diff options
author | Paul Davis <paul@linuxaudiosystems.com> | 2015-05-13 10:21:19 -0400 |
---|---|---|
committer | Paul Davis <paul@linuxaudiosystems.com> | 2015-06-29 14:18:14 -0400 |
commit | a9f3ca6a81bf0f36356053fba9a9cbb387931fff (patch) | |
tree | cf0cf4ecf0e37a92dab8559f66888c8a7a6c5846 /libs/ardour/engine_state_controller.cc | |
parent | 68aab0153cc96b2882223f950876ed033cc19c64 (diff) |
fix indentation and remove whitespace
Diffstat (limited to 'libs/ardour/engine_state_controller.cc')
-rw-r--r-- | libs/ardour/engine_state_controller.cc | 550 |
1 files changed, 275 insertions, 275 deletions
diff --git a/libs/ardour/engine_state_controller.cc b/libs/ardour/engine_state_controller.cc index 4bcf345175..842f8b5f63 100644 --- a/libs/ardour/engine_state_controller.cc +++ b/libs/ardour/engine_state_controller.cc @@ -1,20 +1,20 @@ /* Copyright (C) 2014 Waves Audio Ltd. - + This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. - + This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. - + You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. - + */ #include "ardour/engine_state_controller.h" @@ -33,19 +33,19 @@ using namespace ARDOUR; using namespace PBD; namespace { - + struct DevicePredicate { DevicePredicate(const std::string& device_name) : _device_name(device_name) {} - + bool operator()(const AudioBackend::DeviceStatus& rhs) { return _device_name == rhs.name; } - - private: + + private: std::string _device_name; }; } @@ -66,21 +66,21 @@ EngineStateController::EngineStateController() AudioEngine::instance ()->Running.connect_same_thread (running_connection, boost::bind (&EngineStateController::_on_engine_running, this)); AudioEngine::instance ()->Stopped.connect_same_thread (stopped_connection, boost::bind (&EngineStateController::_on_engine_stopped, this)); AudioEngine::instance ()->Halted.connect_same_thread (stopped_connection, boost::bind (&EngineStateController::_on_engine_stopped, this)); - + /* Subscribe for udpates from AudioEngine */ AudioEngine::instance ()->PortRegisteredOrUnregistered.connect_same_thread (update_connections, boost::bind (&EngineStateController::_on_ports_registration_update, this)); AudioEngine::instance()->SampleRateChanged.connect_same_thread (update_connections, boost::bind (&EngineStateController::_on_sample_rate_change, this, _1)); AudioEngine::instance()->BufferSizeChanged.connect_same_thread (update_connections, boost::bind (&EngineStateController::_on_buffer_size_change, this, _1)); AudioEngine::instance()->DeviceListChanged.connect_same_thread (update_connections, boost::bind (&EngineStateController::_on_device_list_change, this)); AudioEngine::instance()->DeviceError.connect_same_thread (update_connections, boost::bind (&EngineStateController::_on_device_error, this)); - + /* Global configuration parameters update */ Config->ParameterChanged.connect_same_thread (update_connections, boost::bind (&EngineStateController::_on_parameter_changed, this, _1)); - + _deserialize_and_load_engine_states(); _deserialize_and_load_midi_port_states(); _do_initial_engine_setup(); - + // now push the sate to the backend push_current_state_to_backend(false); } @@ -110,12 +110,12 @@ EngineStateController::remove_session () XMLNode& EngineStateController::serialize_audio_midi_settings() { - + XMLNode* root = new XMLNode ("AudioMidiSettings"); - + _serialize_engine_states(root); _serialize_midi_port_states(root); - + return *root; } @@ -132,142 +132,142 @@ void EngineStateController::_deserialize_and_load_engine_states() { XMLNode* audio_midi_settings_root = ARDOUR::Config->extra_xml ("AudioMidiSettings"); - + if (!audio_midi_settings_root) { return; } - + XMLNode* engine_states = audio_midi_settings_root->child("EngineStates"); - + if (!engine_states) { return; } - + XMLNodeList state_nodes_list = engine_states->children(); XMLNodeConstIterator state_node_iter = state_nodes_list.begin(); - + for (; state_node_iter != state_nodes_list.end(); ++state_node_iter) { - + XMLNode* state_node = *state_node_iter; StatePtr engine_state(new State); XMLProperty* prop = NULL; - + if ((prop = state_node->property ("backend-name")) == 0) { continue; } engine_state->backend_name = prop->value (); - + if ((prop = state_node->property ("device-name")) == 0) { continue; } engine_state->device_name = prop->value (); - + if ((prop = state_node->property ("sample-rate")) == 0) { continue; } engine_state->sample_rate = atoi (prop->value ()); - + if ((prop = state_node->property ("buffer-size")) == 0) { continue; } engine_state->buffer_size = atoi (prop->value ()); - + if ((prop = state_node->property ("active")) == 0) { continue; } engine_state->active = string_is_affirmative (prop->value ()); - + XMLNodeList state_children_list = state_node->children(); XMLNodeConstIterator state_child_iter = state_children_list.begin(); - + for (; state_child_iter != state_children_list.end(); ++state_child_iter) { XMLNode* state_child = *state_child_iter; - + if (state_child->name() == "InputConfiguration") { - + XMLNodeList input_states_nodes = state_child->children(); XMLNodeConstIterator input_state_node_iter = input_states_nodes.begin(); PortStateList& input_states = engine_state->input_channel_states; - + for (; input_state_node_iter != input_states_nodes.end(); ++input_state_node_iter) { - + XMLNode* input_state_node = *input_state_node_iter; - + if (input_state_node->name() != "input") { continue; } PortState input_state (input_state_node->name()); - + if ((prop = input_state_node->property ("name")) == 0) { continue; } input_state.name = prop->value(); - + if ((prop = input_state_node->property ("active")) == 0) { continue; } input_state.active = string_is_affirmative (prop->value ()); - + input_states.push_back(input_state); } - + } else if (state_child->name() == "MultiOutConfiguration") { - + XMLNodeList multi_out_state_nodes = state_child->children(); XMLNodeConstIterator multi_out_state_node_iter = multi_out_state_nodes.begin(); PortStateList& multi_out_states = engine_state->multi_out_channel_states; - + for (; multi_out_state_node_iter != multi_out_state_nodes.end(); ++multi_out_state_node_iter) { - + XMLNode* multi_out_state_node = *multi_out_state_node_iter; - + if (multi_out_state_node->name() != "output") { continue; } PortState multi_out_state (multi_out_state_node->name()); - + if ((prop = multi_out_state_node->property ("name")) == 0) { continue; } multi_out_state.name = prop->value(); - + if ((prop = multi_out_state_node->property ("active")) == 0) { continue; } multi_out_state.active = string_is_affirmative (prop->value ()); - + multi_out_states.push_back(multi_out_state); } } else if (state_child->name() == "StereoOutConfiguration") { - + XMLNodeList stereo_out_state_nodes = state_child->children(); XMLNodeConstIterator stereo_out_state_node_iter = stereo_out_state_nodes.begin(); PortStateList& stereo_out_states = engine_state->stereo_out_channel_states; - + for (; stereo_out_state_node_iter != stereo_out_state_nodes.end(); ++stereo_out_state_node_iter) { - + XMLNode* stereo_out_state_node = *stereo_out_state_node_iter; - + if (stereo_out_state_node->name() != "output") { continue; } PortState stereo_out_state (stereo_out_state_node->name()); - + if ((prop = stereo_out_state_node->property ("name")) == 0) { continue; } stereo_out_state.name = prop->value(); - + if ((prop = stereo_out_state_node->property ("active")) == 0) { continue; - } + } stereo_out_state.active = string_is_affirmative (prop->value ()); - + stereo_out_states.push_back(stereo_out_state); } } } - + _states.push_back (engine_state); } } @@ -275,99 +275,99 @@ EngineStateController::_deserialize_and_load_engine_states() void EngineStateController::_deserialize_and_load_midi_port_states() -{ +{ XMLNode* audio_midi_settings_root = ARDOUR::Config->extra_xml ("AudioMidiSettings"); - + if (!audio_midi_settings_root) { return; } - + XMLNode* midi_states = audio_midi_settings_root->child("MidiStates"); - + if (!midi_states) { return; } - + XMLNodeList state_nodes_list = midi_states->children(); XMLNodeConstIterator state_node_iter = state_nodes_list.begin(); for (; state_node_iter != state_nodes_list.end(); ++state_node_iter) { - + XMLNode* state_node = *state_node_iter; if (state_node->name() == "MidiInputs") { - + XMLNodeList input_state_nodes = state_node->children(); XMLNodeConstIterator input_state_node_iter = input_state_nodes.begin(); _midi_inputs.clear(); - + for (; input_state_node_iter != input_state_nodes.end(); ++input_state_node_iter) { - + XMLNode* input_state_node = *input_state_node_iter; XMLProperty* prop = NULL; - + if (input_state_node->name() != "input") { continue; } MidiPortState input_state (input_state_node->name()); - + if ((prop = input_state_node->property ("name")) == 0) { continue; } input_state.name = prop->value(); - + if ((prop = input_state_node->property ("active")) == 0) { continue; } input_state.active = string_is_affirmative (prop->value ()); - + if ((prop = input_state_node->property ("scene-connected")) == 0) { continue; } input_state.scene_connected = string_is_affirmative (prop->value ()); - + if ((prop = input_state_node->property ("mtc-in")) == 0) { continue; } input_state.mtc_in = string_is_affirmative (prop->value ()); - + _midi_inputs.push_back(input_state); } - + } else if (state_node->name() == "MidiOutputs") { - + XMLNodeList output_state_nodes = state_node->children(); XMLNodeConstIterator output_state_node_iter = output_state_nodes.begin(); _midi_outputs.clear(); - + for (; output_state_node_iter != output_state_nodes.end(); ++output_state_node_iter) { - + XMLNode* output_state_node = *output_state_node_iter; XMLProperty* prop = NULL; - + if (output_state_node->name() != "output") { continue; } MidiPortState output_state (output_state_node->name()); - + if ((prop = output_state_node->property ("name")) == 0) { continue; } output_state.name = prop->value(); - + if ((prop = output_state_node->property ("active")) == 0) { continue; } output_state.active = string_is_affirmative (prop->value ()); - + if ((prop = output_state_node->property ("scene-connected")) == 0) { continue; } output_state.scene_connected = string_is_affirmative (prop->value ()); - + if ((prop = output_state_node->property ("mtc-in")) == 0) { continue; } output_state.mtc_in = string_is_affirmative (prop->value ()); - + _midi_outputs.push_back(output_state); } } @@ -381,26 +381,26 @@ EngineStateController::_serialize_engine_states(XMLNode* audio_midi_settings_nod if (!audio_midi_settings_node) { return; } - + // clean up state data first audio_midi_settings_node->remove_nodes_and_delete("EngineStates" ); - + XMLNode* engine_states = new XMLNode("EngineStates" ); - + StateList::const_iterator state_iter = _states.begin(); for (; state_iter != _states.end(); ++state_iter) { - + StatePtr state_ptr = *state_iter; - + // create new node for the state XMLNode* state_node = new XMLNode("State"); - + state_node->add_property ("backend-name", state_ptr->backend_name); state_node->add_property ("device-name", state_ptr->device_name); state_node->add_property ("sample-rate", state_ptr->sample_rate); state_node->add_property ("buffer-size", state_ptr->buffer_size); state_node->add_property ("active", state_ptr->active ? "yes" : "no"); - + // store channel states: // inputs XMLNode* input_config_node = new XMLNode("InputConfiguration"); @@ -413,7 +413,7 @@ EngineStateController::_serialize_engine_states(XMLNode* audio_midi_settings_nod input_config_node->add_child_nocopy(*input_state_node); } state_node->add_child_nocopy(*input_config_node); - + // multi out outputs XMLNode* multi_out_config_node = new XMLNode("MultiOutConfiguration"); PortStateList& multi_out_channels = state_ptr->multi_out_channel_states; @@ -425,7 +425,7 @@ EngineStateController::_serialize_engine_states(XMLNode* audio_midi_settings_nod multi_out_config_node->add_child_nocopy(*multi_out_state_node); } state_node->add_child_nocopy(*multi_out_config_node); - + // stereo out outputs XMLNode* stereo_out_config_node = new XMLNode("StereoOutConfiguration"); PortStateList& stereo_out_channels = state_ptr->stereo_out_channel_states; @@ -437,7 +437,7 @@ EngineStateController::_serialize_engine_states(XMLNode* audio_midi_settings_nod stereo_out_config_node->add_child_nocopy(*stereo_out_state_node); } state_node->add_child_nocopy(*stereo_out_config_node); - + engine_states->add_child_nocopy(*state_node); } @@ -451,12 +451,12 @@ EngineStateController::_serialize_midi_port_states(XMLNode* audio_midi_settings_ if (!audio_midi_settings_node) { return; } - + // clean up state data first audio_midi_settings_node->remove_nodes_and_delete("MidiStates" ); - + XMLNode* midi_states_node = new XMLNode("MidiStates" ); - + XMLNode* midi_input_states_node = new XMLNode("MidiInputs" ); MidiPortStateList::const_iterator midi_input_state_iter = _midi_inputs.begin(); for (; midi_input_state_iter != _midi_inputs.end(); ++midi_input_state_iter) { @@ -468,7 +468,7 @@ EngineStateController::_serialize_midi_port_states(XMLNode* audio_midi_settings_ midi_input_states_node->add_child_nocopy(*midi_input_node); } midi_states_node->add_child_nocopy(*midi_input_states_node); - + XMLNode* midi_output_states_node = new XMLNode("MidiOutputs" ); MidiPortStateList::const_iterator midi_output_state_iter = _midi_outputs.begin(); for (; midi_output_state_iter != _midi_outputs.end(); ++midi_output_state_iter) { @@ -489,11 +489,11 @@ bool EngineStateController::_apply_state(const StatePtr& state) { bool applied = false; - + if (set_new_backend_as_current(state->backend_name)) { applied = set_new_device_as_current(state->device_name); } - + return applied; } @@ -502,10 +502,10 @@ void EngineStateController::_do_initial_engine_setup() { bool state_applied = false; - + // if we have no saved state load default values if (!_states.empty()) { - + // look for last active state first StateList::const_iterator state_iter = _states.begin(); for (; state_iter != _states.end(); ++state_iter) { @@ -514,7 +514,7 @@ EngineStateController::_do_initial_engine_setup() break; } } - + // last active state was not applied // try others if (!state_applied) { @@ -528,14 +528,14 @@ EngineStateController::_do_initial_engine_setup() if (!state_applied ){ std::vector<const AudioBackendInfo*> backends = AudioEngine::instance()->available_backends(); - + if (!backends.empty()) { - + if (!set_new_backend_as_current(backends.front()->name )) { std::cerr << "\tfailed to set backend [" << backends.front()->name << "]\n"; } } - + } } @@ -545,18 +545,18 @@ EngineStateController::_validate_current_device_state() { boost::shared_ptr<AudioBackend> backend = AudioEngine::instance()->current_backend(); assert(backend); - + // check if device parameters from the state record are still valid // validate sample rate std::vector<float> sample_rates = backend->available_sample_rates (_current_state->device_name); - + if (sample_rates.empty()) { return false; } // check if session desired sample rate (if it's set) could be used with this device if (_session != 0) { - + if ( !set_new_sample_rate_in_controller (_session->nominal_frame_rate ())) { if ( !set_new_sample_rate_in_controller (backend->default_sample_rate()) ) { if (!set_new_sample_rate_in_controller (sample_rates.front()) ) { @@ -564,7 +564,7 @@ EngineStateController::_validate_current_device_state() } } } - + } else { // check if current sample rate is supported because we have no session desired sample rate value if ( !set_new_sample_rate_in_controller (_current_state->sample_rate)) { @@ -575,7 +575,7 @@ EngineStateController::_validate_current_device_state() } } } - + // validate buffer size std::vector<pframes_t> buffer_sizes = backend->available_buffer_sizes (_current_state->device_name); // check if buffer size is supported @@ -583,7 +583,7 @@ EngineStateController::_validate_current_device_state() // if current is not found switch to default if is supported if (bs_iter == buffer_sizes.end()) { bs_iter = std::find (buffer_sizes.begin(), buffer_sizes.end(), backend->default_buffer_size (_current_state->device_name)); - + if (bs_iter != buffer_sizes.end()) { _current_state->buffer_size = backend->default_buffer_size (_current_state->device_name); } else { @@ -684,17 +684,17 @@ EngineStateController::set_new_backend_as_current(const std::string& backend_nam if (backend_name == AudioEngine::instance()->current_backend_name ()) { return true; } - + boost::shared_ptr<AudioBackend> backend = AudioEngine::instance()->set_backend (backend_name, PROGRAM_NAME, ""); if (backend) { if (_current_state != NULL) { _current_state->active = false; } - + StateList::iterator found_state_iter = find_if (_states.begin(), _states.end(), State::StatePredicate(backend_name, "None")); - + if (found_state_iter != _states.end()) { // we found a record for new engine with None device - switch to it _current_state = *found_state_iter; @@ -707,12 +707,12 @@ EngineStateController::set_new_backend_as_current(const std::string& backend_nam _validate_current_device_state(); _states.push_front(_current_state); } - + push_current_state_to_backend(false); - + return true; } - + return false; } @@ -723,67 +723,67 @@ EngineStateController::set_new_device_as_current(const std::string& device_name) if (_current_state->device_name == device_name) { return true; } - + boost::shared_ptr<AudioBackend> backend = AudioEngine::instance()->current_backend(); assert(backend); - + std::vector<AudioBackend::DeviceStatus> device_vector = backend->enumerate_devices(); - + // validate the device std::vector<AudioBackend::DeviceStatus>::iterator device_iter; device_iter = std::find_if (device_vector.begin(), device_vector.end(), DevicePredicate(device_name)); - + // device is available if (device_iter != device_vector.end()) { - + boost::shared_ptr<State> previous_state (_current_state); - + // look through state list and find the record for this device and current engine StateList::iterator found_state_iter = find_if (_states.begin(), _states.end(), State::StatePredicate(backend->name(), device_name)); - + if (found_state_iter != _states.end()) { // we found a record for current engine and provided device name - switch to it - + _current_state = *found_state_iter; - + if (!_validate_current_device_state()) { _current_state = previous_state; return false; } - + } else { - + // the record is not found, create new one _current_state = boost::shared_ptr<State>(new State()); - + _current_state->backend_name = backend->name(); _current_state->device_name = device_name; - + if (!_validate_current_device_state()) { _current_state = previous_state; return false; } - + _states.push_front(_current_state); } - + if (previous_state != NULL) { previous_state->active = false; } - + push_current_state_to_backend(false); _last_used_real_device.clear(); - + if (device_name != "None") { _last_used_real_device = device_name; } - + return true; } - + // device is not supported by current backend return false; } @@ -795,25 +795,25 @@ EngineStateController::set_new_sample_rate_in_controller(framecnt_t sample_rate) { boost::shared_ptr<AudioBackend> backend = AudioEngine::instance()->current_backend(); assert(backend); - + std::vector<float> sample_rates = backend->available_sample_rates (_current_state->device_name); std::vector<float>::iterator iter = std::find (sample_rates.begin(), sample_rates.end(), (float)sample_rate); - + if (iter != sample_rates.end()) { _current_state->sample_rate = sample_rate; return true; } - + return false; } bool EngineStateController::set_new_buffer_size_in_controller(pframes_t buffer_size) -{ +{ boost::shared_ptr<AudioBackend> backend = AudioEngine::instance()->current_backend(); assert(backend); - + std::vector<uint32_t> buffer_sizes = backend->available_buffer_sizes (_current_state->device_name); std::vector<uint32_t>::iterator iter = std::find (buffer_sizes.begin(), buffer_sizes.end(), buffer_size); @@ -821,7 +821,7 @@ EngineStateController::set_new_buffer_size_in_controller(pframes_t buffer_size) _current_state->buffer_size = buffer_size; return true; } - + return false; } @@ -830,15 +830,15 @@ uint32_t EngineStateController::get_available_inputs_count() const { uint32_t available_channel_count = 0; - + PortStateList::const_iterator iter = _current_state->input_channel_states.begin(); - + for (; iter != _current_state->input_channel_states.end(); ++iter) { if (iter->active) { ++available_channel_count; } } - + return available_channel_count; } @@ -847,22 +847,22 @@ uint32_t EngineStateController::get_available_outputs_count () const { uint32_t available_channel_count = 0; - + PortStateList* output_states; if (Config->get_output_auto_connect() & AutoConnectMaster) { output_states = &_current_state->stereo_out_channel_states; } else { output_states = &_current_state->multi_out_channel_states; } - + PortStateList::const_iterator iter = output_states->begin(); - + for (; iter != output_states->end(); ++iter) { if (iter->active) { ++available_channel_count; } } - + return available_channel_count; } @@ -871,9 +871,9 @@ void EngineStateController::get_physical_audio_inputs(std::vector<std::string>& port_names) { port_names.clear(); - + PortStateList &input_states = _current_state->input_channel_states; - + PortStateList::iterator iter = input_states.begin(); for (; iter != input_states.end(); ++iter) { if (iter->active) { @@ -887,14 +887,14 @@ void EngineStateController::get_physical_audio_outputs(std::vector<std::string>& port_names) { port_names.clear(); - + PortStateList* output_states; if (Config->get_output_auto_connect() & AutoConnectMaster) { output_states = &_current_state->stereo_out_channel_states; } else { output_states = &_current_state->multi_out_channel_states; } - + PortStateList::iterator iter = output_states->begin(); for (; iter != output_states->end(); ++iter) { if (iter->active) { @@ -908,7 +908,7 @@ void EngineStateController::get_physical_midi_inputs (std::vector<std::string>& port_names) { port_names.clear(); - + MidiPortStateList::iterator iter = _midi_inputs.begin(); for (; iter != _midi_inputs.end(); ++iter) { if (iter->available && iter->active) { @@ -922,7 +922,7 @@ void EngineStateController::get_physical_midi_outputs (std::vector<std::string>& port_names) { port_names.clear(); - + MidiPortStateList::iterator iter = _midi_outputs.begin(); for (; iter != _midi_outputs.end(); ++iter) { if (iter->available && iter->active) { @@ -938,11 +938,11 @@ EngineStateController::set_physical_audio_input_state(const std::string& port_na PortStateList &input_states = _current_state->input_channel_states; PortStateList::iterator found_state_iter; found_state_iter = std::find(input_states.begin(), input_states.end(), PortState(port_name)); - + if (found_state_iter != input_states.end() && found_state_iter->active != state ) { found_state_iter->active = state; AudioEngine::instance()->reconnect_session_routes(true, false); - + InputConfigChanged(); } } @@ -957,33 +957,33 @@ EngineStateController::set_physical_audio_output_state(const std::string& port_n } else { output_states = &_current_state->multi_out_channel_states; } - + PortStateList::iterator target_state_iter; target_state_iter = std::find(output_states->begin(), output_states->end(), PortState(port_name)); - + if (target_state_iter != output_states->end() && target_state_iter->active != state ) { target_state_iter->active = state; - + // if StereoOut mode is used if (Config->get_output_auto_connect() & AutoConnectMaster) { - + // get next element PortStateList::iterator next_state_iter(target_state_iter); - + // loopback if (++next_state_iter == output_states->end()) { next_state_iter = output_states->begin(); } - - + + // only two outputs should be enabled if (output_states->size() <= 2) { - + target_state_iter->active = true; next_state_iter->active = true; - + } else { - + // if current was set to active - activate next and disable the rest if (target_state_iter->active ) { next_state_iter->active = true; @@ -1001,10 +1001,10 @@ EngineStateController::set_physical_audio_output_state(const std::string& port_n target_state_iter->active = true; } } - + // now deactivate the rest while (++next_state_iter != target_state_iter) { - + if (next_state_iter == output_states->end()) { next_state_iter = output_states->begin(); // we jumped, so additional check is required @@ -1012,13 +1012,13 @@ EngineStateController::set_physical_audio_output_state(const std::string& port_n break; } } - + next_state_iter->active = false; } - + } } - + AudioEngine::instance()->reconnect_session_routes(false, true); OutputConfigChanged(); } @@ -1029,15 +1029,15 @@ bool EngineStateController::get_physical_audio_input_state(const std::string& port_name) { bool state = false; - + PortStateList &input_states = _current_state->input_channel_states; PortStateList::iterator found_state_iter; found_state_iter = std::find(input_states.begin(), input_states.end(), PortState(port_name)); - + if (found_state_iter != input_states.end()) { state = found_state_iter->active; } - + return state; } @@ -1046,17 +1046,17 @@ bool EngineStateController::get_physical_audio_output_state(const std::string& port_name) { bool state = false; - + PortStateList* output_states; if (Config->get_output_auto_connect() & AutoConnectMaster) { output_states = &_current_state->stereo_out_channel_states; } else { output_states = &_current_state->multi_out_channel_states; } - + PortStateList::iterator found_state_iter; found_state_iter = std::find(output_states->begin(), output_states->end(), PortState(port_name)); - + if (found_state_iter != output_states->end()) { state = found_state_iter->active; } @@ -1067,13 +1067,13 @@ EngineStateController::get_physical_audio_output_state(const std::string& port_n void EngineStateController::set_physical_midi_input_state(const std::string& port_name, bool state) { - + MidiPortStateList::iterator found_state_iter; found_state_iter = std::find(_midi_inputs.begin(), _midi_inputs.end(), MidiPortState(port_name)); - + if (found_state_iter != _midi_inputs.end() && found_state_iter->available && found_state_iter->active != state ) { found_state_iter->active = state; - + if (_session) { // reconnect MTC inputs as well if (found_state_iter->mtc_in) { @@ -1081,7 +1081,7 @@ EngineStateController::set_physical_midi_input_state(const std::string& port_nam } _session->reconnect_mmc_ports(true); } - + MIDIInputConfigChanged(); } } @@ -1089,17 +1089,17 @@ EngineStateController::set_physical_midi_input_state(const std::string& port_nam void EngineStateController::set_physical_midi_output_state(const std::string& port_name, bool state) { - + MidiPortStateList::iterator found_state_iter; found_state_iter = std::find(_midi_outputs.begin(), _midi_outputs.end(), MidiPortState(port_name)); - + if (found_state_iter != _midi_outputs.end() && found_state_iter->available && found_state_iter->active != state ) { found_state_iter->active = state; - + if (_session) { _session->reconnect_mmc_ports(false); } - + MIDIOutputConfigChanged(); } } @@ -1107,47 +1107,47 @@ EngineStateController::set_physical_midi_output_state(const std::string& port_na bool EngineStateController::get_physical_midi_input_state(const std::string& port_name, bool& scene_connected) { - + bool state = false; - + MidiPortStateList::iterator found_state_iter; found_state_iter = std::find(_midi_inputs.begin(), _midi_inputs.end(), MidiPortState(port_name)); - + if (found_state_iter != _midi_inputs.end() && found_state_iter->available) { state = found_state_iter->active; scene_connected = found_state_iter->scene_connected; } - + return state; } bool EngineStateController::get_physical_midi_output_state(const std::string& port_name, bool& scene_connected) { - + bool state = false; - + MidiPortStateList::iterator found_state_iter; found_state_iter = std::find(_midi_outputs.begin(), _midi_outputs.end(), MidiPortState(port_name)); - + if (found_state_iter != _midi_outputs.end() && found_state_iter->available) { state = found_state_iter->active; scene_connected = found_state_iter->scene_connected; } - + return state; } void EngineStateController::set_physical_midi_scene_in_connection_state(const std::string& port_name, bool state) { - + MidiPortStateList::iterator found_state_iter; found_state_iter = std::find(_midi_inputs.begin(), _midi_inputs.end(), MidiPortState(port_name)); - + if (found_state_iter != _midi_inputs.end() && found_state_iter->available && found_state_iter->active ) { found_state_iter->scene_connected = state; - + std::vector<std::string> ports; ports.push_back(port_name); MIDISceneInputConnectionChanged(ports, state); @@ -1158,13 +1158,13 @@ EngineStateController::set_physical_midi_scene_in_connection_state(const std::st void EngineStateController::set_physical_midi_scenen_out_connection_state(const std::string& port_name, bool state) { - + MidiPortStateList::iterator found_state_iter; found_state_iter = std::find(_midi_outputs.begin(), _midi_outputs.end(), MidiPortState(port_name)); - + if (found_state_iter != _midi_outputs.end() && found_state_iter->available && found_state_iter->active ) { found_state_iter->scene_connected = state; - + std::vector<std::string> ports; ports.push_back(port_name); MIDISceneOutputConnectionChanged(ports, state); @@ -1193,7 +1193,7 @@ EngineStateController::set_all_midi_scene_outputs_disconnected() for (; iter != _midi_outputs.end(); ++iter) { iter->scene_connected = false; } - + std::vector<std::string> ports; MIDISceneOutputConnectionChanged(ports, false); } @@ -1205,16 +1205,16 @@ EngineStateController::set_mtc_input(const std::string& port_name) MidiPortStateList::iterator iter = _midi_inputs.begin(); for (; iter != _midi_inputs.end(); ++iter) { iter->mtc_in = false; - + if (iter->name == port_name) { iter->mtc_in = true; - + if (_session) { _session->reconnect_mtc_ports (); } } } - + MTCInputChanged(port_name); } @@ -1223,7 +1223,7 @@ void EngineStateController::set_state_to_all_inputs(bool state) { bool something_changed = false; - + PortStateList::iterator iter = _current_state->input_channel_states.begin(); for (; iter != _current_state->input_channel_states.end(); ++iter) { if (iter->active != state) { @@ -1231,7 +1231,7 @@ EngineStateController::set_state_to_all_inputs(bool state) something_changed = true; } } - + if (something_changed) { AudioEngine::instance()->reconnect_session_routes(true, false); InputConfigChanged(); @@ -1246,9 +1246,9 @@ EngineStateController::set_state_to_all_outputs(bool state) if (Config->get_output_auto_connect() & AutoConnectMaster) { return; } - + bool something_changed = false; - + PortStateList::iterator iter = _current_state->multi_out_channel_states.begin(); for (; iter != _current_state->multi_out_channel_states.end(); ++iter) { if (iter->active != state) { @@ -1256,7 +1256,7 @@ EngineStateController::set_state_to_all_outputs(bool state) something_changed = true; } } - + if (something_changed) { AudioEngine::instance()->reconnect_session_routes(false, true); OutputConfigChanged(); @@ -1281,7 +1281,7 @@ EngineStateController::get_physical_audio_output_states(std::vector<PortState>& } else { output_states = &_current_state->multi_out_channel_states; } - + channel_states.assign(output_states->begin(), output_states->end()); } @@ -1290,9 +1290,9 @@ void EngineStateController::get_physical_midi_input_states (std::vector<MidiPortState>& channel_states) { channel_states.clear(); - + MidiPortStateList::iterator iter = _midi_inputs.begin(); - + for (; iter != _midi_inputs.end(); ++iter ) { if (iter->available) { MidiPortState state(iter->name); @@ -1302,16 +1302,16 @@ EngineStateController::get_physical_midi_input_states (std::vector<MidiPortState state.mtc_in = iter->mtc_in; channel_states.push_back(state); } - } + } } void EngineStateController::get_physical_midi_output_states (std::vector<MidiPortState>& channel_states) { channel_states.clear(); - + MidiPortStateList::iterator iter = _midi_outputs.begin(); - + for (; iter != _midi_outputs.end(); ++iter ) { if (iter->available) { MidiPortState state(iter->name); @@ -1331,12 +1331,12 @@ EngineStateController::_on_session_loaded () if (!_session) { return; } - + AudioEngine::instance()->reconnect_session_routes(true, true); _session->reconnect_mtc_ports (); _session->reconnect_mmc_ports (true); _session->reconnect_mmc_ports (false); - + framecnt_t desired_sample_rate = _session->nominal_frame_rate (); if ( desired_sample_rate > 0 && set_new_sample_rate_in_controller(desired_sample_rate)) { @@ -1350,14 +1350,14 @@ void EngineStateController::_on_sample_rate_change(framecnt_t new_sample_rate) { if (_current_state->sample_rate != new_sample_rate) { - + // if sample rate has been changed framecnt_t sample_rate_to_set = new_sample_rate; if (AudioEngine::instance()->session()) { // and we have current session we should restore it back to the one tracks uses sample_rate_to_set = AudioEngine::instance()->session()->frame_rate (); } - + if ( !set_new_sample_rate_in_controller (sample_rate_to_set)) { // if sample rate can't be set // switch to NONE device @@ -1366,7 +1366,7 @@ EngineStateController::_on_sample_rate_change(framecnt_t new_sample_rate) DeviceError(); } } - + SampleRateChanged(); // emit a signal } @@ -1377,7 +1377,7 @@ EngineStateController::_on_buffer_size_change(pframes_t new_buffer_size) if (_current_state->buffer_size != new_buffer_size) { _current_state->buffer_size = new_buffer_size; } - + BufferSizeChanged(); // emit a signal } @@ -1386,24 +1386,24 @@ void EngineStateController::_on_device_list_change() { bool current_device_disconnected = false; - + boost::shared_ptr<AudioBackend> backend = AudioEngine::instance()->current_backend(); assert(backend); - + std::vector<AudioBackend::DeviceStatus> device_vector = backend->enumerate_devices(); - + // find out out if current device is still available if it's not None if (_current_state->device_name != "None") { std::vector<AudioBackend::DeviceStatus>::iterator device_iter; device_iter = std::find_if (device_vector.begin(), device_vector.end(), DevicePredicate(_current_state->device_name)); - + // if current device is not available any more - switch to None device if (device_iter == device_vector.end()) { - + StateList::iterator found_state_iter = find_if (_states.begin(), _states.end(), State::StatePredicate(_current_state->backend_name, "None")); - + if (found_state_iter != _states.end()) { // found the record - switch to it _current_state = *found_state_iter; @@ -1416,26 +1416,26 @@ EngineStateController::_on_device_list_change() _validate_current_device_state(); _states.push_front(_current_state); } - + push_current_state_to_backend(true); current_device_disconnected = true; } } else { // if the device which was active before is available now - switch to it - + std::vector<AudioBackend::DeviceStatus>::iterator device_iter; device_iter = std::find_if (device_vector.begin(), device_vector.end(), DevicePredicate(_last_used_real_device)); - + if (device_iter != device_vector.end()) { StateList::iterator found_state_iter = find_if (_states.begin(), _states.end(), State::StatePredicate(_current_state->backend_name, _last_used_real_device)); - + if (found_state_iter != _states.end()) { - + boost::shared_ptr<State> previous_state (_current_state); _current_state = *found_state_iter; - + if (_validate_current_device_state()) { push_current_state_to_backend(false); } else { @@ -1446,8 +1446,8 @@ EngineStateController::_on_device_list_change() } } } - - DeviceListChanged(current_device_disconnected); // emit a signal + + DeviceListChanged(current_device_disconnected); // emit a signal } @@ -1456,21 +1456,21 @@ EngineStateController::_update_device_channels_state() { boost::shared_ptr<AudioBackend> backend = AudioEngine::instance()->current_backend(); assert(backend); - + // update audio input states std::vector<std::string> phys_audio_inputs; backend->get_physical_inputs(DataType::AUDIO, phys_audio_inputs); - + PortStateList new_input_states; PortStateList &input_states = _current_state->input_channel_states; - + std::vector<std::string>::const_iterator input_iter = phys_audio_inputs.begin(); for (; input_iter != phys_audio_inputs.end(); ++input_iter) { - + PortState state(*input_iter); state.active = true; PortStateList::const_iterator found_state_iter = std::find(input_states.begin(), input_states.end(), state); - + if (found_state_iter != input_states.end()) { new_input_states.push_back(*found_state_iter); } else { @@ -1478,41 +1478,41 @@ EngineStateController::_update_device_channels_state() } } _current_state->input_channel_states = new_input_states; - + // update audio output states (multi out mode) std::vector<std::string> phys_audio_outputs; backend->get_physical_outputs(DataType::AUDIO, phys_audio_outputs); - + PortStateList new_output_states; PortStateList &output_multi_states = _current_state->multi_out_channel_states; - + std::vector<std::string>::const_iterator output_iter = phys_audio_outputs.begin(); for (; output_iter != phys_audio_outputs.end(); ++output_iter) { - + PortState state(*output_iter); state.active = true; PortStateList::const_iterator found_state_iter = std::find(output_multi_states.begin(), output_multi_states.end(), state); - + if (found_state_iter != output_multi_states.end()) { new_output_states.push_back(*found_state_iter); } else { new_output_states.push_back(state); } } - + _current_state->multi_out_channel_states = new_output_states; - + // update audio output states (stereo out mode) new_output_states.clear(); PortStateList &output_stereo_states = _current_state->stereo_out_channel_states; - + output_iter = phys_audio_outputs.begin(); for (; output_iter != phys_audio_outputs.end(); ++output_iter) { - + PortState state(*output_iter); state.active = true; PortStateList::const_iterator found_state_iter = std::find(output_stereo_states.begin(), output_stereo_states.end(), state); - + if (found_state_iter != output_stereo_states.end()) { new_output_states.push_back(*found_state_iter); } else { @@ -1522,8 +1522,8 @@ EngineStateController::_update_device_channels_state() _current_state->stereo_out_channel_states = new_output_states; _refresh_stereo_out_channel_states(); - - + + // update midi ports: unlike audio ports which states are saved per device // each midi port state is saved individualy // so get all midi ports from the backend @@ -1535,42 +1535,42 @@ EngineStateController::_update_device_channels_state() for (; iter != _midi_inputs.end(); ++iter) { iter->available = false; } - + for (iter = _midi_outputs.begin(); iter != _midi_outputs.end(); ++iter) { iter->available = false; } - + // update midi input ports std::vector<std::string> phys_midi_inputs; backend->get_physical_inputs(DataType::MIDI, phys_midi_inputs); - + std::vector<std::string>::const_iterator midi_input_iter = phys_midi_inputs.begin(); for (; midi_input_iter != phys_midi_inputs.end(); ++midi_input_iter) { - + MidiPortState state(*midi_input_iter); state.active = false; state.available = true; MidiPortStateList::iterator found_state_iter = std::find(_midi_inputs.begin(), _midi_inputs.end(), state); - + if (found_state_iter != _midi_inputs.end()) { found_state_iter->available = true; } else { _midi_inputs.push_back(state); } } - + // update midi output ports std::vector<std::string> phys_midi_outputs; backend->get_physical_outputs(DataType::MIDI, phys_midi_outputs); - + std::vector<std::string>::const_iterator midi_output_iter = phys_midi_outputs.begin(); for (; midi_output_iter != phys_midi_outputs.end(); ++midi_output_iter) { - + MidiPortState state(*midi_output_iter); state.active = false; state.available = true; MidiPortStateList::iterator found_state_iter = std::find(_midi_outputs.begin(), _midi_outputs.end(), state); - + if (found_state_iter != _midi_outputs.end()) { found_state_iter->available = true; } else { @@ -1591,7 +1591,7 @@ EngineStateController::_refresh_stereo_out_channel_states() break; } } - + uint32_t pending_active_channels = 2; PortStateList::iterator iter = output_states.begin(); // if found active @@ -1600,7 +1600,7 @@ EngineStateController::_refresh_stereo_out_channel_states() if (++iter == output_states.end()) { iter = output_states.begin(); } - + (iter++)->active = true; pending_active_channels = 0; } @@ -1622,7 +1622,7 @@ EngineStateController::_on_engine_running () { AudioEngine::instance()->reconnect_session_routes(true, true); _current_state->active = true; - + EngineRunning(); // emit a signal } @@ -1655,7 +1655,7 @@ void EngineStateController::_on_parameter_changed (const std::string& parameter_name) { if (parameter_name == "output-auto-connect") { - + AudioEngine::instance()->reconnect_session_routes(false, true); OutputConfigChanged(); // emit a signal OutputConnectionModeChanged(); // emit signal @@ -1667,18 +1667,18 @@ void EngineStateController::_on_ports_registration_update () { _update_device_channels_state(); - + // update MIDI connections if (_session) { _session->reconnect_midi_scene_ports (true); _session->reconnect_midi_scene_ports (false); - + _session->reconnect_mtc_ports (); - + _session->reconnect_mmc_ports (true); _session->reconnect_mmc_ports (false); } - + PortRegistrationChanged(); // emit a signal } @@ -1687,18 +1687,18 @@ bool EngineStateController::push_current_state_to_backend(bool start) { boost::shared_ptr<AudioBackend> backend = AudioEngine::instance()->current_backend(); - + if (!backend) { return false; } - + // check if anything changed bool state_changed = (_current_state->device_name != backend->device_name()) || (_current_state->sample_rate != backend->sample_rate()) || (_current_state->buffer_size != backend->buffer_size()); - + bool was_running = AudioEngine::instance()->running(); - + Glib::Threads::RecMutex::Lock sl (AudioEngine::instance()->state_lock()); if (state_changed) { @@ -1715,16 +1715,16 @@ EngineStateController::push_current_state_to_backend(bool start) if ((_current_state->device_name != backend->device_name()) && (result = backend->set_device_name (_current_state->device_name))) { error << string_compose (_("Cannot set device name to %1"), get_current_device_name()) << endmsg; } - + if (!result ) { std::cout << "EngineStateController::Setting device sample rate " << _current_state->sample_rate << std::endl; result = backend->set_sample_rate (_current_state->sample_rate); - + if (result) { error << string_compose (_("Cannot set sample rate to %1"), get_current_sample_rate()) << endmsg; } } - + if (!result ) { std::cout << "EngineStateController::Setting device buffer size " << _current_state->buffer_size << std::endl; result = backend->set_buffer_size (_current_state->buffer_size); @@ -1734,7 +1734,7 @@ EngineStateController::push_current_state_to_backend(bool start) } } } - + if (result) { // error during device setup //switch to None device and notify about the issue set_new_device_as_current ("None"); @@ -1748,7 +1748,7 @@ EngineStateController::push_current_state_to_backend(bool start) return true; } } - + if (start || (was_running && state_changed)) { if (AudioEngine::instance()->start () && !AudioEngine::instance()->is_reset_requested()) { //switch to None device and notify about the issue @@ -1759,8 +1759,8 @@ EngineStateController::push_current_state_to_backend(bool start) return false; } } - + save_audio_midi_settings(); - + return true; } |