
for (int i = 0; i < 64; ++i) {
CPPUNIT_ASSERT_DOUBLES_EQUAL (float (i * float (i / 63.0)), _buf[i], 1e-16);
}
- /* Then some of ar1 with no fade */
+ /* Then some of _ar[1] with no fade */
for (int i = 64; i < 256; ++i) {
CPPUNIT_ASSERT_DOUBLES_EQUAL (i, _buf[i], 1e-16);
}
- /* Then ar1 + ar0 (faded in) for 64 samples */
+ /* Then _ar[1] + _ar[0] (faded in) for 64 samples */
for (int i = 256; i < (256 + 64); ++i) {
CPPUNIT_ASSERT_DOUBLES_EQUAL (i + float ((i - 256) * float ((i - 256) / 63.0)), _buf[i], 1e-16);
}
- /* Then ar1 + ar0 for 128 samples */
+ /* Then _ar[1] + _ar[0] for 128 samples */
for (int i = (256 + 64); i < (256 + 64 + 128); ++i) {
CPPUNIT_ASSERT_DOUBLES_EQUAL (i + i - (256 + 64) + 64, _buf[i], 1e-16);
}
- /* Then ar1 + ar0 (faded out) for 64 samples */
+ /* Then _ar[1] + _ar[0] (faded out) for 64 samples */
for (int i = (256 + 64 + 128); i < 512; ++i) {
float const ar0_without_fade = i - 256;
/* See above regarding VERY_SMALL_SIGNAL SNAFU */
@@ -274,12 +272,12 @@ PlaylistReadTest::enclosedTransparentReadTest ()
CPPUNIT_ASSERT_DOUBLES_EQUAL (i + float (ar0_without_fade * fade), _buf[i], 1e-16);
}
- /* Then just ar1 for a while */
+ /* Then just _ar[1] for a while */
for (int i = 512; i < (1024 - 64); ++i) {
CPPUNIT_ASSERT_DOUBLES_EQUAL (i, _buf[i], 1e-16);
}
- /* And finally ar1's fade out */
+ /* And finally _ar[1]'s fade out */
for (int i = (1024 - 64); i < 1024; ++i) {
/* See above regarding VERY_SMALL_SIGNAL SNAFU */
float const fade = (((double) 1 - 0.0000001) / 63) * (1023 - i) + 0.0000001;