diff options
author | Paul Davis <paul@linuxaudiosystems.com> | 2015-10-04 14:51:05 -0400 |
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committer | Paul Davis <paul@linuxaudiosystems.com> | 2015-10-04 14:51:05 -0400 |
commit | 4dc63966f0872efe768dad61eb9b8785d06b92d1 (patch) | |
tree | e54104d57d6c2da7840979181368151fd0819c96 /libs/ardour/session_transport.cc | |
parent | 297e80e020da94a56984b20782584bb1dd96ea34 (diff) |
globally remove all trailing whitespace from ardour code base.
Paul Davis was responsible for introducing almost all of this.
Diffstat (limited to 'libs/ardour/session_transport.cc')
-rw-r--r-- | libs/ardour/session_transport.cc | 28 |
1 files changed, 14 insertions, 14 deletions
diff --git a/libs/ardour/session_transport.cc b/libs/ardour/session_transport.cc index 86ab62e1ef..0c5e3cbff5 100644 --- a/libs/ardour/session_transport.cc +++ b/libs/ardour/session_transport.cc @@ -336,12 +336,12 @@ Session::butler_transport_work () DEBUG_TRACE (DEBUG::Butler, "flush loop recording fragment to disk\n"); /* this locate might be happening while we are - * loop recording. + * loop recording. * * Non-seamless looping will require a locate (below) that * will reset capture buffers and throw away data. * - * Rather than first find all tracks and see if they + * Rather than first find all tracks and see if they * have outstanding data, just do a flush anyway. It * may be cheaper this way anyway, and is certainly * more accurate. @@ -597,7 +597,7 @@ Session::select_playhead_priority_target (framepos_t& jump_to) /* need to get track buffers reloaded */ set_track_loop (true); } - } + } } } @@ -605,7 +605,7 @@ Session::select_playhead_priority_target (framepos_t& jump_to) if (!_object_selection.empty()) { jump_to = _object_selection.from; } - } + } if (jump_to < 0 && (autoreturn & LastLocate)) { jump_to = _last_roll_location; @@ -811,7 +811,7 @@ Session::non_realtime_stop (bool abort, int on_entry, bool& finished) /* This (::non_realtime_stop()) gets called by main process thread, which will lead to confusion when calling AsyncMIDIPort::write(). - + Something must be done. XXX */ send_mmc_locate (_transport_frame); @@ -967,8 +967,8 @@ Session::set_play_loop (bool yn, double speed) /* set all tracks to use internal looping */ set_track_loop (true); } else { - /* we will do this in the locate to the start OR when we hit the end - * of the loop for the first time + /* we will do this in the locate to the start OR when we hit the end + * of the loop for the first time */ } } else { @@ -1100,7 +1100,7 @@ Session::locate (framepos_t target_frame, bool with_roll, bool with_flush, bool * already have the correct data in them, and thus there is no need to * actually tell the tracks to locate. What does need to be done, * though, is all the housekeeping that is associated with non-linear - * changes in the value of _transport_frame. + * changes in the value of _transport_frame. */ DEBUG_TRACE (DEBUG::Transport, string_compose ("rt-locate to %1, roll %2 flush %3 loop-enabled %4 force %5 mmc %6\n", @@ -1285,7 +1285,7 @@ Session::locate (framepos_t target_frame, bool with_roll, bool with_flush, bool void Session::set_transport_speed (double speed, framepos_t destination_frame, bool abort, bool clear_state, bool as_default) { - DEBUG_TRACE (DEBUG::Transport, string_compose ("@ %5 Set transport speed to %1, abort = %2 clear_state = %3, current = %4 as_default %6\n", + DEBUG_TRACE (DEBUG::Transport, string_compose ("@ %5 Set transport speed to %1, abort = %2 clear_state = %3, current = %4 as_default %6\n", speed, abort, clear_state, _transport_speed, _transport_frame, as_default)); if (_transport_speed == speed) { @@ -1297,7 +1297,7 @@ Session::set_transport_speed (double speed, framepos_t destination_frame, bool a if (actively_recording() && speed != 1.0 && speed != 0.0) { /* no varispeed during recording */ - DEBUG_TRACE (DEBUG::Transport, string_compose ("No varispeed during recording cur_speed %1, frame %2\n", + DEBUG_TRACE (DEBUG::Transport, string_compose ("No varispeed during recording cur_speed %1, frame %2\n", _transport_speed, _transport_frame)); return; } @@ -1434,13 +1434,13 @@ Session::set_transport_speed (double speed, framepos_t destination_frame, bool a DEBUG_TRACE (DEBUG::Transport, string_compose ("send TSC3 with speed = %1\n", _transport_speed)); - /* throttle signal emissions. + /* throttle signal emissions. * when slaved [_last]_transport_speed * usually changes every cycle (tiny amounts due to DLL). * Emitting a signal every cycle is overkill and unwarranted. * * Using _last_transport_speed is not acceptable, - * since it allows for large changes over a long period + * since it allows for large changes over a long period * of time. Hence we introduce a dedicated variable to keep track * * The 0.2% dead-zone is somewhat arbitrary. Main use-case @@ -1510,7 +1510,7 @@ Session::stop_transport (bool abort, bool clear_state) merge_event (ev); /* request a declick at the start of the next process cycle() so that playback ceases. - It will remain silent until we actually stop (at the StopOnce event somewhere in + It will remain silent until we actually stop (at the StopOnce event somewhere in the future). The extra flag (StopPendingCapture) is set to ensure that check_declick_out() does not stop the transport too early. */ @@ -1535,7 +1535,7 @@ Session::stop_transport (bool abort, bool clear_state) DEBUG_TRACE (DEBUG::Transport, "time to actually stop\n"); /* declick was scheduled, but we've been called again, which means it is really time to stop - + XXX: we should probably split this off into its own method and call it explicitly. */ |