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authorPaul Davis <paul@linuxaudiosystems.com>2015-01-16 12:17:09 -0500
committerPaul Davis <paul@linuxaudiosystems.com>2015-06-29 14:18:13 -0400
commitba981a14c4fb7e6bfe1a7434e81cdecac422c838 (patch)
treeef80088a3f00d27475d48023975cc6cba7794575 /libs/ardour/ardour/session.h
parent2a5dbff87ba42d84e86285c92b9afc69f1edf07b (diff)
initial version of playback priority design. No GUI control over options yet
Conflicts: libs/ardour/ardour/session.h libs/ardour/ardour/types.h libs/ardour/enums.cc libs/ardour/session_transport.cc system_config
Diffstat (limited to 'libs/ardour/ardour/session.h')
-rw-r--r--libs/ardour/ardour/session.h16
1 files changed, 16 insertions, 0 deletions
diff --git a/libs/ardour/ardour/session.h b/libs/ardour/ardour/session.h
index 48243179f8..0714077302 100644
--- a/libs/ardour/ardour/session.h
+++ b/libs/ardour/ardour/session.h
@@ -847,6 +847,14 @@ class LIBARDOUR_API Session : public PBD::StatefulDestructible, public PBD::Scop
void maybe_update_session_range (framepos_t, framepos_t);
+ /* temporary hacks to allow selection to be pushed from GUI into backend.
+ Whenever we move the selection object into libardour, these will go away.
+ */
+ void set_range_selection (framepos_t start, framepos_t end);
+ void set_object_selection (framepos_t start, framepos_t end);
+ void clear_range_selection ();
+ void clear_object_selection ();
+
/* buffers for gain and pan */
gain_t* gain_automation_buffer () const;
@@ -1445,6 +1453,8 @@ class LIBARDOUR_API Session : public PBD::StatefulDestructible, public PBD::Scop
void engine_halted ();
void xrun_recovery ();
void set_track_loop (bool);
+ bool select_playhead_priority_target (framepos_t&);
+ void follow_playhead_priority ();
/* These are synchronous and so can only be called from within the process
* cycle
@@ -1669,6 +1679,12 @@ class LIBARDOUR_API Session : public PBD::StatefulDestructible, public PBD::Scop
void set_play_range (std::list<AudioRange>&, bool leave_rolling);
void unset_play_range ();
+ /* temporary hacks to allow selection to be pushed from GUI into backend
+ Whenever we move the selection object into libardour, these will go away.
+ */
+ Evoral::Range<framepos_t> _range_selection;
+ Evoral::Range<framepos_t> _object_selection;
+
/* main outs */
uint32_t main_outs;