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authorCarl Hetherington <carl@carlh.net>2011-12-27 01:42:49 +0000
committerCarl Hetherington <carl@carlh.net>2011-12-27 01:42:49 +0000
commit6304261b980419eaafde84bc32ff5e8f1c7aa236 (patch)
tree1261360e5eb22f7539a1a0afcc2d760ea017b7ad /libs/ardour/playlist.cc
parent0082e3364f7682ff41df52305cfff2cf7a861ef3 (diff)
Re-work layering in possibly debatable ways. Sketchy docs in doc/layering.
git-svn-id: svn://localhost/ardour2/branches/3.0@11088 d708f5d6-7413-0410-9779-e7cbd77b26cf
Diffstat (limited to 'libs/ardour/playlist.cc')
-rw-r--r--libs/ardour/playlist.cc701
1 files changed, 392 insertions, 309 deletions
diff --git a/libs/ardour/playlist.cc b/libs/ardour/playlist.cc
index 641aeff012..f2084fda0c 100644
--- a/libs/ardour/playlist.cc
+++ b/libs/ardour/playlist.cc
@@ -30,6 +30,7 @@
#include "pbd/convert.h"
#include "pbd/failed_constructor.h"
+#include "pbd/stacktrace.h"
#include "pbd/stateful_diff_command.h"
#include "pbd/xml++.h"
@@ -320,8 +321,8 @@ Playlist::init (bool hide)
_frozen = false;
layer_op_counter = 0;
freeze_length = 0;
- _explicit_relayering = false;
_combine_ops = 0;
+ _relayer_suspended = false;
_session.history().BeginUndoRedo.connect_same_thread (*this, boost::bind (&Playlist::begin_undo, this));
_session.history().EndUndoRedo.connect_same_thread (*this, boost::bind (&Playlist::end_undo, this));
@@ -487,6 +488,8 @@ Playlist::notify_region_moved (boost::shared_ptr<Region> r)
{
Evoral::RangeMove<framepos_t> const move (r->last_position (), r->length (), r->position ());
+ /* We could timestamp the region's layer op here, but we're doing it in region_bounds_changed */
+
if (holding_state ()) {
pending_range_moves.push_back (move);
@@ -503,6 +506,8 @@ Playlist::notify_region_moved (boost::shared_ptr<Region> r)
void
Playlist::notify_region_start_trimmed (boost::shared_ptr<Region> r)
{
+ timestamp_layer_op (LayerOpBoundsChange, r);
+
if (r->position() >= r->last_position()) {
/* trimmed shorter */
return;
@@ -526,6 +531,8 @@ Playlist::notify_region_start_trimmed (boost::shared_ptr<Region> r)
void
Playlist::notify_region_end_trimmed (boost::shared_ptr<Region> r)
{
+ timestamp_layer_op (LayerOpBoundsChange, r);
+
if (r->length() < r->last_length()) {
/* trimmed shorter */
}
@@ -552,6 +559,8 @@ Playlist::notify_region_added (boost::shared_ptr<Region> r)
as though it could be.
*/
+ timestamp_layer_op (LayerOpAdd, r);
+
if (holding_state()) {
pending_adds.insert (r);
pending_contents_change = true;
@@ -560,6 +569,7 @@ Playlist::notify_region_added (boost::shared_ptr<Region> r)
pending_contents_change = false;
RegionAdded (boost::weak_ptr<Region> (r)); /* EMIT SIGNAL */
ContentsChanged (); /* EMIT SIGNAL */
+ relayer (r);
}
}
@@ -577,34 +587,35 @@ Playlist::flush_notifications (bool from_undo)
in_flush = true;
+ /* We have:
+
+ pending_bounds: regions whose bounds position and/or length changes
+ pending_removes: regions which were removed
+ pending_adds: regions which were added
+ pending_length: true if the playlist length might have changed
+ pending_contents_change: true if there was almost any change in the playlist
+ pending_range_moves: details of periods of time that have been moved about (when regions have been moved)
+
+ */
+
if (!pending_bounds.empty() || !pending_removes.empty() || !pending_adds.empty()) {
regions_changed = true;
}
- /* we have no idea what order the regions ended up in pending
- bounds (it could be based on selection order, for example).
- so, to preserve layering in the "most recently moved is higher"
- model, sort them by existing layer, then timestamp them.
- */
-
- // RegionSortByLayer cmp;
- // pending_bounds.sort (cmp);
+ /* Make a list of regions that need relayering */
+ RegionList regions_to_relayer;
for (RegionList::iterator r = pending_bounds.begin(); r != pending_bounds.end(); ++r) {
- if (_session.config.get_layer_model() == MoveAddHigher) {
- timestamp_layer_op (*r);
- }
+ regions_to_relayer.push_back (*r);
dependent_checks_needed.insert (*r);
}
for (s = pending_removes.begin(); s != pending_removes.end(); ++s) {
remove_dependents (*s);
- // cerr << _name << " sends RegionRemoved\n";
RegionRemoved (boost::weak_ptr<Region> (*s)); /* EMIT SIGNAL */
}
for (s = pending_adds.begin(); s != pending_adds.end(); ++s) {
- // cerr << _name << " sends RegionAdded\n";
/* don't emit RegionAdded signal until relayering is done,
so that the region is fully setup by the time
anyone hear's that its been added
@@ -613,18 +624,14 @@ Playlist::flush_notifications (bool from_undo)
}
if (regions_changed || pending_contents_change) {
- if (!in_set_state) {
- relayer ();
- }
pending_contents_change = false;
- // cerr << _name << " sends 5 contents change @ " << get_microseconds() << endl;
ContentsChanged (); /* EMIT SIGNAL */
- // cerr << _name << "done contents change @ " << get_microseconds() << endl;
}
for (s = pending_adds.begin(); s != pending_adds.end(); ++s) {
(*s)->clear_changes ();
RegionAdded (boost::weak_ptr<Region> (*s)); /* EMIT SIGNAL */
+ regions_to_relayer.push_back (*s);
}
for (s = dependent_checks_needed.begin(); s != dependent_checks_needed.end(); ++s) {
@@ -639,6 +646,10 @@ Playlist::flush_notifications (bool from_undo)
RegionsExtended (pending_region_extensions);
}
+ if (!regions_to_relayer.empty ()) {
+ relayer (regions_to_relayer);
+ }
+
clear_pending ();
in_flush = false;
@@ -741,18 +752,11 @@ Playlist::flush_notifications (bool from_undo)
region->set_position (position);
- timestamp_layer_op (region);
-
regions.insert (upper_bound (regions.begin(), regions.end(), region, cmp), region);
all_regions.insert (region);
possibly_splice_unlocked (position, region->length(), region);
- if (!holding_state ()) {
- /* layers get assigned from XML state, and are not reset during undo/redo */
- relayer ();
- }
-
/* we need to notify the existence of new region before checking dependents. Ick. */
notify_region_added (region);
@@ -812,7 +816,6 @@ Playlist::flush_notifications (bool from_undo)
possibly_splice_unlocked (pos, -distance);
if (!holding_state ()) {
- relayer ();
remove_dependents (region);
}
@@ -865,11 +868,20 @@ Playlist::flush_notifications (bool from_undo)
}
}
+/** Go through each region on the playlist and cut them at start and end, removing the section between
+ * start and end if cutting == true. Regions that lie entirely within start and end are always
+ * removed.
+ */
void
Playlist::partition_internal (framepos_t start, framepos_t end, bool cutting, RegionList& thawlist)
{
RegionList new_regions;
+ /* Don't relayer regions that are created during this operation; leave them
+ on the same region as the original.
+ */
+ suspend_relayer ();
+
{
RegionLock rlock (this);
@@ -948,7 +960,7 @@ Playlist::flush_notifications (bool from_undo)
plist.add (Properties::start, current->start() + (pos2 - pos1));
plist.add (Properties::length, pos3 - pos2);
plist.add (Properties::name, new_name);
- plist.add (Properties::layer, regions.size());
+ plist.add (Properties::layer, current->layer());
plist.add (Properties::automatic, true);
plist.add (Properties::left_of_split, true);
plist.add (Properties::right_of_split, true);
@@ -967,7 +979,7 @@ Playlist::flush_notifications (bool from_undo)
plist.add (Properties::start, current->start() + (pos3 - pos1));
plist.add (Properties::length, pos4 - pos3);
plist.add (Properties::name, new_name);
- plist.add (Properties::layer, regions.size());
+ plist.add (Properties::layer, current->layer());
plist.add (Properties::automatic, true);
plist.add (Properties::right_of_split, true);
@@ -1005,7 +1017,7 @@ Playlist::flush_notifications (bool from_undo)
plist.add (Properties::start, current->start() + (pos2 - pos1));
plist.add (Properties::length, pos4 - pos2);
plist.add (Properties::name, new_name);
- plist.add (Properties::layer, regions.size());
+ plist.add (Properties::layer, current->layer());
plist.add (Properties::automatic, true);
plist.add (Properties::left_of_split, true);
@@ -1048,7 +1060,7 @@ Playlist::flush_notifications (bool from_undo)
plist.add (Properties::start, current->start());
plist.add (Properties::length, pos3 - pos1);
plist.add (Properties::name, new_name);
- plist.add (Properties::layer, regions.size());
+ plist.add (Properties::layer, current->layer());
plist.add (Properties::automatic, true);
plist.add (Properties::right_of_split, true);
@@ -1095,6 +1107,8 @@ Playlist::flush_notifications (bool from_undo)
for (RegionList::iterator i = new_regions.begin(); i != new_regions.end(); ++i) {
check_dependents (*i, false);
}
+
+ resume_relayer ();
}
boost::shared_ptr<Playlist>
@@ -1370,18 +1384,6 @@ Playlist::flush_notifications (bool from_undo)
add_region_internal (left, region->position());
add_region_internal (right, region->position() + before);
- uint64_t orig_layer_op = region->last_layer_op();
- for (RegionList::iterator i = regions.begin(); i != regions.end(); ++i) {
- if ((*i)->last_layer_op() > orig_layer_op) {
- (*i)->set_last_layer_op( (*i)->last_layer_op() + 1 );
- }
- }
-
- left->set_last_layer_op ( orig_layer_op );
- right->set_last_layer_op ( orig_layer_op + 1);
-
- layer_op_counter++;
-
finalize_split_region (region, left, right);
remove_region_internal (region);
@@ -1467,6 +1469,8 @@ Playlist::flush_notifications (bool from_undo)
if (what_changed.contains (Properties::position)) {
+ timestamp_layer_op (LayerOpBoundsChange, region);
+
/* remove it from the list then add it back in
the right place again.
*/
@@ -1506,13 +1510,8 @@ Playlist::flush_notifications (bool from_undo)
if (holding_state ()) {
pending_bounds.push_back (region);
} else {
- if (_session.config.get_layer_model() == MoveAddHigher) {
- /* it moved or changed length, so change the timestamp */
- timestamp_layer_op (region);
- }
-
notify_contents_changed ();
- relayer ();
+ relayer (region);
check_dependents (region, false);
}
}
@@ -1572,10 +1571,6 @@ Playlist::flush_notifications (bool from_undo)
notify_region_start_trimmed (region);
}
- /* don't notify about layer changes, since we are the only object that can initiate
- them, and we notify in ::relayer()
- */
-
if (what_changed.contains (our_interests)) {
save = true;
}
@@ -2134,6 +2129,7 @@ Playlist::flush_notifications (bool from_undo)
return -1;
}
+ suspend_relayer ();
freeze ();
plist = node.properties();
@@ -2195,9 +2191,7 @@ Playlist::flush_notifications (bool from_undo)
}
add_region (region, region->position(), 1.0);
-
- // So that layer_op ordering doesn't get screwed up
- region->set_last_layer_op( region->layer());
+
region->resume_property_changes ();
}
@@ -2218,6 +2212,7 @@ Playlist::flush_notifications (bool from_undo)
thaw ();
notify_contents_changed ();
+ resume_relayer ();
in_set_state--;
first_set_state = false;
@@ -2345,289 +2340,253 @@ Playlist::set_edit_mode (EditMode mode)
_edit_mode = mode;
}
-/********************
- * Region Layering
- ********************/
-
+/** Relayer a region. See the other relayer() methods for commentary. */
void
-Playlist::relayer ()
+Playlist::relayer (boost::shared_ptr<Region> region)
{
- /* never compute layers when changing state for undo/redo or setting from XML */
-
- if (in_update || in_set_state) {
+ if (_relayer_suspended) {
return;
}
+
+ RegionList r;
+ r.push_back (region);
+ relayer (r);
+}
- bool changed = false;
-
- /* Build up a new list of regions on each layer, stored in a set of lists
- each of which represent some period of time on some layer. The idea
- is to avoid having to search the entire region list to establish whether
- each region overlaps another */
-
- /* how many pieces to divide this playlist's time up into */
- int const divisions = 512;
-
- /* find the start and end positions of the regions on this playlist */
- framepos_t start = INT64_MAX;
- framepos_t end = 0;
- for (RegionList::const_iterator i = regions.begin(); i != regions.end(); ++i) {
- start = min (start, (*i)->position());
- end = max (end, (*i)->position() + (*i)->length());
- }
-
- /* hence the size of each time division */
- double const division_size = (end - start) / double (divisions);
-
- vector<vector<RegionList> > layers;
- layers.push_back (vector<RegionList> (divisions));
-
- /* we want to go through regions from desired lowest to desired highest layer,
- which depends on the layer model
- */
-
- RegionList copy = regions.rlist();
-
- /* sort according to the model and the layering mode that we're in */
-
- if (_explicit_relayering) {
+Playlist::TemporaryLayers
+Playlist::compute_temporary_layers (RegionList const & relayer_regions)
+{
+ TemporaryLayers temporary_layers;
+ OverlapCache cache (this);
- copy.sort (RegionSortByLayerWithPending ());
+ for (RegionList::const_iterator i = relayer_regions.begin(); i != relayer_regions.end(); ++i) {
- } else if (_session.config.get_layer_model() == MoveAddHigher || _session.config.get_layer_model() == AddHigher) {
+ /* current_overlaps: regions that overlap *i now */
+ RegionList current_overlaps = cache.get ((*i)->bounds ());
+ current_overlaps.remove (*i);
+
+ /* overlaps_to_preserve: regions that overlap *i now, but which aren't being
+ worked on during this relayer: these will have their relationship with
+ *i preserved.
+ */
+ RegionList overlaps_to_preserve;
- copy.sort (RegionSortByLastLayerOp ());
+ /* overlaps_to_check: regions that overlap *i now, and must be checked to
+ see if *i is still on the correct layer with respect to them (according
+ to current layering rules).
+ */
+ RegionList overlaps_to_check;
- }
+ if (_session.config.get_relayer_on_all_edits () || (*i)->last_layer_op (LayerOpAdd) > (*i)->last_layer_op (LayerOpBoundsChange)) {
+ /* We're configured to relayer on all edits, or this region has had
+ no edit since it was added to the playlist, so we're relayering
+ the whole lot; in this case there are no `overlaps_to_preserve'.
+ */
+ overlaps_to_check = current_overlaps;
+ } else {
+ /* We're only relayering new overlaps; find them */
+ RegionList last_overlaps = cache.get ((*i)->last_relayer_bounds ());
+ last_overlaps.remove (*i);
+ for (RegionList::const_iterator j = current_overlaps.begin(); j != current_overlaps.end(); ++j) {
+ if (find (last_overlaps.begin(), last_overlaps.end(), *j) == last_overlaps.end()) {
+ /* This is a new overlap, which must be checked */
+ overlaps_to_check.push_back (*j);
+ } else {
+ /* This is an existing overlap, which must be preserved */
+ overlaps_to_preserve.push_back (*j);
+ }
+ }
+ }
+ if (overlaps_to_check.empty ()) {
+ /* There are no overlaps to check, so just leave everything as it is */
+ continue;
+ }
- for (RegionList::iterator i = copy.begin(); i != copy.end(); ++i) {
+ /* Put *i on our overlaps_to_check_list */
+ overlaps_to_check.push_back (*i);
- /* reset the pending explicit relayer flag for every region, now that we're relayering */
- (*i)->set_pending_explicit_relayer (false);
+ /* And sort it according to the current layer model */
+ switch (_session.config.get_layer_model()) {
+ case LaterHigher:
+ overlaps_to_check.sort (RegionSortByPosition ());
+ break;
+ case AddOrBoundsChangeHigher:
+ overlaps_to_check.sort (RegionSortByAddOrBounds ());
+ break;
+ case AddHigher:
+ overlaps_to_check.sort (RegionSortByAdd ());
+ break;
+ }
- /* find the time divisions that this region covers; if there are no regions on the list,
- division_size will equal 0 and in this case we'll just say that
- start_division = end_division = 0.
+ /* Now find *i in our overlaps_to_check list; within this list it will be in the
+ right place wrt the current layering rules, so we can work out the layers of the
+ nearest regions below and above.
*/
- int start_division = 0;
- int end_division = 0;
-
- if (division_size > 0) {
- start_division = floor ( ((*i)->position() - start) / division_size);
- end_division = floor ( ((*i)->position() + (*i)->length() - start) / division_size );
- if (end_division == divisions) {
- end_division--;
- }
+ double previous_layer = -DBL_MAX;
+ double next_layer = DBL_MAX;
+ RegionList::const_iterator j = overlaps_to_check.begin();
+ while (*j != *i) {
+ previous_layer = temporary_layers.get (*j);
+ ++j;
}
- assert (divisions == 0 || end_division < divisions);
+ /* we must have found *i */
+ assert (j != overlaps_to_check.end ());
- /* find the lowest layer that this region can go on */
- size_t j = layers.size();
- while (j > 0) {
- /* try layer j - 1; it can go on if it overlaps no other region
- that is already on that layer
- */
+ ++j;
+ if (j != overlaps_to_check.end ()) {
+ next_layer = temporary_layers.get (*j);
+ }
- bool overlap = false;
- for (int k = start_division; k <= end_division; ++k) {
- RegionList::iterator l = layers[j-1][k].begin ();
- while (l != layers[j-1][k].end()) {
- if ((*l)->overlap_equivalent (*i)) {
- overlap = true;
- break;
- }
- l++;
- }
+ /* Now we know where *i and overlaps_to_preserve should go: between previous_layer and
+ next_layer.
+ */
- if (overlap) {
- break;
+ /* Recurse into overlaps_to_preserve to find dependents */
+ RegionList recursed_overlaps_to_preserve;
+
+ for (RegionList::const_iterator k = overlaps_to_preserve.begin(); k != overlaps_to_preserve.end(); ++k) {
+ recursed_overlaps_to_preserve.push_back (*k);
+ RegionList touched = recursive_regions_touched (*k, cache, *i);
+ for (RegionList::iterator m = touched.begin(); m != touched.end(); ++m) {
+ if (find (recursed_overlaps_to_preserve.begin(), recursed_overlaps_to_preserve.end(), *m) == recursed_overlaps_to_preserve.end()) {
+ recursed_overlaps_to_preserve.push_back (*m);
}
}
-
- if (overlap) {
- /* overlap, so we must use layer j */
- break;
- }
-
- --j;
}
- if (j == layers.size()) {
- /* we need a new layer for this region */
- layers.push_back (vector<RegionList> (divisions));
- }
+ /* Put *i into the overlaps_to_preserve list */
+ recursed_overlaps_to_preserve.push_back (*i);
- /* put a reference to this region in each of the divisions that it exists in */
- for (int k = start_division; k <= end_division; ++k) {
- layers[j][k].push_back (*i);
- }
+ /* Sort it by layer, so that we preserve layering */
+ recursed_overlaps_to_preserve.sort (SortByTemporaryLayer (temporary_layers));
- if ((*i)->layer() != j) {
- changed = true;
- }
+ /* Divide available space up into chunks so that we can relayer everything in that space */
+ double const space = (next_layer - previous_layer) / (recursed_overlaps_to_preserve.size() + 1);
- (*i)->set_layer (j);
+ /* And relayer */
+ int m = 1;
+ for (RegionList::const_iterator k = recursed_overlaps_to_preserve.begin(); k != recursed_overlaps_to_preserve.end(); ++k) {
+ temporary_layers.set (*k, previous_layer + space * m);
+ ++m;
+ }
}
- if (changed) {
- notify_layering_changed ();
- }
+ return temporary_layers;
}
-/* XXX these layer functions are all deprecated */
-
+/** Take a list of temporary layer indices and set up the layers of all regions
+ * based on them.
+ */
void
-Playlist::raise_region (boost::shared_ptr<Region> region)
+Playlist::commit_temporary_layers (TemporaryLayers const & temporary_layers)
{
- uint32_t top = regions.size() - 1;
- layer_t target = region->layer() + 1U;
+ /* Sort all the playlist's regions by layer, ascending */
+ RegionList all_regions = regions.rlist ();
+ all_regions.sort (SortByTemporaryLayer (temporary_layers));
- if (target >= top) {
- /* its already at the effective top */
- return;
- }
+ for (RegionList::iterator i = all_regions.begin(); i != all_regions.end(); ++i) {
- move_region_to_layer (target, region, 1);
-}
+ /* Go through the regions that we have already layered and hence work
+ out the maximum layer index that is in used at some point during
+ region *i.
+ */
+
+ layer_t max_layer_here = 0;
+ bool have_overlap = false;
+ for (RegionList::iterator j = all_regions.begin(); j != i; ++j) {
+ if ((*j)->overlap_equivalent (*i)) {
+ max_layer_here = max ((*j)->layer (), max_layer_here);
+ have_overlap = true;
+ }
+ }
-void
-Playlist::lower_region (boost::shared_ptr<Region> region)
-{
- if (region->layer() == 0) {
- /* its already at the bottom */
- return;
+ if (have_overlap) {
+ /* *i overlaps something, so put it on the next available layer */
+ (*i)->set_layer (max_layer_here + 1);
+ } else {
+ /* no overlap, so put on the bottom layer */
+ (*i)->set_layer (0);
+ }
}
- layer_t target = region->layer() - 1U;
-
- move_region_to_layer (target, region, -1);
+ notify_layering_changed ();
}
+/** Relayer a list of regions.
+ *
+ * Taking each region R in turn, this method examines the regions O that overlap R in time.
+ * If the session configuration option "relayer-on-all-moves" is false, we reduce O so that
+ * it contains only those regions with which new overlaps have been formed since the last
+ * relayer.
+ *
+ * We then change the layer of R and its indirect overlaps so that R meets the current
+ * Session layer model with respect to O. See doc/layering.
+ */
+
void
-Playlist::raise_region_to_top (boost::shared_ptr<Region> region)
+Playlist::relayer (RegionList const & relayer_regions)
{
- /* does nothing useful if layering mode is later=higher */
- switch (_session.config.get_layer_model()) {
- case LaterHigher:
+ if (_relayer_suspended) {
return;
- default:
- break;
}
- layer_t top = regions.size() - 1;
+ /* We do this in two parts: first; compute `temporary layer' indices for
+ regions on the playlist. These are (possibly) fractional indices, which
+ are a convenient means of working with things when you want to insert layers
+ between others.
+ */
- if (region->layer() >= top) {
- /* already on the top */
- return;
- }
+ TemporaryLayers temporary_layers = compute_temporary_layers (relayer_regions);
- move_region_to_layer (top, region, 1);
- /* mark the region's last_layer_op as now, so that it remains on top when
- doing future relayers (until something else takes over)
- */
- timestamp_layer_op (region);
+ /* Second, we fix up these temporary layers and `commit' them by writing
+ them to the regions involved.
+ */
+
+ commit_temporary_layers (temporary_layers);
}
+/** Put a region on some fractional layer and sort everything else out around it.
+ * This can be used to force a region into some layering; for example, calling
+ * this method with temporary_layer == -0.5 will put the region at the bottom of
+ * the stack.
+ */
+
void
-Playlist::lower_region_to_bottom (boost::shared_ptr<Region> region)
+Playlist::relayer (boost::shared_ptr<Region> region, double temporary_layer)
{
- /* does nothing useful if layering mode is later=higher */
- switch (_session.config.get_layer_model()) {
- case LaterHigher:
- return;
- default:
- break;
- }
-
- if (region->layer() == 0) {
- /* already on the bottom */
+ if (_relayer_suspended) {
return;
}
- move_region_to_layer (0, region, -1);
- /* force region's last layer op to zero so that it stays at the bottom
- when doing future relayers
- */
- region->set_last_layer_op (0);
+ TemporaryLayers t;
+ t.set (region, temporary_layer);
+ commit_temporary_layers (t);
}
-int
-Playlist::move_region_to_layer (layer_t target_layer, boost::shared_ptr<Region> region, int dir)
+void
+Playlist::raise_region (boost::shared_ptr<Region> region)
{
- RegionList::iterator i;
- typedef pair<boost::shared_ptr<Region>,layer_t> LayerInfo;
- list<LayerInfo> layerinfo;
-
- {
- RegionLock rlock (const_cast<Playlist *> (this));
-
- for (i = regions.begin(); i != regions.end(); ++i) {
-
- if (region == *i) {
- continue;
- }
-
- layer_t dest;
-
- if (dir > 0) {
-
- /* region is moving up, move all regions on intermediate layers
- down 1
- */
-
- if ((*i)->layer() > region->layer() && (*i)->layer() <= target_layer) {
- dest = (*i)->layer() - 1;
- } else {
- /* not affected */
- continue;
- }
- } else {
-
- /* region is moving down, move all regions on intermediate layers
- up 1
- */
-
- if ((*i)->layer() < region->layer() && (*i)->layer() >= target_layer) {
- dest = (*i)->layer() + 1;
- } else {
- /* not affected */
- continue;
- }
- }
-
- LayerInfo newpair;
-
- newpair.first = *i;
- newpair.second = dest;
-
- layerinfo.push_back (newpair);
- }
- }
-
- freeze ();
-
- /* now reset the layers without holding the region lock */
-
- for (list<LayerInfo>::iterator x = layerinfo.begin(); x != layerinfo.end(); ++x) {
- x->first->set_layer (x->second);
- }
-
- region->set_layer (target_layer);
-
- /* now check all dependents, since we changed the layering */
-
- for (list<LayerInfo>::iterator x = layerinfo.begin(); x != layerinfo.end(); ++x) {
- check_dependents (x->first, false);
- }
+ relayer (region, region->layer() + 0.5);
+}
- check_dependents (region, false);
- notify_layering_changed ();
+void
+Playlist::lower_region (boost::shared_ptr<Region> region)
+{
+ relayer (region, region->layer() - 0.5);
+}
- thaw ();
+void
+Playlist::raise_region_to_top (boost::shared_ptr<Region> region)
+{
+ relayer (region, max_layer);
+}
- return 0;
+void
+Playlist::lower_region_to_bottom (boost::shared_ptr<Region> region)
+{
+ relayer (region, -0.5);
}
void
@@ -2763,15 +2722,23 @@ Playlist::set_frozen (bool yn)
}
void
-Playlist::timestamp_layer_op (boost::shared_ptr<Region> region)
+Playlist::timestamp_layer_op (LayerOp op, boost::shared_ptr<Region> region)
{
- region->set_last_layer_op (++layer_op_counter);
+ region->set_last_layer_op (op, ++layer_op_counter);
}
+/** Find the next or previous region after `region' (next if dir > 0, previous otherwise)
+ * and swap its position with `region'.
+ */
void
Playlist::shuffle (boost::shared_ptr<Region> region, int dir)
{
+ /* As regards layering, the calls we make to set_position() will
+ perform layering as if the regions had been moved, which I think
+ is about right.
+ */
+
bool moved = false;
if (region->locked()) {
@@ -2876,13 +2843,9 @@ Playlist::shuffle (boost::shared_ptr<Region> region, int dir)
_shuffling = false;
if (moved) {
-
- relayer ();
check_dependents (region, false);
-
notify_contents_changed();
}
-
}
bool
@@ -2921,29 +2884,6 @@ Playlist::foreach_region (boost::function<void(boost::shared_ptr<Region>)> s)
}
}
-void
-Playlist::set_explicit_relayering (bool e)
-{
- if (e == false && _explicit_relayering == true) {
-
- /* We are changing from explicit to implicit relayering; layering may have been changed whilst
- we were in explicit mode, and we don't want that to be undone next time an implicit relayer
- occurs. Hence now we'll set up region last_layer_op values so that an implicit relayer
- at this point would keep regions on the same layers.
-
- From then on in, it's just you and your towel.
- */
-
- RegionLock rl (this);
- for (RegionList::iterator i = regions.begin(); i != regions.end(); ++i) {
- (*i)->set_last_layer_op ((*i)->layer ());
- }
- }
-
- _explicit_relayering = e;
-}
-
-
bool
Playlist::has_region_at (framepos_t const p) const
{
@@ -3323,3 +3263,146 @@ Playlist::set_orig_track_id (const PBD::ID& id)
{
_orig_track_id = id;
}
+
+/** Set the temporary layer for a region */
+void
+Playlist::TemporaryLayers::set (boost::shared_ptr<Region> r, double l)
+{
+ _map[r] = l;
+}
+
+/** Return the temporary layer for a region, if one has been specified
+ * to this TemporaryLayers object; if not return the region's current
+ * layer.
+ */
+double
+Playlist::TemporaryLayers::get (boost::shared_ptr<Region> r) const
+{
+ Map::const_iterator i = _map.find (r);
+ if (i != _map.end ()) {
+ return i->second;
+ }
+
+ return double (r->layer ());
+}
+
+int const Playlist::OverlapCache::_divisions = 512;
+
+/** Set up an OverlapCache for a playlist; the cache will only be valid until
+ * the Playlist is changed.
+ */
+Playlist::OverlapCache::OverlapCache (Playlist* playlist)
+ : _range (0, 0)
+{
+ /* Find the start and end positions of the regions on this playlist */
+ _range = Evoral::Range<framepos_t> (max_framepos, 0);
+ RegionList const & rl = playlist->region_list().rlist ();
+ for (RegionList::const_iterator i = rl.begin(); i != rl.end(); ++i) {
+ Evoral::Range<framepos_t> const b = (*i)->bounds ();
+ _range.from = min (_range.from, b.from);
+ _range.to = max (_range.to, b.to);
+ }
+
+ /* Hence the size of each time divison */
+ _division_size = (_range.to - _range.from) / double (_divisions);
+
+ _cache.resize (_divisions);
+
+ /* Build the cache */
+ for (RegionList::const_iterator i = rl.begin(); i != rl.end(); ++i) {
+ pair<int, int> ind = cache_indices ((*i)->bounds ());
+ for (int j = ind.first; j < ind.second; ++j) {
+ _cache[j].push_back (*i);
+ }
+ }
+}
+
+/** @param range Range, in frames.
+ * @return From and to cache indices for (to is exclusive).
+ */
+pair<int, int>
+Playlist::OverlapCache::cache_indices (Evoral::Range<framepos_t> range) const
+{
+ range.from = max (range.from, _range.from);
+ range.to = min (range.to, _range.to);
+
+ pair<int, int> const p = make_pair (
+ floor ((range.from - _range.from) / _division_size),
+ ceil ((range.to - _range.from) / _division_size)
+ );
+
+ assert (p.first >= 0);
+ assert (p.second <= _divisions);
+
+ return p;
+}
+
+/** Return the regions that overlap a given range. The returned list
+ * is not guaranteed to be in the same order as the Playlist that it was
+ * generated from.
+ */
+Playlist::RegionList
+Playlist::OverlapCache::get (Evoral::Range<framepos_t> range) const
+{
+ if (_range.from == max_framepos) {
+ return RegionList ();
+ }
+
+ RegionList r;
+
+ pair<int, int> ind = cache_indices (range);
+ for (int i = ind.first; i < ind.second; ++i) {
+ for (RegionList::const_iterator j = _cache[i].begin(); j != _cache[i].end(); ++j) {
+ if ((*j)->coverage (range.from, range.to) != OverlapNone) {
+ r.push_back (*j);
+ }
+ }
+ }
+
+ r.sort ();
+ r.unique ();
+
+ return r;
+}
+
+void
+Playlist::suspend_relayer ()
+{
+ _relayer_suspended = true;
+}
+
+void
+Playlist::resume_relayer ()
+{
+ _relayer_suspended = false;
+}
+
+/** Examine a region and return regions which overlap it, and also those which overlap those which overlap etc.
+ * @param ignore Optional region which should be treated as if it doesn't exist (ie not returned in the list,
+ * and not recursed into).
+ */
+Playlist::RegionList
+Playlist::recursive_regions_touched (boost::shared_ptr<Region> region, OverlapCache const & cache, boost::shared_ptr<Region> ignore) const
+{
+ RegionList touched;
+ recursive_regions_touched_sub (region, cache, ignore, touched);
+
+ touched.remove (region);
+ return touched;
+}
+
+/** Recursive sub-routine of recursive_regions_touched */
+void
+Playlist::recursive_regions_touched_sub (
+ boost::shared_ptr<Region> region, OverlapCache const & cache, boost::shared_ptr<Region> ignore, RegionList & touched
+ ) const
+{
+ RegionList r = cache.get (region->bounds ());
+ for (RegionList::iterator i = r.begin(); i != r.end(); ++i) {
+ if (find (touched.begin(), touched.end(), *i) == touched.end() && *i != ignore) {
+ touched.push_back (*i);
+ recursive_regions_touched_sub (*i, cache, ignore, touched);
+ }
+ }
+}
+