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authorCarl Hetherington <carl@carlh.net>2012-04-16 16:32:22 +0000
committerCarl Hetherington <carl@carlh.net>2012-04-16 16:32:22 +0000
commita2897ecef6da6a458aa1de8c2d9973a1e809dca2 (patch)
tree189e34b829823fc73d11fba249f283e00336d44d /libs/ardour/audio_playlist.cc
parent02c498a8fa1c2e47988a256321bdcf5e9e869de1 (diff)
Fairly major change to the way in which crossfades are handled;
they are now done with region fades, rather than separate objects. After this commit, Ardour will try to convert your session files to the new crossfade format, but will make a backup in your session folder first. If you have works in progress using Ardour 3 it is ***STRONGLY RECOMMENDED*** that you back up session files before updating to this commit. git-svn-id: svn://localhost/ardour2/branches/3.0@11986 d708f5d6-7413-0410-9779-e7cbd77b26cf
Diffstat (limited to 'libs/ardour/audio_playlist.cc')
-rw-r--r--libs/ardour/audio_playlist.cc945
1 files changed, 174 insertions, 771 deletions
diff --git a/libs/ardour/audio_playlist.cc b/libs/ardour/audio_playlist.cc
index 76d0228547..bcb0219e2a 100644
--- a/libs/ardour/audio_playlist.cc
+++ b/libs/ardour/audio_playlist.cc
@@ -26,7 +26,6 @@
#include "ardour/configuration.h"
#include "ardour/audioplaylist.h"
#include "ardour/audioregion.h"
-#include "ardour/crossfade.h"
#include "ardour/region_sorters.h"
#include "ardour/session.h"
#include "pbd/enumwriter.h"
@@ -37,77 +36,14 @@ using namespace ARDOUR;
using namespace std;
using namespace PBD;
-namespace ARDOUR {
- namespace Properties {
- PBD::PropertyDescriptor<bool> crossfades;
- }
-}
-
-void
-AudioPlaylist::make_property_quarks ()
-{
- Properties::crossfades.property_id = g_quark_from_static_string (X_("crossfades"));
- DEBUG_TRACE (DEBUG::Properties, string_compose ("quark for crossfades = %1\n", Properties::crossfades.property_id));
-}
-
-CrossfadeListProperty::CrossfadeListProperty (AudioPlaylist& pl)
- : SequenceProperty<std::list<boost::shared_ptr<Crossfade> > > (Properties::crossfades.property_id, boost::bind (&AudioPlaylist::update, &pl, _1))
- , _playlist (pl)
-{
-
-}
-
-CrossfadeListProperty::CrossfadeListProperty (CrossfadeListProperty const & p)
- : PBD::SequenceProperty<std::list<boost::shared_ptr<Crossfade> > > (p)
- , _playlist (p._playlist)
-{
-
-}
-
-
-CrossfadeListProperty *
-CrossfadeListProperty::create () const
-{
- return new CrossfadeListProperty (_playlist);
-}
-
-CrossfadeListProperty *
-CrossfadeListProperty::clone () const
-{
- return new CrossfadeListProperty (*this);
-}
-
-void
-CrossfadeListProperty::get_content_as_xml (boost::shared_ptr<Crossfade> xfade, XMLNode & node) const
-{
- /* Crossfades are not written to any state when they are no
- longer in use, so we must write their state here.
- */
-
- XMLNode& c = xfade->get_state ();
- node.add_child_nocopy (c);
-}
-
-boost::shared_ptr<Crossfade>
-CrossfadeListProperty::get_content_from_xml (XMLNode const & node) const
-{
- XMLNodeList const c = node.children ();
- assert (c.size() == 1);
- return boost::shared_ptr<Crossfade> (new Crossfade (_playlist, *c.front()));
-}
-
-
AudioPlaylist::AudioPlaylist (Session& session, const XMLNode& node, bool hidden)
: Playlist (session, node, DataType::AUDIO, hidden)
- , _crossfades (*this)
{
#ifndef NDEBUG
const XMLProperty* prop = node.property("type");
assert(!prop || DataType(prop->value()) == DataType::AUDIO);
#endif
- add_property (_crossfades);
-
in_set_state++;
if (set_state (node, Stateful::loading_state_version)) {
throw failed_constructor();
@@ -119,64 +55,20 @@ AudioPlaylist::AudioPlaylist (Session& session, const XMLNode& node, bool hidden
AudioPlaylist::AudioPlaylist (Session& session, string name, bool hidden)
: Playlist (session, name, DataType::AUDIO, hidden)
- , _crossfades (*this)
{
- add_property (_crossfades);
}
AudioPlaylist::AudioPlaylist (boost::shared_ptr<const AudioPlaylist> other, string name, bool hidden)
: Playlist (other, name, hidden)
- , _crossfades (*this)
{
- add_property (_crossfades);
-
- RegionList::const_iterator in_o = other->regions.begin();
- RegionList::iterator in_n = regions.begin();
-
- while (in_o != other->regions.end()) {
- boost::shared_ptr<AudioRegion> ar = boost::dynamic_pointer_cast<AudioRegion>(*in_o);
-
- // We look only for crossfades which begin with the current region, so we don't get doubles
- for (Crossfades::const_iterator xfades = other->_crossfades.begin(); xfades != other->_crossfades.end(); ++xfades) {
- if ((*xfades)->in() == ar) {
- // We found one! Now copy it!
-
- RegionList::const_iterator out_o = other->regions.begin();
- RegionList::const_iterator out_n = regions.begin();
-
- while (out_o != other->regions.end()) {
-
- boost::shared_ptr<AudioRegion>ar2 = boost::dynamic_pointer_cast<AudioRegion>(*out_o);
-
- if ((*xfades)->out() == ar2) {
- boost::shared_ptr<AudioRegion>in = boost::dynamic_pointer_cast<AudioRegion>(*in_n);
- boost::shared_ptr<AudioRegion>out = boost::dynamic_pointer_cast<AudioRegion>(*out_n);
- boost::shared_ptr<Crossfade> new_fade = boost::shared_ptr<Crossfade> (new Crossfade (*xfades, in, out));
- add_crossfade(new_fade);
- break;
- }
-
- out_o++;
- out_n++;
- }
-// cerr << "HUH!? second region in the crossfade not found!" << endl;
- }
- }
-
- in_o++;
- in_n++;
- }
}
AudioPlaylist::AudioPlaylist (boost::shared_ptr<const AudioPlaylist> other, framepos_t start, framecnt_t cnt, string name, bool hidden)
: Playlist (other, start, cnt, name, hidden)
- , _crossfades (*this)
{
RegionLock rlock2 (const_cast<AudioPlaylist*> (other.get()));
in_set_state++;
- add_property (_crossfades);
-
framepos_t const end = start + cnt - 1;
/* Audio regions that have been created by the Playlist constructor
@@ -194,10 +86,10 @@ AudioPlaylist::AudioPlaylist (boost::shared_ptr<const AudioPlaylist> other, fram
framecnt_t fade_out = 64;
switch (region->coverage (start, end)) {
- case OverlapNone:
+ case Evoral::OverlapNone:
continue;
- case OverlapInternal:
+ case Evoral::OverlapInternal:
{
framecnt_t const offset = start - region->position ();
framecnt_t const trim = region->last_frame() - end;
@@ -210,7 +102,7 @@ AudioPlaylist::AudioPlaylist (boost::shared_ptr<const AudioPlaylist> other, fram
break;
}
- case OverlapStart: {
+ case Evoral::OverlapStart: {
if (end > region->position() + region->fade_in()->back()->when)
fade_in = region->fade_in()->back()->when; //end is after fade-in, preserve the fade-in
if (end > region->last_frame() - region->fade_out()->back()->when)
@@ -218,7 +110,7 @@ AudioPlaylist::AudioPlaylist (boost::shared_ptr<const AudioPlaylist> other, fram
break;
}
- case OverlapEnd: {
+ case Evoral::OverlapEnd: {
if (start < region->last_frame() - region->fade_out()->back()->when) //start is before fade-out, preserve the fadeout
fade_out = region->fade_out()->back()->when;
@@ -227,7 +119,7 @@ AudioPlaylist::AudioPlaylist (boost::shared_ptr<const AudioPlaylist> other, fram
break;
}
- case OverlapExternal:
+ case Evoral::OverlapExternal:
fade_in = region->fade_in()->back()->when;
fade_out = region->fade_out()->back()->when;
break;
@@ -246,14 +138,14 @@ AudioPlaylist::AudioPlaylist (boost::shared_ptr<const AudioPlaylist> other, fram
/* this constructor does NOT notify others (session) */
}
-AudioPlaylist::~AudioPlaylist ()
-{
- _crossfades.clear ();
-}
-
-struct RegionSortByLayer {
+/** Sort by descending layer and then by ascending position */
+struct ReadSorter {
bool operator() (boost::shared_ptr<Region> a, boost::shared_ptr<Region> b) {
- return a->layer() < b->layer();
+ if (a->layer() != b->layer()) {
+ return a->layer() > b->layer();
+ }
+
+ return a->position() < b->position();
}
};
@@ -261,10 +153,8 @@ ARDOUR::framecnt_t
AudioPlaylist::read (Sample *buf, Sample *mixdown_buffer, float *gain_buffer, framepos_t start,
framecnt_t cnt, unsigned chan_n)
{
- framecnt_t ret = cnt;
-
- DEBUG_TRACE (DEBUG::AudioPlayback, string_compose ("Playlist %1 read @ %2 for %3, channel %4, regions %5 xfades %6\n",
- name(), start, cnt, chan_n, regions.size(), _crossfades.size()));
+ DEBUG_TRACE (DEBUG::AudioPlayback, string_compose ("Playlist %1 read @ %2 for %3, channel %4, regions %5\n",
+ name(), start, cnt, chan_n, regions.size()));
/* optimizing this memset() away involves a lot of conditionals
that may well cause more of a hit due to cache misses
@@ -287,498 +177,178 @@ AudioPlaylist::read (Sample *buf, Sample *mixdown_buffer, float *gain_buffer, fr
Glib::RecMutex::Lock rm (region_lock);
- framepos_t const end = start + cnt - 1;
-
- boost::shared_ptr<RegionList> rlist = regions_to_read (start, start+cnt);
-
- if (rlist->empty()) {
- return cnt;
- }
-
- map<uint32_t,vector<boost::shared_ptr<Region> > > relevant_regions;
- map<uint32_t,vector<boost::shared_ptr<Crossfade> > > relevant_xfades;
- vector<uint32_t> relevant_layers;
-
- for (RegionList::iterator i = rlist->begin(); i != rlist->end(); ++i) {
- if ((*i)->coverage (start, end) != OverlapNone) {
- relevant_regions[(*i)->layer()].push_back (*i);
- relevant_layers.push_back ((*i)->layer());
- }
- }
-
- DEBUG_TRACE (DEBUG::AudioPlayback, string_compose ("Checking %1 xfades\n", _crossfades.size()));
-
- for (Crossfades::iterator i = _crossfades.begin(); i != _crossfades.end(); ++i) {
- DEBUG_TRACE (DEBUG::AudioPlayback, string_compose ("%1 check xfade between %2 and %3 ... [ %4 ... %5 | %6 ... %7]\n",
- name(), (*i)->out()->name(), (*i)->in()->name(),
- (*i)->first_frame(), (*i)->last_frame(),
- start, end));
- if ((*i)->coverage (start, end) != OverlapNone) {
- relevant_xfades[(*i)->upper_layer()].push_back (*i);
- DEBUG_TRACE (DEBUG::AudioPlayback, string_compose ("\t\txfade is relevant (coverage = %2), place on layer %1\n",
- (*i)->upper_layer(), enum_2_string ((*i)->coverage (start, end))));
- }
- }
-
-// RegionSortByLayer layer_cmp;
-// relevant_regions.sort (layer_cmp);
-
- /* XXX this whole per-layer approach is a hack that
- should be removed once Crossfades become
- CrossfadeRegions and we just grab a list of relevant
- regions and call read_at() on all of them.
+ /* Find all the regions that are involved in the bit we are reading,
+ and sort them by descending layer and ascending position.
*/
+ boost::shared_ptr<RegionList> all = regions_touched (start, start + cnt - 1);
+ all->sort (ReadSorter ());
- sort (relevant_layers.begin(), relevant_layers.end());
-
- for (vector<uint32_t>::iterator l = relevant_layers.begin(); l != relevant_layers.end(); ++l) {
-
- DEBUG_TRACE (DEBUG::AudioPlayback, string_compose ("read for layer %1\n", *l));
-
- vector<boost::shared_ptr<Region> > r (relevant_regions[*l]);
- vector<boost::shared_ptr<Crossfade> >& x (relevant_xfades[*l]);
-
-
- for (vector<boost::shared_ptr<Region> >::iterator i = r.begin(); i != r.end(); ++i) {
- boost::shared_ptr<AudioRegion> ar = boost::dynamic_pointer_cast<AudioRegion>(*i);
- DEBUG_TRACE (DEBUG::AudioPlayback, string_compose ("read from region %1\n", ar->name()));
- assert(ar);
- ar->read_at (buf, mixdown_buffer, gain_buffer, start, cnt, chan_n);
- }
+ /* This will be a list of the bits of our read range that we have
+ read completely (ie for which no more regions need to be read).
+ It is a list of ranges in session frames.
+ */
+ Evoral::RangeList<framepos_t> done;
+
+ for (RegionList::iterator i = all->begin(); i != all->end(); ++i) {
+ boost::shared_ptr<AudioRegion> ar = boost::dynamic_pointer_cast<AudioRegion> (*i);
- for (vector<boost::shared_ptr<Crossfade> >::iterator i = x.begin(); i != x.end(); ++i) {
- DEBUG_TRACE (DEBUG::AudioPlayback, string_compose ("read from xfade between %1 & %2\n", (*i)->out()->name(), (*i)->in()->name()));
- (*i)->read_at (buf, mixdown_buffer, gain_buffer, start, cnt, chan_n);
- }
- }
+ /* Trim region range to the bit we are reading */
- return ret;
-}
+ /* Work out which bits of this region need to be read;
+ first, trim to the range we are reading...
+ */
+ Evoral::Range<framepos_t> region_range = ar->range ();
+ region_range.from = max (region_range.from, start);
+ region_range.to = min (region_range.to, start + cnt - 1);
+ /* ... and then remove the bits that are already done */
+ Evoral::RangeList<framepos_t> to_do = Evoral::subtract (region_range, done);
-void
-AudioPlaylist::remove_dependents (boost::shared_ptr<Region> region)
-{
- boost::shared_ptr<AudioRegion> r = boost::dynamic_pointer_cast<AudioRegion> (region);
+ /* Read those bits, adding their bodies (the parts between end-of-fade-in
+ and start-of-fade-out) to the `done' list.
+ */
- if (in_set_state) {
- return;
- }
+ Evoral::RangeList<framepos_t>::List t = to_do.get ();
- if (r == 0) {
- fatal << _("programming error: non-audio Region passed to remove_overlap in audio playlist")
- << endmsg;
- return;
- }
+ for (Evoral::RangeList<framepos_t>::List::iterator i = t.begin(); i != t.end(); ++i) {
+ Evoral::Range<framepos_t> d = *i;
- for (Crossfades::iterator i = _crossfades.begin(); i != _crossfades.end(); ) {
+ /* Read the whole range, possibly including fades */
+ ar->read_at (buf + d.from - start, mixdown_buffer, gain_buffer, d.from, d.to - d.from + 1, chan_n);
- if ((*i)->involves (r)) {
- i = _crossfades.erase (i);
- } else {
- ++i;
+ if (ar->opaque ()) {
+ /* Cut this range down to just the body and mark it done */
+ Evoral::Range<framepos_t> body = ar->body_range ();
+ if (body.from < d.to && body.to > d.from) {
+ d.from = max (d.from, body.from);
+ d.to = min (d.to, body.to);
+ done.add (d);
+ }
+ }
}
}
-}
-
-
-void
-AudioPlaylist::flush_notifications (bool from_undo)
-{
- Playlist::flush_notifications (from_undo);
- if (in_flush) {
- return;
- }
-
- in_flush = true;
-
- Crossfades::iterator a;
- for (a = _pending_xfade_adds.begin(); a != _pending_xfade_adds.end(); ++a) {
- NewCrossfade (*a); /* EMIT SIGNAL */
- }
-
- _pending_xfade_adds.clear ();
-
- in_flush = false;
+ return cnt;
}
void
-AudioPlaylist::refresh_dependents (boost::shared_ptr<Region> r)
+AudioPlaylist::check_crossfades (Evoral::Range<framepos_t> range)
{
- boost::shared_ptr<AudioRegion> ar = boost::dynamic_pointer_cast<AudioRegion>(r);
- set<boost::shared_ptr<Crossfade> > updated;
-
- if (ar == 0) {
+ if (in_set_state || in_partition || !_session.config.get_auto_xfade ()) {
return;
}
+
+ boost::shared_ptr<RegionList> starts = regions_with_start_within (range);
+ boost::shared_ptr<RegionList> ends = regions_with_end_within (range);
- for (Crossfades::iterator x = _crossfades.begin(); x != _crossfades.end();) {
-
- Crossfades::iterator tmp;
-
- tmp = x;
- ++tmp;
+ RegionList all = *starts;
+ std::copy (ends->begin(), ends->end(), back_inserter (all));
- /* only update them once */
+ all.sort (RegionSortByLayer ());
- if ((*x)->involves (ar)) {
+ set<boost::shared_ptr<Region> > done_start;
+ set<boost::shared_ptr<Region> > done_end;
- pair<set<boost::shared_ptr<Crossfade> >::iterator, bool> const u = updated.insert (*x);
+ for (RegionList::reverse_iterator i = all.rbegin(); i != all.rend(); ++i) {
+ for (RegionList::reverse_iterator j = all.rbegin(); j != all.rend(); ++j) {
- if (u.second) {
- /* x was successfully inserted into the set, so it has not already been updated */
- try {
- (*x)->refresh ();
- }
-
- catch (Crossfade::NoCrossfadeHere& err) {
- // relax, Invalidated during refresh
- }
+ if (i == j) {
+ continue;
}
- }
-
- x = tmp;
- }
-}
-
-void
-AudioPlaylist::finalize_split_region (boost::shared_ptr<Region> o, boost::shared_ptr<Region> l, boost::shared_ptr<Region> r)
-{
- boost::shared_ptr<AudioRegion> orig = boost::dynamic_pointer_cast<AudioRegion>(o);
- boost::shared_ptr<AudioRegion> left = boost::dynamic_pointer_cast<AudioRegion>(l);
- boost::shared_ptr<AudioRegion> right = boost::dynamic_pointer_cast<AudioRegion>(r);
-
- for (Crossfades::iterator x = _crossfades.begin(); x != _crossfades.end();) {
- Crossfades::iterator tmp;
- tmp = x;
- ++tmp;
- boost::shared_ptr<Crossfade> fade;
+ if ((*i)->muted() || (*j)->muted()) {
+ continue;
+ }
- if ((*x)->_in == orig) {
- if (! (*x)->covers(right->position())) {
- fade = boost::shared_ptr<Crossfade> (new Crossfade (*x, left, (*x)->_out));
- } else {
- // Overlap, the crossfade is copied on the left side of the right region instead
- fade = boost::shared_ptr<Crossfade> (new Crossfade (*x, right, (*x)->_out));
+ if ((*i)->position() == (*j)->position() && ((*i)->length() == (*j)->length())) {
+ /* precise overlay: no xfade */
+ continue;
}
- }
- if ((*x)->_out == orig) {
- if (! (*x)->covers(right->position())) {
- fade = boost::shared_ptr<Crossfade> (new Crossfade (*x, (*x)->_in, right));
+ if ((*i)->position() == (*j)->position() || ((*i)->last_frame() == (*j)->last_frame())) {
+ /* starts or ends match: no xfade */
+ continue;
+ }
+
+
+ boost::shared_ptr<AudioRegion> top;
+ boost::shared_ptr<AudioRegion> bottom;
+
+ if ((*i)->layer() < (*j)->layer()) {
+ top = boost::dynamic_pointer_cast<AudioRegion> (*j);
+ bottom = boost::dynamic_pointer_cast<AudioRegion> (*i);
} else {
- // Overlap, the crossfade is copied on the right side of the left region instead
- fade = boost::shared_ptr<Crossfade> (new Crossfade (*x, (*x)->_in, left));
+ top = boost::dynamic_pointer_cast<AudioRegion> (*i);
+ bottom = boost::dynamic_pointer_cast<AudioRegion> (*j);
+ }
+
+ if (!top->opaque ()) {
+ continue;
}
- }
-
- if (fade) {
- _crossfades.remove (*x);
- add_crossfade (fade);
- }
- x = tmp;
- }
-}
-
-void
-AudioPlaylist::check_dependents (boost::shared_ptr<Region> r, bool norefresh)
-{
- boost::shared_ptr<AudioRegion> other;
- boost::shared_ptr<AudioRegion> region;
- boost::shared_ptr<AudioRegion> top;
- boost::shared_ptr<AudioRegion> bottom;
- boost::shared_ptr<Crossfade> xfade;
- boost::shared_ptr<RegionList> touched_regions;
-
- if (in_set_state || in_partition) {
- return;
- }
-
- if ((region = boost::dynamic_pointer_cast<AudioRegion> (r)) == 0) {
- fatal << _("programming error: non-audio Region tested for overlap in audio playlist")
- << endmsg;
- return;
- }
-
- if (!norefresh) {
- refresh_dependents (r);
- }
-
-
- if (!_session.config.get_auto_xfade()) {
- return;
- }
-
- for (RegionList::iterator i = regions.begin(); i != regions.end(); ++i) {
- other = boost::dynamic_pointer_cast<AudioRegion> (*i);
-
- if (other == region) {
- continue;
- }
-
- if (other->muted() || region->muted()) {
- continue;
- }
-
- if (other->position() == r->position() && other->length() == r->length()) {
- /* precise overlay of two regions - no xfade */
- continue;
- }
-
- if (other->layer() < region->layer()) {
- top = region;
- bottom = other;
- } else {
- top = other;
- bottom = region;
- }
-
- if (!top->opaque()) {
- continue;
- }
-
- OverlapType c = top->coverage (bottom->position(), bottom->last_frame());
-
- touched_regions.reset ();
-
- try {
- framecnt_t xfade_length;
- switch (c) {
- case OverlapNone:
- break;
-
- case OverlapInternal:
- /* {=============== top =============}
- * [ ----- bottom ------- ]
- */
- break;
-
- case OverlapExternal:
-
- /* [ -------- top ------- ]
- * {=========== bottom =============}
- */
-
- /* to avoid discontinuities at the region boundaries of an internal
- overlap (this region is completely within another), we create
- two hidden crossfades at each boundary. this is not dependent
- on the auto-xfade option, because we require it as basic
- audio engineering.
- */
-
- xfade_length = min ((framecnt_t) 720, top->length());
-
- if (top_region_at (top->first_frame()) == top) {
-
- xfade = boost::shared_ptr<Crossfade> (new Crossfade (top, bottom, xfade_length, StartOfIn));
- xfade->set_position (top->first_frame());
- add_crossfade (xfade);
- }
-
- if (top_region_at (top->last_frame() - 1) == top) {
-
- /*
- only add a fade out if there is no region on top of the end of 'top' (which
- would cover it).
- */
-
- xfade = boost::shared_ptr<Crossfade> (new Crossfade (bottom, top, xfade_length, EndOfOut));
- xfade->set_position (top->last_frame() - xfade_length);
- add_crossfade (xfade);
- }
- break;
- case OverlapStart:
- /* { ==== top ============ }
- * [---- bottom -------------------]
+ Evoral::OverlapType const c = top->coverage (bottom->position(), bottom->last_frame());
+
+ if (c == Evoral::OverlapStart) {
+
+ /* top starts within bottom but covers bottom's end */
+
+ /* { ==== top ============ }
+ * [---- bottom -------------------]
*/
- if (_session.config.get_xfade_model() == FullCrossfade) {
- touched_regions = regions_touched (top->first_frame(), bottom->last_frame());
- if (touched_regions->size() <= 2) {
- xfade = boost::shared_ptr<Crossfade> (new Crossfade (region, other, _session.config.get_xfade_model(), _session.config.get_xfades_active()));
- add_crossfade (xfade);
- }
- } else {
-
- touched_regions = regions_touched (top->first_frame(),
- top->first_frame() + min ((framecnt_t) _session.config.get_short_xfade_seconds() * _session.frame_rate(),
- top->length()));
- if (touched_regions->size() <= 2) {
- xfade = boost::shared_ptr<Crossfade> (new Crossfade (region, other, _session.config.get_xfade_model(), _session.config.get_xfades_active()));
- add_crossfade (xfade);
- }
+ if (done_start.find (top) == done_start.end() && done_end.find (bottom) == done_end.end ()) {
+ framecnt_t const len = bottom->last_frame () - top->first_frame ();
+ top->set_fade_in_length (len);
+ top->set_fade_in_active (true);
+ done_start.insert (top);
+ bottom->set_fade_out_length (len);
+ bottom->set_fade_out_active (true);
+ done_end.insert (bottom);
}
- break;
- case OverlapEnd:
-
- /* [---- top ------------------------]
- * { ==== bottom ============ }
+ } else if (c == Evoral::OverlapEnd) {
+
+ /* top covers start of bottom but ends within it */
+
+ /* [---- top ------------------------]
+ * { ==== bottom ============ }
*/
- if (_session.config.get_xfade_model() == FullCrossfade) {
-
- touched_regions = regions_touched (bottom->first_frame(), top->last_frame());
- if (touched_regions->size() <= 2) {
- xfade = boost::shared_ptr<Crossfade> (new Crossfade (region, other,
- _session.config.get_xfade_model(), _session.config.get_xfades_active()));
- add_crossfade (xfade);
- }
-
- } else {
- touched_regions = regions_touched (bottom->first_frame(),
- bottom->first_frame() + min ((framecnt_t)_session.config.get_short_xfade_seconds() * _session.frame_rate(),
- bottom->length()));
- if (touched_regions->size() <= 2) {
- xfade = boost::shared_ptr<Crossfade> (new Crossfade (region, other, _session.config.get_xfade_model(), _session.config.get_xfades_active()));
- add_crossfade (xfade);
- }
+ if (done_end.find (top) == done_end.end() && done_start.find (bottom) == done_start.end ()) {
+ framecnt_t const len = top->last_frame () - bottom->first_frame ();
+ top->set_fade_out_length (len);
+ top->set_fade_out_active (true);
+ done_end.insert (top);
+ bottom->set_fade_in_length (len);
+ bottom->set_fade_in_active (true);
+ done_start.insert (bottom);
}
- break;
- default:
- xfade = boost::shared_ptr<Crossfade> (new Crossfade (region, other,
- _session.config.get_xfade_model(), _session.config.get_xfades_active()));
- add_crossfade (xfade);
}
}
-
- catch (failed_constructor& err) {
- continue;
- }
-
- catch (Crossfade::NoCrossfadeHere& err) {
- continue;
- }
-
- }
-}
-
-void
-AudioPlaylist::add_crossfade (boost::shared_ptr<Crossfade> xfade)
-{
- Crossfades::iterator ci;
-
- for (ci = _crossfades.begin(); ci != _crossfades.end(); ++ci) {
- if (*(*ci) == *xfade) { // Crossfade::operator==()
- break;
- }
- }
-
- if (ci != _crossfades.end()) {
- // it will just go away
- } else {
- _crossfades.push_back (xfade);
-
- xfade->Invalidated.connect_same_thread (*this, boost::bind (&AudioPlaylist::crossfade_invalidated, this, _1));
- xfade->PropertyChanged.connect_same_thread (*this, boost::bind (&AudioPlaylist::crossfade_changed, this, _1));
-
- notify_crossfade_added (xfade);
- }
-}
-
-void AudioPlaylist::notify_crossfade_added (boost::shared_ptr<Crossfade> x)
-{
- if (g_atomic_int_get(&block_notifications)) {
- _pending_xfade_adds.insert (_pending_xfade_adds.end(), x);
- } else {
- NewCrossfade (x); /* EMIT SIGNAL */
- }
-}
-
-void
-AudioPlaylist::crossfade_invalidated (boost::shared_ptr<Region> r)
-{
- Crossfades::iterator i;
- boost::shared_ptr<Crossfade> xfade = boost::dynamic_pointer_cast<Crossfade> (r);
-
- xfade->in()->resume_fade_in ();
- xfade->out()->resume_fade_out ();
-
- if ((i = find (_crossfades.begin(), _crossfades.end(), xfade)) != _crossfades.end()) {
- _crossfades.erase (i);
}
-}
-
-int
-AudioPlaylist::set_state (const XMLNode& node, int version)
-{
- XMLNode *child;
- XMLNodeList nlist;
- XMLNodeConstIterator niter;
-
- in_set_state++;
-
- if (Playlist::set_state (node, version)) {
- return -1;
- }
-
- freeze ();
-
- nlist = node.children();
-
- for (niter = nlist.begin(); niter != nlist.end(); ++niter) {
-
- child = *niter;
-
- if (child->name() != "Crossfade") {
- continue;
- }
- try {
- boost::shared_ptr<Crossfade> xfade = boost::shared_ptr<Crossfade> (new Crossfade (*((const Playlist *)this), *child));
- _crossfades.push_back (xfade);
- xfade->Invalidated.connect_same_thread (*this, boost::bind (&AudioPlaylist::crossfade_invalidated, this, _1));
- xfade->PropertyChanged.connect_same_thread (*this, boost::bind (&AudioPlaylist::crossfade_changed, this, _1));
- NewCrossfade(xfade);
- }
-
- catch (failed_constructor& err) {
- // cout << string_compose (_("could not create crossfade object in playlist %1"),
- // _name)
- // << endl;
- continue;
+ for (RegionList::iterator i = starts->begin(); i != starts->end(); ++i) {
+ if (done_start.find (*i) == done_start.end()) {
+ boost::shared_ptr<AudioRegion> r = boost::dynamic_pointer_cast<AudioRegion> (*i);
+ r->set_default_fade_in ();
}
}
- thaw ();
- in_set_state--;
-
- return 0;
-}
-
-void
-AudioPlaylist::clear (bool with_signals)
-{
- _crossfades.clear ();
- Playlist::clear (with_signals);
-}
-
-XMLNode&
-AudioPlaylist::state (bool full_state)
-{
- XMLNode& node = Playlist::state (full_state);
-
- if (full_state) {
- for (Crossfades::iterator i = _crossfades.begin(); i != _crossfades.end(); ++i) {
- node.add_child_nocopy ((*i)->get_state());
+ for (RegionList::iterator i = ends->begin(); i != ends->end(); ++i) {
+ if (done_end.find (*i) == done_end.end()) {
+ boost::shared_ptr<AudioRegion> r = boost::dynamic_pointer_cast<AudioRegion> (*i);
+ r->set_default_fade_out ();
}
}
-
- return node;
}
void
AudioPlaylist::dump () const
{
boost::shared_ptr<Region>r;
- boost::shared_ptr<Crossfade> x;
cerr << "Playlist \"" << _name << "\" " << endl
<< regions.size() << " regions "
- << _crossfades.size() << " crossfades"
<< endl;
for (RegionList::const_iterator i = regions.begin(); i != regions.end(); ++i) {
@@ -791,21 +361,6 @@ AudioPlaylist::dump () const
<< r->layer ()
<< endl;
}
-
- for (Crossfades::const_iterator i = _crossfades.begin(); i != _crossfades.end(); ++i) {
- x = *i;
- cerr << " xfade ["
- << x->out()->name()
- << ','
- << x->in()->name()
- << " @ "
- << x->position()
- << " length = "
- << x->length ()
- << " active ? "
- << (x->active() ? "yes" : "no")
- << endl;
- }
}
bool
@@ -818,8 +373,6 @@ AudioPlaylist::destroy_region (boost::shared_ptr<Region> region)
}
bool changed = false;
- Crossfades::iterator c, ctmp;
- set<boost::shared_ptr<Crossfade> > unique_xfades;
{
RegionLock rlock (this);
@@ -853,18 +406,6 @@ AudioPlaylist::destroy_region (boost::shared_ptr<Region> region)
region->set_playlist (boost::shared_ptr<Playlist>());
}
- for (c = _crossfades.begin(); c != _crossfades.end(); ) {
- ctmp = c;
- ++ctmp;
-
- if ((*c)->involves (r)) {
- unique_xfades.insert (*c);
- _crossfades.erase (c);
- }
-
- c = ctmp;
- }
-
if (changed) {
/* overload this, it normally means "removed", not destroyed */
notify_region_removed (region);
@@ -873,22 +414,6 @@ AudioPlaylist::destroy_region (boost::shared_ptr<Region> region)
return changed;
}
-void
-AudioPlaylist::crossfade_changed (const PropertyChange&)
-{
- if (in_flush || in_set_state) {
- return;
- }
-
- /* XXX is there a loop here? can an xfade change not happen
- due to a playlist change? well, sure activation would
- be an example. maybe we should check the type of change
- that occured.
- */
-
- notify_contents_changed ();
-}
-
bool
AudioPlaylist::region_changed (const PropertyChange& what_changed, boost::shared_ptr<Region> region)
{
@@ -918,168 +443,6 @@ AudioPlaylist::region_changed (const PropertyChange& what_changed, boost::shared
}
void
-AudioPlaylist::crossfades_at (framepos_t frame, Crossfades& clist)
-{
- RegionLock rlock (this);
-
- for (Crossfades::iterator i = _crossfades.begin(); i != _crossfades.end(); ++i) {
- framepos_t const start = (*i)->position ();
- framepos_t const end = start + (*i)->overlap_length(); // not length(), important difference
-
- if (frame >= start && frame <= end) {
- clist.push_back (*i);
- }
- }
-}
-
-void
-AudioPlaylist::foreach_crossfade (boost::function<void (boost::shared_ptr<Crossfade>)> s)
-{
- RegionLock rl (this, false);
- for (Crossfades::iterator i = _crossfades.begin(); i != _crossfades.end(); ++i) {
- s (*i);
- }
-}
-
-void
-AudioPlaylist::update (const CrossfadeListProperty::ChangeRecord& change)
-{
- for (CrossfadeListProperty::ChangeContainer::const_iterator i = change.added.begin(); i != change.added.end(); ++i) {
- add_crossfade (*i);
- }
-
- /* don't remove crossfades here; they will be dealt with by the dependency code */
-}
-
-boost::shared_ptr<Crossfade>
-AudioPlaylist::find_crossfade (const PBD::ID& id) const
-{
- Crossfades::const_iterator i = _crossfades.begin ();
- while (i != _crossfades.end() && (*i)->id() != id) {
- ++i;
- }
-
- if (i == _crossfades.end()) {
- return boost::shared_ptr<Crossfade> ();
- }
-
- return *i;
-}
-
-struct crossfade_triple {
- boost::shared_ptr<Region> old_in;
- boost::shared_ptr<Region> new_in;
- boost::shared_ptr<Region> new_out;
-};
-
-void
-AudioPlaylist::copy_dependents (const vector<TwoRegions>& old_and_new, Playlist* other) const
-{
- AudioPlaylist* other_audio = dynamic_cast<AudioPlaylist*>(other);
-
- if (!other_audio) {
- return;
- }
-
- /* our argument is a vector of old and new regions. Each old region
- might be participant in a crossfade that is already present. Each new
- region is a copy of the old region, present in the other playlist.
-
- our task is to find all the relevant xfades in our playlist (involving
- the "old" regions) and place copies of them in the other playlist.
- */
-
- typedef map<boost::shared_ptr<Crossfade>,crossfade_triple> CrossfadeInfo;
- CrossfadeInfo crossfade_info;
-
- /* build up a record that links crossfades, old regions and new regions
- */
-
- for (vector<TwoRegions>::const_iterator on = old_and_new.begin(); on != old_and_new.end(); ++on) {
-
- for (Crossfades::const_iterator i = _crossfades.begin(); i != _crossfades.end(); ++i) {
-
- if ((*i)->in() == on->first) {
-
- CrossfadeInfo::iterator cf;
-
- if ((cf = crossfade_info.find (*i)) != crossfade_info.end()) {
-
- /* already have a record for the old fade-in region,
- so note the new fade-in region
- */
-
- cf->second.new_in = on->second;
-
- } else {
-
- /* add a record of this crossfade, keeping an association
- with the new fade-in region
- */
-
- crossfade_triple ct;
-
- ct.old_in = on->first;
- ct.new_in = on->second;
-
- crossfade_info[*i] = ct;
- }
-
- } else if ((*i)->out() == on->first) {
-
- /* this old region is the fade-out region of this crossfade */
-
- CrossfadeInfo::iterator cf;
-
- if ((cf = crossfade_info.find (*i)) != crossfade_info.end()) {
-
- /* already have a record for this crossfade, so just keep
- an association for the new fade out region
- */
-
- cf->second.new_out = on->second;
-
- } else {
-
- /* add a record of this crossfade, keeping an association
- with the new fade-in region
- */
-
- crossfade_triple ct;
-
- ct.old_in = on->first;
- ct.new_out = on->second;
-
- crossfade_info[*i] = ct;
- }
- }
- }
- }
-
- for (CrossfadeInfo::iterator ci = crossfade_info.begin(); ci != crossfade_info.end(); ++ci) {
-
- /* for each crossfade that involves at least two of the old regions,
- create a new identical crossfade with the new regions
- */
-
- if (!ci->second.new_in || !ci->second.new_out) {
- continue;
- }
-
- boost::shared_ptr<Crossfade> new_xfade (new Crossfade (ci->first,
- boost::dynamic_pointer_cast<AudioRegion>(ci->second.new_in),
- boost::dynamic_pointer_cast<AudioRegion>(ci->second.new_out)));
-
- /* add it at the right position - which must be at the start
- * of the fade-in region
- */
-
- new_xfade->set_position (ci->second.new_in->position());
- other_audio->add_crossfade (new_xfade);
- }
-}
-
-void
AudioPlaylist::pre_combine (vector<boost::shared_ptr<Region> >& copies)
{
RegionSortByPosition cmp;
@@ -1195,12 +558,52 @@ AudioPlaylist::pre_uncombine (vector<boost::shared_ptr<Region> >& originals, boo
}
}
-void
-AudioPlaylist::get_equivalent_crossfades (boost::shared_ptr<Crossfade> c, vector<boost::shared_ptr<Crossfade> > & results)
+int
+AudioPlaylist::set_state (const XMLNode& node, int version)
{
- for (list<boost::shared_ptr<Crossfade> >::iterator i = _crossfades.begin(); i != _crossfades.end(); ++i) {
- if ((*i)->equivalent (c)) {
- results.push_back (*i);
+ int const r = Playlist::set_state (node, version);
+ if (r) {
+ return r;
+ }
+
+ /* Read legacy Crossfade nodes and set up region fades accordingly */
+
+ XMLNodeList children = node.children ();
+ for (XMLNodeConstIterator i = children.begin(); i != children.end(); ++i) {
+ if ((*i)->name() == X_("Crossfade")) {
+
+ XMLProperty* p = (*i)->property (X_("active"));
+ assert (p);
+ if (!string_is_affirmative (p->value())) {
+ continue;
+ }
+
+ p = (*i)->property (X_("in"));
+ assert (p);
+ boost::shared_ptr<Region> in = region_by_id (PBD::ID (p->value ()));
+ assert (in);
+ boost::shared_ptr<AudioRegion> in_a = boost::dynamic_pointer_cast<AudioRegion> (in);
+ assert (in_a);
+
+ p = (*i)->property (X_("out"));
+ assert (p);
+ boost::shared_ptr<Region> out = region_by_id (PBD::ID (p->value ()));
+ assert (out);
+ boost::shared_ptr<AudioRegion> out_a = boost::dynamic_pointer_cast<AudioRegion> (out);
+ assert (out_a);
+
+ XMLNodeList c = (*i)->children ();
+ for (XMLNodeConstIterator j = c.begin(); j != c.end(); ++j) {
+ if ((*j)->name() == X_("FadeIn")) {
+ in_a->fade_in()->set_state (**j, version);
+ in_a->set_fade_in_active (true);
+ } else if ((*j)->name() == X_("FadeOut")) {
+ out_a->fade_out()->set_state (**j, version);
+ out_a->set_fade_out_active (true);
+ }
+ }
}
}
+
+ return 0;
}