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authorPaul Davis <paul@linuxaudiosystems.com>2008-06-02 21:41:35 +0000
committerPaul Davis <paul@linuxaudiosystems.com>2008-06-02 21:41:35 +0000
commit449aab3c465bbbf66d221fac3d7ea559f1720357 (patch)
tree6843cc40c88250a132acac701271f1504cd2df04 /libs/ardour/internal_audio_port.cc
parent9c0d7d72d70082a54f823cd44c0ccda5da64bb6f (diff)
rollback to 3428, before the mysterious removal of libs/* at 3431/3432
git-svn-id: svn://localhost/ardour2/branches/3.0@3435 d708f5d6-7413-0410-9779-e7cbd77b26cf
Diffstat (limited to 'libs/ardour/internal_audio_port.cc')
-rw-r--r--libs/ardour/internal_audio_port.cc71
1 files changed, 71 insertions, 0 deletions
diff --git a/libs/ardour/internal_audio_port.cc b/libs/ardour/internal_audio_port.cc
new file mode 100644
index 0000000000..e5362cde95
--- /dev/null
+++ b/libs/ardour/internal_audio_port.cc
@@ -0,0 +1,71 @@
+/*
+ Copyright (C) 2006 Paul Davis
+
+ This program is free software; you can redistribute it and/or modify
+ it under the terms of the GNU General Public License as published by
+ the Free Software Foundation; either version 2 of the License, or
+ (at your option) any later version.
+
+ This program is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ GNU General Public License for more details.
+
+ You should have received a copy of the GNU General Public License
+ along with this program; if not, write to the Free Software
+ Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
+*/
+
+#include <cassert>
+#include <ardour/internal_audio_port.h>
+#include <ardour/audioengine.h>
+
+using namespace ARDOUR;
+using namespace std;
+
+void
+InternalAudioPort::default_mixdown (const list<InternalPort*>& ports, AudioBuffer& dest, nframes_t cnt, nframes_t offset)
+{
+ list<InternalPort*>::const_iterator p = ports.begin();
+
+ dest.read_from ((dynamic_cast<AudioPort*>(*p))->get_audio_buffer(), cnt, offset);
+
+ for (; p != ports.end(); ++p) {
+ dest.accumulate_from ((dynamic_cast<AudioPort*>(*p))->get_audio_buffer(), cnt, offset);
+ }
+}
+
+InternalAudioPort::InternalAudioPort(const string& name, Flags flags)
+ : Port (DataType::AUDIO, flags)
+ , AudioPort (flags, engine->frames_per_cycle())
+ , InternalPort (name, DataType::AUDIO, flags)
+{
+ _mixdown = default_mixdown;
+}
+
+void
+InternalAudioPort::set_mixdown_function (void (*func)(const list<InternalPort*>&, AudioBuffer&, nframes_t, nframes_t))
+{
+ _mixdown = func;
+}
+
+void
+InternalAudioPort::reset ()
+{
+ _buffer.resize (engine->frames_per_cycle());
+ _buffer.silence (_buffer.size());
+}
+
+AudioBuffer&
+InternalAudioPort::get_audio_buffer ()
+{
+ if (_connections.empty()) {
+ return AudioPort::get_audio_buffer();
+ }
+
+ /* XXX what about offset/size being more dynamic ? */
+
+ (*_mixdown) (_connections, _buffer, _buffer.size(), 0);
+
+ return _buffer;
+}