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authorCarl Hetherington <carl@carlh.net>2012-06-10 13:07:39 +0000
committerCarl Hetherington <carl@carlh.net>2012-06-10 13:07:39 +0000
commit0f039ad5a914b029a28631d939397791d1a9c91a (patch)
tree3796992cc70afaa5f7d2dfebb89105331fe2f527 /libs/ardour/test/combine_regions_test.cc
parent2022a05c00372f7ef50aa47d70a82b48ecfe30a9 (diff)
Add test for compound regions with the layering
reversed. git-svn-id: svn://localhost/ardour2/branches/3.0@12644 d708f5d6-7413-0410-9779-e7cbd77b26cf
Diffstat (limited to 'libs/ardour/test/combine_regions_test.cc')
-rw-r--r--libs/ardour/test/combine_regions_test.cc143
1 files changed, 130 insertions, 13 deletions
diff --git a/libs/ardour/test/combine_regions_test.cc b/libs/ardour/test/combine_regions_test.cc
index 4a465d08af..87554734c1 100644
--- a/libs/ardour/test/combine_regions_test.cc
+++ b/libs/ardour/test/combine_regions_test.cc
@@ -29,7 +29,7 @@ using namespace std;
using namespace ARDOUR;
void
-CombineRegionsTest::check_crossfade ()
+CombineRegionsTest::check_crossfade1 ()
{
ARDOUR::Sample buf[512];
ARDOUR::Sample mbuf[512];
@@ -38,26 +38,26 @@ CombineRegionsTest::check_crossfade ()
/* Read from the playlist */
_audio_playlist->read (buf, mbuf, gbuf, 0, 256 * 2 - 128, 0);
- /* region[0]'s fade in */
+ /* _r[0]'s fade in */
for (int i = 0; i < 64; ++i) {
float const fade = i / (double) 63;
float const r0 = i * fade;
CPPUNIT_ASSERT_DOUBLES_EQUAL (r0, buf[i], 1e-16);
}
- /* Some more of region[0] */
+ /* Some more of _r[0] */
for (int i = 64; i < 128; ++i) {
CPPUNIT_ASSERT_DOUBLES_EQUAL (i, buf[i], 1e-16);
}
float fade_in[128];
float fade_out[128];
-
+
_ar[1]->fade_in()->curve().get_vector (0, 128, fade_in, 128);
_ar[1]->inverse_fade_in()->curve().get_vector (0, 128, fade_out, 128);
- /* Crossfading region[0] to region[1] using region[1]'s fade in and inverse fade in.
- region[0] also has a standard region fade out to add to the fun.
+ /* Crossfading _r[0] to _r[1] using _r[1]'s fade in and inverse fade in.
+ _r[0] also has a standard region fade out to add to the fun.
*/
for (int i = 128; i < 256; ++i) {
@@ -76,23 +76,28 @@ CombineRegionsTest::check_crossfade ()
r0 *= fade_out[i - 128];
float const r1 = (i - 128) * fade_in[i - 128];
+ cout << setprecision(12);
+ cout << "\t\ti=" << i << " fade_out=" << fade_out[i - 128] << " r1=" << r1 << " r0=" << r0 << "\n";
CPPUNIT_ASSERT_DOUBLES_EQUAL (r0 + r1, buf[i], 1e-16);
}
- /* Rest of region[1] */
+ /* Rest of _r[1] */
for (int i = 256; i < (384 - 64); ++i) {
CPPUNIT_ASSERT_DOUBLES_EQUAL (i - 128, buf[i], 1e-16);
}
- /* And region[1]'s fade out */
+ /* And _r[1]'s fade out */
for (int i = (384 - 64); i < 384; ++i) {
float const fade_out = (((double) 1 - 0.0000001) / 63) * (383 - i) + 0.0000001;
CPPUNIT_ASSERT_DOUBLES_EQUAL ((i - 128) * fade_out, buf[i], 1e-16);
}
}
+/** Test combining two cross-faded regions, with the earlier region
+ * on the lower layer.
+ */
void
-CombineRegionsTest::crossfadeTest ()
+CombineRegionsTest::crossfadeTest1 ()
{
/* Two regions, both 256 frames in length, overlapping by 128 frames in the middle */
@@ -106,16 +111,18 @@ CombineRegionsTest::crossfadeTest ()
_playlist->add_region (_r[1], 128);
_r[1]->set_length (256);
- /* Check that the right fades have been set up */
+ /* Check layering */
+ CPPUNIT_ASSERT_EQUAL (layer_t (0), _r[0]->layer ());
+ CPPUNIT_ASSERT_EQUAL (layer_t (1), _r[1]->layer ());
+ /* Check that the right fades have been set up */
CPPUNIT_ASSERT_EQUAL (false, _ar[0]->fade_in_is_xfade ());
CPPUNIT_ASSERT_EQUAL (false, _ar[0]->fade_out_is_xfade ());
CPPUNIT_ASSERT_EQUAL (true, _ar[1]->fade_in_is_xfade ());
CPPUNIT_ASSERT_EQUAL (false, _ar[1]->fade_out_is_xfade ());
/* Check that the read comes back correctly */
-
- check_crossfade ();
+ check_crossfade1 ();
/* Combine the two regions */
@@ -128,7 +135,117 @@ CombineRegionsTest::crossfadeTest ()
CPPUNIT_ASSERT_EQUAL ((uint32_t) 1, _playlist->n_regions ());
/* And reading should give the same thing */
+ check_crossfade1 ();
+}
+
+void
+CombineRegionsTest::check_crossfade2 ()
+{
+ ARDOUR::Sample buf[512];
+ ARDOUR::Sample mbuf[512];
+ float gbuf[512];
+
+ /* Read from the playlist */
+ _audio_playlist->read (buf, mbuf, gbuf, 0, 256 * 2 - 128, 0);
+
+ /* _r[0]'s fade in */
+ for (int i = 0; i < 64; ++i) {
+ float const fade = i / (double) 63;
+ float const r0 = i * fade;
+ CPPUNIT_ASSERT_DOUBLES_EQUAL (r0, buf[i], 1e-16);
+ }
+
+ /* Some more of _r[0] */
+ for (int i = 64; i < 128; ++i) {
+ CPPUNIT_ASSERT_DOUBLES_EQUAL (i, buf[i], 1e-16);
+ }
+
+ float fade_in[128];
+ float fade_out[128];
+
+ _ar[0]->inverse_fade_out()->curve().get_vector (0, 128, fade_in, 128);
+ _ar[0]->fade_out()->curve().get_vector (0, 128, fade_out, 128);
+
+ /* Crossfading _r[0] to _r[1] using _r[0]'s fade out and inverse fade out.
+ _r[1] also has a standard region fade in to add to the fun.
+ */
+ for (int i = 128; i < 256; ++i) {
+
+ float region_fade_in = 1;
+ if (i < (128 + 64)) {
+ region_fade_in = (i - 128) / ((double) 63);
+ }
+
+ float r0 = i * fade_out[i - 128];
+ float r1 = (i - 128) * region_fade_in;
+ r1 *= fade_in[i - 128];
+
+ cout << setprecision(12);
+ cout << "\t\ti=" << i << " fade_out=" << fade_out[i - 128] << " r1=" << r1 << " r0=" << r0 << "\n";
+ CPPUNIT_ASSERT_DOUBLES_EQUAL (r0 + r1, buf[i], 1e-16);
+ }
+
+ /* Rest of _r[1] */
+ for (int i = 256; i < (384 - 64); ++i) {
+ CPPUNIT_ASSERT_DOUBLES_EQUAL (i - 128, buf[i], 1e-16);
+ }
- check_crossfade ();
+ /* And _r[1]'s fade out */
+ for (int i = (384 - 64); i < 384; ++i) {
+ float const fade_out = (((double) 1 - 0.0000001) / 63) * (383 - i) + 0.0000001;
+ CPPUNIT_ASSERT_DOUBLES_EQUAL ((i - 128) * fade_out, buf[i], 1e-16);
+ }
+}
+
+/** As per crossfadeTest1, except that the earlier region is on the
+ * higher layer.
+ */
+void
+CombineRegionsTest::crossfadeTest2 ()
+{
+ cout << "\n\n\nCOMBINE\n";
+
+ /* Two regions, both 256 frames in length, overlapping by 128 frames in the middle */
+
+ _ar[0]->set_default_fade_in ();
+ _ar[0]->set_default_fade_out ();
+ _ar[1]->set_default_fade_out ();
+
+ _playlist->add_region (_r[0], 0);
+ _r[0]->set_length (256);
+
+ _playlist->add_region (_r[1], 128);
+ _r[1]->set_length (256);
+
+ _r[1]->lower_to_bottom ();
+
+ /* Check layering */
+ CPPUNIT_ASSERT_EQUAL (layer_t (1), _r[0]->layer ());
+ CPPUNIT_ASSERT_EQUAL (layer_t (0), _r[1]->layer ());
+
+ /* Check that the right fades have been set up */
+
+ CPPUNIT_ASSERT_EQUAL (false, _ar[0]->fade_in_is_xfade ());
+ CPPUNIT_ASSERT_EQUAL (true, _ar[0]->fade_out_is_xfade ());
+ CPPUNIT_ASSERT_EQUAL (false, _ar[1]->fade_in_is_xfade ());
+ CPPUNIT_ASSERT_EQUAL (false, _ar[1]->fade_out_is_xfade ());
+
+ /* Check that the read comes back correctly */
+ cout << "\n\n\nFIRST READ\n";
+ check_crossfade2 ();
+
+ /* Combine the two regions */
+
+ RegionList rl;
+ rl.push_back (_r[0]);
+ rl.push_back (_r[1]);
+ _playlist->combine (rl);
+
+ /* ...so we just have the one region... */
+ CPPUNIT_ASSERT_EQUAL ((uint32_t) 1, _playlist->n_regions ());
+
+ /* And reading should give the same thing */
+ cout << "\n\n\SECOND READ\n";
+ check_crossfade2 ();
}