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authorDavid Robillard <d@drobilla.net>2006-08-12 08:20:24 +0000
committerDavid Robillard <d@drobilla.net>2006-08-12 08:20:24 +0000
commit30ab1fd61569f9d7fb7410d483fa68cbf9865c37 (patch)
tree60cf9b5228a2728cda6608d517528066253d1a17 /libs/ardour/ardour/audio_port.h
parentcbdf686e391bc2e7b93f37a5d3fa9197cb178078 (diff)
Towards MIDI:
- Converted vector<Sample*> to BufferList and numerous counts from int to ChanCount (and related changes) - Added fancy type-generic iterators to BufferList, PortIterator (see IO::collect_input for a good example of the idea - the same code will work to read all input (of various types in a single IO, eg instruments) without modification no matter how many types we add) - Fixed comparison operator bugs with ChanCount (screwed up metering among other things) - Moved peak metering into it's own object, and moved most of the pan related code out of IO to panner (still a touch more to be done here for MIDI playback) Not directly MIDI related fixes for problems in trunk: - Fixed varispeed gain/pan automation to work properly (was reading the wrong range of automation data, probably causing nasty clicks?) - Fixed crash on varispeed looping (possibly only a 64-bit problem). It still doesn't work, but at least it doesn't die Quite a few things broken, and the new classes are pretty filthy still, but I think the direction is a lot better than all my previous plans... git-svn-id: svn://localhost/ardour2/branches/midi@795 d708f5d6-7413-0410-9779-e7cbd77b26cf
Diffstat (limited to 'libs/ardour/ardour/audio_port.h')
-rw-r--r--libs/ardour/ardour/audio_port.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/libs/ardour/ardour/audio_port.h b/libs/ardour/ardour/audio_port.h
index 1eab294028..45949dc59e 100644
--- a/libs/ardour/ardour/audio_port.h
+++ b/libs/ardour/ardour/audio_port.h
@@ -78,7 +78,7 @@ class AudioPort : public Port {
/** Assumes that the port is an audio output port */
void silence (jack_nframes_t nframes, jack_nframes_t offset) {
if (!_silent) {
- _buffer.clear(offset);
+ _buffer.silence(nframes, offset);
if (offset == 0 && nframes == _buffer.capacity()) {
_silent = true;
}