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authorDavid Robillard <d@drobilla.net>2006-08-13 03:40:04 +0000
committerDavid Robillard <d@drobilla.net>2006-08-13 03:40:04 +0000
commit0b572cdd84151335594965a3f0ed16f1665dfa56 (patch)
tree25818906a95bd0c47c190793d7924b75b5076fde /libs/ardour/amp.cc
parenta98a67120eea8ebb817eebea048affc182ea054e (diff)
More signal path cleanup, IO now has one deliver_output function that should do the reasonable thing in all cases.
Including deliver MIDI. You can now create a MIDI Track, run some MIDI through it, and toggle the mute button on and off, hearing either silence or a large amount of stuck notes depending on your luck. Woooo. git-svn-id: svn://localhost/ardour2/branches/midi@818 d708f5d6-7413-0410-9779-e7cbd77b26cf
Diffstat (limited to 'libs/ardour/amp.cc')
-rw-r--r--libs/ardour/amp.cc98
1 files changed, 98 insertions, 0 deletions
diff --git a/libs/ardour/amp.cc b/libs/ardour/amp.cc
new file mode 100644
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+++ b/libs/ardour/amp.cc
@@ -0,0 +1,98 @@
+/*
+ Copyright (C) 2006 Paul Davis
+
+ This program is free software; you can redistribute it and/or modify it
+ under the terms of the GNU General Public License as published by the Free
+ Software Foundation; either version 2 of the License, or (at your option)
+ any later version.
+
+ This program is distributed in the hope that it will be useful, but WITHOUT
+ ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
+ FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
+ for more details.
+
+ You should have received a copy of the GNU General Public License along
+ with this program; if not, write to the Free Software Foundation, Inc.,
+ 675 Mass Ave, Cambridge, MA 02139, USA.
+*/
+
+#include <ardour/amp.h>
+
+#include <algorithm>
+#include <cmath>
+#include <ardour/buffer_set.h>
+#include <ardour/buffer.h>
+
+namespace ARDOUR {
+
+
+/** Apply a declicked gain to the audio buffers of @a bufs */
+void
+Amp::run (BufferSet& bufs, jack_nframes_t nframes, gain_t initial, gain_t target, bool invert_polarity)
+{
+ if (bufs.count().get(DataType::AUDIO) == 0)
+ return;
+
+ assert(bufs.buffer_capacity(DataType::AUDIO) >= nframes);
+
+ // if we don't need to declick, defer to apply_simple_gain
+ if (initial == target) {
+ apply_simple_gain(bufs, nframes, invert_polarity ? target : -target);
+ }
+
+ const jack_nframes_t declick = std::min ((jack_nframes_t)128, nframes);
+ gain_t delta;
+ double fractional_shift = -1.0/declick;
+ double fractional_pos;
+ gain_t polscale = invert_polarity ? -1.0f : 1.0f;
+
+ if (nframes == 0)
+ return;
+
+ if (target < initial) {
+ /* fade out: remove more and more of delta from initial */
+ delta = -(initial - target);
+ } else {
+ /* fade in: add more and more of delta from initial */
+ delta = target - initial;
+ }
+
+ for (BufferSet::audio_iterator i = bufs.audio_begin(); i != bufs.audio_end(); ++i) {
+ Sample* const buffer = i->data(nframes);
+
+ fractional_pos = 1.0;
+
+ for (jack_nframes_t nx = 0; nx < declick; ++nx) {
+ buffer[nx] *= polscale * (initial + (delta * (0.5 + 0.5 * cos (M_PI * fractional_pos))));
+ fractional_pos += fractional_shift;
+ }
+
+ /* now ensure the rest of the buffer has the target value applied, if necessary. */
+
+ if (declick != nframes) {
+
+ if (invert_polarity) {
+ target = -target;
+ }
+
+ if (target == 0.0) {
+ memset (&buffer[declick], 0, sizeof (Sample) * (nframes - declick));
+ } else if (target != 1.0) {
+ for (jack_nframes_t nx = declick; nx < nframes; ++nx) {
+ buffer[nx] *= target;
+ }
+ }
+ }
+ }
+}
+
+void
+Amp::apply_simple_gain (BufferSet& bufs, jack_nframes_t nframes, gain_t target)
+{
+ for (BufferSet::audio_iterator i = bufs.audio_begin(); i != bufs.audio_end(); ++i) {
+ i->apply_gain(target, nframes);
+ }
+}
+
+
+} // namespace ARDOUR