diff options
author | Paul Davis <paul@linuxaudiosystems.com> | 2008-06-02 21:41:35 +0000 |
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committer | Paul Davis <paul@linuxaudiosystems.com> | 2008-06-02 21:41:35 +0000 |
commit | 449aab3c465bbbf66d221fac3d7ea559f1720357 (patch) | |
tree | 6843cc40c88250a132acac701271f1504cd2df04 /libs/ardour/ardour/port.h | |
parent | 9c0d7d72d70082a54f823cd44c0ccda5da64bb6f (diff) |
rollback to 3428, before the mysterious removal of libs/* at 3431/3432
git-svn-id: svn://localhost/ardour2/branches/3.0@3435 d708f5d6-7413-0410-9779-e7cbd77b26cf
Diffstat (limited to 'libs/ardour/ardour/port.h')
-rw-r--r-- | libs/ardour/ardour/port.h | 180 |
1 files changed, 180 insertions, 0 deletions
diff --git a/libs/ardour/ardour/port.h b/libs/ardour/ardour/port.h new file mode 100644 index 0000000000..93c34da16d --- /dev/null +++ b/libs/ardour/ardour/port.h @@ -0,0 +1,180 @@ +/* + Copyright (C) 2002 Paul Davis + + This program is free software; you can redistribute it and/or modify + it under the terms of the GNU General Public License as published by + the Free Software Foundation; either version 2 of the License, or + (at your option) any later version. + + This program is distributed in the hope that it will be useful, + but WITHOUT ANY WARRANTY; without even the implied warranty of + MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + GNU General Public License for more details. + + You should have received a copy of the GNU General Public License + along with this program; if not, write to the Free Software + Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. + +*/ + +#ifndef __ardour_port_h__ +#define __ardour_port_h__ + +#include <set> +#include <vector> +#include <string> + +#include <sigc++/signal.h> +#include <pbd/failed_constructor.h> +#include <ardour/ardour.h> +#include <ardour/data_type.h> +#include <jack/jack.h> + +namespace ARDOUR { + +class AudioEngine; +class Buffer; + +/** Abstract base for ports + */ +class Port : public virtual sigc::trackable { + public: + enum Flags { + IsInput = JackPortIsInput, + IsOutput = JackPortIsOutput, + IsPhysical = JackPortIsPhysical, + IsTerminal = JackPortIsTerminal, + CanMonitor = JackPortCanMonitor + }; + + virtual ~Port(); + + std::string name() const { + return _name; + } + + Flags flags() const { + return _flags; + } + + bool receives_input() const { + return _flags & IsInput; + } + + bool sends_output () const { + return _flags & IsOutput; + } + + bool can_monitor () const { + return _flags & CanMonitor; + } + + void enable_metering() { + _metering++; + } + + void disable_metering () { + if (_metering) { _metering--; } + } + + virtual void cycle_start (nframes_t nframes, nframes_t offset) {} + virtual void cycle_end (nframes_t nframes, nframes_t offset) {} + virtual DataType type() const = 0; + virtual Buffer& get_buffer() = 0; + + virtual bool connected () const; + virtual bool connected_to (const std::string& portname) const; + virtual int get_connections (std::vector<std::string>&) const; + + virtual int connect (Port& other); + virtual int disconnect (Port& other); + virtual int disconnect_all (); + + virtual void reset (); + virtual int reestablish () {return 0; } + virtual int reconnect () { return 0; } + + virtual int set_name (const std::string& str) { + _name = str; + return 0; + } + + virtual std::string short_name() const = 0; + virtual bool monitoring_input () const = 0; + virtual void ensure_monitor_input (bool yn) = 0; + virtual void request_monitor_input (bool yn) = 0; + virtual nframes_t latency () const = 0; + virtual nframes_t total_latency () const = 0; + virtual void set_latency (nframes_t nframes) = 0; + + sigc::signal<void,bool> MonitorInputChanged; + sigc::signal<void,bool> ClockSyncChanged; + + static void set_engine (AudioEngine*); + + protected: + friend class AudioEngine; + + Port (const std::string& name, Flags flgs); + + virtual void recompute_total_latency() const {} + + /* engine isn't supposed to access below here */ + + Flags _flags; + std::string _type; + std::string _name; + unsigned short _metering; + bool _last_monitor; + nframes_t _latency; + + std::set<Port*> _connections; + + static AudioEngine* engine; +}; + +class PortConnectableByName { + public: + PortConnectableByName() {} + virtual ~PortConnectableByName() {} + + virtual int connect (const std::string& other_name) = 0; + virtual int disconnect (const std::string& other_name) = 0; +}; + +class PortFacade : public virtual Port, public PortConnectableByName { + public: + PortFacade (const std::string& name, Flags flgs) : Port (name, flgs), _ext_port (0) {} + ~PortFacade() {} + + void reset (); + int reestablish (); + int reconnect (); + + int connect (Port& other); + int disconnect (Port& other); + int disconnect_all (); + + int connect (const std::string& other_name); + int disconnect (const std::string& other_name); + + bool connected () const; + bool connected_to (const std::string& portname) const; + int get_connections (std::vector<std::string>&) const; + + std::string short_name() const; + int set_name (const std::string& str); + bool monitoring_input () const; + void ensure_monitor_input (bool yn); + void request_monitor_input (bool yn); + nframes_t latency () const; + nframes_t total_latency () const; + void set_latency (nframes_t nframes); + + protected: + Port* _ext_port; +}; + +} // namespace ARDOUR + +#endif /* __ardour_port_h__ */ |